Skip to content

Latest commit

 

History

History
1617 lines (1373 loc) · 48.3 KB

SDL_audio.c

File metadata and controls

1617 lines (1373 loc) · 48.3 KB
 
1
2
/*
Simple DirectMedia Layer
Jan 2, 2017
Jan 2, 2017
3
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Allow access to a raw mixing buffer */
#include "SDL.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_sysaudio.h"
Apr 12, 2016
Apr 12, 2016
29
#include "../thread/SDL_systhread.h"
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
#define _THIS SDL_AudioDevice *_this
static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* Available audio drivers */
static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_PULSEAUDIO
&PULSEAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ALSA
&ALSA_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_SNDIO
&SNDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_BSD
&BSD_AUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_OSS
&DSP_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_QSA
&QSAAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_SUNAUDIO
&SUNAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ARTS
&ARTS_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ESD
&ESD_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_NACL
Aug 12, 2016
Aug 12, 2016
66
&NACLAUDIO_bootstrap,
67
68
69
70
#endif
#if SDL_AUDIO_DRIVER_NAS
&NAS_bootstrap,
#endif
Feb 14, 2017
Feb 14, 2017
71
72
73
#if SDL_AUDIO_DRIVER_WASAPI
&WASAPI_bootstrap,
#endif
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
#if SDL_AUDIO_DRIVER_XAUDIO2
&XAUDIO2_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DSOUND
&DSOUND_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_WINMM
&WINMM_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_HAIKU
&HAIKUAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_COREAUDIO
&COREAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ANDROID
Aug 12, 2016
Aug 12, 2016
96
&ANDROIDAUDIO_bootstrap,
97
98
#endif
#if SDL_AUDIO_DRIVER_PSP
Aug 12, 2016
Aug 12, 2016
99
&PSPAUDIO_bootstrap,
100
101
#endif
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
Aug 12, 2016
Aug 12, 2016
102
&EMSCRIPTENAUDIO_bootstrap,
Feb 26, 2017
Feb 26, 2017
103
104
105
106
107
108
#endif
#if SDL_AUDIO_DRIVER_DISK
&DISKAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DUMMY
&DUMMYAUDIO_bootstrap,
109
110
111
112
#endif
NULL
};
Jan 8, 2017
Jan 8, 2017
113
114
115
116
117
118
#ifdef HAVE_LIBSAMPLERATE_H
#ifdef SDL_LIBSAMPLERATE_DYNAMIC
static void *SRC_lib = NULL;
#endif
SDL_bool SRC_available = SDL_FALSE;
Jan 24, 2017
Jan 24, 2017
119
int SRC_converter = 0;
Jan 8, 2017
Jan 8, 2017
120
121
122
123
124
125
126
127
128
SRC_STATE* (*SRC_src_new)(int converter_type, int channels, int *error) = NULL;
int (*SRC_src_process)(SRC_STATE *state, SRC_DATA *data) = NULL;
int (*SRC_src_reset)(SRC_STATE *state) = NULL;
SRC_STATE* (*SRC_src_delete)(SRC_STATE *state) = NULL;
const char* (*SRC_src_strerror)(int error) = NULL;
static SDL_bool
LoadLibSampleRate(void)
{
Jan 25, 2017
Jan 25, 2017
129
const char *hint = SDL_GetHint(SDL_HINT_AUDIO_RESAMPLING_MODE);
Jan 24, 2017
Jan 24, 2017
130
Jan 8, 2017
Jan 8, 2017
131
SRC_available = SDL_FALSE;
Jan 24, 2017
Jan 24, 2017
132
SRC_converter = 0;
Jan 8, 2017
Jan 8, 2017
133
Jan 25, 2017
Jan 25, 2017
134
if (!hint || *hint == '0' || SDL_strcasecmp(hint, "default") == 0) {
Jan 24, 2017
Jan 24, 2017
135
return SDL_FALSE; /* don't load anything. */
Jan 25, 2017
Jan 25, 2017
136
} else if (*hint == '1' || SDL_strcasecmp(hint, "fast") == 0) {
Jan 24, 2017
Jan 24, 2017
137
SRC_converter = SRC_SINC_FASTEST;
Jan 25, 2017
Jan 25, 2017
138
} else if (*hint == '2' || SDL_strcasecmp(hint, "medium") == 0) {
Jan 24, 2017
Jan 24, 2017
139
SRC_converter = SRC_SINC_MEDIUM_QUALITY;
Jan 25, 2017
Jan 25, 2017
140
} else if (*hint == '3' || SDL_strcasecmp(hint, "best") == 0) {
Jan 24, 2017
Jan 24, 2017
141
142
143
SRC_converter = SRC_SINC_BEST_QUALITY;
} else {
return SDL_FALSE; /* treat it like "default", don't load anything. */
Jan 8, 2017
Jan 8, 2017
144
145
146
147
148
149
150
151
152
}
#ifdef SDL_LIBSAMPLERATE_DYNAMIC
SDL_assert(SRC_lib == NULL);
SRC_lib = SDL_LoadObject(SDL_LIBSAMPLERATE_DYNAMIC);
if (!SRC_lib) {
return SDL_FALSE;
}
Jan 8, 2017
Jan 8, 2017
153
154
155
156
157
SRC_src_new = (SRC_STATE* (*)(int converter_type, int channels, int *error))SDL_LoadFunction(SRC_lib, "src_new");
SRC_src_process = (int (*)(SRC_STATE *state, SRC_DATA *data))SDL_LoadFunction(SRC_lib, "src_process");
SRC_src_reset = (int(*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_reset");
SRC_src_delete = (SRC_STATE* (*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_delete");
SRC_src_strerror = (const char* (*)(int error))SDL_LoadFunction(SRC_lib, "src_strerror");
Jan 8, 2017
Jan 8, 2017
158
159
160
161
162
163
if (!SRC_src_new || !SRC_src_process || !SRC_src_reset || !SRC_src_delete || !SRC_src_strerror) {
SDL_UnloadObject(SRC_lib);
SRC_lib = NULL;
return SDL_FALSE;
}
Jan 9, 2017
Jan 9, 2017
164
165
166
167
168
169
170
#else
SRC_src_new = src_new;
SRC_src_process = src_process;
SRC_src_reset = src_reset;
SRC_src_delete = src_delete;
SRC_src_strerror = src_strerror;
#endif
Jan 8, 2017
Jan 8, 2017
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
SRC_available = SDL_TRUE;
return SDL_TRUE;
}
static void
UnloadLibSampleRate(void)
{
#ifdef SDL_LIBSAMPLERATE_DYNAMIC
if (SRC_lib != NULL) {
SDL_UnloadObject(SRC_lib);
}
SRC_lib = NULL;
#endif
SRC_available = SDL_FALSE;
SRC_src_new = NULL;
SRC_src_process = NULL;
SRC_src_reset = NULL;
SRC_src_delete = NULL;
SRC_src_strerror = NULL;
}
#endif
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
{
id--;
if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
static void
SDL_AudioDetectDevices_Default(void)
{
/* you have to write your own implementation if these assertions fail. */
SDL_assert(current_audio.impl.OnlyHasDefaultOutputDevice);
Aug 5, 2016
Aug 5, 2016
214
SDL_assert(current_audio.impl.OnlyHasDefaultCaptureDevice || !current_audio.impl.HasCaptureSupport);
215
216
217
218
219
220
221
222
223
224
225
226
SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, (void *) ((size_t) 0x1));
if (current_audio.impl.HasCaptureSupport) {
SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, (void *) ((size_t) 0x2));
}
}
static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
Feb 13, 2017
Feb 13, 2017
227
228
229
230
231
static void
SDL_AudioThreadDeinit_Default(_THIS)
{ /* no-op. */
}
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
static int
SDL_AudioGetPendingBytes_Default(_THIS)
{
return 0;
}
static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
Aug 2, 2016
Aug 2, 2016
254
255
256
257
258
259
260
261
262
263
264
static int
SDL_AudioCaptureFromDevice_Default(_THIS, void *buffer, int buflen)
{
return -1; /* just fail immediately. */
}
static void
SDL_AudioFlushCapture_Default(_THIS)
{ /* no-op. */
}
Oct 7, 2016
Oct 7, 2016
265
266
267
268
269
static void
SDL_AudioPrepareToClose_Default(_THIS)
{ /* no-op. */
}
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
static void
SDL_AudioFreeDeviceHandle_Default(void *handle)
{ /* no-op. */
}
static int
SDL_AudioOpenDevice_Default(_THIS, void *handle, const char *devname, int iscapture)
{
return SDL_Unsupported();
}
static SDL_INLINE SDL_bool
is_in_audio_device_thread(SDL_AudioDevice * device)
{
/* The device thread locks the same mutex, but not through the public API.
This check is in case the application, in the audio callback,
tries to lock the thread that we've already locked from the
device thread...just in case we only have non-recursive mutexes. */
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return SDL_TRUE;
}
return SDL_FALSE;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (!is_in_audio_device_thread(device)) {
SDL_LockMutex(device->mixer_lock);
}
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (!is_in_audio_device_thread(device)) {
SDL_UnlockMutex(device->mixer_lock);
}
}
Oct 7, 2016
Oct 7, 2016
322
323
324
325
static void
SDL_AudioLockOrUnlockDeviceWithNoMixerLock(SDL_AudioDevice * device)
{
}
Oct 7, 2016
Oct 7, 2016
328
finish_audio_entry_points_init(void)
329
330
331
332
333
334
{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
Oct 7, 2016
Oct 7, 2016
335
336
337
338
339
340
341
342
343
if (current_audio.impl.SkipMixerLock) {
if (current_audio.impl.LockDevice == NULL) {
current_audio.impl.LockDevice = SDL_AudioLockOrUnlockDeviceWithNoMixerLock;
}
if (current_audio.impl.UnlockDevice == NULL) {
current_audio.impl.UnlockDevice = SDL_AudioLockOrUnlockDeviceWithNoMixerLock;
}
}
344
345
346
347
348
349
350
#define FILL_STUB(x) \
if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
Feb 13, 2017
Feb 13, 2017
351
FILL_STUB(ThreadDeinit);
352
353
354
355
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetPendingBytes);
FILL_STUB(GetDeviceBuf);
Aug 2, 2016
Aug 2, 2016
356
357
FILL_STUB(CaptureFromDevice);
FILL_STUB(FlushCapture);
Oct 7, 2016
Oct 7, 2016
358
FILL_STUB(PrepareToClose);
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(FreeDeviceHandle);
FILL_STUB(Deinitialize);
#undef FILL_STUB
}
/* device hotplug support... */
static int
add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
{
int retval = -1;
const size_t size = sizeof (SDL_AudioDeviceItem) + SDL_strlen(name) + 1;
SDL_AudioDeviceItem *item = (SDL_AudioDeviceItem *) SDL_malloc(size);
if (item == NULL) {
return -1;
}
SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
item->handle = handle;
SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
SDL_LockMutex(current_audio.detectionLock);
item->next = *devices;
*devices = item;
retval = (*devCount)++;
SDL_UnlockMutex(current_audio.detectionLock);
return retval;
}
static SDL_INLINE int
add_capture_device(const char *name, void *handle)
{
Aug 1, 2016
Aug 1, 2016
397
SDL_assert(current_audio.impl.HasCaptureSupport);
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
return add_audio_device(name, handle, &current_audio.inputDevices, &current_audio.inputDeviceCount);
}
static SDL_INLINE int
add_output_device(const char *name, void *handle)
{
return add_audio_device(name, handle, &current_audio.outputDevices, &current_audio.outputDeviceCount);
}
static void
free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
{
SDL_AudioDeviceItem *item, *next;
for (item = *devices; item != NULL; item = next) {
next = item->next;
if (item->handle != NULL) {
current_audio.impl.FreeDeviceHandle(item->handle);
}
SDL_free(item);
}
*devices = NULL;
*devCount = 0;
}
/* The audio backends call this when a new device is plugged in. */
void
SDL_AddAudioDevice(const int iscapture, const char *name, void *handle)
{
const int device_index = iscapture ? add_capture_device(name, handle) : add_output_device(name, handle);
if (device_index != -1) {
/* Post the event, if desired */
if (SDL_GetEventState(SDL_AUDIODEVICEADDED) == SDL_ENABLE) {
SDL_Event event;
SDL_zero(event);
event.adevice.type = SDL_AUDIODEVICEADDED;
event.adevice.which = device_index;
event.adevice.iscapture = iscapture;
SDL_PushEvent(&event);
}
}
}
/* The audio backends call this when a currently-opened device is lost. */
void SDL_OpenedAudioDeviceDisconnected(SDL_AudioDevice *device)
{
SDL_assert(get_audio_device(device->id) == device);
Aug 2, 2016
Aug 2, 2016
446
if (!SDL_AtomicGet(&device->enabled)) {
447
448
449
450
451
452
return;
}
/* Ends the audio callback and mark the device as STOPPED, but the
app still needs to close the device to free resources. */
current_audio.impl.LockDevice(device);
Aug 2, 2016
Aug 2, 2016
453
SDL_AtomicSet(&device->enabled, 0);
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
current_audio.impl.UnlockDevice(device);
/* Post the event, if desired */
if (SDL_GetEventState(SDL_AUDIODEVICEREMOVED) == SDL_ENABLE) {
SDL_Event event;
SDL_zero(event);
event.adevice.type = SDL_AUDIODEVICEREMOVED;
event.adevice.which = device->id;
event.adevice.iscapture = device->iscapture ? 1 : 0;
SDL_PushEvent(&event);
}
}
static void
mark_device_removed(void *handle, SDL_AudioDeviceItem *devices, SDL_bool *removedFlag)
{
SDL_AudioDeviceItem *item;
SDL_assert(handle != NULL);
for (item = devices; item != NULL; item = item->next) {
if (item->handle == handle) {
item->handle = NULL;
*removedFlag = SDL_TRUE;
return;
}
}
}
/* The audio backends call this when a device is removed from the system. */
void
SDL_RemoveAudioDevice(const int iscapture, void *handle)
{
Oct 4, 2016
Oct 4, 2016
485
486
487
int device_index;
SDL_AudioDevice *device = NULL;
488
489
490
491
492
493
SDL_LockMutex(current_audio.detectionLock);
if (iscapture) {
mark_device_removed(handle, current_audio.inputDevices, &current_audio.captureDevicesRemoved);
} else {
mark_device_removed(handle, current_audio.outputDevices, &current_audio.outputDevicesRemoved);
}
Oct 4, 2016
Oct 4, 2016
494
495
496
497
498
499
500
501
502
for (device_index = 0; device_index < SDL_arraysize(open_devices); device_index++)
{
device = open_devices[device_index];
if (device != NULL && device->handle == handle)
{
SDL_OpenedAudioDeviceDisconnected(device);
break;
}
}
503
SDL_UnlockMutex(current_audio.detectionLock);
Oct 4, 2016
Oct 4, 2016
504
505
506
507
508
509
510
511
current_audio.impl.FreeDeviceHandle(handle);
}
/* buffer queueing support... */
Aug 6, 2016
Aug 6, 2016
512
513
514
515
516
static void SDLCALL
SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len)
{
/* this function always holds the mixer lock before being called. */
SDL_AudioDevice *device = (SDL_AudioDevice *) userdata;
Dec 6, 2016
Dec 6, 2016
517
size_t dequeued;
Aug 6, 2016
Aug 6, 2016
518
519
520
521
522
SDL_assert(device != NULL); /* this shouldn't ever happen, right?! */
SDL_assert(!device->iscapture); /* this shouldn't ever happen, right?! */
SDL_assert(len >= 0); /* this shouldn't ever happen, right?! */
Dec 6, 2016
Dec 6, 2016
523
524
525
dequeued = SDL_ReadFromDataQueue(device->buffer_queue, stream, len);
stream += dequeued;
len -= (int) dequeued;
Aug 6, 2016
Aug 6, 2016
526
527
if (len > 0) { /* fill any remaining space in the stream with silence. */
Dec 6, 2016
Dec 6, 2016
528
SDL_assert(SDL_CountDataQueue(device->buffer_queue) == 0);
Aug 6, 2016
Aug 6, 2016
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
SDL_memset(stream, device->spec.silence, len);
}
}
static void SDLCALL
SDL_BufferQueueFillCallback(void *userdata, Uint8 *stream, int len)
{
/* this function always holds the mixer lock before being called. */
SDL_AudioDevice *device = (SDL_AudioDevice *) userdata;
SDL_assert(device != NULL); /* this shouldn't ever happen, right?! */
SDL_assert(device->iscapture); /* this shouldn't ever happen, right?! */
SDL_assert(len >= 0); /* this shouldn't ever happen, right?! */
/* note that if this needs to allocate more space and run out of memory,
we have no choice but to quietly drop the data and hope it works out
later, but you probably have bigger problems in this case anyhow. */
Dec 6, 2016
Dec 6, 2016
546
SDL_WriteToDataQueue(device->buffer_queue, stream, len);
Aug 6, 2016
Aug 6, 2016
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
}
int
SDL_QueueAudio(SDL_AudioDeviceID devid, const void *data, Uint32 len)
{
SDL_AudioDevice *device = get_audio_device(devid);
int rc = 0;
if (!device) {
return -1; /* get_audio_device() will have set the error state */
} else if (device->iscapture) {
return SDL_SetError("This is a capture device, queueing not allowed");
} else if (device->spec.callback != SDL_BufferQueueDrainCallback) {
return SDL_SetError("Audio device has a callback, queueing not allowed");
}
if (len > 0) {
current_audio.impl.LockDevice(device);
Dec 6, 2016
Dec 6, 2016
565
rc = SDL_WriteToDataQueue(device->buffer_queue, data, len);
Aug 6, 2016
Aug 6, 2016
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
current_audio.impl.UnlockDevice(device);
}
return rc;
}
Uint32
SDL_DequeueAudio(SDL_AudioDeviceID devid, void *data, Uint32 len)
{
SDL_AudioDevice *device = get_audio_device(devid);
Uint32 rc;
if ( (len == 0) || /* nothing to do? */
(!device) || /* called with bogus device id */
(!device->iscapture) || /* playback devices can't dequeue */
(device->spec.callback != SDL_BufferQueueFillCallback) ) { /* not set for queueing */
return 0; /* just report zero bytes dequeued. */
}
current_audio.impl.LockDevice(device);
Dec 6, 2016
Dec 6, 2016
586
rc = (Uint32) SDL_ReadFromDataQueue(device->buffer_queue, data, len);
Aug 6, 2016
Aug 6, 2016
587
588
589
590
current_audio.impl.UnlockDevice(device);
return rc;
}
591
592
593
594
595
596
Uint32
SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
{
Uint32 retval = 0;
SDL_AudioDevice *device = get_audio_device(devid);
Aug 6, 2016
Aug 6, 2016
597
598
599
600
if (!device) {
return 0;
}
601
/* Nothing to do unless we're set up for queueing. */
Aug 6, 2016
Aug 6, 2016
602
if (device->spec.callback == SDL_BufferQueueDrainCallback) {
603
current_audio.impl.LockDevice(device);
Dec 6, 2016
Dec 6, 2016
604
retval = ((Uint32) SDL_CountDataQueue(device->buffer_queue)) + current_audio.impl.GetPendingBytes(device);
605
current_audio.impl.UnlockDevice(device);
Aug 6, 2016
Aug 6, 2016
606
607
} else if (device->spec.callback == SDL_BufferQueueFillCallback) {
current_audio.impl.LockDevice(device);
Dec 6, 2016
Dec 6, 2016
608
retval = (Uint32) SDL_CountDataQueue(device->buffer_queue);
Aug 6, 2016
Aug 6, 2016
609
current_audio.impl.UnlockDevice(device);
610
611
612
613
614
615
616
617
618
}
return retval;
}
void
SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
{
SDL_AudioDevice *device = get_audio_device(devid);
Aug 6, 2016
Aug 6, 2016
619
620
621
622
623
624
625
if (!device) {
return; /* nothing to do. */
}
/* Blank out the device and release the mutex. Free it afterwards. */
current_audio.impl.LockDevice(device);
Aug 6, 2016
Aug 6, 2016
626
627
/* Keep up to two packets in the pool to reduce future malloc pressure. */
Dec 6, 2016
Dec 6, 2016
628
SDL_ClearDataQueue(device->buffer_queue, SDL_AUDIOBUFFERQUEUE_PACKETLEN * 2);
Aug 6, 2016
Aug 6, 2016
629
630
631
632
633
634
current_audio.impl.UnlockDevice(device);
}
/* The general mixing thread function */
Aug 2, 2016
Aug 2, 2016
635
static int SDLCALL
636
637
638
639
640
SDL_RunAudio(void *devicep)
{
SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
const int silence = (int) device->spec.silence;
const Uint32 delay = ((device->spec.samples * 1000) / device->spec.freq);
Jan 6, 2017
Jan 6, 2017
641
642
const int data_len = device->callbackspec.size;
Uint8 *data;
643
void *udata = device->spec.userdata;
Jan 6, 2017
Jan 6, 2017
644
SDL_AudioCallback callback = device->spec.callback;
Aug 2, 2016
Aug 2, 2016
645
646
SDL_assert(!device->iscapture);
647
648
649
650
651
652
653
654
655
/* The audio mixing is always a high priority thread */
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
/* Perform any thread setup */
device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
/* Loop, filling the audio buffers */
Aug 1, 2016
Aug 1, 2016
656
while (!SDL_AtomicGet(&device->shutdown)) {
657
/* Fill the current buffer with sound */
Jan 6, 2017
Jan 6, 2017
658
if (!device->stream && SDL_AtomicGet(&device->enabled)) {
Jan 6, 2017
Jan 6, 2017
659
660
SDL_assert(data_len == device->spec.size);
data = current_audio.impl.GetDeviceBuf(device);
661
662
} else {
/* if the device isn't enabled, we still write to the
Jan 6, 2017
Jan 6, 2017
663
work_buffer, so the app's callback will fire with
664
665
a regular frequency, in case they depend on that
for timing or progress. They can use hotplug
Jan 6, 2017
Jan 6, 2017
666
now to know if the device failed.
Jan 6, 2017
Jan 6, 2017
667
Streaming playback uses work_buffer, too. */
Jan 6, 2017
Jan 6, 2017
668
data = NULL;
Jan 6, 2017
Jan 6, 2017
671
672
if (data == NULL) {
data = device->work_buffer;
Feb 26, 2017
Feb 26, 2017
675
676
677
/* !!! FIXME: this should be LockDevice. */
SDL_LockMutex(device->mixer_lock);
if (SDL_AtomicGet(&device->paused)) {
Jan 6, 2017
Jan 6, 2017
678
SDL_memset(data, silence, data_len);
Feb 26, 2017
Feb 26, 2017
679
680
} else {
callback(udata, data, data_len);
Feb 26, 2017
Feb 26, 2017
682
SDL_UnlockMutex(device->mixer_lock);
Jan 6, 2017
Jan 6, 2017
684
685
686
if (device->stream) {
/* Stream available audio to device, converting/resampling. */
/* if this fails...oh well. We'll play silence here. */
Jan 6, 2017
Jan 6, 2017
687
SDL_AudioStreamPut(device->stream, data, data_len);
Jan 6, 2017
Jan 6, 2017
688
Jan 6, 2017
Jan 6, 2017
689
while (SDL_AudioStreamAvailable(device->stream) >= ((int) device->spec.size)) {
Feb 26, 2017
Feb 26, 2017
690
int got;
Jan 6, 2017
Jan 6, 2017
691
data = SDL_AtomicGet(&device->enabled) ? current_audio.impl.GetDeviceBuf(device) : NULL;
Feb 26, 2017
Feb 26, 2017
692
got = SDL_AudioStreamGet(device->stream, data ? data : device->work_buffer, device->spec.size);
Feb 26, 2017
Feb 26, 2017
693
694
695
696
SDL_assert((got < 0) || (got == device->spec.size));
if (data == NULL) { /* device is having issues... */
SDL_Delay(delay); /* wait for as long as this buffer would have played. Maybe device recovers later? */
Jan 6, 2017
Jan 6, 2017
697
698
} else {
if (got != device->spec.size) {
Jan 6, 2017
Jan 6, 2017
699
SDL_memset(data, device->spec.silence, device->spec.size);
Jan 6, 2017
Jan 6, 2017
700
701
702
703
}
current_audio.impl.PlayDevice(device);
current_audio.impl.WaitDevice(device);
}
Jan 6, 2017
Jan 6, 2017
705
} else if (data == device->work_buffer) {
Jan 6, 2017
Jan 6, 2017
706
/* nothing to do; pause like we queued a buffer to play. */
Jan 6, 2017
Jan 6, 2017
708
709
} else { /* writing directly to the device. */
/* queue this buffer and wait for it to finish playing. */
710
711
712
713
714
current_audio.impl.PlayDevice(device);
current_audio.impl.WaitDevice(device);
}
}
Oct 7, 2016
Oct 7, 2016
715
716
current_audio.impl.PrepareToClose(device);
717
/* Wait for the audio to drain. */
Oct 7, 2016
Oct 7, 2016
718
SDL_Delay(((device->spec.samples * 1000) / device->spec.freq) * 2);
Feb 13, 2017
Feb 13, 2017
720
721
current_audio.impl.ThreadDeinit(device);
Aug 2, 2016
Aug 2, 2016
725
726
727
728
729
730
731
/* The general capture thread function */
static int SDLCALL
SDL_CaptureAudio(void *devicep)
{
SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
const int silence = (int) device->spec.silence;
const Uint32 delay = ((device->spec.samples * 1000) / device->spec.freq);
Jan 6, 2017
Jan 6, 2017
732
733
const int data_len = device->spec.size;
Uint8 *data;
Aug 2, 2016
Aug 2, 2016
734
void *udata = device->spec.userdata;
Jan 6, 2017
Jan 6, 2017
735
SDL_AudioCallback callback = device->spec.callback;
Aug 2, 2016
Aug 2, 2016
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
SDL_assert(device->iscapture);
/* The audio mixing is always a high priority thread */
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
/* Perform any thread setup */
device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
