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SDL_pulseaudio.h

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49 lines (37 loc) · 1.37 KB
 
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/*
SDL - Simple DirectMedia Layer
Feb 12, 2011
Feb 12, 2011
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_pulseaudio_h
#define _SDL_pulseaudio_h
#include <pulse/simple.h>
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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struct SDL_PrivateAudioData
{
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/* pulseaudio structures */
pa_mainloop *mainloop;
pa_mainloop_api *mainloop_api;
pa_context *context;
pa_stream *stream;
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/* Raw mixing buffer */
Uint8 *mixbuf;
int mixlen;
};
#endif /* _SDL_pulseaudio_h */
/* vi: set ts=4 sw=4 expandtab: */