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SDL_QuartzVideo.m

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1346 lines (1070 loc) · 45.1 KB
 
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/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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#ifdef __powerpc__ /* I'm gambling they fixed this by 10.4. --ryan. */
/*
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Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
[nsscreen setFrame:frame];
}
#else
static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
}
#endif
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* absent in 10.3.9. */
CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef);
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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Feb 7, 2006
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop);
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Jan 4, 2004
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
/* Hardware surface functions (for fullscreen mode only) */
#if 0 /* Not used (apparently, it's really slow) */
static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
#endif
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
/* static int QZ_FlipHWSurface (_THIS, SDL_Surface *surface); */
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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/*
* This is a big hassle, needing QuickDraw and QuickTime on older
* systems, and god knows what on 10.6, so we immediately fail here,
* which causes SDL to make an RGB surface and manage the YUV overlay
* in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
* shader. :)
*/
/*device->CreateYUVOverlay = QZ_CreateYUVOverlay;*/
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device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
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SDL_free (device->hidden);
SDL_free (device);
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}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
Jun 1, 2002
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
Jun 1, 2002
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
Jul 23, 2003
Jul 23, 2003
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static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
Feb 7, 2006
Feb 7, 2006
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop) {
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/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Sep 21, 2009
Sep 21, 2009
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if (cg_context) {
CGContextFlush (cg_context);
CGContextRelease (cg_context);
cg_context = nil;
}
Jan 22, 2002
Jan 22, 2002
397
/* Release fullscreen resources */
398
if ( mode_flags & SDL_FULLSCREEN ) {
Jan 22, 2002
Jan 22, 2002
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NSRect screen_rect;
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Feb 1, 2003
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/* Release double buffer stuff */
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Sep 27, 2005
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if ( mode_flags & SDL_DOUBLEBUF) {
Feb 1, 2003
Feb 1, 2003
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quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
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May 1, 2006
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SDL_free (sw_buffers[0]);
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Feb 1, 2003
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}
Jul 14, 2007
Jul 14, 2007
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/* If we still have a valid window, close it. */
if ( qz_window ) {
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Jul 24, 2007
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NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
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Jul 14, 2007
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qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
Jan 22, 2002
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QZ_TearDownOpenGL (this);
Oct 5, 2002
Oct 5, 2002
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CGLSetFullScreen (NULL);
}
Feb 7, 2006
Feb 7, 2006
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if (to_desktop) {
Sep 24, 2006
Sep 24, 2006
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ShowMenuBar ();
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Feb 7, 2006
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/* Restore original screen resolution/bpp */
CGDisplaySwitchToMode (display_id, save_mode);
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
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QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
