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SDL_video.c

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2402 lines (2131 loc) · 59.7 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
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#endif /* SDL_VIDEO_OPENGL */
#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_Renderer *renderer;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
}
renderer = data->renderer;
if (!renderer) {
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SDL_RendererInfo info;
int i;
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const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
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break;
}
}
}
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if (!renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
}
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if (!renderer) {
return -1;
}
data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
if (SDL_GetRendererInfo(renderer, &info) < 0) {
return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
*format = info.texture_formats[i];
break;
}
}
data->texture = SDL_CreateTexture(renderer, *format,
SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
return 0;
}
static int
SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects)
{
SDL_WindowTextureData *data;
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#ifdef UPDATE_TEXTURE_SUBRECTS
void *src, *dst;
int src_pitch;
int dst_pitch;
int i, row, length;
#endif
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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#ifdef UPDATE_TEXTURE_SUBRECTS
src_pitch = data->pitch;
for (i = 0; i < numrects; ++i) {
src = (void *)((Uint8 *)data->pixels +
rects[i].y * src_pitch +
rects[i].x * data->bytes_per_pixel);
if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) {
return -1;
}
length = rects[i].w * data->bytes_per_pixel;
for (row = rects[i].h; row--; ) {
SDL_memcpy(dst, src, length);
src = (Uint8*)src + src_pitch;
dst = (Uint8*)dst + dst_pitch;
}
SDL_UnlockTexture(data->texture);
}
#else
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if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) {
return -1;
}
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#endif
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
}
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SDL_RenderPresent(data->renderer);
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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}
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const char *
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SDL_GetCurrentVideoDriver()
{
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if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
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}
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SDL_VideoDevice *
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SDL_GetVideoDevice(void)
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{
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return _this;
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}
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int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
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{
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SDL_VideoDisplay display;
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SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
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return SDL_AddVideoDisplay(&display);
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}
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int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
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{
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SDL_VideoDisplay *displays;
int index = -1;
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546
547
548
549
550
displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
Jul 10, 2006
Jul 10, 2006
551
}
Apr 26, 2001
Apr 26, 2001
552
Jul 10, 2006
Jul 10, 2006
553
554
555
int
SDL_GetNumVideoDisplays(void)
{
Sep 15, 2008
Sep 15, 2008
556
557
558
559
560
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
561
562
}
Dec 6, 2009
Dec 6, 2009
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
int
SDL_GetDisplayBounds(int index, SDL_Rect * rect)
{
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
if (index < 0 || index >= _this->num_displays) {
SDL_SetError("index must be in the range 0 - %d",
_this->num_displays - 1);
return -1;
}
if (rect) {
SDL_VideoDisplay *display = &_this->displays[index];
if (_this->GetDisplayBounds) {
if (_this->GetDisplayBounds(_this, display, rect) < 0) {
return -1;
}
} else {
/* Assume that the displays are left to right */
if (index == 0) {
rect->x = 0;
rect->y = 0;
} else {
SDL_GetDisplayBounds(index-1, rect);
rect->x += rect->w;
}
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
}
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
598
599
int
SDL_SelectVideoDisplay(int index)
Apr 26, 2001
Apr 26, 2001
600
{
Sep 15, 2008
Sep 15, 2008
601
602
603
604
605
606
607
608
609
610
611
if (!_this) {
SDL_UninitializedVideo();
return (-1);
}
if (index < 0 || index >= _this->num_displays) {
SDL_SetError("index must be in the range 0 - %d",
_this->num_displays - 1);
return -1;
}
_this->current_display = index;
return 0;
Aug 2, 2006
Aug 2, 2006
612
613
614
615
616
}
int
SDL_GetCurrentVideoDisplay(void)
{
Sep 15, 2008
Sep 15, 2008
617
618
619
620
621
if (!_this) {
SDL_UninitializedVideo();
return (-1);
}
return _this->current_display;
Jul 10, 2006
Jul 10, 2006
622
}
Apr 26, 2001
Apr 26, 2001
623
Jul 10, 2006
Jul 10, 2006
624
SDL_bool
Dec 1, 2009
Dec 1, 2009
625
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
626
{
Sep 15, 2008
Sep 15, 2008
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
653
654
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
655
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
656
Sep 15, 2008
Sep 15, 2008
657
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
658
659
}
Dec 1, 2009
Dec 1, 2009
660
661
662
663
664
665
666
667
668
669
670
int
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
671
672
int
SDL_GetNumDisplayModes()
Apr 26, 2001
Apr 26, 2001
673
{
Sep 15, 2008
Sep 15, 2008
674
if (_this) {
Jan 21, 2010
Jan 21, 2010
675
return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
Sep 15, 2008
Sep 15, 2008
676
677
}
return 0;
Jul 10, 2006
Jul 10, 2006
678
}
Apr 26, 2001
Apr 26, 2001
679
Aug 5, 2006
Aug 5, 2006
680
int
Dec 1, 2009
Dec 1, 2009
681
SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
682
{
Dec 1, 2009
Dec 1, 2009
683
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
684
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
685
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
686
687
688
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
689
690
691
692
693
694
695
696
*mode = display->display_modes[index];
}
return 0;
}
int
SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
{
Jan 21, 2010
Jan 21, 2010
697
return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
Dec 1, 2009
Dec 1, 2009
698
699
700
701
702
703
704
}
int
SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
705
706
}
return 0;
Apr 26, 2001
Apr 26, 2001
707
708
}
Aug 5, 2006
Aug 5, 2006
709
710
int
SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
711
{
Sep 15, 2008
Sep 15, 2008
712
713
714
715
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
Jan 21, 2010
Jan 21, 2010
716
return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
Dec 1, 2009
Dec 1, 2009
717
718
719
720
721
}
int
SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
Sep 15, 2008
Sep 15, 2008
722
if (mode) {
Dec 1, 2009
Dec 1, 2009
723
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
724
725
}
return 0;
Jul 10, 2006
Jul 10, 2006
726
}
Apr 26, 2001
Apr 26, 2001
727
Aug 5, 2006
Aug 5, 2006
728
729
int
SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
730
{
Sep 15, 2008
Sep 15, 2008
731
732
733
734
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
Jan 21, 2010
Jan 21, 2010
735
return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
Jul 10, 2006
Jul 10, 2006
736
}
Feb 24, 2004
Feb 24, 2004
737
Jul 10, 2006
Jul 10, 2006
738
SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
739
740
741
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
742
743
744
745
746
747
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
748
749
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
750
751
return NULL;
}
Dec 1, 2009
Dec 1, 2009
752
Sep 15, 2008
Sep 15, 2008
753
754
755
756
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
757
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
758
759
760
761
762
763
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
764
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
765
766
767
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
768
769
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
770
Nov 25, 2008
Nov 25, 2008
771
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
772
773
774
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
775
776
777
778
779
780
781
782
783
784
