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testoverlay2.c

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584 lines (531 loc) · 16.1 KB
 
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/********************************************************************************
* *
* Test of the overlay used for moved pictures, test more closed to real life. *
* Running trojan moose :) Coded by Mike Gorchak. *
* *
********************************************************************************/
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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
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#include "SDL.h"
#define MOOSEPIC_W 64
#define MOOSEPIC_H 88
#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10
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SDL_Color MooseColors[84] = {
{49, 49, 49}
, {66, 24, 0}
, {66, 33, 0}
, {66, 66, 66}
,
{66, 115, 49}
, {74, 33, 0}
, {74, 41, 16}
, {82, 33, 8}
,
{82, 41, 8}
, {82, 49, 16}
, {82, 82, 82}
, {90, 41, 8}
,
{90, 41, 16}
, {90, 57, 24}
, {99, 49, 16}
, {99, 66, 24}
,
{99, 66, 33}
, {99, 74, 33}
, {107, 57, 24}
, {107, 82, 41}
,
{115, 57, 33}
, {115, 66, 33}
, {115, 66, 41}
, {115, 74, 0}
,
{115, 90, 49}
, {115, 115, 115}
, {123, 82, 0}
, {123, 99, 57}
,
{132, 66, 41}
, {132, 74, 41}
, {132, 90, 8}
, {132, 99, 33}
,
{132, 99, 66}
, {132, 107, 66}
, {140, 74, 49}
, {140, 99, 16}
,
{140, 107, 74}
, {140, 115, 74}
, {148, 107, 24}
, {148, 115, 82}
,
{148, 123, 74}
, {148, 123, 90}
, {156, 115, 33}
, {156, 115, 90}
,
{156, 123, 82}
, {156, 132, 82}
, {156, 132, 99}
, {156, 156, 156}
,
{165, 123, 49}
, {165, 123, 90}
, {165, 132, 82}
, {165, 132, 90}
,
{165, 132, 99}
, {165, 140, 90}
, {173, 132, 57}
, {173, 132, 99}
,
{173, 140, 107}
, {173, 140, 115}
, {173, 148, 99}
, {173, 173, 173}
,
{181, 140, 74}
, {181, 148, 115}
, {181, 148, 123}
, {181, 156, 107}
,
{189, 148, 123}
, {189, 156, 82}
, {189, 156, 123}
, {189, 156, 132}
,
{189, 189, 189}
, {198, 156, 123}
, {198, 165, 132}
, {206, 165, 99}
,
{206, 165, 132}
, {206, 173, 140}
, {206, 206, 206}
, {214, 173, 115}
,
{214, 173, 140}
, {222, 181, 148}
, {222, 189, 132}
, {222, 189, 156}
,
{222, 222, 222}
, {231, 198, 165}
, {231, 231, 231}
, {239, 206, 173}
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};
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
quit(int rc)
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{
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SDL_Quit();
exit(rc);
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}
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/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */
/* NOTE: These RGB conversion functions are not intended for speed,
only as examples.
*/
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void
RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance)
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{
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if (monochrome) {
#if 1 /* these are the two formulas that I found on the FourCC site... */
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yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]);
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yuv[1] = 128;
yuv[2] = 128;
#else
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yuv[0] = (int)(0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
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yuv[1] = 128;
yuv[2] = 128;
#endif
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} else {
#if 1 /* these are the two formulas that I found on the FourCC site... */
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yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]);
yuv[1] = (int)((rgb[2] - yuv[0]) * 0.565 + 128);
yuv[2] = (int)((rgb[0] - yuv[0]) * 0.713 + 128);
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#else
yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
}
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if (luminance != 100) {
yuv[0] = yuv[0] * luminance / 100;
if (yuv[0] > 255)
yuv[0] = 255;
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}
}
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void
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ConvertRGBtoYV12(Uint8 *rgb, Uint8 *out, int w, int h,
int monochrome, int luminance)
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{
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int x, y;
int yuv[3];
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Uint8 *op[3];
op[0] = out;
op[1] = op[0] + w*h;
op[2] = op[1] + w*h/4;
for (y = 0; y < h; ++y) {
for (x = 0; x < w; ++x) {
RGBtoYUV(rgb, yuv, monochrome, luminance);
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*(op[0]++) = yuv[0];
if (x % 2 == 0 && y % 2 == 0) {
*(op[1]++) = yuv[2];
*(op[2]++) = yuv[1];
}
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rgb += 3;
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}
}
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}
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void
ConvertRGBtoIYUV(SDL_Surface * s, SDL_Overlay * o, int monochrome,
int luminance)
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{
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int x, y;
int yuv[3];
Uint8 *p, *op[3];
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
/* Convert */
for (y = 0; y < s->h && y < o->h; y++) {
p = ((Uint8 *) s->pixels) + s->pitch * y;
op[0] = o->pixels[0] + o->pitches[0] * y;
op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
for (x = 0; x < s->w && x < o->w; x++) {
RGBtoYUV(p, yuv, monochrome, luminance);
*(op[0]++) = yuv[0];
if (x % 2 == 0 && y % 2 == 0) {
*(op[1]++) = yuv[1];
*(op[2]++) = yuv[2];
}
p += s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
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}
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void
ConvertRGBtoUYVY(SDL_Surface * s, SDL_Overlay * o, int monochrome,
int luminance)
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{
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int x, y;
int yuv[3];
Uint8 *p, *op;
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
for (y = 0; y < s->h && y < o->h; y++) {
p = ((Uint8 *) s->pixels) + s->pitch * y;
op = o->pixels[0] + o->pitches[0] * y;
for (x = 0; x < s->w && x < o->w; x++) {
RGBtoYUV(p, yuv, monochrome, luminance);
if (x % 2 == 0) {
*(op++) = yuv[1];
*(op++) = yuv[0];