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Feb 7, 2006
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}
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Jan 22, 2002
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/* Release window mode resources */
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Jun 1, 2002
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else {
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id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
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Jun 1, 2002
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qz_window = nil;
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Oct 5, 2002
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window_view = nil;
Oct 13, 2005
Oct 13, 2005
448
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
Jan 22, 2002
Jan 22, 2002
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
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boolean_t exact_match = 0;
Aug 12, 2002
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NSRect screen_rect;
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CGError error;
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NSRect contentRect;
BOOL isCustom = NO;
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CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
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/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
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Feb 7, 2006
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QZ_UnsetVideoMode (this, FALSE);
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Oct 5, 2002
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/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
goto ERR_NO_MATCH;
}
483
/* See if requested mode exists */
Jun 1, 2002
Jun 1, 2002
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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Oct 5, 2002
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
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if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
500
501
502
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
503
504
505
506
507
508
/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
509
510
511
512
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
Jun 11, 2001
Jun 11, 2001
513
current->flags = 0;
514
515
current->w = width;
current->h = height;
Jun 1, 2002
Jun 1, 2002
516
current->flags |= SDL_FULLSCREEN;
517
current->flags |= SDL_HWSURFACE;
Oct 5, 2002
Oct 5, 2002
518
current->flags |= SDL_PREALLOC;
Sep 21, 2009
Sep 21, 2009
519
520
/* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */
Oct 5, 2002
Oct 5, 2002
521
522
523
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Feb 1, 2003
Feb 1, 2003
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
May 1, 2006
May 1, 2006
546
current->pixels = SDL_malloc (current->pitch * current->h * 2);
Feb 1, 2003
Feb 1, 2003
547
548
549
550
551
552
553
554
555
556
557
558
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
Jun 1, 2002
Jun 1, 2002
560
561
562
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
Jun 1, 2002
Jun 1, 2002
563
Jul 14, 2007
Jul 14, 2007
564
565
566
567
568
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
Sep 21, 2009
Sep 21, 2009
569
styleMask:0
Jul 14, 2007
Jul 14, 2007
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
}
}
/* We already have a window, just change its size */
else {
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
}
}
587
588
589
590
591
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
Jun 1, 2002
Jun 1, 2002
592
593
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
594
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
596
Jul 14, 2007
Jul 14, 2007
597
598
599
600
601
602
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
Sep 21, 2009
Sep 21, 2009
603
ctx = QZ_GetCGLContextObj (gl_context);
604
err = CGLSetFullScreen (ctx);
Jun 1, 2002
Jun 1, 2002
605
Oct 5, 2002
Oct 5, 2002
607
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
608
609
goto ERR_NO_GL;
}
Jun 1, 2002
Jun 1, 2002
610
611
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
612
613
614
615
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
616
617
618
619
620
621
current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
622
Feb 7, 2006
Feb 7, 2006
623
624
625
626
627
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
628
Aug 12, 2002
Aug 12, 2002
629
/*
Oct 5, 2002
Oct 5, 2002
630
631
632
633
634
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
635
636
*/
screen_rect = NSMakeRect(0,0,width,height);
Sep 21, 2009
Sep 21, 2009
637
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Aug 12, 2002
Aug 12, 2002
638
