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SDL_gdirender.c

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995 lines (897 loc) · 31.2 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_GDI
#include "SDL_win32video.h"
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#include "../SDL_rect_c.h"
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#include "../SDL_yuv_sw_c.h"
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#include "../SDL_alphamult.h"
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#ifdef _WIN32_WCE
#define NO_GETDIBBITS 1
#endif
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/* GDI renderer implementation */
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static SDL_Renderer *GDI_CreateRenderer(SDL_Window * window, Uint32 flags);
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static int GDI_DisplayModeChanged(SDL_Renderer * renderer);
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static int GDI_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static int GDI_QueryTexturePixels(SDL_Renderer * renderer,
SDL_Texture * texture, void **pixels,
int *pitch);
static int GDI_SetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture,
const SDL_Color * colors, int firstcolor,
int ncolors);
static int GDI_GetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture, SDL_Color * colors,
int firstcolor, int ncolors);
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static int GDI_SetTextureAlphaMod(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GDI_SetTextureBlendMode(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GDI_SetTextureScaleMode(SDL_Renderer * renderer,
SDL_Texture * texture);
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static int GDI_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int GDI_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty,
void **pixels, int *pitch);
static void GDI_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int GDI_SetDrawBlendMode(SDL_Renderer * renderer);
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static int GDI_RenderPoint(SDL_Renderer * renderer, int x, int y);
static int GDI_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
int y2);
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static int GDI_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
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static int GDI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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static int GDI_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch);
static int GDI_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch);
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static void GDI_RenderPresent(SDL_Renderer * renderer);
static void GDI_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static void GDI_DestroyRenderer(SDL_Renderer * renderer);
SDL_RenderDriver GDI_RenderDriver = {
GDI_CreateRenderer,
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(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED),
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(SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_ALPHA),
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(SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK),
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(SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST),
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14,
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SDL_PIXELFORMAT_INDEX8,
SDL_PIXELFORMAT_RGB555,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_RGB888,
SDL_PIXELFORMAT_BGR888,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_RGBA8888,
SDL_PIXELFORMAT_ABGR8888,
SDL_PIXELFORMAT_BGRA8888,
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SDL_PIXELFORMAT_YV12,
SDL_PIXELFORMAT_IYUV,
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SDL_PIXELFORMAT_YUY2,
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SDL_PIXELFORMAT_UYVY,
SDL_PIXELFORMAT_YVYU},
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0,
0}
};
typedef struct
{
HWND hwnd;
HDC window_hdc;
HDC render_hdc;
HDC memory_hdc;
HDC current_hdc;
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#ifndef NO_GETDIBBITS
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LPBITMAPINFO bmi;
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#endif
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HBITMAP hbm[3];
int current_hbm;
