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SDL_audiocvt.c

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1375 lines (1194 loc) · 45.9 KB
 
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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Functions for audio drivers to perform runtime conversion of audio format */
#include "SDL_audio.h"
#include "SDL_audio_c.h"
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#include "SDL_loadso.h"
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#include "SDL_assert.h"
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#include "../SDL_dataqueue.h"
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#include "SDL_cpuinfo.h"
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#ifdef __SSE3__
#define HAVE_SSE3_INTRINSICS 1
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#endif
#if HAVE_SSE3_INTRINSICS
/* Effectively mix right and left channels into a single channel */
static void SDLCALL
SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i = cvt->len_cvt / 8;
LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
SDL_assert(format == AUDIO_F32SYS);
/* We can only do this if dst is aligned to 16 bytes; since src is the
same pointer and it moves by 2, it can't be forcibly aligned. */
if ((((size_t) dst) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby2 = _mm_set1_ps(0.5f);
while (i >= 4) { /* 4 * float32 */
_mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
i -= 4; src += 8; dst += 4;
}
}
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (src[0] + src[1]) * 0.5f;
dst++; i--; src += 2;
}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
#endif
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/* Effectively mix right and left channels into a single channel */
static void SDLCALL
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SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("stereo", "mono");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i, src += 2) {
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*(dst++) = (src[0] + src[1]) * 0.5f;
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}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to stereo. Average left and right, discard subwoofer. */
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SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "stereo");
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SDL_assert(format == AUDIO_F32SYS);
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/* this assumes FL+FR+FC+subwoof+BL+BR layout. */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
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const double front_center = (double) src[2];
dst[0] = (float) ((src[0] + front_center + src[4]) / 3.0); /* left */
dst[1] = (float) ((src[1] + front_center + src[5]) / 3.0); /* right */
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}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to quad */
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SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "quad");
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SDL_assert(format == AUDIO_F32SYS);
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/* assumes quad is FL+FR+BL+BR layout and 5.1 is FL+FR+FC+subwoof+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
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/* FIXME: this is a good candidate for SIMD. */
const double front_center = (double) src[2];
dst[0] = (float) ((src[0] + front_center) * 0.5); /* FL */
dst[1] = (float) ((src[1] + front_center) * 0.5); /* FR */
dst[2] = (float) ((src[4] + front_center) * 0.5); /* BL */
dst[3] = (float) ((src[5] + front_center) * 0.5); /* BR */
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}
cvt->len_cvt /= 6;
cvt->len_cvt *= 4;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Duplicate a mono channel to both stereo channels */
static void SDLCALL
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SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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LOG_DEBUG_CONVERT("mono", "stereo");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / sizeof (float); i; --i) {
src--;
dst -= 2;
dst[0] = dst[1] = *src;
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}
cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Duplicate a stereo channel to a pseudo-5.1 stream */
static void SDLCALL
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SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float lf, rf, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
LOG_DEBUG_CONVERT("stereo", "5.1");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i) {
dst -= 6;
src -= 2;
lf = src[0];
rf = src[1];
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ce = (lf + rf) * 0.5f;
dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
