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SDL_atarigl.c

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1127 lines (966 loc) · 29.1 KB
 
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/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
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#include "SDL_config.h"
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/* Atari OSMesa.ldg implementation of SDL OpenGL support */
/*--- Includes ---*/
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#if SDL_VIDEO_OPENGL
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#include <GL/osmesa.h>
#endif
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#include <mint/osbind.h>
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#include "SDL_endian.h"
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#include "SDL_video.h"
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#include "SDL_atarigl_c.h"
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#if SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
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#include "SDL_loadso.h"
#endif
/*--- Defines ---*/
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#define PATH_OSMESA_LDG "osmesa.ldg"
#define PATH_MESAGL_LDG "mesa_gl.ldg"
#define PATH_TINYGL_LDG "tiny_gl.ldg"
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#define VDI_RGB 0xf
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/*--- Functions prototypes ---*/
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static void SDL_AtariGL_UnloadLibrary(_THIS);
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#if SDL_VIDEO_OPENGL
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static void CopyShadowNull(_THIS, SDL_Surface * surface);
static void CopyShadowDirect(_THIS, SDL_Surface * surface);
static void CopyShadowRGBTo555(_THIS, SDL_Surface * surface);
static void CopyShadowRGBTo565(_THIS, SDL_Surface * surface);
static void CopyShadowRGBSwap(_THIS, SDL_Surface * surface);
static void CopyShadowRGBToARGB(_THIS, SDL_Surface * surface);
static void CopyShadowRGBToABGR(_THIS, SDL_Surface * surface);
static void CopyShadowRGBToBGRA(_THIS, SDL_Surface * surface);
static void CopyShadowRGBToRGBA(_THIS, SDL_Surface * surface);
static void CopyShadow8888To555(_THIS, SDL_Surface * surface);
static void CopyShadow8888To565(_THIS, SDL_Surface * surface);
static void ConvertNull(_THIS, SDL_Surface * surface);
static void Convert565To555be(_THIS, SDL_Surface * surface);
static void Convert565To555le(_THIS, SDL_Surface * surface);
static void Convert565le(_THIS, SDL_Surface * surface);
static void ConvertBGRAToABGR(_THIS, SDL_Surface * surface);
static int InitNew(_THIS, SDL_Surface * current);
static int InitOld(_THIS, SDL_Surface * current);
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#endif
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/*--- Public functions ---*/
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int
SDL_AtariGL_Init(_THIS, SDL_Surface * current)
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#if SDL_VIDEO_OPENGL
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if (gl_oldmesa) {
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gl_active = InitOld(_this, current);
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} else {
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gl_active = InitNew(_this, current);
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}
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#endif
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return (gl_active);
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void
SDL_AtariGL_Quit(_THIS, SDL_bool unload)
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#if SDL_VIDEO_OPENGL
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if (gl_oldmesa) {
/* Old mesa implementations */
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if (_this->gl_data->OSMesaDestroyLDG) {
_this->gl_data->OSMesaDestroyLDG();
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}
if (gl_shadow) {
Mfree(gl_shadow);
gl_shadow = NULL;
}
} else {
/* New mesa implementation */
if (gl_ctx) {
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if (_this->gl_data->OSMesaDestroyContext) {
_this->gl_data->OSMesaDestroyContext(gl_ctx);
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}
gl_ctx = NULL;
}
}
if (unload) {
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SDL_AtariGL_UnloadLibrary(_this);
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}
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#endif /* SDL_VIDEO_OPENGL */
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gl_active = 0;
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}
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int
SDL_AtariGL_LoadLibrary(_THIS, const char *path)
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#if SDL_VIDEO_OPENGL