639
640
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
641
Apr 13, 2006
Apr 13, 2006
642
643
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
644
645
646
return current;
Jun 1, 2002
Jun 1, 2002
647
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Feb 1, 2003
Feb 1, 2003
648
649
650
ERR_NO_GL:
ERR_DOUBLEBUF: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
651
652
653
654
655
656
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
657
658
659
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Nov 22, 2005
Nov 22, 2005
660
int height, int *bpp, Uint32 flags) {
Jun 11, 2001
Jun 11, 2001
661
unsigned int style;
Oct 5, 2002
Oct 5, 2002
662
NSRect contentRect;
Aug 10, 2003
Aug 10, 2003
663
BOOL isCustom = NO;
Jul 23, 2003
Jul 23, 2003
664
665
int center_window = 1;
int origin_x, origin_y;
Feb 7, 2006
Feb 7, 2006
666
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Jun 1, 2002
Jun 1, 2002
667
Jun 11, 2001
Jun 11, 2001
668
669
current->flags = 0;
current->w = width;
670
current->h = height;
Oct 5, 2002
Oct 5, 2002
671
672
673
674
675
676
677
678
679
680
contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
Feb 7, 2006
Feb 7, 2006
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
QZ_UnsetVideoMode (this, TRUE);
}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
QZ_UnsetVideoMode (this, TRUE);
}
}
Aug 10, 2003
Aug 10, 2003
696
Sep 21, 2009
Sep 21, 2009
697
698
699
700
701
702
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
Aug 10, 2003
Aug 10, 2003
703
}
Sep 21, 2009
Sep 21, 2009
704
return NULL;
Aug 10, 2003
Aug 10, 2003
705
}
Sep 21, 2009
Sep 21, 2009
706
Oct 5, 2002
Oct 5, 2002
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
Jul 23, 2003
Jul 23, 2003
723
724
725
726
727
728
if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) {
center_window = 0;
contentRect.origin.x = (float)origin_x;
contentRect.origin.y = (float)origin_y;
}
Oct 5, 2002
Oct 5, 2002
729
730
731
732
733
734
735
736
737
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
Feb 7, 2006
Feb 7, 2006
738
739
740
741
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
Oct 5, 2002
Oct 5, 2002
742
743
744
return NULL;
}
Jul 24, 2007
Jul 24, 2007
745
/*[ qz_window setReleasedWhenClosed:YES ];*/ /* no need to set this as it's the default for NSWindows */
Oct 5, 2002
Oct 5, 2002
746
747
748
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Jul 23, 2003
Jul 23, 2003
749
750
751
if ( center_window ) {
[ qz_window center ];
}
Oct 5, 2002
Oct 5, 2002
752
[ qz_window setDelegate:
Jul 24, 2007
Jul 24, 2007
753
[ [ SDL_QuartzWindowDelegate alloc ] init ] ];
Jul 15, 2007
Jul 15, 2007
754
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
Oct 5, 2002
Oct 5, 2002
755
756
757
758
}
/* We already have a window, just change its size */
else {
Aug 10, 2003
Aug 10, 2003
759
760
761
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
Feb 16, 2004
Feb 16, 2004
762
[ window_view setFrameSize:contentRect.size ];
Aug 10, 2003
Aug 10, 2003
763
}
Oct 5, 2002
Oct 5, 2002
764
}
Jun 1, 2002
Jun 1, 2002
765
Oct 5, 2002
Oct 5, 2002
766
/* For OpenGL, we bind the context to a subview */
767
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
768
Nov 22, 2005
Nov 22, 2005
769
if ( ! QZ_SetupOpenGL (this, *bpp, flags) ) {
Feb 7, 2006
Feb 7, 2006
770
771
772
773
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
774
775
return NULL;
}
Jun 1, 2002
Jun 1, 2002
776
Oct 5, 2002
Oct 5, 2002
777
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Feb 16, 2004
Feb 16, 2004
778
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
Oct 5, 2002
Oct 5, 2002
779
780
781
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
782
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
783
[ qz_window makeKeyAndOrderFront:nil ];
784
785
current->flags |= SDL_OPENGL;
}
Sep 21, 2009
Sep 21, 2009
786
/* For 2D, we build a CGBitmapContext */
Sep 21, 2009
Sep 21, 2009
788
CGColorSpaceRef cgColorspace;
Jun 1, 2002
Jun 1, 2002
789
Oct 5, 2002
Oct 5, 2002
790
791
792
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
Sep 21, 2009
Sep 21, 2009
793
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Feb 16, 2004
Feb 16, 2004
794
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
Oct 5, 2002
Oct 5, 2002
795
796
797
798
799
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Sep 21, 2009
Sep 21, 2009
800
801
802
803
804
805
806
807
808
cgColorspace = CGColorSpaceCreateDeviceRGB();
current->pitch = 4 * current->w;
current->pixels = SDL_malloc (current->h * current->pitch);
cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
8, current->pitch, cgColorspace,
kCGImageAlphaNoneSkipFirst);
CGColorSpaceRelease (cgColorspace);
809
current->flags |= SDL_SWSURFACE;
Sep 16, 2002
Sep 16, 2002
810
current->flags |= SDL_ASYNCBLIT;
Sep 21, 2009
Sep 21, 2009
811
current->hwdata = (void *) cg_context;
