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SDL_QuartzVideo.m

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1674 lines (1306 loc) · 55.8 KB
 
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/*
SDL - Simple DirectMedia Layer
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Jan 4, 2004
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Copyright (C) 1997-2003 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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/*
Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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Feb 7, 2006
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop);
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Jan 4, 2004
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
static int QZ_LockWindow (_THIS, SDL_Surface *surface);
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface);
static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
/* Hardware surface functions (for fullscreen mode only) */
#if 0 /* Not used (apparently, it's really slow) */
static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
#endif
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
/* static int QZ_FlipHWSurface (_THIS, SDL_Surface *surface); */
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
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SDL_free (device->hidden);
SDL_free (device);
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}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
allow_screensaver = ( env && SDL_atoi(env) ) ? YES : NO;
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
Oct 5, 2002
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return client_mode_list;
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Jul 23, 2003
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static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
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Feb 7, 2006
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop) {
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/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Jan 22, 2002
Jan 22, 2002
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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Aug 12, 2002
Aug 12, 2002
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NSRect screen_rect;
Feb 1, 2003
Feb 1, 2003
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/* Release double buffer stuff */
Sep 27, 2005
Sep 27, 2005
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if ( mode_flags & SDL_DOUBLEBUF) {
Feb 1, 2003
Feb 1, 2003
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quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
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May 1, 2006
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SDL_free (sw_buffers[0]);
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}
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Jul 14, 2007
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/* If we still have a valid window, close it. */
if ( qz_window ) {
Jul 24, 2007
Jul 24, 2007
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NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
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qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
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Jan 22, 2002
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
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if (to_desktop) {
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ShowMenuBar ();
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/* Restore original screen resolution/bpp */
CGDisplaySwitchToMode (display_id, save_mode);
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
}
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Jan 22, 2002
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/* Release window mode resources */
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Jun 1, 2002
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else {
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id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
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qz_window = nil;
Oct 5, 2002
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window_view = nil;
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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Jan 22, 2002
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
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boolean_t exact_match = 0;
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NSRect screen_rect;
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CGError error;
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NSRect contentRect;
BOOL isCustom = NO;
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CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
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Feb 7, 2006
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QZ_UnsetVideoMode (this, FALSE);
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Oct 5, 2002
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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Oct 5, 2002
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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/* Put up the blanking window (a window above all other windows) */
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if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
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SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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Feb 1, 2003
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/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
May 1, 2006
May 1, 2006
507
current->pixels = SDL_malloc (current->pitch * current->h * 2);
Feb 1, 2003
Feb 1, 2003
508
509
510
511
512
513
514
515
516
517
518
519
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