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#if SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
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void *handle;
SDL_bool cancel_load;
if (gl_active) {
SDL_SetError("OpenGL context already created");
return -1;
}
/* Unload previous driver */
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SDL_AtariGL_UnloadLibrary(_this);
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/* Load library given by path */
handle = SDL_LoadObject(path);
if (handle == NULL) {
/* Try to load another one */
path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
if (path != NULL) {
handle = SDL_LoadObject(path);
}
/* If it does not work, try some other */
if (handle == NULL) {
path = PATH_OSMESA_LDG;
handle = SDL_LoadObject(path);
}
if (handle == NULL) {
path = PATH_MESAGL_LDG;
handle = SDL_LoadObject(path);
}
if (handle == NULL) {
path = PATH_TINYGL_LDG;
handle = SDL_LoadObject(path);
}
}
if (handle == NULL) {
SDL_SetError("Could not load OpenGL library");
return -1;
}
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_this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv");
_this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish");
_this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
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cancel_load = SDL_FALSE;
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if (_this->gl_data->glGetIntegerv == NULL) {
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cancel_load = SDL_TRUE;
} else {
/* We need either glFinish (OSMesa) or glFlush (TinyGL) */
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if ((_this->gl_data->glFinish == NULL) &&
(_this->gl_data->glFlush == NULL)) {
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cancel_load = SDL_TRUE;
}
}
if (cancel_load) {
SDL_SetError("Could not retrieve OpenGL functions");
SDL_UnloadObject(handle);
/* Restore pointers to static library */
SDL_AtariGL_InitPointers(this);
return -1;
}
/* Load functions pointers (osmesa.ldg) */
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_this->gl_data->OSMesaCreateContextExt =
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SDL_LoadFunction(handle, "OSMesaCreateContextExt");
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_this->gl_data->OSMesaDestroyContext =
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SDL_LoadFunction(handle, "OSMesaDestroyContext");
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_this->gl_data->OSMesaMakeCurrent =
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SDL_LoadFunction(handle, "OSMesaMakeCurrent");
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_this->gl_data->OSMesaPixelStore =
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SDL_LoadFunction(handle, "OSMesaPixelStore");
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_this->gl_data->OSMesaGetProcAddress =
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SDL_LoadFunction(handle, "OSMesaGetProcAddress");
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_this->gl_data->OSMesaCreateLDG =
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SDL_LoadFunction(handle, "OSMesaCreateLDG");
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_this->gl_data->OSMesaDestroyLDG =
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SDL_LoadFunction(handle, "OSMesaDestroyLDG");
gl_oldmesa = 0;
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if ((_this->gl_data->OSMesaCreateContextExt == NULL) ||
(_this->gl_data->OSMesaDestroyContext == NULL) ||
(_this->gl_data->OSMesaMakeCurrent == NULL) ||
(_this->gl_data->OSMesaPixelStore == NULL) ||
(_this->gl_data->OSMesaGetProcAddress == NULL)) {
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/* Hum, maybe old library ? */
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if ((_this->gl_data->OSMesaCreateLDG == NULL) ||
(_this->gl_data->OSMesaDestroyLDG == NULL)) {
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SDL_SetError("Could not retrieve OSMesa functions");
SDL_UnloadObject(handle);
/* Restore pointers to static library */
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SDL_AtariGL_InitPointers(_this);
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return -1;
} else {
gl_oldmesa = 1;
}
}
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_this->gl_config.dll_handle = handle;
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if (path) {
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SDL_strlcpy(_this->gl_config.driver_path, path,
SDL_arraysize(_this->gl_config.driver_path));
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} else {
*this->gl_config.driver_path = '\0';
}
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#endif
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_this->gl_config.driver_loaded = 1;
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return 0;
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#else