dst[3] = ce; /* !!! FIXME: wrong! This is the subwoofer. */
dst[4] = lf; /* BL */
dst[5] = rf; /* BR */
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cvt->len_cvt *= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Duplicate a stereo channel to a pseudo-4.0 stream */
static void SDLCALL
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SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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float lf, rf;
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LOG_DEBUG_CONVERT("stereo", "quad");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i) {
dst -= 4;
src -= 2;
lf = src[0];
rf = src[1];
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dst[0] = lf; /* FL */
dst[1] = rf; /* FR */
dst[2] = lf; /* BL */
dst[3] = rf; /* BR */
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cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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static int
SDL_ResampleAudioSimple(const int chans, const double rate_incr,
float *last_sample, const float *inbuf,
const int inbuflen, float *outbuf, const int outbuflen)
{
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const int framelen = chans * (int)sizeof (float);
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const int total = (inbuflen / framelen);
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const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
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const double src_incr = 1.0 / rate_incr;
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float *dst;
double idx;
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int i;
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SDL_assert((dest_samples * framelen) <= outbuflen);
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SDL_assert((inbuflen % framelen) == 0);
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if (rate_incr > 1.0) { /* upsample */
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float *target = (outbuf + chans);
dst = outbuf + (dest_samples * chans);
idx = (double) total;
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if (chans == 1) {
const float final_sample = inbuf[finalpos];
float earlier_sample = inbuf[finalpos];
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
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const float val = *(--src);
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SDL_assert(pos >= 0.0);
*(--dst) = (val + earlier_sample) * 0.5f;
earlier_sample = val;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (inbuf[0] + last_sample[0]) * 0.5f;
*last_sample = final_sample;
} else if (chans == 2) {
const float final_sample2 = inbuf[finalpos+1];
const float final_sample1 = inbuf[finalpos];
float earlier_sample2 = inbuf[finalpos];
float earlier_sample1 = inbuf[finalpos-1];
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
const float val2 = *(--src);
const float val1 = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (val2 + earlier_sample2) * 0.5f;
*(--dst) = (val1 + earlier_sample1) * 0.5f;
earlier_sample2 = val2;
earlier_sample1 = val1;
idx -= src_incr;
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}
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/* do last sample, interpolated against previous run's state. */
*(--dst) = (inbuf[1] + last_sample[1]) * 0.5f;
*(--dst) = (inbuf[0] + last_sample[0]) * 0.5f;
last_sample[1] = final_sample2;
last_sample[0] = final_sample1;
} else {
const float *earlier_sample = &inbuf[finalpos];
float final_sample[8];
SDL_memcpy(final_sample, &inbuf[finalpos], framelen);
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos >= 0.0);
for (i = chans - 1; i >= 0; i--) {
const float val = *(--src);
*(--dst) = (val + earlier_sample[i]) * 0.5f;
}
earlier_sample = src;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
for (i = chans - 1; i >= 0; i--) {
const float val = inbuf[i];
*(--dst) = (val + last_sample[i]) * 0.5f;
}
SDL_memcpy(last_sample, final_sample, framelen);
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}
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dst = (outbuf + (dest_samples * chans));
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} else { /* downsample */
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float *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
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if (chans == 1) {
float last = *last_sample;
while (dst < target) {
const int pos = ((int) idx) * chans;
const float val = inbuf[pos];
SDL_assert(pos <= finalpos);
*(dst++) = (val + last) * 0.5f;
last = val;
idx += src_incr;
}
*last_sample = last;
} else if (chans == 2) {
float last1 = last_sample[0];
float last2 = last_sample[1];
while (dst < target) {
const int pos = ((int) idx) * chans;
const float val1 = inbuf[pos];
const float val2 = inbuf[pos+1];
SDL_assert(pos <= finalpos);