*(op++) = yuv[2];
} else
*(op++) = yuv[0];
p += s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
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}
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void
ConvertRGBtoYVYU(SDL_Surface * s, SDL_Overlay * o, int monochrome,
int luminance)
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{
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int x, y;
int yuv[3];
Uint8 *p, *op;
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
for (y = 0; y < s->h && y < o->h; y++) {
p = ((Uint8 *) s->pixels) + s->pitch * y;
op = o->pixels[0] + o->pitches[0] * y;
for (x = 0; x < s->w && x < o->w; x++) {
RGBtoYUV(p, yuv, monochrome, luminance);
if (x % 2 == 0) {
*(op++) = yuv[0];
*(op++) = yuv[2];
op[1] = yuv[1];
} else {
*op = yuv[0];
op += 2;
}
p += s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
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}
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void
ConvertRGBtoYUY2(SDL_Surface * s, SDL_Overlay * o, int monochrome,
int luminance)
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{
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int x, y;
int yuv[3];
Uint8 *p, *op;
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
for (y = 0; y < s->h && y < o->h; y++) {
p = ((Uint8 *) s->pixels) + s->pitch * y;
op = o->pixels[0] + o->pitches[0] * y;
for (x = 0; x < s->w && x < o->w; x++) {
RGBtoYUV(p, yuv, monochrome, luminance);
if (x % 2 == 0) {
*(op++) = yuv[0];
*(op++) = yuv[1];
op[1] = yuv[2];
} else {
*op = yuv[0];
op += 2;
}
p += s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
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}
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static void
PrintUsage(char *argv0)
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{
fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
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fprintf(stderr, "\n");
fprintf(stderr, "Where 'arg' is any of the following options:\n");
fprintf(stderr, "\n");
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fprintf(stderr, " -fps <frames per second>\n");
fprintf(stderr, " -nodelay\n");
fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n");
fprintf(stderr, " -help (shows this help)\n");
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fprintf(stderr, "\n");
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fprintf(stderr,
"Press ESC to exit, or SPACE to freeze the movie while application running.\n");
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fprintf(stderr, "\n");
}
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int
main(int argc, char **argv)
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{
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Uint8 *RawMooseData;
SDL_RWops *handle;
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int window_w;
int window_h;
SDL_Window *window;
SDL_Renderer *renderer;
Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
SDL_Texture *MooseTexture;
SDL_Rect displayrect;
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SDL_Event event;
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int paused = 0;
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int i, j;
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int fps = 12;
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int fpsdelay;
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int nodelay = 0;
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Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
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int scale = 5;
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SDL_bool done = SDL_FALSE;
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return 3;
}
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while (argc > 1) {
if (strcmp(argv[1], "-fps") == 0) {
if (argv[2]) {
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fps = atoi(argv[2]);
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if (fps == 0) {
fprintf(stderr,
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
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quit(10);
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}
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if ((fps < 0) || (fps > 1000)) {
fprintf(stderr,
"The -fps option must be in range from 1 to 1000, default is 12.\n");
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quit(10);
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}
argv += 2;
argc -= 2;
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} else {
fprintf(stderr,
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
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quit(10);
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}
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} else if (strcmp(argv[1], "-nodelay") == 0) {
nodelay = 1;
argv += 1;
argc -= 1;
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} else if (strcmp(argv[1], "-format") == 0) {
if (argv[2]) {
if (!strcmp(argv[2], "YV12"))
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pixel_format = SDL_PIXELFORMAT_YV12;
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else if (!strcmp(argv[2], "IYUV"))
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pixel_format = SDL_PIXELFORMAT_IYUV;
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else if (!strcmp(argv[2], "YUY2"))
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pixel_format = SDL_PIXELFORMAT_YUY2;
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else if (!strcmp(argv[2], "UYVY"))
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pixel_format = SDL_PIXELFORMAT_UYVY;
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else if (!strcmp(argv[2], "YVYU"))
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pixel_format = SDL_PIXELFORMAT_YVYU;
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else {
fprintf(stderr,
"The -format option %s is not recognized, see help for info.\n",
argv[2]);
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quit(10);
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}
argv += 2;
argc -= 2;
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} else {
fprintf(stderr,
"The -format option requires an argument, default is YUY2.\n");
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quit(10);
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}