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return -1;
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#endif
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}
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void *
SDL_AtariGL_GetProcAddress(_THIS, const char *proc)
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void *func = NULL;
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#if SDL_VIDEO_OPENGL
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if (_this->gl_config.dll_handle) {
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func = SDL_LoadFunction(this->gl_config.dll_handle, (void *) proc);
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} else if (_this->gl_data->OSMesaGetProcAddress) {
func = _this->gl_data->OSMesaGetProcAddress(proc);
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}
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#endif
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return func;
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}
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int
SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value)
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#if SDL_VIDEO_OPENGL
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GLenum mesa_attrib;
SDL_Surface *surface;
if (!gl_active) {
return -1;
}
switch (attrib) {
case SDL_GL_RED_SIZE:
mesa_attrib = GL_RED_BITS;
break;
case SDL_GL_GREEN_SIZE:
mesa_attrib = GL_GREEN_BITS;
break;
case SDL_GL_BLUE_SIZE:
mesa_attrib = GL_BLUE_BITS;
break;
case SDL_GL_ALPHA_SIZE:
mesa_attrib = GL_ALPHA_BITS;
break;
case SDL_GL_DOUBLEBUFFER:
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surface = _this->screen;
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*value = ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF);
return 0;
case SDL_GL_DEPTH_SIZE:
mesa_attrib = GL_DEPTH_BITS;
break;
case SDL_GL_STENCIL_SIZE:
mesa_attrib = GL_STENCIL_BITS;
break;
case SDL_GL_ACCUM_RED_SIZE:
mesa_attrib = GL_ACCUM_RED_BITS;
break;
case SDL_GL_ACCUM_GREEN_SIZE:
mesa_attrib = GL_ACCUM_GREEN_BITS;
break;
case SDL_GL_ACCUM_BLUE_SIZE:
mesa_attrib = GL_ACCUM_BLUE_BITS;
break;
case SDL_GL_ACCUM_ALPHA_SIZE:
mesa_attrib = GL_ACCUM_ALPHA_BITS;
break;
default:
return -1;
}
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_this->gl_data->glGetIntegerv(mesa_attrib, value);
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return 0;
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#else
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return -1;
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#endif
}
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int
SDL_AtariGL_MakeCurrent(_THIS)
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#if SDL_VIDEO_OPENGL
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SDL_Surface *surface;
GLenum type;
if (gl_oldmesa && gl_active) {
return 0;
}
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if (_this->gl_config.dll_handle) {
if ((_this->gl_data->OSMesaMakeCurrent == NULL) ||
(_this->gl_data->OSMesaPixelStore == NULL)) {
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return -1;
}
}
if (!gl_active) {
SDL_SetError("Invalid OpenGL context");
return -1;
}
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surface = _this->screen;
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if ((surface->format->BitsPerPixel == 15)
|| (surface->format->BitsPerPixel == 16)) {
type = GL_UNSIGNED_SHORT_5_6_5;
} else {
type = GL_UNSIGNED_BYTE;
}
if (!
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(_this->
gl_data->OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w,
surface->h))) {
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SDL_SetError("Can not make OpenGL context current");
return -1;
}
/* OSMesa draws upside down */
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_this->gl_data->OSMesaPixelStore(OSMESA_Y_UP, 0);
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return 0;
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#else
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return -1;
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#endif
}
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void
SDL_AtariGL_SwapBuffers(_THIS)
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#if SDL_VIDEO_OPENGL
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if (gl_active) {
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if (_this->gl_config.dll_handle) {
if (_this->gl_data->glFinish) {
_this->gl_data->glFinish();
} else if (_this->gl_data->glFlush) {
_this->gl_data->glFlush();
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}
} else {
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_this->gl_data->glFinish();
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}
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gl_copyshadow(_this, _this->screen);
gl_convert(_this, _this->screen);
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}