*(dst++) = (val1 + last1) * 0.5f;
*(dst++) = (val2 + last2) * 0.5f;
last1 = val1;
last2 = val2;
idx += src_incr;
}
last_sample[0] = last1;
last_sample[1] = last2;
} else {
while (dst < target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos <= finalpos);
for (i = 0; i < chans; i++) {
const float val = *(src++);
*(dst++) = (val + last_sample[i]) * 0.5f;
last_sample[i] = val;
}
idx += src_incr;
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}
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}
}
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return (int) ((dst - outbuf) * ((int) sizeof (float)));
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}
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/* We keep one special-case fast path around for an extremely common audio format. */
static int
SDL_ResampleAudioSimple_si16_c2(const double rate_incr,
Sint16 *last_sample, const Sint16 *inbuf,
const int inbuflen, Sint16 *outbuf, const int outbuflen)
{
const int chans = 2;
const int framelen = 4; /* stereo 16 bit */
const int total = (inbuflen / framelen);
const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
const double src_incr = 1.0 / rate_incr;
Sint16 *dst;
double idx;
SDL_assert((dest_samples * framelen) <= outbuflen);
SDL_assert((inbuflen % framelen) == 0);
if (rate_incr > 1.0) {
Sint16 *target = (outbuf + chans);
const Sint16 final_right = inbuf[finalpos+1];
const Sint16 final_left = inbuf[finalpos];
Sint16 earlier_right = inbuf[finalpos-1];
Sint16 earlier_left = inbuf[finalpos-2];
dst = outbuf + (dest_samples * chans);
idx = (double) total;
while (dst > target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 right = *(--src);
const Sint16 left = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (((Sint32) right) + ((Sint32) earlier_right)) >> 1;
*(--dst) = (((Sint32) left) + ((Sint32) earlier_left)) >> 1;
earlier_right = right;
earlier_left = left;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (((Sint32) inbuf[1]) + ((Sint32) last_sample[1])) >> 1;
*(--dst) = (((Sint32) inbuf[0]) + ((Sint32) last_sample[0])) >> 1;
last_sample[1] = final_right;
last_sample[0] = final_left;
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dst = (outbuf + (dest_samples * chans));
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} else {
Sint16 *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
while (dst < target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 left = *(src++);
const Sint16 right = *(src++);
SDL_assert(pos <= finalpos);
*(dst++) = (((Sint32) left) + ((Sint32) last_sample[0])) >> 1;
*(dst++) = (((Sint32) right) + ((Sint32) last_sample[1])) >> 1;
last_sample[0] = left;
last_sample[1] = right;
idx += src_incr;
}
}
return (int) ((dst - outbuf) * ((int) sizeof (Sint16)));
}
static void SDLCALL
SDL_ResampleCVT_si16_c2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = (const Sint16 *) cvt->buf;
const int srclen = cvt->len_cvt;
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Sint16 *dst = (Sint16 *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
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Sint16 state[2];
state[0] = src[0];
state[1] = src[1];
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SDL_assert(format == AUDIO_S16SYS);
cvt->len_cvt = SDL_ResampleAudioSimple_si16_c2(cvt->rate_incr, state, src, srclen, dst, dstlen);
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
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int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
{
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
/* Make sure there's data to convert */
if (cvt->buf == NULL) {
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return SDL_SetError("No buffer allocated for conversion");
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/* Return okay if no conversion is necessary */
cvt->len_cvt = cvt->len;
if (cvt->filters[0] == NULL) {
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return 0;
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}
/* Set up the conversion and go! */
cvt->filter_index = 0;
cvt->filters[0] (cvt, cvt->src_format);
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return 0;
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static void SDLCALL
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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#if DEBUG_CONVERT
printf("Converting byte order\n");
#endif
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switch (SDL_AUDIO_BITSIZE(format)) {
#define CASESWAP(b) \
case b: { \
Uint##b *ptr = (Uint##b *) cvt->buf; \
int i; \
for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
*ptr = SDL_Swap##b(*ptr); \
} \
break; \
}
CASESWAP(16);
CASESWAP(32);
CASESWAP(64);
#undef CASESWAP
default: SDL_assert(!"unhandled byteswap datatype!"); break;
}
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if (cvt->filters[++cvt->filter_index]) {