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
843
}
Feb 24, 2004
Feb 24, 2004
844
Dec 1, 2009
Dec 1, 2009
845
846
847
848
849
850
851
852
SDL_DisplayMode *
SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
{
if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
Jan 21, 2010
Jan 21, 2010
853
return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
Dec 1, 2009
Dec 1, 2009
854
855
}
Jul 10, 2006
Jul 10, 2006
856
int
Dec 1, 2009
Dec 1, 2009
857
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
858
{
Sep 15, 2008
Sep 15, 2008
859
860
861
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
862
863
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
864
Dec 1, 2009
Dec 1, 2009
865
866
867
868
869
870
871
872
873
874
875
876
877
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
878
Dec 1, 2009
Dec 1, 2009
879
880
881
882
883
884
885
886
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
887
}
Dec 1, 2009
Dec 1, 2009
888
Sep 15, 2008
Sep 15, 2008
889
/* See if there's anything left to do */
Dec 1, 2009
Dec 1, 2009
890
SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
Sep 15, 2008
Sep 15, 2008
891
892
893
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
894
Sep 15, 2008
Sep 15, 2008
895
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
896
897
898
899
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
900
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
901
902
903
904
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
905
906
}
Dec 1, 2009
Dec 1, 2009
907
int
Jan 21, 2010
Jan 21, 2010
908
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
909
{
Jan 24, 2010
Jan 24, 2010
910
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
911
Dec 1, 2009
Dec 1, 2009
912
913
914
915
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
916
}
Dec 5, 2009
Dec 5, 2009
917
return 0;
Apr 26, 2001
Apr 26, 2001
918
919
}
Aug 5, 2006
Aug 5, 2006
920
int
Jan 21, 2010
Jan 21, 2010
921
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
922
{
Dec 1, 2009
Dec 1, 2009
923
924
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
925
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
926
927
928
929
930
931
932
933
934
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Jan 21, 2010
Jan 21, 2010
935
if (!SDL_GetClosestDisplayModeForDisplay(window->display,
Dec 1, 2009
Dec 1, 2009
936
937
938
939
940
941
&fullscreen_mode,
&fullscreen_mode)) {
SDL_SetError("Couldn't find display mode match");
return -1;
}
Sep 15, 2008
Sep 15, 2008
942
if (mode) {
Dec 1, 2009
Dec 1, 2009
943
*mode = fullscreen_mode;
Sep 15, 2008
Sep 15, 2008
944
945
}
return 0;
Jul 10, 2006
Jul 10, 2006
946
}
Jul 18, 2004
Jul 18, 2004
947
Feb 2, 2011
Feb 2, 2011
948
949
950
951
952
953
954
955
Uint32
SDL_GetWindowPixelFormat(SDL_Window * window)
{
SDL_VideoDisplay *display = window->display;
SDL_DisplayMode *displayMode = &display->current_mode;
return displayMode->format;
}
Dec 1, 2009
Dec 1, 2009
956
957
958
static void
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
{
Jan 21, 2010
Jan 21, 2010
959
SDL_VideoDisplay *display = window->display;
Dec 1, 2009
Dec 1, 2009
960
961
962
963
964
965
966
967
968
969
970
971
972
973
/* See if we're already processing a window */
if (display->updating_fullscreen) {
return;
}
display->updating_fullscreen = SDL_TRUE;
/* See if we even want to do anything here */
if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
(window->flags & SDL_WINDOW_SHOWN)) {
if (attempt) {
/* We just gained some state, try to gain all states */
if (window->flags & SDL_WINDOW_MINIMIZED) {
Jan 21, 2010
Jan 21, 2010
974
SDL_RestoreWindow(window);
Dec 1, 2009
Dec 1, 2009
975
} else {
Jan 21, 2010
Jan 21, 2010
976
SDL_RaiseWindow(window);
Dec 1, 2009
Dec 1, 2009
977
978
979
}
} else {
/* We just lost some state, try to release all states */
Jan 21, 2010
Jan 21, 2010
980
SDL_MinimizeWindow(window);
Dec 1, 2009
Dec 1, 2009
981
982
983
984
985
}
}
if (FULLSCREEN_VISIBLE(window)) {
/* Hide any other fullscreen windows */
Feb 1, 2010
Feb 1, 2010
986
987
SDL_Window *other;
for (other = display->windows; other; other = other->next) {
Dec 1, 2009
Dec 1, 2009
988
if (other != window && FULLSCREEN_VISIBLE(other)) {
Jan 21, 2010
Jan 21, 2010
989
SDL_MinimizeWindow(other);
Dec 1, 2009
Dec 1, 2009
990
991
992
993
994
995
996
}
}
}
display->updating_fullscreen = SDL_FALSE;
/* See if there are any fullscreen windows */
Feb 1, 2010
Feb 1, 2010
997
for (window = display->windows; window; window = window->next) {
Dec 1, 2009
Dec 1, 2009
998
999
if (FULLSCREEN_VISIBLE(window)) {
SDL_DisplayMode fullscreen_mode;
Jan 21, 2010
Jan 21, 2010
1000
if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {