Skip to content

Latest commit

 

History

History
325 lines (272 loc) · 9.2 KB

SDL_cocoamouse.m

File metadata and controls

325 lines (272 loc) · 9.2 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
/*
Simple DirectMedia Layer
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
Nov 25, 2013
Nov 25, 2013
21
#include "../../SDL_internal.h"
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
#if SDL_VIDEO_DRIVER_COCOA
#include "SDL_assert.h"
#include "SDL_events.h"
#include "SDL_cocoamouse.h"
#include "SDL_cocoamousetap.h"
#include "../../events/SDL_mouse_c.h"
@implementation NSCursor (InvisibleCursor)
+ (NSCursor *)invisibleCursor
{
static NSCursor *invisibleCursor = NULL;
if (!invisibleCursor) {
/* RAW 16x16 transparent GIF */
static unsigned char cursorBytes[] = {
0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x10, 0x00, 0x10, 0x00, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0xF9, 0x04,
0x01, 0x00, 0x00, 0x01, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x10,
0x00, 0x10, 0x00, 0x00, 0x02, 0x0E, 0x8C, 0x8F, 0xA9, 0xCB, 0xED,
0x0F, 0xA3, 0x9C, 0xB4, 0xDA, 0x8B, 0xB3, 0x3E, 0x05, 0x00, 0x3B
};
NSData *cursorData = [NSData dataWithBytesNoCopy:&cursorBytes[0]
length:sizeof(cursorBytes)
freeWhenDone:NO];
NSImage *cursorImage = [[[NSImage alloc] initWithData:cursorData] autorelease];
invisibleCursor = [[NSCursor alloc] initWithImage:cursorImage
hotSpot:NSZeroPoint];
}
return invisibleCursor;
}
@end
static SDL_Cursor *
Cocoa_CreateDefaultCursor()
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSCursor *nscursor;
SDL_Cursor *cursor = NULL;
nscursor = [NSCursor arrowCursor];
if (nscursor) {
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
cursor->driverdata = nscursor;
[nscursor retain];
}
}
[pool release];
return cursor;
}
static SDL_Cursor *
Cocoa_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSImage *nsimage;
NSCursor *nscursor = NULL;
SDL_Cursor *cursor = NULL;
nsimage = Cocoa_CreateImage(surface);
if (nsimage) {
nscursor = [[NSCursor alloc] initWithImage: nsimage hotSpot: NSMakePoint(hot_x, hot_y)];
}
if (nscursor) {
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
cursor->driverdata = nscursor;
} else {
[nscursor release];
}
}
[pool release];
return cursor;
}
static SDL_Cursor *
Cocoa_CreateSystemCursor(SDL_SystemCursor id)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSCursor *nscursor = NULL;
SDL_Cursor *cursor = NULL;
switch(id)
{
case SDL_SYSTEM_CURSOR_ARROW:
nscursor = [NSCursor arrowCursor];
break;
case SDL_SYSTEM_CURSOR_IBEAM:
nscursor = [NSCursor IBeamCursor];
break;
case SDL_SYSTEM_CURSOR_WAIT:
nscursor = [NSCursor arrowCursor];
break;
case SDL_SYSTEM_CURSOR_CROSSHAIR:
nscursor = [NSCursor crosshairCursor];
break;
case SDL_SYSTEM_CURSOR_WAITARROW:
nscursor = [NSCursor arrowCursor];
break;
case SDL_SYSTEM_CURSOR_SIZENWSE:
case SDL_SYSTEM_CURSOR_SIZENESW:
nscursor = [NSCursor closedHandCursor];
break;
case SDL_SYSTEM_CURSOR_SIZEWE:
nscursor = [NSCursor resizeLeftRightCursor];
break;
case SDL_SYSTEM_CURSOR_SIZENS:
nscursor = [NSCursor resizeUpDownCursor];
break;
case SDL_SYSTEM_CURSOR_SIZEALL:
nscursor = [NSCursor closedHandCursor];
break;
case SDL_SYSTEM_CURSOR_NO:
nscursor = [NSCursor operationNotAllowedCursor];
break;
case SDL_SYSTEM_CURSOR_HAND:
nscursor = [NSCursor pointingHandCursor];
break;
default:
SDL_assert(!"Unknown system cursor");
return NULL;
}
if (nscursor) {
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
/* We'll free it later, so retain it here */
[nscursor retain];
cursor->driverdata = nscursor;
}
}
[pool release];
return cursor;
}
static void