Jun 1, 2002
Jun 1, 2002
521
522
523
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
Jun 1, 2002
Jun 1, 2002
524
Jul 14, 2007
Jul 14, 2007
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
/* The code below checks for any valid custom windows and views. If none are
available, then we create new ones. Window/View code was added in FULLSCREEN
so that special events like the changing of the cursor image would be handled
( only the front-most and active application can change the cursor appearance
and with no valid window/view in FULLSCREEN, SDL wouldn't update its cursor. )
*/
/* Check for user-specified window and view */
{
char *windowPtrString = getenv ("SDL_NSWindowPointer");
char *viewPtrString = getenv ("SDL_NSQuickDrawViewPointer");
contentRect = NSMakeRect (0, 0, width, height);
if (windowPtrString && viewPtrString) {
/* Release any previous window */
if ( qz_window ) {
[ qz_window release ];
qz_window = nil;
}
qz_window = (NSWindow*)atoi(windowPtrString);
window_view = (NSQuickDrawView*)atoi(viewPtrString);
isCustom = YES;
/*
Retain reference to window because we
might release it in QZ_UnsetVideoMode
*/
[ qz_window retain ];
}
}
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:nil
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
}
}
/* We already have a window, just change its size */
else {
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
}
}
578
579
580
581
582
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
Jun 1, 2002
Jun 1, 2002
583
584
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
585
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
587
Jul 14, 2007
Jul 14, 2007
588
589
590
591
592
593
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
594
595
ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
Jun 1, 2002
Jun 1, 2002
596
Oct 5, 2002
Oct 5, 2002
598
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
599
600
goto ERR_NO_GL;
}
Jun 1, 2002
Jun 1, 2002
601
602
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
603
604
605
606
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
607
608
609
610
611
612
current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
613
Feb 7, 2006
Feb 7, 2006
614
615
616
617
618
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
619
Aug 12, 2002
Aug 12, 2002
620
/*
Oct 5, 2002
Oct 5, 2002
621
622
623
624
625
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
626
627
628
629
*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
630
631
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
632
Apr 13, 2006
Apr 13, 2006
633
634
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
635
636
637
return current;
Jun 1, 2002
Jun 1, 2002
638
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Feb 1, 2003
Feb 1, 2003
639
640
641
ERR_NO_GL:
ERR_DOUBLEBUF: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
642
643
644
645
646
647
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
648
649
650
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Nov 22, 2005
Nov 22, 2005
651
int height, int *bpp, Uint32 flags) {
Jun 11, 2001
Jun 11, 2001
652
unsigned int style;
Oct 5, 2002
Oct 5, 2002
653
NSRect contentRect;
Aug 10, 2003
Aug 10, 2003
654
BOOL isCustom = NO;
Jul 23, 2003
Jul 23, 2003
655
656
int center_window = 1;
int origin_x, origin_y;
Feb 7, 2006
Feb 7, 2006
657
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Jun 1, 2002
Jun 1, 2002
658
Jun 11, 2001
Jun 11, 2001
659
660
current->flags = 0;
current->w = width;
661
current->h = height;
Oct 5, 2002
Oct 5, 2002
662
663
664
665
666
667
668
669
670
671
contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
Feb 7, 2006
Feb 7, 2006
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
QZ_UnsetVideoMode (this, TRUE);
}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
QZ_UnsetVideoMode (this, TRUE);
}
}
Aug 10, 2003
Aug 10, 2003
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
/* Check for user-specified window and view */
{
char *windowPtrString = getenv ("SDL_NSWindowPointer");
char *viewPtrString = getenv ("SDL_NSQuickDrawViewPointer");
if (windowPtrString && viewPtrString) {
/* Release any previous window */
if ( qz_window ) {
[ qz_window release ];
qz_window = nil;
}
qz_window = (NSWindow*)atoi(windowPtrString);
window_view = (NSQuickDrawView*)atoi(viewPtrString);
isCustom = YES;
/*
Retain reference to window because we
might release it in QZ_UnsetVideoMode
*/
[ qz_window retain ];
style = [ qz_window styleMask ];
/* Check resizability */
if ( style & NSResizableWindowMask )
current->flags |= SDL_RESIZABLE;
/* Check frame */
if ( style & NSBorderlessWindowMask )
current->flags |= SDL_NOFRAME;
}
}
Oct 5, 2002
Oct 5, 2002
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
Jul 23, 2003
Jul 23, 2003
738
739
740
741
742
743
if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) {
center_window = 0;
contentRect.origin.x = (float)origin_x;
contentRect.origin.y = (float)origin_y;
}
Oct 5, 2002
Oct 5, 2002
744
745
746
747
748
749
750
751
752
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
Feb 7, 2006
Feb 7, 2006
753
754
755
756
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
Oct 5, 2002
Oct 5, 2002
757
758
759
return NULL;
}
Jul 24, 2007
Jul 24, 2007
760
/*[ qz_window setReleasedWhenClosed:YES ];*/ /* no need to set this as it's the default for NSWindows */
Oct 5, 2002
Oct 5, 2002
761
762
763
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Jul 23, 2003
Jul 23, 2003
764
765
766
if ( center_window ) {
[ qz_window center ];
}
Oct 5, 2002
Oct 5, 2002
767
[ qz_window setDelegate:
Jul 24, 2007
Jul 24, 2007
768
[ [ SDL_QuartzWindowDelegate alloc ] init ] ];
Jul 15, 2007
Jul 15, 2007
769
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
Oct 5, 2002
Oct 5, 2002
770
771
772
773
}
/* We already have a window, just change its size */
else {
Aug 10, 2003
Aug 10, 2003
774
775
776
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
Feb 16, 2004
Feb 16, 2004
777
[ window_view setFrameSize:contentRect.size ];
Aug 10, 2003
Aug 10, 2003
778
}
Oct 5, 2002