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} else if (strcmp(argv[1], "-scale") == 0) {
if (argv[2]) {
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scale = atoi(argv[2]);
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if (scale == 0) {
fprintf(stderr,
"The -scale option requires an argument [from 1 to 50], default is 5.\n");
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quit(10);
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}
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if ((scale < 0) || (scale > 50)) {
fprintf(stderr,
"The -scale option must be in range from 1 to 50, default is 5.\n");
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quit(10);
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}
argv += 2;
argc -= 2;
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} else {
fprintf(stderr,
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
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quit(10);
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}
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} else if ((strcmp(argv[1], "-help") == 0)
|| (strcmp(argv[1], "-h") == 0)) {
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PrintUsage(argv[0]);
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quit(0);
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} else {
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fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
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quit(10);
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}
break;
}
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RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
if (RawMooseData == NULL) {
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fprintf(stderr, "Can't allocate memory for movie !\n");
free(RawMooseData);
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quit(1);
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}
/* load the trojan moose images */
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handle = SDL_RWFromFile("moose.dat", "rb");
if (handle == NULL) {
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fprintf(stderr, "Can't find the file moose.dat !\n");
free(RawMooseData);
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quit(2);
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}
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SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
SDL_RWclose(handle);
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/* Create the window and renderer */
window_w = MOOSEPIC_W * scale;
window_h = MOOSEPIC_H * scale;
window = SDL_CreateWindow("Happy Moose",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
window_w, window_h,
SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE);
if (!window) {
fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
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free(RawMooseData);
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quit(4);
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}
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renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer) {
fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
free(RawMooseData);
quit(4);
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}
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MooseTexture = SDL_CreateTexture(renderer, pixel_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
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if (!MooseTexture) {
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fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
free(RawMooseData);
quit(5);
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}
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for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
Uint8 *rgb;
Uint8 *frame;
rgb = MooseFrameRGB;
frame = RawMooseData + i * MOOSEFRAME_SIZE;
for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
rgb[0] = MooseColors[frame[j]].r;
rgb[1] = MooseColors[frame[j]].g;
rgb[2] = MooseColors[frame[j]].b;
rgb += 3;
}
ConvertRGBtoYV12(MooseFrameRGB, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H, 0, 100);
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}
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free(RawMooseData);
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/* set the start frame */
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i = 0;
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if (nodelay) {
fpsdelay = 0;
} else {
fpsdelay = 1000 / fps;
}
displayrect.x = 0;
displayrect.y = 0;
displayrect.w = window_w;
displayrect.h = window_h;
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/* Ignore key up events, they don't even get filtered */
SDL_EventState(SDL_KEYUP, SDL_IGNORE);
/* Loop, waiting for QUIT or RESIZE */
Feb 7, 2011
Feb 7, 2011
535
536
while (!done) {
while (SDL_PollEvent(&event)) {
Jul 10, 2006
Jul 10, 2006
537
switch (event.type) {
Feb 7, 2011
Feb 7, 2011
538
539
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
Feb 20, 2011
Feb 20, 2011
540
SDL_RenderSetViewport(renderer, NULL);
Feb 7, 2011
Feb 7, 2011
541
displayrect.w = window_w = event.window.data1;
Feb 13, 2011
Feb 13, 2011
542
displayrect.h = window_h = event.window.data2;
Jul 10, 2006
Jul 10, 2006
543
544
545
}
break;
case SDL_MOUSEBUTTONDOWN:
Feb 7, 2011
Feb 7, 2011
546
547
548
549
550
551
552
553
displayrect.x = event.button.x - window_w / 2;
displayrect.y = event.button.y - window_h / 2;
break;
case SDL_MOUSEMOTION:
if (event.motion.state) {
displayrect.x = event.motion.x - window_w / 2;
displayrect.y = event.motion.y - window_h / 2;
}
Jul 10, 2006
Jul 10, 2006
554
555
556
557
558
559
560
561
562
563
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE) {
paused = !paused;
break;
}
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
case SDL_QUIT:
Feb 7, 2011
Feb 7, 2011
564
565
done = SDL_TRUE;
break;
566
567
}
}
Feb 7, 2011
Feb 7, 2011
568
SDL_Delay(fpsdelay);
569
Feb 7, 2011
Feb 7, 2011
570
571
if (!paused) {
i = (i + 1) % MOOSEFRAMES_COUNT;
572
Feb 12, 2011
Feb 12, 2011
573
SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format));
574
}
Feb 7, 2011
Feb 7, 2011
575
576
577
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
SDL_RenderPresent(renderer);
578
}
Feb 7, 2011
Feb 7, 2011
579
580
SDL_DestroyRenderer(renderer);
quit(0);
581
582
return 0;
}
Feb 7, 2011
Feb 7, 2011
583
584
/* vi: set ts=4 sw=4 expandtab: */