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#endif
}
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void
SDL_AtariGL_InitPointers(_THIS)
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{
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#if SDL_VIDEO_OPENGL
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_this->gl_data->OSMesaCreateContextExt = OSMesaCreateContextExt;
_this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext;
_this->gl_data->OSMesaMakeCurrent = OSMesaMakeCurrent;
_this->gl_data->OSMesaPixelStore = OSMesaPixelStore;
_this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress;
_this->gl_data->glGetIntegerv = glGetIntegerv;
_this->gl_data->glFinish = glFinish;
_this->gl_data->glFlush = glFlush;
_this->gl_data->OSMesaCreateLDG = NULL;
_this->gl_data->OSMesaDestroyLDG = NULL;
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#endif
}
/*--- Private functions ---*/
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static void
SDL_AtariGL_UnloadLibrary(_THIS)
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{
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#if SDL_VIDEO_OPENGL
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if (_this->gl_config.dll_handle) {
SDL_UnloadObject(_this->gl_config.dll_handle);
_this->gl_config.dll_handle = NULL;
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/* Restore pointers to static library */
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SDL_AtariGL_InitPointers(_this);
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}
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#endif
}
/*--- Creation of an OpenGL context using new/old functions ---*/
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#if SDL_VIDEO_OPENGL
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static int
InitNew(_THIS, SDL_Surface * current)
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{
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GLenum osmesa_format;
SDL_PixelFormat *pixel_format;
Uint32 redmask;
int recreatecontext;
GLint newaccumsize;
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if (_this->gl_config.dll_handle) {
if (_this->gl_data->OSMesaCreateContextExt == NULL) {
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return 0;
}
}
/* Init OpenGL context using OSMesa */
gl_convert = ConvertNull;
gl_copyshadow = CopyShadowNull;
gl_upsidedown = SDL_FALSE;
pixel_format = current->format;
redmask = pixel_format->Rmask;
switch (pixel_format->BitsPerPixel) {
case 15:
/* 1555, big and little endian, unsupported */
gl_pixelsize = 2;
osmesa_format = OSMESA_RGB_565;
if (redmask == 31 << 10) {
gl_convert = Convert565To555be;
} else {
gl_convert = Convert565To555le;
}
break;
case 16:
gl_pixelsize = 2;
if (redmask == 31 << 11) {
osmesa_format = OSMESA_RGB_565;
} else {
/* 565, little endian, unsupported */
osmesa_format = OSMESA_RGB_565;
gl_convert = Convert565le;
}
break;
case 24:
gl_pixelsize = 3;
if (redmask == 255 << 16) {
osmesa_format = OSMESA_RGB;
} else {
osmesa_format = OSMESA_BGR;
}
break;
case 32:
gl_pixelsize = 4;
if (redmask == 255 << 16) {
osmesa_format = OSMESA_ARGB;
} else if (redmask == 255 << 8) {
osmesa_format = OSMESA_BGRA;
} else if (redmask == 255 << 24) {
osmesa_format = OSMESA_RGBA;
} else {
/* ABGR format unsupported */
osmesa_format = OSMESA_BGRA;
gl_convert = ConvertBGRAToABGR;
}
break;
default:
gl_pixelsize = 1;
osmesa_format = OSMESA_COLOR_INDEX;
break;
}
/* Try to keep current context if possible */
newaccumsize =
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_this->gl_config.accum_red_size +
_this->gl_config.accum_green_size +
_this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size;
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recreatecontext = 1;
if (gl_ctx &&
(gl_curformat == osmesa_format) &&
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(gl_curdepth == _this->gl_config.depth_size) &&
(gl_curstencil == _this->gl_config.stencil_size) &&
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(gl_curaccum == newaccumsize)) {
recreatecontext = 0;
}
if (recreatecontext) {
SDL_AtariGL_Quit(this, SDL_FALSE);
gl_ctx =
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_this->gl_data->OSMesaCreateContextExt(osmesa_format,
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_this->
gl_config.depth_size,
_this->
gl_config.stencil_size,
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newaccumsize, NULL);
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if (gl_ctx) {
gl_curformat = osmesa_format;
Sep 20, 2006
Sep 20, 2006
523
524
gl_curdepth = _this->gl_config.depth_size;
gl_curstencil = _this->gl_config.stencil_size;
Jul 10, 2006
Jul 10, 2006
525
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527
528
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gl_curaccum = newaccumsize;
} else {
gl_curformat = 0;
gl_curdepth = 0;
gl_curstencil = 0;
gl_curaccum = 0;
}
}
