Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
280 lines (230 loc) · 8.56 KB

SDL_uikitvideo.m

File metadata and controls

280 lines (230 loc) · 8.56 KB
 
Jun 22, 2011
Jun 22, 2011
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
Oct 31, 2011
Oct 31, 2011
21
#include "SDL_config.h"
Jun 22, 2011
Jun 22, 2011
22
Oct 31, 2011
Oct 31, 2011
23
#if SDL_VIDEO_DRIVER_UIKIT
Jun 22, 2011
Jun 22, 2011
24
Oct 31, 2011
Oct 31, 2011
25
#import <UIKit/UIKit.h>
Jun 22, 2011
Jun 22, 2011
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_uikitvideo.h"
#include "SDL_uikitevents.h"
#include "SDL_uikitwindow.h"
#include "SDL_uikitopengles.h"
#include "SDL_assert.h"
#define UIKITVID_DRIVER_NAME "uikit"
/* Initialization/Query functions */
static int UIKit_VideoInit(_THIS);
static void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * sdl_display);
static int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display,
SDL_DisplayMode * mode);
static void UIKit_VideoQuit(_THIS);
BOOL SDL_UIKit_supports_multiple_displays = NO;
/* DUMMY driver bootstrap functions */
static int
UIKit_Available(void)
{
Sep 27, 2011
Sep 27, 2011
56
return 1;
Jun 22, 2011
Jun 22, 2011
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
}
static void UIKit_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device);
}
static SDL_VideoDevice *
UIKit_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
if (device) {
SDL_free(device);
}
return (0);
}
/* Set the function pointers */
device->VideoInit = UIKit_VideoInit;
device->VideoQuit = UIKit_VideoQuit;
device->GetDisplayModes = UIKit_GetDisplayModes;
device->SetDisplayMode = UIKit_SetDisplayMode;
device->PumpEvents = UIKit_PumpEvents;
device->CreateWindow = UIKit_CreateWindow;
Nov 9, 2011
Nov 9, 2011
86
device->SetWindowFullscreen = UIKit_SetWindowFullscreen;
Jun 22, 2011
Jun 22, 2011
87
88
device->DestroyWindow = UIKit_DestroyWindow;
device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
Sep 27, 2011
Sep 27, 2011
89
90
Jun 22, 2011
Jun 22, 2011
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/* OpenGL (ES) functions */
device->GL_MakeCurrent = UIKit_GL_MakeCurrent;
device->GL_SwapWindow = UIKit_GL_SwapWindow;
device->GL_CreateContext = UIKit_GL_CreateContext;
device->GL_DeleteContext = UIKit_GL_DeleteContext;
device->GL_GetProcAddress = UIKit_GL_GetProcAddress;
device->GL_LoadLibrary = UIKit_GL_LoadLibrary;
device->free = UIKit_DeleteDevice;
device->gl_config.accelerated = 1;
return device;
}
VideoBootStrap UIKIT_bootstrap = {
UIKITVID_DRIVER_NAME, "SDL UIKit video driver",
UIKit_Available, UIKit_CreateDevice
};
/*
!!! FIXME:
The main screen should list a AxB mode for portrait orientation, and then
also list BxA for landscape mode. When setting a given resolution, we should
rotate the view's transform appropriately (extra credit if you check the
accelerometer and rotate the display so it's never upside down).
http://iphonedevelopment.blogspot.com/2008/10/starting-in-landscape-mode-without.html
*/
static void
UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
UIScreen *uiscreen = (UIScreen *) display->driverdata;
SDL_DisplayMode mode;
SDL_zero(mode);
// availableModes showed up in 3.2 (the iPad and later). We should only
// land here for at least that version of the OS.
if (!SDL_UIKit_supports_multiple_displays) {
const CGRect rect = [uiscreen bounds];
mode.format = SDL_PIXELFORMAT_ABGR8888;
mode.refresh_rate = 0;
mode.driverdata = NULL;
Sep 28, 2011
Sep 28, 2011
137
138
139
mode.w = (int) rect.size.width;
mode.h = (int) rect.size.height;
Jun 22, 2011
Jun 22, 2011
140
SDL_AddDisplayMode(display, &mode);
Sep 28, 2011
Sep 28, 2011
141
Jun 22, 2011
Jun 22, 2011
142
143
144
145
146
147
mode.w = (int) rect.size.height; // swap the orientation, add again.
mode.h = (int) rect.size.width;
SDL_AddDisplayMode(display, &mode);
return;
}
Sep 28, 2011
Sep 28, 2011
148
for (UIScreenMode *uimode in [uiscreen availableModes]) {
Jun 22, 2011
Jun 22, 2011
149
150
151
152
153
154
155
CGSize size = [uimode size];
mode.format = SDL_PIXELFORMAT_ABGR8888;
mode.refresh_rate = 0;
mode.driverdata = uimode;
mode.w = (int) size.width;
mode.h = (int) size.height;
if (SDL_AddDisplayMode(display, &mode))
Sep 28, 2011
Sep 28, 2011
156
[uimode retain]; // retain is needed because of mode.driverdata