Cocoa_FreeCursor(SDL_Cursor * cursor)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSCursor *nscursor = (NSCursor *)cursor->driverdata;
[nscursor release];
SDL_free(cursor);
[pool release];
}
static int
Cocoa_ShowCursor(SDL_Cursor * cursor)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDL_VideoDevice *device = SDL_GetVideoDevice();
SDL_Window *window = (device ? device->windows : NULL);
for (; window != NULL; window = window->next) {
SDL_WindowData *driverdata = (SDL_WindowData *)window->driverdata;
if (driverdata) {
[driverdata->nswindow performSelectorOnMainThread:@selector(invalidateCursorRectsForView:)
withObject:[driverdata->nswindow contentView]
waitUntilDone:NO];
}
}
[pool release];
return 0;
}
static void
Cocoa_WarpMouse(SDL_Window * window, int x, int y)
{
SDL_Mouse *mouse = SDL_GetMouse();
CGPoint point = CGPointMake(x + (float)window->x, y + (float)window->y);
{
/* This makes Cocoa_HandleMouseEvent ignore this delta in the next
* movement event.
*/
SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
NSPoint location = [NSEvent mouseLocation];
driverdata->deltaXOffset = location.x - point.x;
driverdata->deltaYOffset = point.y - location.y;
}
/* According to the docs, this was deprecated in 10.6, but it's still
* around. The substitute requires a CGEventSource, but I'm not entirely
* sure how we'd procure the right one for this event.
*/
CGSetLocalEventsSuppressionInterval(0.0);
CGWarpMouseCursorPosition(point);
CGSetLocalEventsSuppressionInterval(0.25);
if (!mouse->relative_mode) {
/* CGWarpMouseCursorPosition doesn't generate a window event, unlike our
* other implementations' APIs.
*/
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 0, x, y);
}
}
static int
Cocoa_SetRelativeMouseMode(SDL_bool enabled)
{
CGError result;
if (enabled) {
result = CGAssociateMouseAndMouseCursorPosition(NO);
} else {
result = CGAssociateMouseAndMouseCursorPosition(YES);
}
if (result != kCGErrorSuccess) {
return SDL_SetError("CGAssociateMouseAndMouseCursorPosition() failed");
}
return 0;
}
void
Cocoa_InitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
mouse->driverdata = SDL_calloc(1, sizeof(SDL_MouseData));
mouse->CreateCursor = Cocoa_CreateCursor;
mouse->CreateSystemCursor = Cocoa_CreateSystemCursor;
mouse->ShowCursor = Cocoa_ShowCursor;
mouse->FreeCursor = Cocoa_FreeCursor;
mouse->WarpMouse = Cocoa_WarpMouse;
mouse->SetRelativeMouseMode = Cocoa_SetRelativeMouseMode;
SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
Cocoa_InitMouseEventTap(mouse->driverdata);
}
void
Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
{
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse->relative_mode &&
([event type] == NSMouseMoved ||
[event type] == NSLeftMouseDragged ||
[event type] == NSRightMouseDragged ||
[event type] == NSOtherMouseDragged)) {
SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
float x = [event deltaX] + driverdata->deltaXOffset;
float y = [event deltaY] + driverdata->deltaYOffset;
driverdata->deltaXOffset = driverdata->deltaYOffset = 0;
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 1, (int)x, (int)y);
}
}
void
Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
{
SDL_Mouse *mouse = SDL_GetMouse();
float x = [event deltaX];
float y = [event deltaY];
if (x > 0) {
x += 0.9f;
} else if (x < 0) {
x -= 0.9f;
}
if (y > 0) {
y += 0.9f;
} else if (y < 0) {
y -= 0.9f;
}
SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y);
}
void
Cocoa_QuitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse) {
if (mouse->driverdata) {
Cocoa_QuitMouseEventTap(((SDL_MouseData*)mouse->driverdata));
}
SDL_free(mouse->driverdata);
}
}
#endif /* SDL_VIDEO_DRIVER_COCOA */
/* vi: set ts=4 sw=4 expandtab: */