/* flip endian flag for data. */
if (format & SDL_AUDIO_MASK_ENDIAN) {
format &= ~SDL_AUDIO_MASK_ENDIAN;
} else {
format |= SDL_AUDIO_MASK_ENDIAN;
}
cvt->filters[cvt->filter_index](cvt, format);
}
Jun 12, 2017
Jun 12, 2017
517
518
519
520
521
522
523
524
525
526
527
528
529
static int
SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
{
if (cvt->filter_index >= SDL_AUDIOCVT_MAX_FILTERS) {
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS);
}
if (filter == NULL) {
return SDL_SetError("Audio filter pointer is NULL");
}
cvt->filters[cvt->filter_index++] = filter;
cvt->filters[cvt->filter_index] = NULL; /* Moving terminator */
return 0;
}
Nov 5, 2016
Nov 5, 2016
532
SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
Nov 5, 2016
Nov 5, 2016
534
int retval = 0; /* 0 == no conversion necessary. */
Nov 5, 2016
Nov 5, 2016
536
if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
537
538
539
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
540
541
retval = 1; /* added a converter. */
}
Nov 5, 2016
Nov 5, 2016
543
if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
Nov 5, 2016
Nov 5, 2016
544
545
const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
546
SDL_AudioFilter filter = NULL;
Nov 5, 2016
Nov 5, 2016
547
Nov 5, 2016
Nov 5, 2016
548
549
550
551
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
Nov 7, 2016
Nov 7, 2016
552
case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
Nov 5, 2016
Nov 5, 2016
553
554
case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
Nov 5, 2016
Nov 5, 2016
557
558
559
560
if (!filter) {
return SDL_SetError("No conversion available for these formats");
}
Jun 12, 2017
Jun 12, 2017
561
562
563
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
564
565
566
567
568
569
570
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
Nov 5, 2016
Nov 5, 2016
571
Nov 5, 2016
Nov 5, 2016
572
retval = 1; /* added a converter. */
Nov 5, 2016
Nov 5, 2016
575
return retval;
Nov 5, 2016
Nov 5, 2016
578
579
static int
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
Nov 5, 2016
Nov 5, 2016
581
582
583
int retval = 0; /* 0 == no conversion necessary. */
if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
Nov 5, 2016
Nov 5, 2016
584
585
const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
const Uint16 src_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
586
587
588
589
590
SDL_AudioFilter filter = NULL;
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
Nov 7, 2016
Nov 7, 2016
591
case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
Nov 5, 2016
Nov 5, 2016
592
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597
598
case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
}
if (!filter) {
return SDL_SetError("No conversion available for these formats");
}
Jun 12, 2017
Jun 12, 2017
600
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602
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
603
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605
606
607
608
609
610
611
612
613
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
retval = 1; /* added a converter. */
}
if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
614
615
616
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
617
618
619
620
retval = 1; /* added a converter. */
}
return retval;
Jan 9, 2017
Jan 9, 2017
623
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626
627
static void
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
const float *src = (const float *) cvt->buf;
const int srclen = cvt->len_cvt;
Jan 23, 2017
Jan 23, 2017
628
629
float *dst = (float *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
Jan 9, 2017
Jan 9, 2017
630
float state[8];
Jan 9, 2017
Jan 9, 2017
631
632
633
SDL_assert(format == AUDIO_F32SYS);
Jan 10, 2017
Jan 10, 2017
634
SDL_memcpy(state, src, chans*sizeof(*src));
Jan 9, 2017
Jan 9, 2017
635
Jan 9, 2017
Jan 9, 2017
636
cvt->len_cvt = SDL_ResampleAudioSimple(chans, cvt->rate_incr, state, src, srclen, dst, dstlen);
Jan 9, 2017
Jan 9, 2017
637
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639
640
641
642
643
644
645
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
!!! FIXME: store channel info, so we have to have function entry
!!! FIXME: points for each supported channel count and multiple
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
Nov 5, 2016
Nov 5, 2016
646
647
#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
Jan 9, 2017
Jan 9, 2017
648
649
SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT(cvt, chans, format); \
Nov 5, 2016
Nov 5, 2016
650
651
652
653
654
655
656
657
}
RESAMPLER_FUNCS(1)
RESAMPLER_FUNCS(2)
RESAMPLER_FUNCS(4)
RESAMPLER_FUNCS(6)
RESAMPLER_FUNCS(8)
#undef RESAMPLER_FUNCS
Jan 6, 2017
Jan 6, 2017
658
static SDL_AudioFilter
Jan 9, 2017
Jan 9, 2017
659
ChooseCVTResampler(const int dst_channels)
Jan 6, 2017
Jan 6, 2017
660
{
Jan 9, 2017
Jan 9, 2017
661
662