/* Loop, filling the audio buffers */
while (!SDL_AtomicGet(&device->shutdown)) {
int still_need;
Uint8 *ptr;
Feb 26, 2017
Feb 26, 2017
751
if (SDL_AtomicGet(&device->paused)) {
Aug 2, 2016
Aug 2, 2016
752
SDL_Delay(delay); /* just so we don't cook the CPU. */
Jan 6, 2017
Jan 6, 2017
753
754
755
if (device->stream) {
SDL_AudioStreamClear(device->stream);
}
Aug 2, 2016
Aug 2, 2016
756
757
758
759
760
current_audio.impl.FlushCapture(device); /* dump anything pending. */
continue;
}
/* Fill the current buffer with sound */
Jan 6, 2017
Jan 6, 2017
761
still_need = data_len;
Jan 6, 2017
Jan 6, 2017
762
Jan 6, 2017
Jan 6, 2017
763
/* Use the work_buffer to hold data read from the device. */
Jan 6, 2017
Jan 6, 2017
764
765
data = device->work_buffer;
SDL_assert(data != NULL);
Jan 6, 2017
Jan 6, 2017
766
Jan 6, 2017
Jan 6, 2017
767
ptr = data;
Aug 2, 2016
Aug 2, 2016
768
769
770
771
772
/* We still read from the device when "paused" to keep the state sane,
and block when there isn't data so this thread isn't eating CPU.
But we don't process it further or call the app's callback. */
Feb 26, 2017
Feb 26, 2017
773
774
775
776
777
778
779
780
781
782
783
784
785
if (!SDL_AtomicGet(&device->enabled)) {
SDL_Delay(delay); /* try to keep callback firing at normal pace. */
} else {
while (still_need > 0) {
const int rc = current_audio.impl.CaptureFromDevice(device, ptr, still_need);
SDL_assert(rc <= still_need); /* device should not overflow buffer. :) */
if (rc > 0) {
still_need -= rc;
ptr += rc;
} else { /* uhoh, device failed for some reason! */
SDL_OpenedAudioDeviceDisconnected(device);
break;
}
Aug 2, 2016
Aug 2, 2016
786
787
788
789
790
791
792
793
}
}
if (still_need > 0) {
/* Keep any data we already read, silence the rest. */
SDL_memset(ptr, silence, still_need);
}
Jan 6, 2017
Jan 6, 2017
794
795
if (device->stream) {
/* if this fails...oh well. */
Jan 6, 2017
Jan 6, 2017
796
SDL_AudioStreamPut(device->stream, data, data_len);
Jan 6, 2017
Jan 6, 2017
797
Jan 6, 2017
Jan 6, 2017
798
while (SDL_AudioStreamAvailable(device->stream) >= ((int) device->callbackspec.size)) {
Jan 6, 2017
Jan 6, 2017
799
const int got = SDL_AudioStreamGet(device->stream, device->work_buffer, device->callbackspec.size);
Jan 6, 2017
Jan 6, 2017
800
801
SDL_assert((got < 0) || (got == device->callbackspec.size));
if (got != device->callbackspec.size) {
Jan 6, 2017
Jan 6, 2017
802
SDL_memset(device->work_buffer, device->spec.silence, device->callbackspec.size);
Jan 6, 2017
Jan 6, 2017
803
804
805
806
807
}
/* !!! FIXME: this should be LockDevice. */
SDL_LockMutex(device->mixer_lock);
if (!SDL_AtomicGet(&device->paused)) {
Jan 6, 2017
Jan 6, 2017
808
callback(udata, device->work_buffer, device->callbackspec.size);
Jan 6, 2017
Jan 6, 2017
809
810
811
812
813
814
815
}
SDL_UnlockMutex(device->mixer_lock);
}
} else { /* feeding user callback directly without streaming. */
/* !!! FIXME: this should be LockDevice. */
SDL_LockMutex(device->mixer_lock);
if (!SDL_AtomicGet(&device->paused)) {
Jan 6, 2017
Jan 6, 2017
816
callback(udata, data, device->callbackspec.size);
Jan 6, 2017
Jan 6, 2017
817
818
}
SDL_UnlockMutex(device->mixer_lock);
Aug 2, 2016
Aug 2, 2016
819
820
821
822
823
}
}
current_audio.impl.FlushCapture(device);
Feb 13, 2017
Feb 13, 2017
824
825
current_audio.impl.ThreadDeinit(device);