Oct 5, 2002
779
}
Jun 1, 2002
Jun 1, 2002
780
Oct 5, 2002
Oct 5, 2002
781
/* For OpenGL, we bind the context to a subview */
782
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
783
Nov 22, 2005
Nov 22, 2005
784
if ( ! QZ_SetupOpenGL (this, *bpp, flags) ) {
Feb 7, 2006
Feb 7, 2006
785
786
787
788
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
789
790
return NULL;
}
Jun 1, 2002
Jun 1, 2002
791
Oct 5, 2002
Oct 5, 2002
792
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Feb 16, 2004
Feb 16, 2004
793
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
Oct 5, 2002
Oct 5, 2002
794
795
796
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
797
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
798
[ qz_window makeKeyAndOrderFront:nil ];
799
800
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
801
/* For 2D, we set the subview to an NSQuickDrawView */
Nov 22, 2005
Nov 22, 2005
803
short qdbpp = 0;
Jun 1, 2002
Jun 1, 2002
804
Oct 5, 2002
Oct 5, 2002
805
806
807
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
Jan 4, 2004
Jan 4, 2004
808
window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
Feb 16, 2004
Feb 16, 2004
809
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
Oct 5, 2002
Oct 5, 2002
810
811
812
813
814
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
815
816
817
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Nov 22, 2005
Nov 22, 2005
818
qdbpp = GetPixDepth ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
819
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
820
Nov 22, 2005
Nov 22, 2005
821
822
823
/* QuickDraw may give a 16-bit shadow surface on 8-bit displays! */
*bpp = qdbpp;
824
825
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
826
827
current->flags |= SDL_ASYNCBLIT;
Aug 10, 2003
Aug 10, 2003
828
829
830
831
832
833
834
835
836
837
/*
current->pixels now points to the window's pixels
We want it to point to the *view's* pixels
*/
{
int vOffset = [ qz_window frame ].size.height -
[ window_view frame ].size.height - [ window_view frame ].origin.y;
int hOffset = [ window_view frame ].origin.x;
Mar 9, 2006
Mar 9, 2006
838
current->pixels = (Uint8 *)current->pixels + (vOffset * current->pitch) + hOffset * (qdbpp/8);
Aug 10, 2003
Aug 10, 2003
839
}
Sep 16, 2002
Sep 16, 2002
840
841
842
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
844
Jan 22, 2002
Jan 22, 2002
845
846
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
847
Feb 7, 2006
Feb 7, 2006
848
849
850
851
852
853
/* Fade in again (asynchronously) if we came from a fullscreen mode and faded to black */
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
854
855
856
return current;
}
Jun 1, 2002
Jun 1, 2002
857
858
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
859
860
current->flags = 0;
Feb 24, 2004
Feb 24, 2004
861
current->pixels = NULL;
Jun 1, 2002
Jun 1, 2002
862
863
864
865
866
867
868
869
870
871
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
872
bpp = device_bpp;
Nov 22, 2005
Nov 22, 2005
873
current = QZ_SetVideoWindowed (this, current, width, height, &bpp, flags);
874
875
876
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
877
878
879
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
880
881
882
883
884
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
885
886
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
887
amask = 0;
Jun 11, 2001
Jun 11, 2001
888
889
890
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
891
892
893
894
895
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
896
amask = 0x00000000;
897
898
899
900
901
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
902
903
904
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
905
906
907
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
909
Jan 22, 2002
Jan 22, 2002
910
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
911
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
912
913
914
915
return current;
}
Jun 1, 2002
Jun 1, 2002
916
static int QZ_ToggleFullScreen (_THIS, int on) {
Jan 21, 2003
Jan 21, 2003
917
return 0;
Jun 1, 2002
Jun 1, 2002
920
921
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
922
923
924
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
925
926
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
927
928
929
930
931
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
932
Jun 1, 2002
Jun 1, 2002
934
935
936
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
937
938
939
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
940
941
942
943
return 1;
}
Feb 1, 2003
Feb 1, 2003
944
945
946
947
948
949
950
951
952
953
954
955
956
957
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface) {
return 1;
}
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) {
}
/* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */
static AbsoluteTime QZ_SecondsToAbsolute ( double seconds ) {
union
{
Jan 4, 2004
Jan 4, 2004
958
UInt64 i;
Feb 1, 2003
Feb 1, 2003
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
Nanoseconds ns;
} temp;
temp.i = seconds * 1000000000.0;
return NanosecondsToAbsolute ( temp.ns );
}
static int QZ_ThreadFlip (_THIS) {
Uint8 *src, *dst;
int skip, len, h;
/*
Give this thread the highest scheduling priority possible,
in the hopes that it will immediately run after the VBL delay
*/
{
pthread_t current_thread;
int policy;
struct sched_param param;
current_thread = pthread_self ();
pthread_getschedparam (current_thread, &policy, &param);
policy = SCHED_RR;
param.sched_priority = sched_get_priority_max (policy);
pthread_setschedparam (current_thread, policy, &param);
}
while (1) {
SDL_SemWait (sem1);
if (quit_thread)
return 0;
Jan 2, 2006
Jan 2, 2006
994
995
996
997
998
999
/*
* We have to add SDL_VideoSurface->offset here, since we might be a
* smaller surface in the center of the framebuffer (you asked for
* a fullscreen resolution smaller than the hardware could supply
* so SDL is centering it in a bigger resolution)...
*/
Mar 9, 2006
Mar 9, 2006
1000
dst = (Uint8 *)CGDisplayBaseAddress (display_id) + SDL_VideoSurface->offset;