663
664
665
666
667
switch (dst_channels) {
case 1: return SDL_ResampleCVT_c1;
case 2: return SDL_ResampleCVT_c2;
case 4: return SDL_ResampleCVT_c4;
case 6: return SDL_ResampleCVT_c6;
case 8: return SDL_ResampleCVT_c8;
default: break;
Jan 6, 2017
Jan 6, 2017
668
669
}
Jan 9, 2017
Jan 9, 2017
670
return NULL;
Jan 6, 2017
Jan 6, 2017
671
672
673
674
675
676
677
678
679
680
681
682
}
static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
const int src_rate, const int dst_rate)
{
SDL_AudioFilter filter;
if (src_rate == dst_rate) {
return 0; /* no conversion necessary. */
}
Jan 9, 2017
Jan 9, 2017
683
filter = ChooseCVTResampler(dst_channels);
Jan 6, 2017
Jan 6, 2017
684
685
686
if (filter == NULL) {
return SDL_SetError("No conversion available for these rates");
}
Jan 6, 2017
Jan 6, 2017
688
/* Update (cvt) with filter details... */
Jun 12, 2017
Jun 12, 2017
689
690
691
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Jan 6, 2017
Jan 6, 2017
692
693
694
695
696
697
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
Jan 6, 2017
Jan 6, 2017
700
return 1; /* added a converter. */
Jun 13, 2017
Jun 13, 2017
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
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721
722
723
724
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728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
static SDL_bool
SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
{
switch (fmt) {
case AUDIO_U8:
case AUDIO_S8:
case AUDIO_U16LSB:
case AUDIO_S16LSB:
case AUDIO_U16MSB:
case AUDIO_S16MSB:
case AUDIO_S32LSB:
case AUDIO_S32MSB:
case AUDIO_F32LSB:
case AUDIO_F32MSB:
return SDL_TRUE; /* supported. */
default:
break;
}
return SDL_FALSE; /* unsupported. */
}
static SDL_bool
SDL_SupportedChannelCount(const int channels)
{
switch (channels) {
case 1: /* mono */
case 2: /* stereo */
case 4: /* quad */
case 6: /* 5.1 */
return SDL_TRUE; /* supported. */
case 8: /* !!! FIXME: 7.1 */
default:
break;
}
return SDL_FALSE; /* unsupported. */
}
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
/* Creates a set of audio filters to convert from one format to another.
Returns -1 if the format conversion is not supported, 0 if there's
no conversion needed, or 1 if the audio filter is set up.
*/
int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
/* Sanity check target pointer */
if (cvt == NULL) {
return SDL_InvalidParamError("cvt");
}
Jan 6, 2017
Jan 6, 2017
760
761
762
/* Make sure we zero out the audio conversion before error checking */
SDL_zerop(cvt);
Jun 13, 2017
Jun 13, 2017
763
if (!SDL_SupportedAudioFormat(src_fmt)) {
764
return SDL_SetError("Invalid source format");
Jun 13, 2017
Jun 13, 2017
765
} else if (!SDL_SupportedAudioFormat(dst_fmt)) {
766
return SDL_SetError("Invalid destination format");
Jun 13, 2017
Jun 13, 2017
767
768
769
770
771
772
773
774
} else if (!SDL_SupportedChannelCount(src_channels)) {
return SDL_SetError("Invalid source channels");
} else if (!SDL_SupportedChannelCount(dst_channels)) {
return SDL_SetError("Invalid destination channels");
} else if (src_rate == 0) {
return SDL_SetError("Source rate is zero");
} else if (dst_rate == 0) {
return SDL_SetError("Destination rate is zero");
Nov 5, 2016
Nov 5, 2016
777
#if DEBUG_CONVERT
778
779
780
781
782
783
784
785
786
787
788
789
790
791
printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
#endif
/* Start off with no conversion necessary */
cvt->src_format = src_fmt;
cvt->dst_format = dst_fmt;
cvt->needed = 0;
cvt->filter_index = 0;
cvt->filters[0] = NULL;
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
Jan 23, 2017
Jan 23, 2017
792
793
794
795
796
797
798
799
800
801
802
803
804
/* SDL now favors float32 as its preferred internal format, and considers
everything else to be a degenerate case that we might have to make
multiple passes over the data to convert to and from float32 as
necessary. That being said, we keep one special case around for
efficiency: stereo data in Sint16 format, in the native byte order,
that only needs resampling. This is likely to be the most popular
legacy format, that apps, hardware and the OS are likely to be able
to process directly, so we handle this one case directly without
unnecessary conversions. This means that apps on embedded devices
without floating point hardware should consider aiming for this
format as well. */
if ((src_channels == 2) && (dst_channels == 2) && (src_fmt == AUDIO_S16SYS) && (dst_fmt == AUDIO_S16SYS) && (src_rate != dst_rate)) {
cvt->needed = 1;
Jun 12, 2017
Jun 12, 2017
805
806
807
if (SDL_AddAudioCVTFilter(cvt, SDL_ResampleCVT_si16_c2) < 0) {
return -1;
}
Jan 23, 2017
Jan 23, 2017
808
809
810
811
812
813
814
815
816
817
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
}
return 1;
}
Nov 5, 2016
Nov 5, 2016
818
819
820
821
822
823
824
825
826
/* Type conversion goes like this now:
- byteswap to CPU native format first if necessary.
- convert to native Float32 if necessary.
- resample and change channel count if necessary.
- convert back to native format.
- byteswap back to foreign format if necessary.
The expectation is we can process data faster in float32
(possibly with SIMD), and making several passes over the same
Jan 6, 2017
Jan 6, 2017
827
buffer is likely to be CPU cache-friendly, avoiding the
Nov 5, 2016
Nov 5, 2016
828
829
830
831
biggest performance hit in modern times. Previously we had
(script-generated) custom converters for every data type and
it was a bloat on SDL compile times and final library size. */
Jan 6, 2017
Jan 6, 2017
832
833
834
835
836
837
838
839
/* see if we can skip float conversion entirely. */
if (src_rate == dst_rate && src_channels == dst_channels) {
if (src_fmt == dst_fmt) {
return 0;
}
/* just a byteswap needed? */
if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
840
841
842
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Jan 6, 2017
Jan 6, 2017
843
844
845
cvt->needed = 1;
return 1;
}
Nov 5, 2016
Nov 5, 2016
846
847
}
848
/* Convert data types, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
849
if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
850
851
852
853
854
855
return -1; /* shouldn't happen, but just in case... */
}
/* Channel conversion */
if (src_channels != dst_channels) {
if ((src_channels == 1) && (dst_channels > 1)) {
Jun 12, 2017
Jun 12, 2017
856
857
858
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertMonoToStereo) < 0) {
return -1;
}
859
860
861
862
863
cvt->len_mult *= 2;
src_channels = 2;
cvt->len_ratio *= 2;
}
if ((src_channels == 2) && (dst_channels == 6)) {
Jun 12, 2017
Jun 12, 2017
864
865
866
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoTo51) < 0) {
return -1;
}
867
868
869
870
871
src_channels = 6;
cvt->len_mult *= 3;
cvt->len_ratio *= 3;
}
if ((src_channels == 2) && (dst_channels == 4)) {
Jun 12, 2017
Jun 12, 2017
872
873
874
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoToQuad) < 0) {
return -1;
}
875
876
877
878
879
src_channels = 4;
cvt->len_mult *= 2;
cvt->len_ratio *= 2;
}
while ((src_channels * 2) <= dst_channels) {
Jun 12, 2017
Jun 12, 2017
880
881
882
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertMonoToStereo) < 0) {
return -1;
}
883
884
885
886
887
cvt->len_mult *= 2;
src_channels *= 2;
cvt->len_ratio *= 2;
}
if ((src_channels == 6) && (dst_channels <= 2)) {
Jun 12, 2017
Jun 12, 2017
888
889
890
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51ToStereo) < 0) {
return -1;
}
891
892
893
894
src_channels = 2;
cvt->len_ratio /= 3;
}
if ((src_channels == 6) && (dst_channels == 4)) {
Jun 12, 2017
Jun 12, 2017
895
896
897
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51ToQuad) < 0) {
return -1;
}
898
899
900
901
902
903
904
905
906
src_channels = 4;
cvt->len_ratio /= 2;
}
/* This assumes that 4 channel audio is in the format:
Left {front/back} + Right {front/back}
so converting to L/R stereo works properly.
*/
while (((src_channels % 2) == 0) &&
((src_channels / 2) >= dst_channels)) {
Jan 23, 2017
Jan 23, 2017
907
908
909
910
911
912
913
914
915
916
917
918
SDL_AudioFilter filter = NULL;
#if HAVE_SSE3_INTRINSICS
if (SDL_HasSSE3()) {
filter = SDL_ConvertStereoToMono_SSE3;
}
#endif
if (!filter) {
filter = SDL_ConvertStereoToMono;
}
Jun 12, 2017
Jun 12, 2017
919
920
921
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Jan 23, 2017
Jan 23, 2017
922
923
924
925
926
927
928
929
930
931
src_channels /= 2;
cvt->len_ratio /= 2;
}
if (src_channels != dst_channels) {
/* Uh oh.. */ ;
}
}
/* Do rate conversion, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
932
if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) < 0) {
933
934
935
return -1; /* shouldn't happen, but just in case... */
}
Jan 6, 2017
Jan 6, 2017
936
/* Move to final data type. */
Jan 6, 2017
Jan 6, 2017
937
if (SDL_BuildAudioTypeCVTFromFloat(cvt, dst_fmt) < 0) {
Nov 5, 2016
Nov 5, 2016
938
return -1; /* shouldn't happen, but just in case... */
Nov 5, 2016
Nov 5, 2016
940
941
cvt->needed = (cvt->filter_index != 0);
942
943
944
return (cvt->needed);
}
Jan 24, 2017
Jan 24, 2017
945
typedef int (*SDL_ResampleAudioStreamFunc)(SDL_AudioStream *stream, const void *inbuf, const int inbuflen, void *outbuf, const int outbuflen);
Jan 6, 2017
Jan 6, 2017
946
947
typedef void (*SDL_ResetAudioStreamResamplerFunc)(SDL_AudioStream *stream);
typedef void (*SDL_CleanupAudioStreamResamplerFunc)(SDL_AudioStream *stream);
Jan 6, 2017
Jan 6, 2017
948
949
950
951
952
953
struct SDL_AudioStream
{
SDL_AudioCVT cvt_before_resampling;
SDL_AudioCVT cvt_after_resampling;
SDL_DataQueue *queue;
Jan 24, 2017
Jan 24, 2017
954
Uint8 *work_buffer_base; /* maybe unaligned pointer from SDL_realloc(). */
Jan 6, 2017
Jan 6, 2017
955
956
957
958
959
960
961
962
963
964
965
966
int work_buffer_len;
int src_sample_frame_size;
SDL_AudioFormat src_format;
Uint8 src_channels;
int src_rate;
int dst_sample_frame_size;
SDL_AudioFormat dst_format;
Uint8 dst_channels;
int dst_rate;
double rate_incr;
Uint8 pre_resample_channels;
int packetlen;
Jan 6, 2017
Jan 6, 2017
967
968
969
970
void *resampler_state;
SDL_ResampleAudioStreamFunc resampler_func;
SDL_ResetAudioStreamResamplerFunc reset_resampler_func;
SDL_CleanupAudioStreamResamplerFunc cleanup_resampler_func;
Jan 6, 2017
Jan 6, 2017
971
972
};
Jan 25, 2017
Jan 25, 2017
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
static Uint8 *
EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
{
Uint8 *ptr;
size_t offset;
if (stream->work_buffer_len >= newlen) {
ptr = stream->work_buffer_base;
} else {
ptr = (Uint8 *) SDL_realloc(stream->work_buffer_base, newlen + 32);
if (!ptr) {
SDL_OutOfMemory();
return NULL;
}
/* Make sure we're aligned to 16 bytes for SIMD code. */
stream->work_buffer_base = ptr;
stream->work_buffer_len = newlen;
}
offset = ((size_t) ptr) & 15;
return offset ? ptr + (16 - offset) : ptr;
}
Jan 7, 2017
Jan 7, 2017
996
#ifdef HAVE_LIBSAMPLERATE_H
Jan 6, 2017
Jan 6, 2017
997
static int
Jan 24, 2017
Jan 24, 2017
998
SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
Jan 6, 2017
Jan 6, 2017
999
{
Jan 24, 2017
Jan 24, 2017
1000
const float *inbuf = (const float *) _inbuf;