SDL_DirtyRectList dirty;
SDL_bool makedirty;
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} GDI_RenderData;
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typedef struct
{
SDL_SW_YUVTexture *yuv;
Uint32 format;
HPALETTE hpal;
HBITMAP hbm;
void *pixels;
int pitch;
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SDL_bool premultiplied;
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} GDI_TextureData;
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static void
UpdateYUVTextureData(SDL_Texture * texture)
{
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GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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SDL_Rect rect;
rect.x = 0;
rect.y = 0;
rect.w = texture->w;
rect.h = texture->h;
SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
texture->h, data->pixels, data->pitch);
}
void
GDI_AddRenderDriver(_THIS)
{
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int i;
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &GDI_RenderDriver);
}
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}
SDL_Renderer *
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GDI_CreateRenderer(SDL_Window * window, Uint32 flags)
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{
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
SDL_Renderer *renderer;
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GDI_RenderData *data;
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int bmi_size;
HBITMAP hbm;
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int i, n;
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
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data = (GDI_RenderData *) SDL_calloc(1, sizeof(*data));
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GDI_DestroyRenderer(renderer);
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SDL_OutOfMemory();
return NULL;
}
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renderer->DisplayModeChanged = GDI_DisplayModeChanged;
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renderer->CreateTexture = GDI_CreateTexture;
renderer->QueryTexturePixels = GDI_QueryTexturePixels;
renderer->SetTexturePalette = GDI_SetTexturePalette;
renderer->GetTexturePalette = GDI_GetTexturePalette;
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renderer->SetTextureAlphaMod = GDI_SetTextureAlphaMod;
renderer->SetTextureBlendMode = GDI_SetTextureBlendMode;
renderer->SetTextureScaleMode = GDI_SetTextureScaleMode;
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renderer->UpdateTexture = GDI_UpdateTexture;
renderer->LockTexture = GDI_LockTexture;
renderer->UnlockTexture = GDI_UnlockTexture;
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renderer->SetDrawBlendMode = GDI_SetDrawBlendMode;
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renderer->RenderPoint = GDI_RenderPoint;
renderer->RenderLine = GDI_RenderLine;
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renderer->RenderFill = GDI_RenderFill;
renderer->RenderCopy = GDI_RenderCopy;
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renderer->RenderReadPixels = GDI_RenderReadPixels;
renderer->RenderWritePixels = GDI_RenderWritePixels;
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renderer->RenderPresent = GDI_RenderPresent;
renderer->DestroyTexture = GDI_DestroyTexture;
renderer->DestroyRenderer = GDI_DestroyRenderer;
renderer->info = GDI_RenderDriver.info;
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renderer->window = window->id;
renderer->driverdata = data;
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renderer->info.flags = SDL_RENDERER_ACCELERATED;
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data->hwnd = windowdata->hwnd;
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data->window_hdc = windowdata->hdc;
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data->render_hdc = CreateCompatibleDC(data->window_hdc);
data->memory_hdc = CreateCompatibleDC(data->window_hdc);
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#ifndef NO_GETDIBBITS
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/* Fill in the compatible bitmap info */
bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
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data->bmi = (LPBITMAPINFO) SDL_calloc(1, bmi_size);
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if (!data->bmi) {
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GDI_DestroyRenderer(renderer);