Aug 2, 2016
Aug 2, 2016
826
827
828
return 0;
}
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
static SDL_AudioFormat
SDL_ParseAudioFormat(const char *string)
{
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
#undef CHECK_FMT_STRING
return 0;
}
int
SDL_GetNumAudioDrivers(void)
{
return SDL_arraysize(bootstrap) - 1;
}
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return bootstrap[index]->name;
}
return NULL;
}
Jan 16, 2017
Jan 16, 2017
871
872
extern void SDL_ChooseAudioConverters(void);
873
874
875
876
877
878
879
880
881
882
883
884
885
886
int
SDL_AudioInit(const char *driver_name)
{
int i = 0;
int initialized = 0;
int tried_to_init = 0;
if (SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_AudioQuit(); /* shutdown driver if already running. */
}
SDL_zero(current_audio);
SDL_zero(open_devices);
Jan 16, 2017
Jan 16, 2017
887
888
SDL_ChooseAudioConverters();
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
/* Select the proper audio driver */
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
if ((driver_name && (SDL_strncasecmp(backend->name, driver_name, SDL_strlen(driver_name)) != 0)) ||
(!driver_name && backend->demand_only)) {
continue;
}
tried_to_init = 1;
SDL_zero(current_audio);
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = backend->init(&current_audio.impl);
}
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
if (driver_name) {
SDL_SetError("Audio target '%s' not available", driver_name);
} else {
SDL_SetError("No available audio device");
}
}
SDL_zero(current_audio);
return -1; /* No driver was available, so fail. */
}
current_audio.detectionLock = SDL_CreateMutex();
Oct 7, 2016
Oct 7, 2016
925
finish_audio_entry_points_init();
926
927
928
929
/* Make sure we have a list of devices available at startup. */
current_audio.impl.DetectDevices();
Jan 8, 2017
Jan 8, 2017
930
931
932
933
#ifdef HAVE_LIBSAMPLERATE_H
LoadLibSampleRate();
#endif
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
return 0;
}
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
{
return current_audio.name;
}
/* Clean out devices that we've removed but had to keep around for stability. */
static void
clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *removedFlag)
{
SDL_AudioDeviceItem *item = *devices;
SDL_AudioDeviceItem *prev = NULL;
int total = 0;
while (item) {
SDL_AudioDeviceItem *next = item->next;
if (item->handle != NULL) {
total++;
prev = item;
} else {
if (prev) {
prev->next = next;
} else {
*devices = next;
}
SDL_free(item);
}
item = next;
}
*devCount = total;
*removedFlag = SDL_FALSE;
}
int
SDL_GetNumAudioDevices(int iscapture)
{
int retval = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
SDL_LockMutex(current_audio.detectionLock);
if (iscapture && current_audio.captureDevicesRemoved) {
clean_out_device_list(&current_audio.inputDevices, &current_audio.inputDeviceCount, &current_audio.captureDevicesRemoved);
}
if (!iscapture && current_audio.outputDevicesRemoved) {
clean_out_device_list(&current_audio.outputDevices, &current_audio.outputDeviceCount, &current_audio.outputDevicesRemoved);
current_audio.outputDevicesRemoved = SDL_FALSE;
}
retval = iscapture ? current_audio.inputDeviceCount : current_audio.outputDeviceCount;
SDL_UnlockMutex(current_audio.detectionLock);
return retval;
}