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SDL_sysyuv.h

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78 lines (65 loc) · 2.31 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
slouken@libsdl.org
*/
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#include "SDL_config.h"
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#ifndef __SDL_SYS_YUV_H__
#define __SDL_SYS_YUV_H__
/* This is the BeOS implementation of YUV video overlays */
#include "SDL_video.h"
#include "SDL_lowvideo.h"
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extern "C"
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{
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struct private_yuvhwdata
{
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/* FRAMEDATA* CurrentFrameData;
FRAMEDATA* FrameData0;
FRAMEDATA* FrameData1;
PgScalerProps_t props;
PgScalerCaps_t caps;
PgVideoChannel_t* channel;
PhArea_t CurrentViewPort;
PhPoint_t CurrentWindowPos;
long format;
int scaler_on;
int current;
long YStride;
long VStride;
long UStride;
int ischromakey;
long chromakey;
int forcedredraw;
unsigned long State;
long flags;
*/
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SDL_Surface *display;
BView *bview;
bool first_display;
BBitmap *bbitmap;
int locked;
};
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extern BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs);
extern SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height,
Uint32 format,
SDL_Surface * display);
extern int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay);
extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay);
extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay,
SDL_Rect * src, SDL_Rect * dst);
extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay);
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};
#endif /* __SDL_PH_YUV_H__ */
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/* vi: set ts=4 sw=4 expandtab: */