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SDL_OutOfMemory();
return NULL;
}
data->bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
hbm = CreateCompatibleBitmap(data->window_hdc, 1, 1);
GetDIBits(data->window_hdc, hbm, 0, 1, NULL, data->bmi, DIB_RGB_COLORS);
GetDIBits(data->window_hdc, hbm, 0, 1, NULL, data->bmi, DIB_RGB_COLORS);
DeleteObject(hbm);
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#endif
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if (flags & SDL_RENDERER_SINGLEBUFFER) {
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renderer->info.flags |=
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(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY);
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n = 0;
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} else if (flags & SDL_RENDERER_PRESENTFLIP2) {
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
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n = 2;
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} else if (flags & SDL_RENDERER_PRESENTFLIP3) {
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
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n = 3;
} else {
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renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
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n = 1;
}
for (i = 0; i < n; ++i) {
data->hbm[i] =
CreateCompatibleBitmap(data->window_hdc, window->w, window->h);
if (!data->hbm[i]) {
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GDI_DestroyRenderer(renderer);
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WIN_SetError("CreateCompatibleBitmap()");
return NULL;
}
}
if (n > 0) {
SelectObject(data->render_hdc, data->hbm[0]);
data->current_hdc = data->render_hdc;
data->makedirty = SDL_TRUE;
} else {
data->current_hdc = data->window_hdc;
data->makedirty = SDL_FALSE;
}
data->current_hbm = 0;
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return renderer;
}
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static int
GDI_DisplayModeChanged(SDL_Renderer * renderer)
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
int i, n;
if (renderer->info.flags & SDL_RENDERER_SINGLEBUFFER) {
n = 0;
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
n = 2;
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
n = 3;
} else {
n = 1;
}
for (i = 0; i < n; ++i) {
if (data->hbm[i]) {
DeleteObject(data->hbm[i]);
data->hbm[i] = NULL;
}
}
for (i = 0; i < n; ++i) {
data->hbm[i] =
CreateCompatibleBitmap(data->window_hdc, window->w, window->h);
if (!data->hbm[i]) {
WIN_SetError("CreateCompatibleBitmap()");
return -1;
}
}
if (n > 0) {
SelectObject(data->render_hdc, data->hbm[0]);
}
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data->current_hbm = 0;
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return 0;
}
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static HBITMAP
GDI_CreateDIBSection(HDC hdc, int w, int h, int pitch, Uint32 format,
HPALETTE * hpal, void ** pixels)
{
int bmi_size;
LPBITMAPINFO bmi;
bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
bmi = (LPBITMAPINFO) SDL_calloc(1, bmi_size);
if (!bmi) {
SDL_OutOfMemory();
return NULL;
}
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi->bmiHeader.biWidth = w;
bmi->bmiHeader.biHeight = -h; /* topdown bitmap */
bmi->bmiHeader.biPlanes = 1;
bmi->bmiHeader.biSizeImage = h * pitch;
bmi->bmiHeader.biXPelsPerMeter = 0;
bmi->bmiHeader.biYPelsPerMeter = 0;
bmi->bmiHeader.biClrUsed = 0;
bmi->bmiHeader.biClrImportant = 0;
bmi->bmiHeader.biBitCount = SDL_BYTESPERPIXEL(format) * 8;
if (SDL_ISPIXELFORMAT_INDEXED(format)) {
bmi->bmiHeader.biCompression = BI_RGB;
if (hpal) {
int i, ncolors;
LOGPALETTE *palette;
ncolors = (1 << SDL_BITSPERPIXEL(format));
palette =
(LOGPALETTE *) SDL_malloc(sizeof(*palette) +
ncolors * sizeof(PALETTEENTRY));
if (!palette) {
SDL_free(bmi);
SDL_OutOfMemory();
return NULL;
}
palette->palVersion = 0x300;
palette->palNumEntries = ncolors;
for (i = 0; i < ncolors; ++i) {
palette->palPalEntry[i].peRed = 0xFF;
palette->palPalEntry[i].peGreen = 0xFF;
palette->palPalEntry[i].peBlue = 0xFF;
palette->palPalEntry[i].peFlags = 0;
}
*hpal = CreatePalette(palette);
SDL_free(palette);
}
} else {
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
bmi->bmiHeader.biCompression = BI_BITFIELDS;
SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask,
&Amask);
((Uint32 *) bmi->bmiColors)[0] = Rmask;
((Uint32 *) bmi->bmiColors)[1] = Gmask;
((Uint32 *) bmi->bmiColors)[2] = Bmask;
if (hpal) {
*hpal = NULL;
}
}
return CreateDIBSection(hdc, bmi, DIB_RGB_COLORS, pixels, NULL, 0);
}
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GDI_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
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SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
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GDI_TextureData *data;
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data = (GDI_TextureData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
SDL_OutOfMemory();
return -1;
}
texture->driverdata = data;
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
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data->yuv =
SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
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if (!data->yuv) {
return -1;
}
data->format = display->current_mode.format;
} else {
data->format = texture->format;
}
data->pitch = (texture->w * SDL_BYTESPERPIXEL(data->format));
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if (data->yuv || texture->access == SDL_TEXTUREACCESS_STREAMING
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|| texture->format != display->current_mode.format) {
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data->hbm = GDI_CreateDIBSection(renderdata->memory_hdc,
texture->w, texture->h,
data->pitch, data->format,
&data->hpal, &data->pixels);
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data->hbm = CreateCompatibleBitmap(renderdata->window_hdc,
texture->w, texture->h);
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}
if (!data->hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}
return 0;
}
static int
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GDI_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
void **pixels, int *pitch)
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GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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if (data->yuv) {
return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
} else {
*pixels = data->pixels;
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*pitch = data->pitch;
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return 0;
}
}
static int
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GDI_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Color * colors, int firstcolor, int ncolors)
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GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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if (data->yuv) {
SDL_SetError("YUV textures don't have a palette");
return -1;
} else {
PALETTEENTRY entries[256];
int i;
for (i = 0; i < ncolors; ++i) {
entries[i].peRed = colors[i].r;
entries[i].peGreen = colors[i].g;
entries[i].peBlue = colors[i].b;
entries[i].peFlags = 0;
}
if (!SetPaletteEntries(data->hpal, firstcolor, ncolors, entries)) {
WIN_SetError("SetPaletteEntries()");
return -1;
}
return 0;
}
}
static int
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GDI_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_Color * colors, int firstcolor, int ncolors)
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GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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if (data->yuv) {
SDL_SetError("YUV textures don't have a palette");
return -1;
} else {
PALETTEENTRY entries[256];
int i;
if (!GetPaletteEntries(data->hpal, firstcolor, ncolors, entries)) {
WIN_SetError("GetPaletteEntries()");
return -1;
}
for (i = 0; i < ncolors; ++i) {
colors[i].r = entries[i].peRed;
colors[i].g = entries[i].peGreen;
colors[i].b = entries[i].peBlue;
}
return 0;
}
}
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static int
GDI_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
{
return 0;
}
static int
GDI_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
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GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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switch (texture->blendMode) {
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case SDL_BLENDMODE_NONE:
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if (data->premultiplied) {
/* Crap, we've lost the original pixel data... *sigh* */
}
return 0;
May 23, 2009
May 23, 2009
503
#ifndef _WIN32_WCE /* WinCE has no alphablend */
Dec 20, 2008
Dec 20, 2008
504
505
case SDL_BLENDMODE_MASK:
case SDL_BLENDMODE_BLEND:
Feb 7, 2009
