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SDL_wingl.c

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645 lines (566 loc) · 17.2 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* WGL implementation of SDL OpenGL support */
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#if SDL_VIDEO_OPENGL
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#include "SDL_opengl.h"
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#endif
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#include "SDL_lowvideo.h"
#include "SDL_wingl_c.h"
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#if SDL_VIDEO_OPENGL
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#define DEFAULT_GL_DRIVER_PATH "OPENGL32.DLL"
#endif
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/* If setting the HDC fails, we may need to recreate the window (MSDN) */
static int WIN_GL_ResetWindow(_THIS)
{
int status = 0;
#ifndef _WIN32_WCE /* FIXME WinCE needs the UNICODE version of CreateWindow() */
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/* This doesn't work with DirectX code (see CVS comments) */
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/* If we were passed a window, then we can't create a new one */
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if ( !SDL_windowid && SDL_strcmp(this->name, "windib") == 0 ) {
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/* Save the existing window attributes */
LONG style;
RECT rect = { 0, 0, 0, 0 };
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style = GetWindowLong(SDL_Window, GWL_STYLE);
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GetWindowRect(SDL_Window, &rect);
DestroyWindow(SDL_Window);
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WIN_FlushMessageQueue();
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SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
style,
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rect.left, rect.top,
(rect.right-rect.left)+1,
(rect.top-rect.bottom)+1,
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NULL, NULL, SDL_Instance, NULL);
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WIN_FlushMessageQueue();
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if ( SDL_Window ) {
this->SetCaption(this, this->wm_title, this->wm_icon);
} else {
SDL_SetError("Couldn't create window");
status = -1;
}
} else
#endif /* !_WIN32_WCE */
{
SDL_SetError("Unable to reset window for OpenGL context");
status = -1;
}
return(status);
}
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#if SDL_VIDEO_OPENGL
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static int ExtensionSupported(const char *extension, const char *extensions)
{
const char *start;
const char *where, *terminator;
/* Extension names should not have spaces. */
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where = SDL_strchr(extension, ' ');
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if ( where || *extension == '\0' )
return 0;
if ( ! extensions )
return 0;
/* It takes a bit of care to be fool-proof about parsing the
* OpenGL extensions string. Don't be fooled by sub-strings,
* etc. */
start = extensions;
for (;;)
{
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where = SDL_strstr(start, extension);
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if (!where) break;
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terminator = where + SDL_strlen(extension);
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if (where == start || *(where - 1) == ' ')
if (*terminator == ' ' || *terminator == '\0') return 1;
start = terminator;
}
return 0;
}
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static void Init_WGL_ARB_extensions(_THIS)
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{
HWND hwnd;
HDC hdc;
HGLRC hglrc;
int pformat;
const char * (WINAPI *wglGetExtensionsStringARB)(HDC) = 0;
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const char *extensions;
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hwnd = CreateWindow(SDL_Appname, SDL_Appname, WS_POPUP | WS_DISABLED,
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0, 0, 10, 10,
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NULL, NULL, SDL_Instance, NULL);
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WIN_FlushMessageQueue();
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hdc = GetDC(hwnd);
pformat = ChoosePixelFormat(hdc, &GL_pfd);
SetPixelFormat(hdc, pformat, &GL_pfd);
hglrc = this->gl_data->wglCreateContext(hdc);
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if ( hglrc ) {
this->gl_data->wglMakeCurrent(hdc, hglrc);
}
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wglGetExtensionsStringARB = (const char * (WINAPI *)(HDC))
this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB");
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if( wglGetExtensionsStringARB ) {
extensions = wglGetExtensionsStringARB(hdc);
} else {
extensions = NULL;
}
this->gl_data->WGL_ARB_pixel_format = 0;
if( ExtensionSupported("WGL_ARB_pixel_format", extensions) ) {
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this->gl_data->wglChoosePixelFormatARB =
(BOOL (WINAPI *)(HDC, const int *, const FLOAT *, UINT, int *, UINT *))
this->gl_data->wglGetProcAddress("wglChoosePixelFormatARB");
this->gl_data->wglGetPixelFormatAttribivARB =
(BOOL (WINAPI *)(HDC, int, int, UINT, const int *, int *))
this->gl_data->wglGetProcAddress("wglGetPixelFormatAttribivARB");
if( (this->gl_data->wglChoosePixelFormatARB != NULL) &&
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(this->gl_data->wglGetPixelFormatAttribivARB != NULL) ) {
this->gl_data->WGL_ARB_pixel_format = 1;
}
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}
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if ( hglrc ) {
this->gl_data->wglMakeCurrent(NULL, NULL);
this->gl_data->wglDeleteContext(hglrc);
}
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ReleaseDC(hwnd, hdc);
DestroyWindow(hwnd);
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WIN_FlushMessageQueue();
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}
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#endif /* SDL_VIDEO_OPENGL */
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int WIN_GL_SetupWindow(_THIS)
{
int retval;
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#if SDL_VIDEO_OPENGL
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int i;
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unsigned int matching;
int iAttribs[64];
int *iAttr;
float fAttribs[1] = { 0 };
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const GLubyte *(WINAPI *glGetStringFunc)(GLenum);
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const char *wglext;
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/* load the gl driver from a default path */
if ( ! this->gl_config.driver_loaded ) {
/* no driver has been loaded, use default (ourselves) */
if ( WIN_GL_LoadLibrary(this, NULL) < 0 ) {
return(-1);
}
}
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for ( i=0; ; ++i ) {
/* Get the window device context for our OpenGL drawing */
GL_hdc = GetDC(SDL_Window);
if ( GL_hdc == NULL ) {
SDL_SetError("Unable to get DC for SDL_Window");
return(-1);
}
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/* Set up the pixel format descriptor with our needed format */
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SDL_memset(&GL_pfd, 0, sizeof(GL_pfd));
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GL_pfd.nSize = sizeof(GL_pfd);
GL_pfd.nVersion = 1;
GL_pfd.dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL);
if ( this->gl_config.double_buffer ) {
GL_pfd.dwFlags |= PFD_DOUBLEBUFFER;
}
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if ( this->gl_config.stereo ) {
GL_pfd.dwFlags |= PFD_STEREO;
}
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GL_pfd.iPixelType = PFD_TYPE_RGBA;
GL_pfd.cColorBits = this->gl_config.buffer_size;
GL_pfd.cRedBits = this->gl_config.red_size;
GL_pfd.cGreenBits = this->gl_config.green_size;
GL_pfd.cBlueBits = this->gl_config.blue_size;
GL_pfd.cAlphaBits = this->gl_config.alpha_size;
GL_pfd.cAccumRedBits = this->gl_config.accum_red_size;
GL_pfd.cAccumGreenBits = this->gl_config.accum_green_size;
GL_pfd.cAccumBlueBits = this->gl_config.accum_blue_size;
GL_pfd.cAccumAlphaBits = this->gl_config.accum_alpha_size;
GL_pfd.cAccumBits =
(GL_pfd.cAccumRedBits + GL_pfd.cAccumGreenBits +
GL_pfd.cAccumBlueBits + GL_pfd.cAccumAlphaBits);
GL_pfd.cDepthBits = this->gl_config.depth_size;
GL_pfd.cStencilBits = this->gl_config.stencil_size;
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/* initialize WGL_ARB_pixel_format */
Init_WGL_ARB_extensions(this);
/* setup WGL_ARB_pixel_format attribs */
iAttr = &iAttribs[0];
*iAttr++ = WGL_DRAW_TO_WINDOW_ARB;
*iAttr++ = GL_TRUE;
*iAttr++ = WGL_ACCELERATION_ARB;
*iAttr++ = WGL_FULL_ACCELERATION_ARB;
*iAttr++ = WGL_RED_BITS_ARB;
*iAttr++ = this->gl_config.red_size;
*iAttr++ = WGL_GREEN_BITS_ARB;
*iAttr++ = this->gl_config.green_size;
*iAttr++ = WGL_BLUE_BITS_ARB;
*iAttr++ = this->gl_config.blue_size;
if ( this->gl_config.alpha_size ) {
*iAttr++ = WGL_ALPHA_BITS_ARB;
*iAttr++ = this->gl_config.alpha_size;
}
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*iAttr++ = WGL_DOUBLE_BUFFER_ARB;
*iAttr++ = this->gl_config.double_buffer;
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*iAttr++ = WGL_DEPTH_BITS_ARB;
*iAttr++ = this->gl_config.depth_size;
if ( this->gl_config.stencil_size ) {
*iAttr++ = WGL_STENCIL_BITS_ARB;
*iAttr++ = this->gl_config.stencil_size;
}
if ( this->gl_config.accum_red_size ) {
*iAttr++ = WGL_ACCUM_RED_BITS_ARB;
*iAttr++ = this->gl_config.accum_red_size;
}
if ( this->gl_config.accum_green_size ) {
*iAttr++ = WGL_ACCUM_GREEN_BITS_ARB;
*iAttr++ = this->gl_config.accum_green_size;
}
if ( this->gl_config.accum_blue_size ) {
*iAttr++ = WGL_ACCUM_BLUE_BITS_ARB;
*iAttr++ = this->gl_config.accum_blue_size;
}
if ( this->gl_config.accum_alpha_size ) {
*iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB;
*iAttr++ = this->gl_config.accum_alpha_size;
}
if ( this->gl_config.stereo ) {
*iAttr++ = WGL_STEREO_ARB;
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*iAttr++ = GL_TRUE;
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}
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if ( this->gl_config.multisamplebuffers ) {
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*iAttr++ = WGL_SAMPLE_BUFFERS_ARB;
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*iAttr++ = this->gl_config.multisamplebuffers;
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}
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if ( this->gl_config.multisamplesamples ) {
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*iAttr++ = WGL_SAMPLES_ARB;
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*iAttr++ = this->gl_config.multisamplesamples;
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}
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if ( this->gl_config.accelerated >= 0 ) {
*iAttr++ = WGL_ACCELERATION_ARB;
*iAttr++ = (this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB : WGL_NO_ACCELERATION_ARB);
