Skip to content

Latest commit

 

History

History
131 lines (115 loc) · 4.52 KB

SDL_androidevents.c

File metadata and controls

131 lines (115 loc) · 4.52 KB
 
1
2
/*
Simple DirectMedia Layer
Jan 3, 2018
Jan 3, 2018
3
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_ANDROID
/* We're going to do this by default */
#define SDL_ANDROID_BLOCK_ON_PAUSE 1
#include "SDL_androidevents.h"
#include "SDL_events.h"
#include "SDL_androidwindow.h"
Feb 24, 2018
Feb 24, 2018
32
#if !SDL_AUDIO_DISABLED
Dec 2, 2016
Dec 2, 2016
33
34
35
36
/* Can't include sysaudio "../../audio/android/SDL_androidaudio.h"
* because of THIS redefinition */
extern void ANDROIDAUDIO_ResumeDevices(void);
extern void ANDROIDAUDIO_PauseDevices(void);
Feb 24, 2018
Feb 24, 2018
37
38
39
40
#else
static void ANDROIDAUDIO_ResumeDevices(void) {}
static void ANDROIDAUDIO_PauseDevices(void) {}
#endif
Jan 3, 2019
Jan 3, 2019
42
43
static void
android_egl_context_restore(SDL_Window *window)
Jan 3, 2019
Jan 3, 2019
46
47
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context) < 0) {
48
/* The context is no longer valid, create a new one */
Jan 3, 2019
Jan 3, 2019
49
50
data->egl_context = (EGLContext) SDL_GL_CreateContext(window);
SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context);
51
52
53
54
55
event.type = SDL_RENDER_DEVICE_RESET;
SDL_PushEvent(&event);
}
}
Jan 3, 2019
Jan 3, 2019
56
57
static void
android_egl_context_backup(SDL_Window *window)
58
59
{
/* Keep a copy of the EGL Context so we can try to restore it when we resume */
Jan 3, 2019
Jan 3, 2019
60
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
61
62
data->egl_context = SDL_GL_GetCurrentContext();
/* We need to do this so the EGLSurface can be freed */
Jan 3, 2019
Jan 3, 2019
63
SDL_GL_MakeCurrent(window, NULL);
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
}
void
Android_PumpEvents(_THIS)
{
static int isPaused = 0;
#if SDL_ANDROID_BLOCK_ON_PAUSE
static int isPausing = 0;
#endif
/* No polling necessary */
/*
* Android_ResumeSem and Android_PauseSem are signaled from Java_org_libsdl_app_SDLActivity_nativePause and Java_org_libsdl_app_SDLActivity_nativeResume
* When the pause semaphore is signaled, if SDL_ANDROID_BLOCK_ON_PAUSE is defined the event loop will block until the resume signal is emitted.
*/
#if SDL_ANDROID_BLOCK_ON_PAUSE
if (isPaused && !isPausing) {
/* Make sure this is the last thing we do before pausing */
Jan 3, 2019
Jan 3, 2019
83
SDL_SemWait(Android_ActivitySem);
Jan 3, 2019
Jan 3, 2019
84
android_egl_context_backup(Android_Window);
Jan 3, 2019
Jan 3, 2019
85
86
SDL_SemPost(Android_ActivitySem);
Aug 12, 2016
Aug 12, 2016
87
ANDROIDAUDIO_PauseDevices();
Jan 3, 2019
Jan 3, 2019
88
if (SDL_SemWait(Android_ResumeSem) == 0) {
89
90
#else
if (isPaused) {
Jan 3, 2019
Jan 3, 2019
91
if (SDL_SemTryWait(Android_ResumeSem) == 0) {
92
93
#endif
isPaused = 0;
Aug 12, 2016
Aug 12, 2016
94
ANDROIDAUDIO_ResumeDevices();
95
96
/* Restore the GL Context from here, as this operation is thread dependent */
if (!SDL_HasEvent(SDL_QUIT)) {
Jan 3, 2019
Jan 3, 2019
97
SDL_SemWait(Android_ActivitySem);
Jan 3, 2019
Jan 3, 2019
98
android_egl_context_restore(Android_Window);
Jan 3, 2019
Jan 3, 2019
99
SDL_SemPost(Android_ActivitySem);
100
101
102
103
104
}
}
}
else {
#if SDL_ANDROID_BLOCK_ON_PAUSE
Jan 3, 2019
Jan 3, 2019
105
if (isPausing || SDL_SemTryWait(Android_PauseSem) == 0) {
106
107
108
109
110
111
112
113
114
115
116
/* We've been signaled to pause, but before we block ourselves,
we need to make sure that certain key events have reached the app */
if (SDL_HasEvent(SDL_WINDOWEVENT) || SDL_HasEvent(SDL_APP_WILLENTERBACKGROUND) || SDL_HasEvent(SDL_APP_DIDENTERBACKGROUND) ) {
isPausing = 1;
}
else {
isPausing = 0;
isPaused = 1;
}
}
#else
Jan 3, 2019
Jan 3, 2019
117
if (SDL_SemTryWait(Android_PauseSem) == 0) {
Jan 3, 2019
Jan 3, 2019
118
SDL_SemWait(Android_ActivitySem);
Jan 3, 2019
Jan 3, 2019
119
android_egl_context_backup(Android_Window);
Jan 3, 2019
Jan 3, 2019
120
121
SDL_SemPost(Android_ActivitySem);
Aug 12, 2016
Aug 12, 2016
122
ANDROIDAUDIO_PauseDevices();
123
124
125
126
127
128
129
130
131
isPaused = 1;
}
#endif
}
}
#endif /* SDL_VIDEO_DRIVER_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */