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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
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#include "SDL.h"
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#include "SDL_audio.h"
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#include "SDL_audio_c.h"
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#include "SDL_audiomem.h"
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#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
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static SDL_AudioDriver current_audio;
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static SDL_AudioDevice *open_devices[16];
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/* !!! FIXME: These are wordy and unlocalized... */
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#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
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#define DEFAULT_INPUT_DEVNAME "System audio capture device"
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/*
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* Not all of these will be compiled and linked in, but it's convenient
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* to have a complete list here and saves yet-another block of #ifdefs...
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* Please see bootstrap[], below, for the actual #ifdef mess.
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*/
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extern AudioBootStrap BSD_AUDIO_bootstrap;
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extern AudioBootStrap DSP_bootstrap;
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extern AudioBootStrap DMA_bootstrap;
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extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QNXNTOAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
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extern AudioBootStrap DMEDIA_bootstrap;
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extern AudioBootStrap ARTS_bootstrap;
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extern AudioBootStrap ESD_bootstrap;
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extern AudioBootStrap NAS_bootstrap;
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extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
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extern AudioBootStrap BEOSAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIOIPHONE_bootstrap;
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extern AudioBootStrap SNDMGR_bootstrap;
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extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
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extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
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extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
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extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
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extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
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extern AudioBootStrap DISKAUD_bootstrap;
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extern AudioBootStrap DUMMYAUD_bootstrap;
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extern AudioBootStrap DCAUD_bootstrap;
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extern AudioBootStrap MMEAUDIO_bootstrap;
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extern AudioBootStrap DART_bootstrap;
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extern AudioBootStrap NDSAUD_bootstrap;
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extern AudioBootStrap FUSIONSOUND_bootstrap;
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/* Available audio drivers */
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static AudioBootStrap *bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
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&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QNXNTO
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&QNXNTOAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
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&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
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&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
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&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIOIPHONE
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&COREAUDIOIPHONE_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SNDMGR
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&SNDMGR_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MINT
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&MINTAUDIO_GSXB_bootstrap,
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&MINTAUDIO_MCSN_bootstrap,
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&MINTAUDIO_STFA_bootstrap,
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&MINTAUDIO_XBIOS_bootstrap,
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&MINTAUDIO_DMA8_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DC
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&DCAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DART
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&DART_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NDS
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&NDSAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_FUSIONSOUND
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&FUSIONSOUND_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
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get_audio_device(SDL_AudioDeviceID id)
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{
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id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
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return NULL;
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}
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return open_devices[id];
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}
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/* stubs for audio drivers that don't need a specific entry point... */
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static int
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SDL_AudioDetectDevices_Default(int iscapture)
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{
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return -1;
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}
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static void
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SDL_AudioThreadInit_Default(_THIS)
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{ /* no-op. */
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}
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static void
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SDL_AudioWaitDevice_Default(_THIS)
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{ /* no-op. */
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}
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static void
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SDL_AudioPlayDevice_Default(_THIS)
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{ /* no-op. */
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}
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static Uint8 *
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SDL_AudioGetDeviceBuf_Default(_THIS)
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{
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return NULL;
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}
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static void
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SDL_AudioWaitDone_Default(_THIS)
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{ /* no-op. */
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}
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static void
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SDL_AudioCloseDevice_Default(_THIS)
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{ /* no-op. */
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}
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static void
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SDL_AudioDeinitialize_Default(void)
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{ /* no-op. */
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}
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static int
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SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
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{
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return 0;
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}
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static const char *
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SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
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SDL_SetError("No such device");
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return NULL;
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}
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static void
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SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
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{
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if (device->thread && (SDL_ThreadID() == device->threadid)) {
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return;
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}
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SDL_mutexP(device->mixer_lock);
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}
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static void
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SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
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{
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if (device->thread && (SDL_ThreadID() == device->threadid)) {
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return;
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}
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SDL_mutexV(device->mixer_lock);
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}
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static void
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finalize_audio_entry_points(void)
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{
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/*
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* Fill in stub functions for unused driver entry points. This lets us
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* blindly call them without having to check for validity first.
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*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
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current_audio.impl.x = SDL_Audio##x##_Default; \
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}
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FILL_STUB(DetectDevices);
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FILL_STUB(GetDeviceName);
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FILL_STUB(OpenDevice);
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FILL_STUB(ThreadInit);
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FILL_STUB(WaitDevice);
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FILL_STUB(PlayDevice);
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FILL_STUB(GetDeviceBuf);
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FILL_STUB(WaitDone);
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FILL_STUB(CloseDevice);
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FILL_STUB(LockDevice);
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FILL_STUB(UnlockDevice);
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FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
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/* Write [length] bytes from buf into the streamer */
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void
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SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
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{
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int i;
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slouken@2716
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slouken@2716
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for (i = 0; i < length; ++i) {
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stream->buffer[stream->write_pos] = buf[i];
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++stream->write_pos;
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}
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}
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slouken@2716
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/* Read [length] bytes out of the streamer into buf */
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void
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SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
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slouken@2716
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{
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slouken@2716
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int i;
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slouken@2716
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slouken@2716
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for (i = 0; i < length; ++i) {
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buf[i] = stream->buffer[stream->read_pos];
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++stream->read_pos;
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}
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}
|
slouken@2716
|
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|
slouken@2716
|
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int
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SDL_StreamLength(SDL_AudioStreamer * stream)
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slouken@2716
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{
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return (stream->write_pos - stream->read_pos) % stream->max_len;
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slouken@2716
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}
|
slouken@2716
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|
slouken@2716
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/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
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311 |
int
|
slouken@2716
|
312 |
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
|
slouken@2716
|
313 |
{
|
slouken@2716
|
314 |
/* First try to allocate the buffer */
|
slouken@2728
|
315 |
stream->buffer = (Uint8 *) SDL_malloc(max_len);
|
slouken@2716
|
316 |
if (stream->buffer == NULL) {
|
slouken@2716
|
317 |
return -1;
|
slouken@2716
|
318 |
}
|
slouken@2716
|
319 |
|
slouken@2716
|
320 |
stream->max_len = max_len;
|
slouken@2716
|
321 |
stream->read_pos = 0;
|
slouken@2716
|
322 |
stream->write_pos = 0;
|
slouken@2716
|
323 |
|
slouken@2716
|
324 |
/* Zero out the buffer */
|
slouken@2728
|
325 |
SDL_memset(stream->buffer, silence, max_len);
|
slouken@2728
|
326 |
|
slouken@2728
|
327 |
return 0;
|
slouken@2716
|
328 |
}
|
slouken@2716
|
329 |
|
slouken@2716
|
330 |
/* Deinitialize the stream simply by freeing the buffer */
|
slouken@2716
|
331 |
void
|
slouken@2716
|
332 |
SDL_StreamDeinit(SDL_AudioStreamer * stream)
|
slouken@2716
|
333 |
{
|
slouken@2716
|
334 |
if (stream->buffer != NULL) {
|
slouken@2728
|
335 |
SDL_free(stream->buffer);
|
slouken@2716
|
336 |
}
|
slouken@2716
|
337 |
}
|
slouken@2716
|
338 |
|
slouken@0
|
339 |
|
slouken@0
|
340 |
/* The general mixing thread function */
|
slouken@1895
|
341 |
int SDLCALL
|
icculus@2049
|
342 |
SDL_RunAudio(void *devicep)
|
slouken@0
|
343 |
{
|
icculus@2049
|
344 |
SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
|
slouken@1895
|
345 |
Uint8 *stream;
|
slouken@1895
|
346 |
int stream_len;
|
slouken@1895
|
347 |
void *udata;
|
slouken@1895
|
348 |
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
|
slouken@1895
|
349 |
int silence;
|
slouken@2716
|
350 |
|
slouken@2716
|
351 |
/* For streaming when the buffer sizes don't match up */
|
slouken@2716
|
352 |
Uint8 *istream;
|
slouken@2716
|
353 |
int istream_len;
|
slouken@0
|
354 |
|
slouken@1895
|
355 |
/* Perform any thread setup */
|
icculus@2049
|
356 |
device->threadid = SDL_ThreadID();
|
icculus@2049
|
357 |
current_audio.impl.ThreadInit(device);
|
slouken@0
|
358 |
|
slouken@1895
|
359 |
/* Set up the mixing function */
|
icculus@2049
|
360 |
fill = device->spec.callback;
|
icculus@2049
|
361 |
udata = device->spec.userdata;
|
slouken@21
|
362 |
|
slouken@2716
|
363 |
/* By default do not stream */
|
slouken@2716
|
364 |
device->use_streamer = 0;
|
slouken@2716
|
365 |
|
icculus@2049
|
366 |
if (device->convert.needed) {
|
icculus@2049
|
367 |
if (device->convert.src_format == AUDIO_U8) {
|
slouken@1895
|
368 |
silence = 0x80;
|
slouken@1895
|
369 |
} else {
|
slouken@1895
|
370 |
silence = 0;
|
slouken@1895
|
371 |
}
|
slouken@2716
|
372 |
|
slouken@3040
|
373 |
#if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
|
slouken@2716
|
374 |
/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
|
slouken@2716
|
375 |
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
|
slouken@2716
|
376 |
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
|
slouken@2716
|
377 |
stream_max_len = 2 * device->spec.size;
|
slouken@2716
|
378 |
if (device->convert.len_mult > device->convert.len_div) {
|
slouken@2716
|
379 |
stream_max_len *= device->convert.len_mult;
|
slouken@2716
|
380 |
stream_max_len /= device->convert.len_div;
|
slouken@2716
|
381 |
}
|
slouken@2716
|
382 |
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
|
slouken@2716
|
383 |
0)
|
slouken@2716
|
384 |
return -1;
|
slouken@2716
|
385 |
device->use_streamer = 1;
|
slouken@2716
|
386 |
|
slouken@2716
|
387 |
/* istream_len should be the length of what we grab from the callback and feed to conversion,
|
slouken@2716
|
388 |
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
|
slouken@2716
|
389 |
*/
|
slouken@2716
|
390 |
istream_len =
|
slouken@2716
|
391 |
device->spec.size * device->convert.len_div /
|
slouken@2716
|
392 |
device->convert.len_mult;
|
slouken@2716
|
393 |
}
|
icculus@3021
|
394 |
#endif
|
slouken@2716
|
395 |
|
slouken@2716
|
396 |
/* stream_len = device->convert.len; */
|
slouken@2716
|
397 |
stream_len = device->spec.size;
|
slouken@1895
|
398 |
} else {
|
icculus@2049
|
399 |
silence = device->spec.silence;
|
icculus@2049
|
400 |
stream_len = device->spec.size;
|
slouken@1895
|
401 |
}
|
icculus@1561
|
402 |
|
slouken@2716
|
403 |
/* Determine if the streamer is necessary here */
|
slouken@2716
|
404 |
if (device->use_streamer == 1) {
|
slouken@2716
|
405 |
/* This code is almost the same as the old code. The difference is, instead of reding
|
slouken@2716
|
406 |
directly from the callback into "stream", then converting and sending the audio off,
|
slouken@2716
|
407 |
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
|
slouken@2716
|
408 |
However, reading and writing with streamer are done separately:
|
slouken@2716
|
409 |
- We only call the callback and write to the streamer when the streamer does not
|
slouken@2716
|
410 |
contain enough samples to output to the device.
|
slouken@2716
|
411 |
- We only read from the streamer and tell the device to play when the streamer
|
slouken@2716
|
412 |
does have enough samples to output.
|
slouken@2716
|
413 |
This allows us to perform resampling in the conversion step, where the output of the
|
slouken@2716
|
414 |
resampling process can be any number. We will have to see what a good size for the
|
slouken@2716
|
415 |
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
|
slouken@2716
|
416 |
*/
|
slouken@2716
|
417 |
while (device->enabled) {
|
slouken@2716
|
418 |
/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
|
slouken@2716
|
419 |
if (SDL_StreamLength(&device->streamer) < stream_len) {
|
slouken@2716
|
420 |
/* Set up istream */
|
slouken@2716
|
421 |
if (device->convert.needed) {
|
slouken@2716
|
422 |
if (device->convert.buf) {
|
slouken@2716
|
423 |
istream = device->convert.buf;
|
slouken@2716
|
424 |
} else {
|
slouken@2716
|
425 |
continue;
|
slouken@2716
|
426 |
}
|
slouken@2716
|
427 |
} else {
|
slouken@2716
|
428 |
istream = current_audio.impl.GetDeviceBuf(device);
|
slouken@2716
|
429 |
if (istream == NULL) {
|
slouken@2716
|
430 |
istream = device->fake_stream;
|
slouken@2716
|
431 |
}
|
slouken@2716
|
432 |
}
|
slouken@0
|
433 |
|
slouken@2716
|
434 |
/* Read from the callback into the _input_ stream */
|
slouken@2716
|
435 |
if (!device->paused) {
|
slouken@2716
|
436 |
SDL_mutexP(device->mixer_lock);
|
slouken@2716
|
437 |
(*fill) (udata, istream, istream_len);
|
slouken@2716
|
438 |
SDL_mutexV(device->mixer_lock);
|
slouken@2716
|
439 |
}
|
slouken@2716
|
440 |
|
slouken@2716
|
441 |
/* Convert the audio if necessary and write to the streamer */
|
slouken@2716
|
442 |
if (device->convert.needed) {
|
slouken@2716
|
443 |
SDL_ConvertAudio(&device->convert);
|
slouken@2716
|
444 |
if (istream == NULL) {
|
slouken@2716
|
445 |
istream = device->fake_stream;
|
slouken@2716
|
446 |
}
|
slouken@2716
|
447 |
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
|
slouken@2716
|
448 |
SDL_StreamWrite(&device->streamer, device->convert.buf,
|
slouken@2716
|
449 |
device->convert.len_cvt);
|
slouken@2716
|
450 |
} else {
|
slouken@2716
|
451 |
SDL_StreamWrite(&device->streamer, istream, istream_len);
|
slouken@2716
|
452 |
}
|
slouken@1895
|
453 |
}
|
slouken@2716
|
454 |
|
slouken@2716
|
455 |
/* Only output audio if the streamer has enough to output */
|
slouken@2716
|
456 |
if (SDL_StreamLength(&device->streamer) >= stream_len) {
|
slouken@2716
|
457 |
/* Set up the output stream */
|
slouken@2716
|
458 |
if (device->convert.needed) {
|
slouken@2716
|
459 |
if (device->convert.buf) {
|
slouken@2716
|
460 |
stream = device->convert.buf;
|
slouken@2716
|
461 |
} else {
|
slouken@2716
|
462 |
continue;
|
slouken@2716
|
463 |
}
|
slouken@2716
|
464 |
} else {
|
slouken@2716
|
465 |
stream = current_audio.impl.GetDeviceBuf(device);
|
slouken@2716
|
466 |
if (stream == NULL) {
|
slouken@2716
|
467 |
stream = device->fake_stream;
|
slouken@2716
|
468 |
}
|
slouken@2716
|
469 |
}
|
slouken@2716
|
470 |
|
slouken@2716
|
471 |
/* Now read from the streamer */
|
slouken@2716
|
472 |
SDL_StreamRead(&device->streamer, stream, stream_len);
|
slouken@2716
|
473 |
|
slouken@2716
|
474 |
/* Ready current buffer for play and change current buffer */
|
slouken@3096
|
475 |
if (stream != device->fake_stream && !device->paused) {
|
slouken@2716
|
476 |
current_audio.impl.PlayDevice(device);
|
slouken@3096
|
477 |
/* Wait for an audio buffer to become available */
|
slouken@3096
|
478 |
current_audio.impl.WaitDevice(device);
|
slouken@2716
|
479 |
} else {
|
slouken@3096
|
480 |
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
|
slouken@2716
|
481 |
}
|
slouken@1895
|
482 |
}
|
slouken@0
|
483 |
|
slouken@1895
|
484 |
}
|
slouken@2716
|
485 |
} else {
|
slouken@2716
|
486 |
/* Otherwise, do not use the streamer. This is the old code. */
|
slouken@0
|
487 |
|
slouken@2716
|
488 |
/* Loop, filling the audio buffers */
|
slouken@2716
|
489 |
while (device->enabled) {
|
slouken@2716
|
490 |
|
slouken@2716
|
491 |
/* Fill the current buffer with sound */
|
slouken@2716
|
492 |
if (device->convert.needed) {
|
slouken@2716
|
493 |
if (device->convert.buf) {
|
slouken@2716
|
494 |
stream = device->convert.buf;
|
slouken@2716
|
495 |
} else {
|
slouken@2716
|
496 |
continue;
|
slouken@2716
|
497 |
}
|
slouken@2716
|
498 |
} else {
|
slouken@2716
|
499 |
stream = current_audio.impl.GetDeviceBuf(device);
|
slouken@2716
|
500 |
if (stream == NULL) {
|
slouken@2716
|
501 |
stream = device->fake_stream;
|
slouken@2716
|
502 |
}
|
slouken@1895
|
503 |
}
|
slouken@0
|
504 |
|
slouken@2716
|
505 |
if (!device->paused) {
|
slouken@2716
|
506 |
SDL_mutexP(device->mixer_lock);
|
slouken@2716
|
507 |
(*fill) (udata, stream, stream_len);
|
slouken@2716
|
508 |
SDL_mutexV(device->mixer_lock);
|
slouken@2716
|
509 |
}
|
slouken@1562
|
510 |
|
slouken@2716
|
511 |
/* Convert the audio if necessary */
|
slouken@2716
|
512 |
if (device->convert.needed) {
|
slouken@2716
|
513 |
SDL_ConvertAudio(&device->convert);
|
slouken@2716
|
514 |
stream = current_audio.impl.GetDeviceBuf(device);
|
slouken@2716
|
515 |
if (stream == NULL) {
|
slouken@2716
|
516 |
stream = device->fake_stream;
|
slouken@2716
|
517 |
}
|
slouken@2716
|
518 |
SDL_memcpy(stream, device->convert.buf,
|
slouken@2716
|
519 |
device->convert.len_cvt);
|
slouken@2716
|
520 |
}
|
slouken@2716
|
521 |
|
slouken@2716
|
522 |
/* Ready current buffer for play and change current buffer */
|
slouken@3096
|
523 |
if (stream != device->fake_stream && !device->paused) {
|
slouken@2716
|
524 |
current_audio.impl.PlayDevice(device);
|
slouken@3096
|
525 |
/* Wait for an audio buffer to become available */
|
slouken@3096
|
526 |
current_audio.impl.WaitDevice(device);
|
slouken@2716
|
527 |
} else {
|
slouken@3096
|
528 |
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
|
slouken@2716
|
529 |
}
|
slouken@1895
|
530 |
}
|
slouken@1895
|
531 |
}
|
slouken@1562
|
532 |
|
slouken@1895
|
533 |
/* Wait for the audio to drain.. */
|
icculus@2049
|
534 |
current_audio.impl.WaitDone(device);
|
slouken@21
|
535 |
|
slouken@2716
|
536 |
/* If necessary, deinit the streamer */
|
slouken@2716
|
537 |
if (device->use_streamer == 1)
|
slouken@2716
|
538 |
SDL_StreamDeinit(&device->streamer);
|
slouken@2716
|
539 |
|
slouken@1895
|
540 |
return (0);
|
slouken@0
|
541 |
}
|
slouken@0
|
542 |
|
slouken@322
|
543 |
|
icculus@1982
|
544 |
static SDL_AudioFormat
|
slouken@1895
|
545 |
SDL_ParseAudioFormat(const char *string)
|
slouken@1794
|
546 |
{
|
icculus@2076
|
547 |
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
|
icculus@2049
|
548 |
CHECK_FMT_STRING(U8);
|
icculus@2049
|
549 |
CHECK_FMT_STRING(S8);
|
icculus@2049
|
550 |
CHECK_FMT_STRING(U16LSB);
|
icculus@2049
|
551 |
CHECK_FMT_STRING(S16LSB);
|
icculus@2049
|
552 |
CHECK_FMT_STRING(U16MSB);
|
icculus@2049
|
553 |
CHECK_FMT_STRING(S16MSB);
|
icculus@2049
|
554 |
CHECK_FMT_STRING(U16SYS);
|
icculus@2049
|
555 |
CHECK_FMT_STRING(S16SYS);
|
icculus@2049
|
556 |
CHECK_FMT_STRING(U16);
|
icculus@2049
|
557 |
CHECK_FMT_STRING(S16);
|
icculus@2049
|
558 |
CHECK_FMT_STRING(S32LSB);
|
icculus@2049
|
559 |
CHECK_FMT_STRING(S32MSB);
|
icculus@2049
|
560 |
CHECK_FMT_STRING(S32SYS);
|
icculus@2049
|
561 |
CHECK_FMT_STRING(S32);
|
icculus@2049
|
562 |
CHECK_FMT_STRING(F32LSB);
|
icculus@2049
|
563 |
CHECK_FMT_STRING(F32MSB);
|
icculus@2049
|
564 |
CHECK_FMT_STRING(F32SYS);
|
icculus@2049
|
565 |
CHECK_FMT_STRING(F32);
|
slouken@2060
|
566 |
#undef CHECK_FMT_STRING
|
icculus@2049
|
567 |
return 0;
|
slouken@1895
|
568 |
}
|
slouken@1895
|
569 |
|
slouken@1895
|
570 |
int
|
slouken@1895
|
571 |
SDL_GetNumAudioDrivers(void)
|
slouken@1895
|
572 |
{
|
slouken@1895
|
573 |
return (SDL_arraysize(bootstrap) - 1);
|
slouken@1895
|
574 |
}
|
slouken@1895
|
575 |
|
slouken@1895
|
576 |
const char *
|
slouken@1895
|
577 |
SDL_GetAudioDriver(int index)
|
slouken@1895
|
578 |
{
|
slouken@1895
|
579 |
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
|
slouken@1895
|
580 |
return (bootstrap[index]->name);
|
slouken@1895
|
581 |
}
|
slouken@1895
|
582 |
return (NULL);
|
slouken@1794
|
583 |
}
|
slouken@1794
|
584 |
|
slouken@1895
|
585 |
int
|
slouken@1895
|
586 |
SDL_AudioInit(const char *driver_name)
|
slouken@0
|
587 |
{
|
icculus@2049
|
588 |
int i = 0;
|
icculus@2049
|
589 |
int initialized = 0;
|
icculus@2049
|
590 |
int tried_to_init = 0;
|
icculus@2938
|
591 |
int rc = 0;
|
icculus@2938
|
592 |
int best_choice = -1;
|
slouken@0
|
593 |
|
icculus@2049
|
594 |
if (SDL_WasInit(SDL_INIT_AUDIO)) {
|
slouken@2060
|
595 |
SDL_AudioQuit(); /* shutdown driver if already running. */
|
slouken@1895
|
596 |
}
|
slouken@0
|
597 |
|
slouken@2060
|
598 |
SDL_memset(¤t_audio, '\0', sizeof(current_audio));
|
slouken@2060
|
599 |
SDL_memset(open_devices, '\0', sizeof(open_devices));
|
icculus@2049
|
600 |
|
slouken@1895
|
601 |
/* Select the proper audio driver */
|
slouken@1909
|
602 |
if (driver_name == NULL) {
|
slouken@1909
|
603 |
driver_name = SDL_getenv("SDL_AUDIODRIVER");
|
slouken@1909
|
604 |
}
|
icculus@2049
|
605 |
|
icculus@2049
|
606 |
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
|
icculus@2049
|
607 |
/* make sure we should even try this driver before doing so... */
|
icculus@2049
|
608 |
const AudioBootStrap *backend = bootstrap[i];
|
slouken@2060
|
609 |
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
|
slouken@2060
|
610 |
((!driver_name) && (backend->demand_only))) {
|
icculus@2049
|
611 |
continue;
|
icculus@2049
|
612 |
}
|
slouken@0
|
613 |
|
icculus@2049
|
614 |
tried_to_init = 1;
|
slouken@2060
|
615 |
SDL_memset(¤t_audio, 0, sizeof(current_audio));
|
icculus@2049
|
616 |
current_audio.name = backend->name;
|
icculus@2049
|
617 |
current_audio.desc = backend->desc;
|
icculus@2938
|
618 |
rc = backend->init(¤t_audio.impl);
|
slouken@2942
|
619 |
if (rc == 2) { /* init'd, and devices available. Take it! */
|
icculus@2938
|
620 |
initialized = 1;
|
icculus@2938
|
621 |
best_choice = i;
|
slouken@2942
|
622 |
} else if (rc == 1) { /* init'd, but can't see any devices. */
|
slouken@2979
|
623 |
if (current_audio.impl.Deinitialize) {
|
slouken@2979
|
624 |
current_audio.impl.Deinitialize();
|
slouken@2979
|
625 |
}
|
icculus@2938
|
626 |
if (best_choice == -1) {
|
icculus@2938
|
627 |
best_choice = i;
|
icculus@2938
|
628 |
}
|
icculus@2938
|
629 |
}
|
icculus@2938
|
630 |
}
|
icculus@2938
|
631 |
|
icculus@2938
|
632 |
/* No definite choice. Pick one that works but can't promise a device. */
|
icculus@2938
|
633 |
if ((!initialized) && (best_choice != -1)) {
|
icculus@2938
|
634 |
const AudioBootStrap *backend = bootstrap[best_choice];
|
icculus@2938
|
635 |
SDL_memset(¤t_audio, 0, sizeof(current_audio));
|
icculus@2938
|
636 |
current_audio.name = backend->name;
|
icculus@2938
|
637 |
current_audio.desc = backend->desc;
|
icculus@2938
|
638 |
initialized = (backend->init(¤t_audio.impl) > 0);
|
slouken@1895
|
639 |
}
|
icculus@2049
|
640 |
|
icculus@2049
|
641 |
if (!initialized) {
|
icculus@2049
|
642 |
/* specific drivers will set the error message if they fail... */
|
icculus@2049
|
643 |
if (!tried_to_init) {
|
slouken@1895
|
644 |
if (driver_name) {
|
slouken@1895
|
645 |
SDL_SetError("%s not available", driver_name);
|
slouken@1895
|
646 |
} else {
|
slouken@1895
|
647 |
SDL_SetError("No available audio device");
|
slouken@1895
|
648 |
}
|
slouken@1895
|
649 |
}
|
icculus@2049
|
650 |
|
slouken@2060
|
651 |
SDL_memset(¤t_audio, 0, sizeof(current_audio));
|
slouken@2060
|
652 |
return (-1); /* No driver was available, so fail. */
|
slouken@1895
|
653 |
}
|
icculus@2049
|
654 |
|
icculus@2049
|
655 |
finalize_audio_entry_points();
|
icculus@2049
|
656 |
|
slouken@1895
|
657 |
return (0);
|
slouken@0
|
658 |
}
|
slouken@0
|
659 |
|
slouken@1895
|
660 |
/*
|
slouken@1895
|
661 |
* Get the current audio driver name
|
slouken@1895
|
662 |
*/
|
slouken@1895
|
663 |
const char *
|
slouken@1895
|
664 |
SDL_GetCurrentAudioDriver()
|
slouken@0
|
665 |
{
|
icculus@2049
|
666 |
return current_audio.name;
|
slouken@0
|
667 |
}
|
slouken@0
|
668 |
|
icculus@2049
|
669 |
|
slouken@1895
|
670 |
int
|
icculus@2049
|
671 |
SDL_GetNumAudioDevices(int iscapture)
|
slouken@0
|
672 |
{
|
icculus@2049
|
673 |
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
icculus@2049
|
674 |
return -1;
|
icculus@2049
|
675 |
}
|
icculus@2049
|
676 |
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
|
icculus@2049
|
677 |
return 0;
|
icculus@2049
|
678 |
}
|
icculus@2049
|
679 |
|
icculus@2049
|
680 |
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
|
icculus@2049
|
681 |
return 1;
|
icculus@2049
|
682 |
}
|
icculus@2049
|
683 |
|
icculus@2049
|
684 |
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
icculus@2049
|
685 |
return 1;
|
icculus@2049
|
686 |
}
|
icculus@2049
|
687 |
|
icculus@2049
|
688 |
return current_audio.impl.DetectDevices(iscapture);
|
icculus@2049
|
689 |
}
|
icculus@2049
|
690 |
|
slouken@0
|
691 |
|
icculus@2049
|
692 |
const char *
|
icculus@2049
|
693 |
SDL_GetAudioDeviceName(int index, int iscapture)
|
icculus@2049
|
694 |
{
|
icculus@2049
|
695 |
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
icculus@2049
|
696 |
SDL_SetError("Audio subsystem is not initialized");
|
icculus@2049
|
697 |
return NULL;
|
icculus@2049
|
698 |
}
|
icculus@2049
|
699 |
|
icculus@2049
|
700 |
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
|
icculus@2049
|
701 |
SDL_SetError("No capture support");
|
icculus@2049
|
702 |
return NULL;
|
slouken@1895
|
703 |
}
|
icculus@2049
|
704 |
|
icculus@2049
|
705 |
if (index < 0) {
|
icculus@2049
|
706 |
SDL_SetError("No such device");
|
icculus@2049
|
707 |
return NULL;
|
icculus@2049
|
708 |
}
|
slouken@0
|
709 |
|
icculus@2049
|
710 |
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
|
icculus@2049
|
711 |
return DEFAULT_INPUT_DEVNAME;
|
icculus@2049
|
712 |
}
|
icculus@2049
|
713 |
|
icculus@2049
|
714 |
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
icculus@2049
|
715 |
return DEFAULT_OUTPUT_DEVNAME;
|
slouken@1895
|
716 |
}
|
slouken@262
|
717 |
|
icculus@2049
|
718 |
return current_audio.impl.GetDeviceName(index, iscapture);
|
icculus@2049
|
719 |
}
|
icculus@2049
|
720 |
|
icculus@2049
|
721 |
|
icculus@2049
|
722 |
static void
|
slouken@2060
|
723 |
close_audio_device(SDL_AudioDevice * device)
|
icculus@2049
|
724 |
{
|
icculus@2049
|
725 |
device->enabled = 0;
|
icculus@2049
|
726 |
if (device->thread != NULL) {
|
icculus@2049
|
727 |
SDL_WaitThread(device->thread, NULL);
|
icculus@2049
|
728 |
}
|
icculus@2049
|
729 |
if (device->mixer_lock != NULL) {
|
icculus@2049
|
730 |
SDL_DestroyMutex(device->mixer_lock);
|
icculus@2049
|
731 |
}
|
icculus@2049
|
732 |
if (device->fake_stream != NULL) {
|
icculus@2049
|
733 |
SDL_FreeAudioMem(device->fake_stream);
|
icculus@2049
|
734 |
}
|
icculus@2049
|
735 |
if (device->convert.needed) {
|
icculus@2049
|
736 |
SDL_FreeAudioMem(device->convert.buf);
|
icculus@2049
|
737 |
}
|
icculus@2049
|
738 |
if (device->opened) {
|
icculus@2049
|
739 |
current_audio.impl.CloseDevice(device);
|
icculus@2049
|
740 |
device->opened = 0;
|
icculus@2049
|
741 |
}
|
icculus@2049
|
742 |
SDL_FreeAudioMem(device);
|
icculus@2049
|
743 |
}
|
icculus@2049
|
744 |
|
icculus@2049
|
745 |
|
icculus@2049
|
746 |
/*
|
icculus@2049
|
747 |
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
|
icculus@2049
|
748 |
* Fills in a sanitized copy in (prepared).
|
icculus@2049
|
749 |
* Returns non-zero if okay, zero on fatal parameters in (orig).
|
icculus@2049
|
750 |
*/
|
icculus@2049
|
751 |
static int
|
slouken@2060
|
752 |
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
|
icculus@2049
|
753 |
{
|
slouken@2060
|
754 |
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
|
icculus@2049
|
755 |
|
icculus@2049
|
756 |
if (orig->callback == NULL) {
|
icculus@2049
|
757 |
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
|
icculus@2049
|
758 |
return 0;
|
icculus@2049
|
759 |
}
|
icculus@2049
|
760 |
|
icculus@2049
|
761 |
if (orig->freq == 0) {
|
icculus@2049
|
762 |
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
|
slouken@2060
|
763 |
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
|
slouken@2060
|
764 |
prepared->freq = 22050; /* a reasonable default */
|
slouken@1895
|
765 |
}
|
slouken@1895
|
766 |
}
|
icculus@2049
|
767 |
|
icculus@2049
|
768 |
if (orig->format == 0) {
|
icculus@2049
|
769 |
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
|
icculus@2049
|
770 |
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
|
slouken@2060
|
771 |
prepared->format = AUDIO_S16; /* a reasonable default */
|
slouken@1895
|
772 |
}
|
slouken@1895
|
773 |
}
|
icculus@2049
|
774 |
|
icculus@2049
|
775 |
switch (orig->channels) {
|
slouken@2060
|
776 |
case 0:{
|
slouken@2060
|
777 |
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
|
slouken@2141
|
778 |
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
|
slouken@2060
|
779 |
prepared->channels = 2; /* a reasonable default */
|
slouken@2060
|
780 |
}
|
slouken@2060
|
781 |
break;
|
icculus@2049
|
782 |
}
|
slouken@1895
|
783 |
case 1: /* Mono */
|
slouken@1895
|
784 |
case 2: /* Stereo */
|
slouken@1895
|
785 |
case 4: /* surround */
|
slouken@1895
|
786 |
case 6: /* surround with center and lfe */
|
slouken@1895
|
787 |
break;
|
slouken@1895
|
788 |
default:
|
icculus@2049
|
789 |
SDL_SetError("Unsupported number of audio channels.");
|
icculus@2049
|
790 |
return 0;
|
slouken@1895
|
791 |
}
|
icculus@2049
|
792 |
|
icculus@2049
|
793 |
if (orig->samples == 0) {
|
icculus@2049
|
794 |
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
|
slouken@2060
|
795 |
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
|
icculus@2049
|
796 |
/* Pick a default of ~46 ms at desired frequency */
|
icculus@2049
|
797 |
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
|
icculus@2049
|
798 |
const int samples = (prepared->freq / 1000) * 46;
|
icculus@2049
|
799 |
int power2 = 1;
|
icculus@2049
|
800 |
while (power2 < samples) {
|
icculus@2049
|
801 |
power2 *= 2;
|
icculus@2049
|
802 |
}
|
icculus@2049
|
803 |
prepared->samples = power2;
|
slouken@1895
|
804 |
}
|
slouken@1895
|
805 |
}
|
slouken@0
|
806 |
|
slouken@1895
|
807 |
/* Calculate the silence and size of the audio specification */
|
icculus@2049
|
808 |
SDL_CalculateAudioSpec(prepared);
|
slouken@21
|
809 |
|
icculus@2049
|
810 |
return 1;
|
icculus@2049
|
811 |
}
|
slouken@1408
|
812 |
|
slouken@21
|
813 |
|
icculus@2049
|
814 |
static SDL_AudioDeviceID
|
icculus@2049
|
815 |
open_audio_device(const char *devname, int iscapture,
|
slouken@2866
|
816 |
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
|
slouken@2866
|
817 |
int allowed_changes, int min_id)
|
icculus@2049
|
818 |
{
|
icculus@2049
|
819 |
SDL_AudioDeviceID id = 0;
|
slouken@2866
|
820 |
SDL_AudioSpec _obtained;
|
icculus@2049
|
821 |
SDL_AudioDevice *device;
|
slouken@2866
|
822 |
SDL_bool build_cvt;
|
icculus@2049
|
823 |
int i = 0;
|
slouken@21
|
824 |
|
icculus@2049
|
825 |
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
icculus@2049
|
826 |
SDL_SetError("Audio subsystem is not initialized");
|
icculus@2049
|
827 |
return 0;
|
icculus@2049
|
828 |
}
|
icculus@2049
|
829 |
|
icculus@2049
|
830 |
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
|
icculus@2049
|
831 |
SDL_SetError("No capture support");
|
icculus@2049
|
832 |
return 0;
|
icculus@2049
|
833 |
}
|
icculus@2049
|
834 |
|
slouken@2866
|
835 |
if (!obtained) {
|
slouken@2866
|
836 |
obtained = &_obtained;
|
slouken@2866
|
837 |
}
|
slouken@2866
|
838 |
if (!prepare_audiospec(desired, obtained)) {
|
icculus@2049
|
839 |
return 0;
|
icculus@2049
|
840 |
}
|
icculus@2049
|
841 |
|
icculus@2049
|
842 |
/* If app doesn't care about a specific device, let the user override. */
|
icculus@2049
|
843 |
if (devname == NULL) {
|
icculus@2049
|
844 |
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
|
slouken@1895
|
845 |
}
|
slouken@21
|
846 |
|
icculus@2049
|
847 |
/*
|
icculus@2049
|
848 |
* Catch device names at the high level for the simple case...
|
icculus@2049
|
849 |
* This lets us have a basic "device enumeration" for systems that
|
icculus@2049
|
850 |
* don't have multiple devices, but makes sure the device name is
|
icculus@2049
|
851 |
* always NULL when it hits the low level.
|
icculus@2049
|
852 |
*
|
icculus@2049
|
853 |
* Also make sure that the simple case prevents multiple simultaneous
|
icculus@2049
|
854 |
* opens of the default system device.
|
icculus@2049
|
855 |
*/
|
icculus@2049
|
856 |
|
icculus@2049
|
857 |
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
|
icculus@2049
|
858 |
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
|
icculus@2049
|
859 |
SDL_SetError("No such device");
|
icculus@2049
|
860 |
return 0;
|
icculus@2049
|
861 |
}
|
icculus@2049
|
862 |
devname = NULL;
|
icculus@2049
|
863 |
|
icculus@2049
|
864 |
for (i = 0; i < SDL_arraysize(open_devices); i++) {
|
icculus@2049
|
865 |
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
|
icculus@2049
|
866 |
SDL_SetError("Audio device already open");
|
icculus@2049
|
867 |
return 0;
|
icculus@2049
|
868 |
}
|
icculus@2049
|
869 |
}
|
icculus@2049
|
870 |
}
|
icculus@2049
|
871 |
|
icculus@2049
|
872 |
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
icculus@2049
|
873 |
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
|
icculus@2049
|
874 |
SDL_SetError("No such device");
|
icculus@2049
|
875 |
return 0;
|
icculus@2049
|
876 |
}
|
icculus@2049
|
877 |
devname = NULL;
|
icculus@2049
|
878 |
|
icculus@2049
|
879 |
for (i = 0; i < SDL_arraysize(open_devices); i++) {
|
icculus@2049
|
880 |
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
|
icculus@2049
|
881 |
SDL_SetError("Audio device already open");
|
icculus@2049
|
882 |
return 0;
|
icculus@2049
|
883 |
}
|
icculus@2049
|
884 |
}
|
icculus@2049
|
885 |
}
|
icculus@2049
|
886 |
|
slouken@2060
|
887 |
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
|
icculus@2049
|
888 |
if (device == NULL) {
|
icculus@2049
|
889 |
SDL_OutOfMemory();
|
icculus@2049
|
890 |
return 0;
|
icculus@2049
|
891 |
}
|
slouken@2060
|
892 |
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
|
slouken@2866
|
893 |
device->spec = *obtained;
|
icculus@2049
|
894 |
device->enabled = 1;
|
icculus@2049
|
895 |
device->paused = 1;
|
icculus@2049
|
896 |
device->iscapture = iscapture;
|
icculus@2049
|
897 |
|
icculus@2049
|
898 |
/* Create a semaphore for locking the sound buffers */
|
icculus@2049
|
899 |
if (!current_audio.impl.SkipMixerLock) {
|
icculus@2049
|
900 |
device->mixer_lock = SDL_CreateMutex();
|
icculus@2049
|
901 |
if (device->mixer_lock == NULL) {
|
icculus@2049
|
902 |
close_audio_device(device);
|
icculus@2049
|
903 |
SDL_SetError("Couldn't create mixer lock");
|
icculus@2049
|
904 |
return 0;
|
icculus@2049
|
905 |
}
|
icculus@2049
|
906 |
}
|
icculus@2049
|
907 |
|
icculus@2049
|
908 |
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
|
icculus@2049
|
909 |
close_audio_device(device);
|
icculus@2049
|
910 |
return 0;
|
icculus@2049
|
911 |
}
|
icculus@2049
|
912 |
device->opened = 1;
|
slouken@0
|
913 |
|
slouken@1895
|
914 |
/* Allocate a fake audio memory buffer */
|
icculus@2049
|
915 |
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
|
icculus@2049
|
916 |
if (device->fake_stream == NULL) {
|
icculus@2049
|
917 |
close_audio_device(device);
|
slouken@1895
|
918 |
SDL_OutOfMemory();
|
icculus@2049
|
919 |
return 0;
|
slouken@1895
|
920 |
}
|
slouken@0
|
921 |
|
slouken@2866
|
922 |
/* If the audio driver changes the buffer size, accept it */
|
slouken@2866
|
923 |
if (device->spec.samples != obtained->samples) {
|
slouken@2866
|
924 |
obtained->samples = device->spec.samples;
|
slouken@2866
|
925 |
SDL_CalculateAudioSpec(obtained);
|
slouken@2866
|
926 |
}
|
slouken@2866
|
927 |
|
slouken@1895
|
928 |
/* See if we need to do any conversion */
|
slouken@2866
|
929 |
build_cvt = SDL_FALSE;
|
slouken@2866
|
930 |
if (obtained->freq != device->spec.freq) {
|
slouken@2866
|
931 |
if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
|
slouken@2866
|
932 |
obtained->freq = device->spec.freq;
|
slouken@2866
|
933 |
} else {
|
slouken@2866
|
934 |
build_cvt = SDL_TRUE;
|
slouken@2866
|
935 |
}
|
slouken@2866
|
936 |
}
|
slouken@2866
|
937 |
if (obtained->format != device->spec.format) {
|
slouken@2866
|
938 |
if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
|
slouken@2866
|
939 |
obtained->format = device->spec.format;
|
slouken@2866
|
940 |
} else {
|
slouken@2866
|
941 |
build_cvt = SDL_TRUE;
|
slouken@2866
|
942 |
}
|
slouken@2866
|
943 |
}
|
slouken@2866
|
944 |
if (obtained->channels != device->spec.channels) {
|
slouken@2866
|
945 |
if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
|
slouken@2866
|
946 |
obtained->channels = device->spec.channels;
|
slouken@2866
|
947 |
} else {
|
slouken@2866
|
948 |
build_cvt = SDL_TRUE;
|
slouken@2866
|
949 |
}
|
slouken@2866
|
950 |
}
|
slouken@2866
|
951 |
if (build_cvt) {
|
slouken@1895
|
952 |
/* Build an audio conversion block */
|
icculus@2049
|
953 |
if (SDL_BuildAudioCVT(&device->convert,
|
slouken@2866
|
954 |
obtained->format, obtained->channels,
|
slouken@2866
|
955 |
obtained->freq,
|
icculus@2049
|
956 |
device->spec.format, device->spec.channels,
|
icculus@2049
|
957 |
device->spec.freq) < 0) {
|
icculus@2049
|
958 |
close_audio_device(device);
|
icculus@2049
|
959 |
return 0;
|
slouken@1895
|
960 |
}
|
icculus@2049
|
961 |
if (device->convert.needed) {
|
slouken@2866
|
962 |
device->convert.len = (int) (((double) obtained->size) /
|
slouken@2060
|
963 |
device->convert.len_ratio);
|
icculus@2053
|
964 |
|
icculus@2049
|
965 |
device->convert.buf =
|
icculus@2049
|
966 |
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
|
icculus@2049
|
967 |
device->convert.len_mult);
|
icculus@2049
|
968 |
if (device->convert.buf == NULL) {
|
icculus@2049
|
969 |
close_audio_device(device);
|
slouken@1895
|
970 |
SDL_OutOfMemory();
|
icculus@2049
|
971 |
return 0;
|
slouken@1895
|
972 |
}
|
slouken@1895
|
973 |
}
|
slouken@1895
|
974 |
}
|
icculus@2049
|
975 |
|
icculus@2049
|
976 |
/* Find an available device ID and store the structure... */
|
slouken@2060
|
977 |
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
|
icculus@2049
|
978 |
if (open_devices[id] == NULL) {
|
icculus@2049
|
979 |
open_devices[id] = device;
|
icculus@2049
|
980 |
break;
|
icculus@2049
|
981 |
}
|
icculus@2049
|
982 |
}
|
icculus@2049
|
983 |
|
icculus@2049
|
984 |
if (id == SDL_arraysize(open_devices)) {
|
icculus@2049
|
985 |
SDL_SetError("Too many open audio devices");
|
icculus@2049
|
986 |
close_audio_device(device);
|
icculus@2049
|
987 |
return 0;
|
icculus@2049
|
988 |
}
|
icculus@2049
|
989 |
|
slouken@1895
|
990 |
/* Start the audio thread if necessary */
|
icculus@2049
|
991 |
if (!current_audio.impl.ProvidesOwnCallbackThread) {
|
slouken@1895
|
992 |
/* Start the audio thread */
|
icculus@2049
|
993 |
/* !!! FIXME: this is nasty. */
|
slouken@1402
|
994 |
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
|
slouken@1330
|
995 |
#undef SDL_CreateThread
|
icculus@2049
|
996 |
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
|
slouken@1330
|
997 |
#else
|
icculus@2049
|
998 |
device->thread = SDL_CreateThread(SDL_RunAudio, device);
|
slouken@1330
|
999 |
#endif
|
icculus@2049
|
1000 |
if (device->thread == NULL) {
|
slouken@2060
|
1001 |
SDL_CloseAudioDevice(id + 1);
|
slouken@1895
|
1002 |
SDL_SetError("Couldn't create audio thread");
|
icculus@2049
|
1003 |
return 0;
|
icculus@2049
|
1004 |
}
|
icculus@2049
|
1005 |
}
|
icculus@2049
|
1006 |
|
slouken@2060
|
1007 |
return id + 1;
|
icculus@2049
|
1008 |
}
|
icculus@2049
|
1009 |
|
icculus@2049
|
1010 |
|
icculus@2049
|
1011 |
int
|
slouken@2866
|
1012 |
SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
|
icculus@2049
|
1013 |
{
|
icculus@2049
|
1014 |
SDL_AudioDeviceID id = 0;
|
icculus@2049
|
1015 |
|
icculus@2049
|
1016 |
/* Start up the audio driver, if necessary. This is legacy behaviour! */
|
icculus@2049
|
1017 |
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
icculus@2049
|
1018 |
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
|
slouken@1895
|
1019 |
return (-1);
|
slouken@1895
|
1020 |
}
|
icculus@2049
|
1021 |
}
|
slouken@0
|
1022 |
|
icculus@2049
|
1023 |
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
|
icculus@2049
|
1024 |
if (open_devices[0] != NULL) {
|
icculus@2049
|
1025 |
SDL_SetError("Audio device is already opened");
|
icculus@2049
|
1026 |
return (-1);
|
slouken@1895
|
1027 |
}
|
icculus@2049
|
1028 |
|
slouken@2866
|
1029 |
if (obtained) {
|
slouken@2866
|
1030 |
id = open_audio_device(NULL, 0, desired, obtained,
|
slouken@2866
|
1031 |
SDL_AUDIO_ALLOW_ANY_CHANGE, 1);
|
slouken@2866
|
1032 |
} else {
|
slouken@2866
|
1033 |
id = open_audio_device(NULL, 0, desired, desired, 0, 1);
|
slouken@2866
|
1034 |
}
|
slouken@2060
|
1035 |
if (id > 1) { /* this should never happen in theory... */
|
icculus@2049
|
1036 |
SDL_CloseAudioDevice(id);
|
slouken@2060
|
1037 |
SDL_SetError("Internal error"); /* MUST be Device ID #1! */
|
icculus@2049
|
1038 |
return (-1);
|
icculus@2049
|
1039 |
}
|
slouken@21
|
1040 |
|
icculus@2049
|
1041 |
return ((id == 0) ? -1 : 0);
|
icculus@2049
|
1042 |
}
|
slouken@21
|
1043 |
|
icculus@2049
|
1044 |
SDL_AudioDeviceID
|
icculus@2049
|
1045 |
SDL_OpenAudioDevice(const char *device, int iscapture,
|
slouken@2866
|
1046 |
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
|
slouken@2866
|
1047 |
int allowed_changes)
|
icculus@2049
|
1048 |
{
|
slouken@2866
|
1049 |
return open_audio_device(device, iscapture, desired, obtained,
|
slouken@2866
|
1050 |
allowed_changes, 2);
|
slouken@1895
|
1051 |
}
|
slouken@1895
|
1052 |
|
slouken@1895
|
1053 |
SDL_audiostatus
|
icculus@2049
|
1054 |
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
|
slouken@1895
|
1055 |
{
|
icculus@2049
|
1056 |
SDL_AudioDevice *device = get_audio_device(devid);
|
icculus@2049
|
1057 |
SDL_audiostatus status = SDL_AUDIO_STOPPED;
|
icculus@2049
|
1058 |
if (device && device->enabled) {
|
icculus@2049
|
1059 |
if (device->paused) {
|
slouken@1895
|
1060 |
status = SDL_AUDIO_PAUSED;
|
slouken@1895
|
1061 |
} else {
|
slouken@1895
|
1062 |
status = SDL_AUDIO_PLAYING;
|
slouken@1895
|
1063 |
}
|
slouken@1895
|
1064 |
}
|
slouken@1895
|
1065 |
return (status);
|
slouken@0
|
1066 |
}
|
slouken@0
|
1067 |
|
icculus@2049
|
1068 |
|
icculus@2049
|
1069 |
SDL_audiostatus
|
icculus@2049
|
1070 |
SDL_GetAudioStatus(void)
|
icculus@2049
|
1071 |
{
|
icculus@2049
|
1072 |
return SDL_GetAudioDeviceStatus(1);
|
icculus@2049
|
1073 |
}
|
icculus@2049
|
1074 |
|
icculus@2049
|
1075 |
void
|
icculus@2049
|
1076 |
SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
|
icculus@2049
|
1077 |
{
|
icculus@2049
|
1078 |
SDL_AudioDevice *device = get_audio_device(devid);
|
icculus@2049
|
1079 |
if (device) {
|
icculus@2049
|
1080 |
device->paused = pause_on;
|
icculus@2049
|
1081 |
}
|
icculus@2049
|
1082 |
}
|
icculus@2049
|
1083 |
|
slouken@1895
|
1084 |
void
|
slouken@1895
|
1085 |
SDL_PauseAudio(int pause_on)
|
slouken@0
|
1086 |
{
|
icculus@2049
|
1087 |
SDL_PauseAudioDevice(1, pause_on);
|
icculus@2049
|
1088 |
}
|
icculus@2049
|
1089 |
|
slouken@0
|
1090 |
|
icculus@2049
|
1091 |
void
|
icculus@2049
|
1092 |
SDL_LockAudioDevice(SDL_AudioDeviceID devid)
|
icculus@2049
|
1093 |
{
|
icculus@2049
|
1094 |
/* Obtain a lock on the mixing buffers */
|
icculus@2049
|
1095 |
SDL_AudioDevice *device = get_audio_device(devid);
|
icculus@2049
|
1096 |
if (device) {
|
icculus@2049
|
1097 |
current_audio.impl.LockDevice(device);
|
slouken@1895
|
1098 |
}
|
slouken@0
|
1099 |
}
|
slouken@0
|
1100 |
|
slouken@1895
|
1101 |
void
|
slouken@1895
|
1102 |
SDL_LockAudio(void)
|
slouken@0
|
1103 |
{
|
icculus@2049
|
1104 |
SDL_LockAudioDevice(1);
|
icculus@2049
|
1105 |
}
|
slouken@0
|
1106 |
|
icculus@2049
|
1107 |
void
|
icculus@2049
|
1108 |
SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
|
icculus@2049
|
1109 |
{
|
slouken@1895
|
1110 |
/* Obtain a lock on the mixing buffers */
|
icculus@2049
|
1111 |
SDL_AudioDevice *device = get_audio_device(devid);
|
icculus@2049
|
1112 |
if (device) {
|
icculus@2049
|
1113 |
current_audio.impl.UnlockDevice(device);