Sep 16, 2002
Sep 16, 2002
812
813
this->UpdateRects = QZ_UpdateRects;
Sep 21, 2009
Sep 21, 2009
814
815
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Jun 1, 2002
Jun 1, 2002
817
Jan 22, 2002
Jan 22, 2002
818
819
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
820
Feb 7, 2006
Feb 7, 2006
821
822
823
824
825
826
/* Fade in again (asynchronously) if we came from a fullscreen mode and faded to black */
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
827
828
829
return current;
}
Jun 1, 2002
Jun 1, 2002
830
831
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
832
833
current->flags = 0;
Feb 24, 2004
Feb 24, 2004
834
current->pixels = NULL;
Jun 1, 2002
Jun 1, 2002
835
836
837
838
839
840
841
842
843
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
Sep 21, 2009
Sep 21, 2009
844
845
/* Force bpp to 32 */
bpp = 32;
Nov 22, 2005
Nov 22, 2005
846
current = QZ_SetVideoWindowed (this, current, width, height, &bpp, flags);
847
848
849
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
850
851
852
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
853
854
855
856
857
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
858
859
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
860
amask = 0;
Jun 11, 2001
Jun 11, 2001
861
862
863
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
864
865
866
867
868
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
869
amask = 0x00000000;
Sep 21, 2009
Sep 21, 2009
870
871
872
873
874
#ifdef __LITTLE_ENDIAN__
rmask = 0x0000FF00;
gmask = 0x00FF0000;
bmask = 0xFF000000;
#else
875
876
877
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
Sep 21, 2009
Sep 21, 2009
878
#endif
Jun 1, 2002
Jun 1, 2002
881
882
883
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
884
885
886
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
888
Jan 22, 2002
Jan 22, 2002
889
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
890
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
891
892
893
894
return current;
}
Jun 1, 2002
Jun 1, 2002
895
static int QZ_ToggleFullScreen (_THIS, int on) {
Jan 21, 2003
Jan 21, 2003
896
return 0;
Jun 1, 2002
Jun 1, 2002
899
900
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
901
902
903
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
904
905
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
906
907
908
909
910
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
911
Jun 1, 2002
Jun 1, 2002
913
914
915
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
916
917
918
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
919
920
921
922
return 1;
}
Feb 1, 2003
Feb 1, 2003
923
924
925
926
927
928
929
930
931
932
933
934
935
936
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface) {
return 1;
}
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) {
}
/* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */
static AbsoluteTime QZ_SecondsToAbsolute ( double seconds ) {
union
{
Jan 4, 2004
Jan 4, 2004
937
UInt64 i;
Feb 1, 2003
Feb 1, 2003
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
Nanoseconds ns;
} temp;
temp.i = seconds * 1000000000.0;
return NanosecondsToAbsolute ( temp.ns );
}
static int QZ_ThreadFlip (_THIS) {
Uint8 *src, *dst;
int skip, len, h;
/*
Give this thread the highest scheduling priority possible,
in the hopes that it will immediately run after the VBL delay
*/
{
pthread_t current_thread;
int policy;
struct sched_param param;
current_thread = pthread_self ();
pthread_getschedparam (current_thread, &policy, &param);
policy = SCHED_RR;
param.sched_priority = sched_get_priority_max (policy);
pthread_setschedparam (current_thread, policy, &param);
}
while (1) {
SDL_SemWait (sem1);
if (quit_thread)
return 0;
Jan 2, 2006
Jan 2, 2006
973
974
975
976
977
978
/*
* We have to add SDL_VideoSurface->offset here, since we might be a
* smaller surface in the center of the framebuffer (you asked for
* a fullscreen resolution smaller than the hardware could supply
* so SDL is centering it in a bigger resolution)...
*/
Mar 9, 2006
Mar 9, 2006
979
dst = (Uint8 *)CGDisplayBaseAddress (display_id) + SDL_VideoSurface->offset;
Jan 2, 2006
Jan 2, 2006
980
src = current_buffer + SDL_VideoSurface->offset;
Feb 1, 2003
Feb 1, 2003
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
len = SDL_VideoSurface->w * SDL_VideoSurface->format->BytesPerPixel;
h = SDL_VideoSurface->h;
skip = SDL_VideoSurface->pitch;
/* Wait for the VBL to occur (estimated since we don't have a hardware interrupt) */
{
/* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
double refreshRate;
double linesPerSecond;
double target;
double position;
double adjustment;
AbsoluteTime nextTime;
CFNumberRef refreshRateCFNumber;
refreshRateCFNumber = CFDictionaryGetValue (mode, kCGDisplayRefreshRate);
if ( NULL == refreshRateCFNumber ) {
SDL_SetError ("Mode has no refresh rate");
goto ERROR;