return (gl_ctx != NULL);
Nov 26, 2004
Nov 26, 2004
535
536
}
Nov 30, 2004
Nov 30, 2004
537
Jul 10, 2006
Jul 10, 2006
538
539
static int
InitOld(_THIS, SDL_Surface * current)
Nov 26, 2004
Nov 26, 2004
540
{
Jul 10, 2006
Jul 10, 2006
541
542
543
544
545
GLenum osmesa_format;
SDL_PixelFormat *pixel_format;
Uint32 redmask;
int recreatecontext, tinygl_present;
Sep 20, 2006
Sep 20, 2006
546
547
if (_this->gl_config.dll_handle) {
if (_this->gl_data->OSMesaCreateLDG == NULL) {
Jul 10, 2006
Jul 10, 2006
548
549
550
551
552
553
return 0;
}
}
/* TinyGL only supports VDI_RGB (OSMESA_RGB) */
tinygl_present = 0;
Sep 20, 2006
Sep 20, 2006
554
555
if (_this->gl_config.dll_handle) {
if (_this->gl_data->glFinish == NULL) {
Jul 10, 2006
Jul 10, 2006
556
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tinygl_present = 1;
}
}
/* Init OpenGL context using OSMesa */
gl_convert = ConvertNull;
gl_copyshadow = CopyShadowNull;
gl_upsidedown = SDL_FALSE;
pixel_format = current->format;
redmask = pixel_format->Rmask;
switch (pixel_format->BitsPerPixel) {
case 15:
/* 15 bits unsupported */
if (tinygl_present) {
gl_pixelsize = 3;
osmesa_format = VDI_RGB;
if (redmask == 31 << 10) {
gl_copyshadow = CopyShadowRGBTo555;
} else {
gl_copyshadow = CopyShadowRGBTo565;
gl_convert = Convert565To555le;
}
} else {
gl_pixelsize = 4;
gl_upsidedown = SDL_TRUE;
osmesa_format = OSMESA_ARGB;
if (redmask == 31 << 10) {
gl_copyshadow = CopyShadow8888To555;
} else {
gl_copyshadow = CopyShadow8888To565;
gl_convert = Convert565To555le;
}
}
break;
case 16:
/* 16 bits unsupported */
if (tinygl_present) {
gl_pixelsize = 3;
osmesa_format = VDI_RGB;
gl_copyshadow = CopyShadowRGBTo565;
if (redmask != 31 << 11) {
/* 565, little endian, unsupported */
gl_convert = Convert565le;
}
} else {
gl_pixelsize = 4;
gl_upsidedown = SDL_TRUE;
osmesa_format = OSMESA_ARGB;
gl_copyshadow = CopyShadow8888To565;
if (redmask != 31 << 11) {
/* 565, little endian, unsupported */
gl_convert = Convert565le;
}
}
break;
case 24:
gl_pixelsize = 3;
if (tinygl_present) {
osmesa_format = VDI_RGB;
gl_copyshadow = CopyShadowDirect;
if (redmask != 255 << 16) {
gl_copyshadow = CopyShadowRGBSwap;
}
} else {
gl_copyshadow = CopyShadowDirect;
gl_upsidedown = SDL_TRUE;
if (redmask == 255 << 16) {
osmesa_format = OSMESA_RGB;
} else {
osmesa_format = OSMESA_BGR;
}
}
break;
case 32:
if (tinygl_present) {
gl_pixelsize = 3;
osmesa_format = VDI_RGB;
gl_copyshadow = CopyShadowRGBToARGB;
if (redmask == 255) {
gl_convert = CopyShadowRGBToABGR;
} else if (redmask == 255 << 8) {
gl_convert = CopyShadowRGBToBGRA;
} else if (redmask == 255 << 24) {
gl_convert = CopyShadowRGBToRGBA;
}
} else {
gl_pixelsize = 4;
gl_upsidedown = SDL_TRUE;
gl_copyshadow = CopyShadowDirect;
if (redmask == 255 << 16) {
osmesa_format = OSMESA_ARGB;
} else if (redmask == 255 << 8) {
osmesa_format = OSMESA_BGRA;
} else if (redmask == 255 << 24) {
osmesa_format = OSMESA_RGBA;
} else {
/* ABGR format unsupported */
osmesa_format = OSMESA_BGRA;
gl_convert = ConvertBGRAToABGR;
}
}
break;
default:
if (tinygl_present) {
Sep 20, 2006
Sep 20, 2006
661
SDL_AtariGL_Quit(_this, SDL_FALSE);
Jul 10, 2006
Jul 10, 2006
662
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return 0;
}
gl_pixelsize = 1;
gl_copyshadow = CopyShadowDirect;
osmesa_format = OSMESA_COLOR_INDEX;
break;
}
/* Try to keep current context if possible */
recreatecontext = 1;
if (gl_shadow &&
(gl_curformat == osmesa_format) &&
(gl_curwidth == current->w) && (gl_curheight == current->h)) {
recreatecontext = 0;
}
if (recreatecontext) {
Sep 20, 2006
Sep 20, 2006
678
SDL_AtariGL_Quit(_this, SDL_FALSE);
Jul 10, 2006
Jul 10, 2006
679
680
gl_shadow =
Sep 20, 2006
Sep 20, 2006
681
_this->gl_data->OSMesaCreateLDG(osmesa_format, GL_UNSIGNED_BYTE,
Sep 24, 2006
Sep 24, 2006
682
current->w, current->h);
Jul 10, 2006
Jul 10, 2006
683
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if (gl_shadow) {
gl_curformat = osmesa_format;
gl_curwidth = current->w;
gl_curheight = current->h;
} else {
gl_curformat = 0;
gl_curwidth = 0;
gl_curheight = 0;
}
}
return (gl_shadow != NULL);
Nov 26, 2004
Nov 26, 2004
696
697
698
699
}
/*--- Conversions routines from shadow buffer to the screen ---*/
Jul 10, 2006
Jul 10, 2006
700
701
static void
CopyShadowNull(_THIS, SDL_Surface * surface)
Nov 26, 2004
Nov 26, 2004
702
703
704
{
}
Jul 10, 2006
Jul 10, 2006
705
706
static void
CopyShadowDirect(_THIS, SDL_Surface * surface)
Nov 26, 2004
Nov 26, 2004
707
{
Jul 10, 2006
Jul 10, 2006
708
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711
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723
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int y, srcpitch, dstpitch;
Uint8 *srcline, *dstline;
srcline = gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
SDL_memcpy(dstline, srcline, srcpitch);
srcline += srcpitch;
dstline += dstpitch;
}
Nov 26, 2004
Nov 26, 2004
726
727
}
Jul 10, 2006
Jul 10, 2006
728
729
static void