Feb 7, 2009
506
507
508
if (!data->premultiplied && data->pixels) {
switch (texture->format) {
case SDL_PIXELFORMAT_ARGB8888:
Feb 7, 2009
Feb 7, 2009
509
510
511
SDL_PreMultiplyAlphaARGB8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
512
513
514
data->premultiplied = SDL_TRUE;
break;
case SDL_PIXELFORMAT_RGBA8888:
Feb 7, 2009
Feb 7, 2009
515
516
517
SDL_PreMultiplyAlphaRGBA8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
518
519
520
data->premultiplied = SDL_TRUE;
break;
case SDL_PIXELFORMAT_ABGR8888:
Feb 7, 2009
Feb 7, 2009
521
522
523
SDL_PreMultiplyAlphaABGR8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
524
525
526
data->premultiplied = SDL_TRUE;
break;
case SDL_PIXELFORMAT_BGRA8888:
Feb 7, 2009
Feb 7, 2009
527
528
529
SDL_PreMultiplyAlphaBGRA8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
530
531
532
533
data->premultiplied = SDL_TRUE;
break;
}
}
Aug 28, 2006
Aug 28, 2006
534
return 0;
Mar 23, 2009
Mar 23, 2009
535
#endif
Aug 28, 2006
Aug 28, 2006
536
537
default:
SDL_Unsupported();
Dec 20, 2008
Dec 20, 2008
538
texture->blendMode = SDL_BLENDMODE_NONE;
Aug 28, 2006
Aug 28, 2006
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
return -1;
}
}
static int
GDI_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->scaleMode) {
case SDL_TEXTURESCALEMODE_NONE:
case SDL_TEXTURESCALEMODE_FAST:
return 0;
case SDL_TEXTURESCALEMODE_SLOW:
case SDL_TEXTURESCALEMODE_BEST:
SDL_Unsupported();
texture->scaleMode = SDL_TEXTURESCALEMODE_FAST;
return -1;
default:
SDL_Unsupported();
texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
return -1;
}
return 0;
}
Jul 17, 2006
Jul 17, 2006
564
565
GDI_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
Jul 17, 2006
Jul 17, 2006
567
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
568
569
570
571
572
573
574
575
if (data->yuv) {
if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
return -1;
}
UpdateYUVTextureData(texture);
return 0;
} else {
Jul 17, 2006
Jul 17, 2006
576
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
if (data->pixels) {
Uint8 *src, *dst;
int row;
size_t length;
src = (Uint8 *) pixels;
dst =
(Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format);
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += data->pitch;
}
Feb 7, 2009
Feb 7, 2009
593
if (data->premultiplied) {
Feb 7, 2009
Feb 7, 2009
594
595
596
Uint32 *pixels =
(Uint32 *) data->pixels + rect->y * (data->pitch / 4) +
rect->x;
Feb 7, 2009
Feb 7, 2009
597
598
switch (texture->format) {
case SDL_PIXELFORMAT_ARGB8888:
Feb 7, 2009
Feb 7, 2009
599
600
SDL_PreMultiplyAlphaARGB8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
601
602
break;
case SDL_PIXELFORMAT_RGBA8888:
Feb 7, 2009
Feb 7, 2009
603
604
SDL_PreMultiplyAlphaRGBA8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
605
606
break;
case SDL_PIXELFORMAT_ABGR8888:
Feb 7, 2009
Feb 7, 2009
607
608
SDL_PreMultiplyAlphaABGR8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
609
610
break;
case SDL_PIXELFORMAT_BGRA8888:
Feb 7, 2009
Feb 7, 2009
611
612
SDL_PreMultiplyAlphaBGRA8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
613
614
615
break;
}
}
616
} else if (rect->w == texture->w && pitch == data->pitch) {
Mar 23, 2009
Mar 23, 2009
617
#ifndef NO_GETDIBBITS
618
619
620
621
622
623
if (!SetDIBits
(renderdata->window_hdc, data->hbm, rect->y, rect->h, pixels,
renderdata->bmi, DIB_RGB_COLORS)) {
WIN_SetError("SetDIBits()");
return -1;
}
Mar 23, 2009
Mar 23, 2009
624
625
626
627
#else
SDL_SetError("FIXME: Update Texture");
return -1;
#endif
628
629
630
631
632
633
634
635
636
637
} else {
SDL_SetError
("FIXME: Need to allocate temporary memory and do GetDIBits() followed by SetDIBits(), since we can only set blocks of scanlines at a time");
return -1;
}
return 0;
}
}
static int
Jul 17, 2006
Jul 17, 2006
638
639
640
GDI_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty, void **pixels,
int *pitch)
Jul 17, 2006
Jul 17, 2006
642
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
643
644
645
646
if (data->yuv) {
return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
pitch);
Jul 12, 2006
Jul 12, 2006
647
} else if (data->pixels) {
Mar 23, 2009
Mar 23, 2009
648
#ifndef _WIN32_WCE
May 23, 2009
May 23, 2009
649
/* WinCE has no GdiFlush */
Mar 23, 2009
Mar 23, 2009
651
#endif
652
653
654
655
656
*pixels =
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format));
*pitch = data->pitch;
return 0;
Jul 12, 2006
Jul 12, 2006
657
658
659
} else {
SDL_SetError("No pixels available");
return -1;