|
slouken@1895
|
1114 |
}
|
slouken@0
|
1115 |
}
|
slouken@0
|
1116 |
|
slouken@1895
|
1117 |
void
|
slouken@1895
|
1118 |
SDL_UnlockAudio(void)
|
slouken@0
|
1119 |
{
|
icculus@2049
|
1120 |
SDL_UnlockAudioDevice(1);
|
icculus@2049
|
1121 |
}
|
slouken@0
|
1122 |
|
icculus@2049
|
1123 |
void
|
icculus@2049
|
1124 |
SDL_CloseAudioDevice(SDL_AudioDeviceID devid)
|
icculus@2049
|
1125 |
{
|
icculus@2049
|
1126 |
SDL_AudioDevice *device = get_audio_device(devid);
|
icculus@2049
|
1127 |
if (device) {
|
icculus@2049
|
1128 |
close_audio_device(device);
|
slouken@2060
|
1129 |
open_devices[devid - 1] = NULL;
|
slouken@1895
|
1130 |
}
|
slouken@0
|
1131 |
}
|
slouken@0
|
1132 |
|
slouken@1895
|
1133 |
void
|
slouken@1895
|
1134 |
SDL_CloseAudio(void)
|
slouken@0
|
1135 |
{
|
icculus@2049
|
1136 |
SDL_CloseAudioDevice(1);
|
slouken@0
|
1137 |
}
|
slouken@0
|
1138 |
|
slouken@1895
|
1139 |
void
|
slouken@1895
|
1140 |
SDL_AudioQuit(void)
|
slouken@0
|
1141 |
{
|
icculus@2049
|
1142 |
SDL_AudioDeviceID i;
|
icculus@2049
|
1143 |
for (i = 0; i < SDL_arraysize(open_devices); i++) {
|
icculus@2049
|
1144 |
SDL_CloseAudioDevice(i);
|
icculus@2049
|
1145 |
}
|
slouken@0
|
1146 |
|
icculus@2049
|
1147 |
/* Free the driver data */
|
icculus@2049
|
1148 |
current_audio.impl.Deinitialize();
|
slouken@2060
|
1149 |
SDL_memset(¤t_audio, '\0', sizeof(current_audio));
|
slouken@2060
|
1150 |
SDL_memset(open_devices, '\0', sizeof(open_devices));
|
slouken@0
|
1151 |
}
|
slouken@0
|
1152 |
|
icculus@1982
|
1153 |
#define NUM_FORMATS 10
|
slouken@0
|
1154 |
static int format_idx;
|
slouken@0
|
1155 |
static int format_idx_sub;
|
icculus@1982
|
1156 |
static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
|
slouken@1895
|
1157 |
{AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
|
icculus@1982
|
1158 |
AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
|
slouken@1895
|
1159 |
{AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
|
icculus@1982
|
1160 |
AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
|
icculus@1982
|
1161 |
{AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB,
|
icculus@1982
|
1162 |
AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
|
icculus@1982
|
1163 |
{AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB,
|
icculus@1982
|
1164 |
AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
|
icculus@1982
|
1165 |
{AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB,
|
icculus@1982
|
1166 |
AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
|
icculus@1982
|
1167 |
{AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB,
|
icculus@1982
|
1168 |
AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
|
icculus@1993
|
1169 |
{AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB,
|
icculus@1993
|
1170 |
AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
|
icculus@1993
|
1171 |
{AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB,
|
icculus@1993
|
1172 |
AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
|
icculus@1993
|
1173 |
{AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB,
|
icculus@1993
|
1174 |
AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
|
icculus@1993
|
1175 |
{AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB,
|
icculus@1993
|
1176 |
AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
|
slouken@0
|
1177 |
};
|
slouken@0
|
1178 |
|
icculus@1982
|
1179 |
SDL_AudioFormat
|
icculus@1982
|
1180 |
SDL_FirstAudioFormat(SDL_AudioFormat format)
|
slouken@0
|
1181 |
{
|
slouken@1895
|
1182 |
for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) {
|
slouken@1895
|
1183 |
if (format_list[format_idx][0] == format) {
|
slouken@1895
|
1184 |
break;
|
slouken@1895
|
1185 |
}
|
slouken@1895
|
1186 |
}
|
slouken@1895
|
1187 |
format_idx_sub = 0;
|
slouken@1895
|
1188 |
return (SDL_NextAudioFormat());
|
slouken@0
|
1189 |
}
|
slouken@0
|
1190 |
|
icculus@1982
|
1191 |
SDL_AudioFormat
|
slouken@1895
|
1192 |
SDL_NextAudioFormat(void)
|
slouken@0
|
1193 |
{
|
slouken@1895
|
1194 |
if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
|
slouken@1895
|
1195 |
return (0);
|
slouken@1895
|
1196 |
}
|
slouken@1895
|
1197 |
return (format_list[format_idx][format_idx_sub++]);
|
slouken@0
|
1198 |
}
|
slouken@0
|
1199 |
|
slouken@1895
|
1200 |
void
|
slouken@1895
|
1201 |
SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
|
slouken@0
|
1202 |
{
|
slouken@1895
|
1203 |
switch (spec->format) {
|
slouken@1895
|
1204 |
case AUDIO_U8:
|
slouken@1895
|
1205 |
spec->silence = 0x80;
|
slouken@1895
|
1206 |
break;
|
slouken@1895
|
1207 |
default:
|
slouken@1895
|
1208 |
spec->silence = 0x00;
|
slouken@1895
|
1209 |
break;
|
slouken@1895
|
1210 |
}
|
icculus@2049
|
1211 |
spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
|
slouken@1895
|
1212 |
spec->size *= spec->channels;
|
slouken@1895
|
1213 |
spec->size *= spec->samples;
|
slouken@0
|
1214 |
}
|
slouken@1895
|
1215 |
|
icculus@2049
|
1216 |
|
icculus@2049
|
1217 |
/*
|
icculus@2049
|
1218 |
* Moved here from SDL_mixer.c, since it relies on internals of an opened
|
icculus@2049
|
1219 |
* audio device (and is deprecated, by the way!).
|
icculus@2049
|
1220 |
*/
|
icculus@2049
|
1221 |
void
|
icculus@2049
|
1222 |
SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
|
icculus@2049
|
1223 |
{
|
icculus@2049
|
1224 |
/* Mix the user-level audio format */
|
icculus@2049
|
1225 |
SDL_AudioDevice *device = get_audio_device(1);
|
icculus@2049
|
1226 |
if (device != NULL) {
|
icculus@2049
|
1227 |
SDL_AudioFormat format;
|
icculus@2049
|
1228 |
if (device->convert.needed) {
|
icculus@2049
|
1229 |
format = device->convert.src_format;
|
icculus@2049
|
1230 |
} else {
|
icculus@2049
|
1231 |
format = device->spec.format;
|
icculus@2049
|
1232 |
}
|
icculus@2049
|
1233 |
SDL_MixAudioFormat(dst, src, format, len, volume);
|
icculus@2049
|
1234 |
}
|
icculus@2049
|
1235 |
}
|
icculus@2049
|
1236 |
|
slouken@1895
|
1237 |
/* vi: set ts=4 sw=4 expandtab: */
|