Jun 22, 2011
Jun 22, 2011
157
Sep 28, 2011
Sep 28, 2011
158
159
160
161
if (uiscreen == [UIScreen mainScreen]) {
// Add the mode with swapped width/height
mode.w = (int) size.height;
mode.h = (int) size.width;
Jun 22, 2011
Jun 22, 2011
162
163
164
165
166
167
168
169
if (SDL_AddDisplayMode(display, &mode))
[uimode retain];
}
}
}
static void
Oct 18, 2011
Oct 18, 2011
170
UIKit_AddDisplay(UIScreen *uiscreen, int w, int h)
Jun 22, 2011
Jun 22, 2011
171
172
173
174
175
176
177
178
{
SDL_VideoDisplay display;
SDL_DisplayMode mode;
SDL_zero(mode);
mode.format = SDL_PIXELFORMAT_ABGR8888;
mode.w = w;
mode.h = h;
mode.refresh_rate = 0;
Sep 27, 2011
Sep 27, 2011
179
Oct 18, 2011
Oct 18, 2011
180
181
// UIScreenMode showed up in 3.2 (the iPad and later). We're
// misusing this supports_multiple_displays flag here for that.
Nov 8, 2011
Nov 8, 2011
182
if (SDL_UIKit_supports_multiple_displays) {
Oct 18, 2011
Oct 18, 2011
183
184
185
186
187
UIScreenMode *uimode = [uiscreen currentMode];
[uimode retain]; // once for the desktop_mode
[uimode retain]; // once for the current_mode
mode.driverdata = uimode;
}
Jun 22, 2011
Jun 22, 2011
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
SDL_zero(display);
display.desktop_mode = mode;
display.current_mode = mode;
[uiscreen retain];
display.driverdata = uiscreen;
SDL_AddVideoDisplay(&display);
}
int
UIKit_VideoInit(_THIS)
{
_this->gl_config.driver_loaded = 1;
NSString *reqSysVer = @"3.2";
NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending)
SDL_UIKit_supports_multiple_displays = YES;
Oct 9, 2011
Oct 9, 2011
209
210
211
// Add the main screen.
UIScreen *uiscreen = [UIScreen mainScreen];
const CGSize size = [uiscreen bounds].size;
Oct 18, 2011
Oct 18, 2011
212
UIKit_AddDisplay(uiscreen, (int)size.width, (int)size.height);
Oct 9, 2011
Oct 9, 2011
213
Jun 22, 2011
Jun 22, 2011
214
215
// If this is iPhoneOS < 3.2, all devices are one screen, 320x480 pixels.
// The iPad added both a larger main screen and the ability to use
Oct 9, 2011
Oct 9, 2011
216
217
// external displays. So, add the other displays (screens in UI speak).
if (SDL_UIKit_supports_multiple_displays) {
Sep 28, 2011
Sep 28, 2011
218
for (UIScreen *uiscreen in [UIScreen screens]) {
Oct 9, 2011
Oct 9, 2011
219
220
221
// Only add the other screens
if (uiscreen != [UIScreen mainScreen]) {
const CGSize size = [uiscreen bounds].size;
Oct 18, 2011
Oct 18, 2011
222
UIKit_AddDisplay(uiscreen, (int)size.width, (int)size.height);
Oct 9, 2011
Oct 9, 2011
223
}
Jun 22, 2011
Jun 22, 2011
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
}
}
/* We're done! */
return 0;
}
static int
UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
UIScreen *uiscreen = (UIScreen *) display->driverdata;
if (!SDL_UIKit_supports_multiple_displays) {
// Not on at least iPhoneOS 3.2 (versions prior to iPad).
SDL_assert(mode->driverdata == NULL);
} else {
UIScreenMode *uimode = (UIScreenMode *) mode->driverdata;
[uiscreen setCurrentMode:uimode];
}
return 0;
}
Oct 18, 2011
Oct 18, 2011
246
247
248
249
250
251
252
253
254
255
256
257
258
static void
UIKit_ReleaseUIScreenMode(SDL_DisplayMode * mode)
{
if (!SDL_UIKit_supports_multiple_displays) {
// Not on at least iPhoneOS 3.2 (versions prior to iPad).
SDL_assert(mode->driverdata == NULL);
} else {
UIScreenMode *uimode = (UIScreenMode *) mode->driverdata;
[uimode release];
mode->driverdata = NULL;
}
}
Jun 22, 2011
Jun 22, 2011
259
260
261
262
263
264
265
266
267
268
void
UIKit_VideoQuit(_THIS)
{
// Release Objective-C objects, so higher level doesn't free() them.
int i, j;
for (i = 0; i < _this->num_displays; i++) {
SDL_VideoDisplay *display = &_this->displays[i];
UIScreen *uiscreen = (UIScreen *) display->driverdata;
[uiscreen release];
display->driverdata = NULL;
Oct 18, 2011
Oct 18, 2011
269
270
UIKit_ReleaseUIScreenMode(&display->desktop_mode);
UIKit_ReleaseUIScreenMode(&display->current_mode);
Jun 22, 2011
Jun 22, 2011
271
272
for (j = 0; j < display->num_display_modes; j++) {
SDL_DisplayMode *mode = &display->display_modes[j];
Oct 18, 2011
Oct 18, 2011
273
UIKit_ReleaseUIScreenMode(mode);
Jun 22, 2011
Jun 22, 2011
274
275
276
277
}
}
}
Oct 31, 2011
Oct 31, 2011
278
279
#endif /* SDL_VIDEO_DRIVER_UIKIT */
Jun 22, 2011
Jun 22, 2011
280
/* vi: set ts=4 sw=4 expandtab: */