660
661
662
663
}
}
static void
Jul 17, 2006
Jul 17, 2006
664
GDI_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Jul 17, 2006
Jul 17, 2006
666
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
667
668
669
670
671
672
673
if (data->yuv) {
SDL_SW_UnlockYUVTexture(data->yuv);
UpdateYUVTextureData(texture);
}
}
Dec 30, 2008
Dec 30, 2008
674
675
676
677
678
679
680
681
682
683
684
685
686
static int
GDI_SetDrawBlendMode(SDL_Renderer * renderer)
{
switch (renderer->blendMode) {
case SDL_BLENDMODE_NONE:
return 0;
default:
SDL_Unsupported();
renderer->blendMode = SDL_BLENDMODE_NONE;
return -1;
}
}
Dec 30, 2008
Dec 30, 2008
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
static int
GDI_RenderPoint(SDL_Renderer * renderer, int x, int y)
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
if (data->makedirty) {
SDL_Rect rect;
rect.x = x;
rect.y = y;
rect.w = 1;
rect.h = 1;
SDL_AddDirtyRect(&data->dirty, &rect);
}
Dec 30, 2008
Dec 30, 2008
703
704
SetPixel(data->current_hdc, x, y,
RGB(renderer->r, renderer->g, renderer->b));
Dec 30, 2008
Dec 30, 2008
705
706
707
708
709
710
711
712
return 0;
}
static int
GDI_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
POINT points[2];
Feb 8, 2009
Feb 8, 2009
713
HPEN pen;
Dec 30, 2008
Dec 30, 2008
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
BOOL status;
if (data->makedirty) {
SDL_Rect rect;
if (x1 < x2) {
rect.x = x1;
rect.w = (x2 - x1) + 1;
} else {
rect.x = x2;
rect.w = (x1 - x2) + 1;
}
if (y1 < y2) {
rect.y = y1;
rect.h = (y2 - y1) + 1;
} else {
rect.y = y2;
rect.h = (y1 - y2) + 1;
}
SDL_AddDirtyRect(&data->dirty, &rect);
}
Feb 8, 2009
Feb 8, 2009
736
737
738
/* Should we cache the pen? .. it looks like GDI does for us. :) */
pen = CreatePen(PS_SOLID, 1, RGB(renderer->r, renderer->g, renderer->b));
SelectObject(data->current_hdc, pen);
Dec 30, 2008
Dec 30, 2008
739
740
741
742
743
points[0].x = x1;
points[0].y = y1;
points[1].x = x2;
points[1].y = y2;
status = Polyline(data->current_hdc, points, 2);
Feb 8, 2009
Feb 8, 2009
744
DeleteObject(pen);
Dec 30, 2008
Dec 30, 2008
745
746
747
748
749
750
751
752
if (!status) {
WIN_SetError("FillRect()");
return -1;
}
return 0;
}
Dec 25, 2008
Dec 25, 2008
754
GDI_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect)
Jul 17, 2006
Jul 17, 2006
756
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
Jul 12, 2006
Jul 12, 2006
758
HBRUSH brush;
759
760
int status;
Jul 12, 2006
Jul 12, 2006
761
762
763
764
if (data->makedirty) {
SDL_AddDirtyRect(&data->dirty, rect);
}
765
766
767
768
769
770
rc.left = rect->x;
rc.top = rect->y;
rc.right = rect->x + rect->w + 1;
rc.bottom = rect->y + rect->h + 1;
/* Should we cache the brushes? .. it looks like GDI does for us. :) */
Dec 25, 2008
Dec 25, 2008
771
brush = CreateSolidBrush(RGB(renderer->r, renderer->g, renderer->b));
772
773
774
775
776
777
778
779
780
781
782
783
SelectObject(data->current_hdc, brush);
status = FillRect(data->current_hdc, &rc, brush);
DeleteObject(brush);
if (!status) {
WIN_SetError("FillRect()");
return -1;
}
return 0;
}
static int
Jul 17, 2006
Jul 17, 2006
784
GDI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
Aug 28, 2006
Aug 28, 2006
785
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
Jul 17, 2006
Jul 17, 2006
787
788
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
GDI_TextureData *texturedata = (GDI_TextureData *) texture->driverdata;
Jul 12, 2006
Jul 12, 2006
790
791
792
793
if (data->makedirty) {
SDL_AddDirtyRect(&data->dirty, dstrect);
}
794
795
796
797
798
SelectObject(data->memory_hdc, texturedata->hbm);
if (texturedata->hpal) {
SelectPalette(data->memory_hdc, texturedata->hpal, TRUE);
RealizePalette(data->memory_hdc);
}
Feb 7, 2009
Feb 7, 2009
799
if (texture->blendMode & (SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND)) {
Mar 23, 2009
Mar 23, 2009
800
801
802
803
#ifdef _WIN32_WCE
SDL_SetError("Texture has blendmode not supported under WinCE");
return -1;
#else
Aug 28, 2006
Aug 28, 2006
804
BLENDFUNCTION blendFunc = {
805
806
AC_SRC_OVER,
0,
Aug 28, 2006
Aug 28, 2006
807
texture->a,
808
809
810
811
812
813
814
815
816
AC_SRC_ALPHA
};
if (!AlphaBlend
(data->current_hdc, dstrect->x, dstrect->y, dstrect->w,
dstrect->h, data->memory_hdc, srcrect->x, srcrect->y, srcrect->w,
srcrect->h, blendFunc)) {
WIN_SetError("AlphaBlend()");
return -1;
}
Mar 23, 2009
Mar 23, 2009
817
#endif
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
} else {
if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
if (!BitBlt
(data->current_hdc, dstrect->x, dstrect->y, dstrect->w,
srcrect->h, data->memory_hdc, srcrect->x, srcrect->y,
SRCCOPY)) {
WIN_SetError("BitBlt()");
return -1;
}
} else {
if (!StretchBlt
(data->current_hdc, dstrect->x, dstrect->y, dstrect->w,
dstrect->h, data->memory_hdc, srcrect->x, srcrect->y,
srcrect->w, srcrect->h, SRCCOPY)) {
WIN_SetError("StretchBlt()");
return -1;
}
}
}
return 0;
}
Dec 7, 2009
Dec 7, 2009
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
static int
GDI_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch)
{
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
struct {
HBITMAP hbm;
void *pixels;
int pitch;
Uint32 format;
} data;
data.format = display->current_mode.format;
data.pitch = (rect->w * SDL_BYTESPERPIXEL(data.format));
data.hbm = GDI_CreateDIBSection(renderdata->memory_hdc, rect->w, rect->h,
data.pitch, data.format, NULL,
&data.pixels);
if (!data.hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}
SelectObject(renderdata->memory_hdc, data.hbm);
if (!BitBlt(renderdata->memory_hdc, 0, 0, rect->w, rect->h,
renderdata->current_hdc, rect->x, rect->y, SRCCOPY)) {
WIN_SetError("BitBlt()");
DeleteObject(data.hbm);
return -1;
}
SDL_ConvertPixels(rect->w, rect->h,
data.format, data.pixels, data.pitch,
format, pixels, pitch);
DeleteObject(data.hbm);
return 0;
}
static int
GDI_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch)
{
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
struct {
HBITMAP hbm;
void *pixels;
int pitch;
Uint32 format;
} data;
data.format = display->current_mode.format;
data.pitch = (rect->w * SDL_BYTESPERPIXEL(data.format));
data.hbm = GDI_CreateDIBSection(renderdata->memory_hdc, rect->w, rect->h,
data.pitch, data.format,
NULL, &data.pixels);
if (!data.hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}
SDL_ConvertPixels(rect->w, rect->h, format, pixels, pitch,
data.format, data.pixels, data.pitch);
SelectObject(renderdata->memory_hdc, data.hbm);
if (!BitBlt(renderdata->current_hdc, rect->x, rect->y, rect->w, rect->h,
renderdata->memory_hdc, 0, 0, SRCCOPY)) {
WIN_SetError("BitBlt()");
DeleteObject(data.hbm);
return -1;
}
DeleteObject(data.hbm);
return 0;
}
Jul 17, 2006
Jul 17, 2006
922
GDI_RenderPresent(SDL_Renderer * renderer)
Jul 17, 2006
Jul 17, 2006
924
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
Jul 12, 2006
Jul 12, 2006
925
926
927
SDL_DirtyRect *dirty;
/* Send the data to the display */
Aug 5, 2006
Aug 5, 2006
928
if (!(renderer->info.flags & SDL_RENDERER_SINGLEBUFFER)) {
Jul 12, 2006
Jul 12, 2006
929
930
931
932
933
934
935
936
937
for (dirty = data->dirty.list; dirty; dirty = dirty->next) {
const SDL_Rect *rect = &dirty->rect;
BitBlt(data->window_hdc, rect->x, rect->y, rect->w, rect->h,
data->render_hdc, rect->x, rect->y, SRCCOPY);
}
SDL_ClearDirtyRects(&data->dirty);
}
/* Update the flipping chain, if any */
Aug 5, 2006
Aug 5, 2006
938
if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
Jul 12, 2006
Jul 12, 2006
939
940
data->current_hbm = (data->current_hbm + 1) % 2;
SelectObject(data->render_hdc, data->hbm[data->current_hbm]);
Aug 5, 2006
Aug 5, 2006
941
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
Jul 12, 2006
Jul 12, 2006
942
943
944
data->current_hbm = (data->current_hbm + 1) % 3;
SelectObject(data->render_hdc, data->hbm[data->current_hbm]);
}
945
946
947
}
static void
Jul 17, 2006
Jul 17, 2006
948
GDI_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Jul 17, 2006
Jul 17, 2006
950
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
if (!data) {
return;
}
if (data->yuv) {
SDL_SW_DestroyYUVTexture(data->yuv);
}
if (data->hpal) {
DeleteObject(data->hpal);
}
if (data->hbm) {
DeleteObject(data->hbm);
}
SDL_free(data);
texture->driverdata = NULL;
}
Aug 7, 2006
Aug 7, 2006
968
static void
Jul 17, 2006
Jul 17, 2006
969
GDI_DestroyRenderer(SDL_Renderer * renderer)
Jul 17, 2006
Jul 17, 2006
971
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
Jul 12, 2006
Jul 12, 2006
972
int i;
973
974
975
976
if (data) {
DeleteDC(data->render_hdc);
DeleteDC(data->memory_hdc);
Mar 23, 2009
Mar 23, 2009
977
#ifndef NO_GETDIBBITS
978
979
980
if (data->bmi) {
SDL_free(data->bmi);
}
Mar 23, 2009
Mar 23, 2009
981
#endif
Jul 12, 2006
Jul 12, 2006
982
983
984
985
986
987
for (i = 0; i < SDL_arraysize(data->hbm); ++i) {
if (data->hbm[i]) {
DeleteObject(data->hbm[i]);
}
}
SDL_FreeDirtyRects(&data->dirty);
988
989
990
991
992
993
994
995
SDL_free(data);
}
SDL_free(renderer);
}
#endif /* SDL_VIDEO_RENDER_GDI */
/* vi: set ts=4 sw=4 expandtab: */