CopyShadowRGBTo555(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
730
{
Jul 10, 2006
Jul 10, 2006
731
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int x, y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch >> 1;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint16 dstcolor;
dstcolor = ((*srccol++) << 7) & (31 << 10);
dstcolor |= ((*srccol++) << 2) & (31 << 5);
dstcolor |= ((*srccol++) >> 3) & 31;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
759
760
}
Jul 10, 2006
Jul 10, 2006
761
762
static void
CopyShadowRGBTo565(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
763
{
Jul 10, 2006
Jul 10, 2006
764
765
766
767
768
769
770
771
772
773
774
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786
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788
789
790
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int x, y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch >> 1;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint16 dstcolor;
dstcolor = ((*srccol++) << 8) & (31 << 11);
dstcolor |= ((*srccol++) << 3) & (63 << 5);
dstcolor |= ((*srccol++) >> 3) & 31;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
793
794
}
Jul 10, 2006
Jul 10, 2006
795
796
static void
CopyShadowRGBSwap(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
797
{
Jul 10, 2006
Jul 10, 2006
798
799
800
801
802
803
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805
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808
809
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811
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814
815
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819
820
821
822
823
824
int x, y, srcpitch, dstpitch;
Uint8 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
*dstcol++ = srccol[2];
*dstcol++ = srccol[1];
*dstcol++ = srccol[0];
srccol += 3;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
825
826
}
Jul 10, 2006
Jul 10, 2006
827
828
static void
CopyShadowRGBToARGB(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
829
{
Jul 10, 2006
Jul 10, 2006
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
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848
849
850
851
852
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854
855
856
857
858
859
int x, y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch >> 2;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint32 dstcolor;
dstcolor = (*srccol++) << 16;
dstcolor |= (*srccol++) << 8;
dstcolor |= *srccol++;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
860
861
}
Jul 10, 2006
Jul 10, 2006
862
863
static void
CopyShadowRGBToABGR(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
864
{
Jul 10, 2006
Jul 10, 2006
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
int x, y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch >> 2;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint32 dstcolor;
dstcolor = *srccol++;
dstcolor |= (*srccol++) << 8;
dstcolor |= (*srccol++) << 16;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
895
896
}
Jul 10, 2006
Jul 10, 2006
897
898
static void
CopyShadowRGBToBGRA(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
899
{
Jul 10, 2006
Jul 10, 2006
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
int x, y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch >> 2;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint32 dstcolor;
dstcolor = (*srccol++) << 8;
dstcolor |= (*srccol++) << 16;
dstcolor |= (*srccol++) << 24;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
930
931
}
Jul 10, 2006
Jul 10, 2006
932
933
static void
CopyShadowRGBToRGBA(_THIS, SDL_Surface * surface)
Nov 30, 2004
Nov 30, 2004
934
{
Jul 10, 2006
Jul 10, 2006
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
int x, y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *) gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch >> 2;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint32 dstcolor;
dstcolor = (*srccol++) << 24;
dstcolor |= (*srccol++) << 16;
dstcolor |= (*srccol++) << 8;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 30, 2004
Nov 30, 2004
965
966
}
Jul 10, 2006
Jul 10, 2006
967
968
static void
CopyShadow8888To555(_THIS, SDL_Surface * surface)
Nov 26, 2004
Nov 26, 2004
969
{
Jul 10, 2006
Jul 10, 2006
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
int x, y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint32 *srcline, *srccol;
srcline = (Uint32 *) gl_shadow;
srcpitch = (surface->w * gl_pixelsize) >> 2;
dstline = surface->pixels;
dstpitch = surface->pitch >> 1;
if (gl_upsidedown) {
srcline += (surface->h - 1) * srcpitch;
srcpitch = -srcpitch;
}
for (y = 0; y < surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x = 0; x < surface->w; x++) {
Uint32 srccolor;
Uint16 dstcolor;
srccolor = *srccol++;
dstcolor = (srccolor >> 9) & (31 << 10);
dstcolor |= (srccolor >> 6) & (31 << 5);
dstcolor |= (srccolor >> 3) & 31;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
Nov 26, 2004
Nov 26, 2004
1000
}