}
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*iAttr = 0;
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/* Choose and set the closest available pixel format */
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if ( !this->gl_data->WGL_ARB_pixel_format ||
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!this->gl_data->wglChoosePixelFormatARB(GL_hdc, iAttribs, fAttribs, 1, &pixel_format, &matching) ||
!matching ) {
pixel_format = ChoosePixelFormat(GL_hdc, &GL_pfd);
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this->gl_data->WGL_ARB_pixel_format = 0;
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}
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if ( !pixel_format ) {
SDL_SetError("No matching GL pixel format available");
return(-1);
}
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if ( !SetPixelFormat(GL_hdc, pixel_format, &GL_pfd) ) {
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if ( i == 0 ) {
/* First time through, try resetting the window */
if ( WIN_GL_ResetWindow(this) < 0 ) {
return(-1);
}
continue;
}
SDL_SetError("Unable to set HDC pixel format");
return(-1);
}
/* We either succeeded or failed by this point */
break;
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}
DescribePixelFormat(GL_hdc, pixel_format, sizeof(GL_pfd), &GL_pfd);
GL_hrc = this->gl_data->wglCreateContext(GL_hdc);
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if ( GL_hrc == NULL ) {
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SDL_SetError("Unable to create GL context");
return(-1);
}
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if ( WIN_GL_MakeCurrent(this) < 0 ) {
return(-1);
}
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gl_active = 1;
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/* Vsync control under Windows. Checking glGetString here is
* somewhat a documented and reliable hack - it was originally
* as a feature added by mistake, but since so many people rely
* on it, it will not be removed. strstr should be safe here.*/
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glGetStringFunc = WIN_GL_GetProcAddress(this, "glGetString");
if ( glGetStringFunc ) {
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wglext = (const char *)glGetStringFunc(GL_EXTENSIONS);
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} else {
/* Uh oh, something is seriously wrong here... */
wglext = NULL;
}
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if ( wglext && SDL_strstr(wglext, "WGL_EXT_swap_control") ) {
this->gl_data->wglSwapIntervalEXT = WIN_GL_GetProcAddress(this, "wglSwapIntervalEXT");
this->gl_data->wglGetSwapIntervalEXT = WIN_GL_GetProcAddress(this, "wglGetSwapIntervalEXT");
} else {
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this->gl_data->wglSwapIntervalEXT = NULL;
this->gl_data->wglGetSwapIntervalEXT = NULL;
}
if ( this->gl_config.swap_control >= 0 ) {
if ( this->gl_data->wglSwapIntervalEXT ) {
this->gl_data->wglSwapIntervalEXT(this->gl_config.swap_control);
}
}
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#else
SDL_SetError("WIN driver not configured with OpenGL");
#endif
if ( gl_active ) {
retval = 0;
} else {
retval = -1;
}
return(retval);
}
void WIN_GL_ShutDown(_THIS)
{
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#if SDL_VIDEO_OPENGL
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/* Clean up OpenGL */
if ( GL_hrc ) {
this->gl_data->wglMakeCurrent(NULL, NULL);
this->gl_data->wglDeleteContext(GL_hrc);
GL_hrc = NULL;
}
if ( GL_hdc ) {
ReleaseDC(SDL_Window, GL_hdc);
GL_hdc = NULL;
}
gl_active = 0;
WIN_GL_UnloadLibrary(this);
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#endif /* SDL_VIDEO_OPENGL */
