src/events/SDL_events_c.h
author Sam Lantinga <slouken@libsdl.org>
Mon, 22 Jun 2015 23:36:06 -0700
changeset 9776 952ff8a5076f
parent 9720 fd60d77139fc
child 9898 0da384bef562
permissions -rw-r--r--
Fixed bug 3030 - SDL_RecreateWindow fails to restore title, icon, etc.

Adam M.

It loses the title and icon when window recreation fails. For instance, this may happen when trying to create an OpenGL ES window on a system that doesn't support it. But at that point, the title and icon have already been lost.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../SDL_internal.h"
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/* Useful functions and variables from SDL_events.c */
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#include "SDL_events.h"
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#include "SDL_thread.h"
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#include "SDL_clipboardevents_c.h"
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#include "SDL_dropevents_c.h"
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#include "SDL_gesture_c.h"
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#include "SDL_keyboard_c.h"
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#include "SDL_mouse_c.h"
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#include "SDL_touch_c.h"
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#include "SDL_windowevents_c.h"
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/* Start and stop the event processing loop */
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extern int SDL_StartEventLoop(void);
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extern void SDL_StopEventLoop(void);
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extern void SDL_QuitInterrupt(void);
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extern int SDL_SendAppEvent(SDL_EventType eventType);
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extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
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extern int SDL_QuitInit(void);
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extern int SDL_SendQuit(void);
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extern void SDL_QuitQuit(void);
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extern void SDL_SendPendingQuit(void);
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/* The event filter function */
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extern SDL_EventFilter SDL_EventOK;
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extern void *SDL_EventOKParam;
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/* vi: set ts=4 sw=4 expandtab: */