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}
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#if SDL_VIDEO_OPENGL
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/* Make the current context active */
int WIN_GL_MakeCurrent(_THIS)
{
int retval;
retval = 0;
if ( ! this->gl_data->wglMakeCurrent(GL_hdc, GL_hrc) ) {
SDL_SetError("Unable to make GL context current");
retval = -1;
}
return(retval);
}
/* Get attribute data from glX. */
int WIN_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
{
int retval;
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if ( this->gl_data->WGL_ARB_pixel_format ) {
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int wgl_attrib;
switch(attrib) {
case SDL_GL_RED_SIZE:
wgl_attrib = WGL_RED_BITS_ARB;
break;
case SDL_GL_GREEN_SIZE:
wgl_attrib = WGL_GREEN_BITS_ARB;
break;
case SDL_GL_BLUE_SIZE:
wgl_attrib = WGL_BLUE_BITS_ARB;
break;
case SDL_GL_ALPHA_SIZE:
wgl_attrib = WGL_ALPHA_BITS_ARB;
break;
case SDL_GL_DOUBLEBUFFER:
wgl_attrib = WGL_DOUBLE_BUFFER_ARB;
break;
case SDL_GL_BUFFER_SIZE:
wgl_attrib = WGL_COLOR_BITS_ARB;
break;
case SDL_GL_DEPTH_SIZE:
wgl_attrib = WGL_DEPTH_BITS_ARB;
break;
case SDL_GL_STENCIL_SIZE:
wgl_attrib = WGL_STENCIL_BITS_ARB;
break;
case SDL_GL_ACCUM_RED_SIZE:
wgl_attrib = WGL_ACCUM_RED_BITS_ARB;
break;
case SDL_GL_ACCUM_GREEN_SIZE:
wgl_attrib = WGL_ACCUM_GREEN_BITS_ARB;
break;
case SDL_GL_ACCUM_BLUE_SIZE:
wgl_attrib = WGL_ACCUM_BLUE_BITS_ARB;
break;
case SDL_GL_ACCUM_ALPHA_SIZE:
wgl_attrib = WGL_ACCUM_ALPHA_BITS_ARB;
break;
case SDL_GL_STEREO:
wgl_attrib = WGL_STEREO_ARB;
break;
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case SDL_GL_MULTISAMPLEBUFFERS:
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wgl_attrib = WGL_SAMPLE_BUFFERS_ARB;
break;
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case SDL_GL_MULTISAMPLESAMPLES:
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wgl_attrib = WGL_SAMPLES_ARB;
break;
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case SDL_GL_ACCELERATED_VISUAL:
wgl_attrib = WGL_ACCELERATION_ARB;
this->gl_data->wglGetPixelFormatAttribivARB(GL_hdc, pixel_format, 0, 1, &wgl_attrib, value);
if ( *value == WGL_NO_ACCELERATION_ARB ) {
*value = SDL_FALSE;
} else {
*value = SDL_TRUE;
}
return 0;
break;
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case SDL_GL_SWAP_CONTROL:
if ( this->gl_data->wglGetSwapIntervalEXT ) {
Jun 24, 2006
Jun 24, 2006
472
473
*value = this->gl_data->wglGetSwapIntervalEXT();
return 0;
Apr 27, 2006
Apr 27, 2006
474
475
476
} else {
return -1;
}
Jun 24, 2006
Jun 24, 2006
477
break;
Jul 22, 2003
Jul 22, 2003
478
479
480
481
482
483
484
default:
return(-1);
}
this->gl_data->wglGetPixelFormatAttribivARB(GL_hdc, pixel_format, 0, 1, &wgl_attrib, value);
return 0;
}
Apr 26, 2001
Apr 26, 2001
485
486
retval = 0;
Jul 22, 2003
Jul 22, 2003
487
switch ( attrib ) {
Apr 26, 2001
Apr 26, 2001
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
case SDL_GL_RED_SIZE:
*value = GL_pfd.cRedBits;
break;
case SDL_GL_GREEN_SIZE:
*value = GL_pfd.cGreenBits;
break;
case SDL_GL_BLUE_SIZE:
*value = GL_pfd.cBlueBits;
break;
case SDL_GL_ALPHA_SIZE:
*value = GL_pfd.cAlphaBits;
break;
case SDL_GL_DOUBLEBUFFER:
if ( GL_pfd.dwFlags & PFD_DOUBLEBUFFER ) {
*value = 1;
} else {
*value = 0;
}
break;
case SDL_GL_BUFFER_SIZE:
*value = GL_pfd.cColorBits;
break;
case SDL_GL_DEPTH_SIZE:
*value = GL_pfd.cDepthBits;
break;
case SDL_GL_STENCIL_SIZE:
*value = GL_pfd.cStencilBits;
break;
case SDL_GL_ACCUM_RED_SIZE:
*value = GL_pfd.cAccumRedBits;
break;
case SDL_GL_ACCUM_GREEN_SIZE:
*value = GL_pfd.cAccumGreenBits;
break;
case SDL_GL_ACCUM_BLUE_SIZE:
*value = GL_pfd.cAccumBlueBits;
break;
case SDL_GL_ACCUM_ALPHA_SIZE:
*value = GL_pfd.cAccumAlphaBits;
break;
Aug 19, 2002
Aug 19, 2002
528
529
530
531
532
533
534
case SDL_GL_STEREO:
if ( GL_pfd.dwFlags & PFD_STEREO ) {
*value = 1;
} else {
*value = 0;
}
break;
Jan 25, 2006
Jan 25, 2006
535
536
537
538
539
540
case SDL_GL_MULTISAMPLEBUFFERS:
*value = 0;
break;
case SDL_GL_MULTISAMPLESAMPLES:
*value = 1;
break;
Jun 24, 2006
Jun 24, 2006
541
542
543
544
545
546
547
548
case SDL_GL_SWAP_CONTROL:
if ( this->gl_data->wglGetSwapIntervalEXT ) {
*value = this->gl_data->wglGetSwapIntervalEXT();
return 0;
} else {
return -1;
}
break;
Apr 26, 2001
Apr 26, 2001
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
default:
retval = -1;
break;
}
return retval;
}
void WIN_GL_SwapBuffers(_THIS)
{
SwapBuffers(GL_hdc);
}
void WIN_GL_UnloadLibrary(_THIS)
{
if ( this->gl_config.driver_loaded ) {
FreeLibrary((HMODULE)this->gl_config.dll_handle);
this->gl_data->wglGetProcAddress = NULL;
this->gl_data->wglCreateContext = NULL;
this->gl_data->wglDeleteContext = NULL;
this->gl_data->wglMakeCurrent = NULL;
Jul 22, 2003
Jul 22, 2003
570
571
this->gl_data->wglChoosePixelFormatARB = NULL;
this->gl_data->wglGetPixelFormatAttribivARB = NULL;
Apr 27, 2006
Apr 27, 2006
572
573
this->gl_data->wglSwapIntervalEXT = NULL;
this->gl_data->wglGetSwapIntervalEXT = NULL;
Apr 26, 2001
Apr 26, 2001
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
this->gl_config.dll_handle = NULL;
this->gl_config.driver_loaded = 0;
}
}
/* Passing a NULL path means load pointers from the application */
int WIN_GL_LoadLibrary(_THIS, const char* path)
{
HMODULE handle;
if ( gl_active ) {
SDL_SetError("OpenGL context already created");
return -1;
}
if ( path == NULL ) {
path = DEFAULT_GL_DRIVER_PATH;
}
handle = LoadLibrary(path);
if ( handle == NULL ) {
SDL_SetError("Could not load OpenGL library");
return -1;
}
/* Unload the old driver and reset the pointers */
WIN_GL_UnloadLibrary(this);
/* Load new function pointers */
Feb 7, 2006
Feb 7, 2006
603
SDL_memset(this->gl_data, 0, sizeof(*this->gl_data));
Apr 26, 2001
Apr 26, 2001
604
605
606
607
608
609
610
611
this->gl_data->wglGetProcAddress = (void * (WINAPI *)(const char *))
GetProcAddress(handle, "wglGetProcAddress");
this->gl_data->wglCreateContext = (HGLRC (WINAPI *)(HDC))
GetProcAddress(handle, "wglCreateContext");
this->gl_data->wglDeleteContext = (BOOL (WINAPI *)(HGLRC))
GetProcAddress(handle, "wglDeleteContext");
this->gl_data->wglMakeCurrent = (BOOL (WINAPI *)(HDC, HGLRC))
GetProcAddress(handle, "wglMakeCurrent");
Apr 27, 2006
Apr 27, 2006
612
613
614
615
this->gl_data->wglSwapIntervalEXT = (void (WINAPI *)(int))
GetProcAddress(handle, "wglSwapIntervalEXT");
this->gl_data->wglGetSwapIntervalEXT = (int (WINAPI *)(void))
GetProcAddress(handle, "wglGetSwapIntervalEXT");
Apr 26, 2001
Apr 26, 2001
616
617
618
619
620
621
622
623
624
625
626
if ( (this->gl_data->wglGetProcAddress == NULL) ||
(this->gl_data->wglCreateContext == NULL) ||
(this->gl_data->wglDeleteContext == NULL) ||
(this->gl_data->wglMakeCurrent == NULL) ) {
SDL_SetError("Could not retrieve OpenGL functions");
FreeLibrary(handle);
return -1;
}
this->gl_config.dll_handle = handle;
Feb 19, 2006
Feb 19, 2006
627
SDL_strlcpy(this->gl_config.driver_path, path, SDL_arraysize(this->gl_config.driver_path));
Apr 26, 2001
Apr 26, 2001
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
this->gl_config.driver_loaded = 1;
return 0;
}
void *WIN_GL_GetProcAddress(_THIS, const char* proc)
{
void *func;
/* This is to pick up extensions */
func = this->gl_data->wglGetProcAddress(proc);
if ( ! func ) {
/* This is probably a normal GL function */
func = GetProcAddress(this->gl_config.dll_handle, proc);
}
return func;
}
Feb 16, 2006
Feb 16, 2006
645
#endif /* SDL_VIDEO_OPENGL */