This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_androidaudio.c
158 lines (127 loc) · 3.99 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Output audio to Android */
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_androidaudio.h"
29
30
#include "../../SDL_android.h"
31
32
33
#include <android/log.h>
34
35
static void * audioDevice;
36
37
38
static int
AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture)
{
39
SDL_AudioFormat test_format;
40
41
int valid_datatype = 0;
42
43
44
45
46
47
48
49
50
51
52
53
if (iscapture) {
//TODO: implement capture
SDL_SetError("Capture not supported on Android");
return 0;
}
if (audioDevice != NULL) {
SDL_SetError("Only one audio device at a time please!");
return 0;
}
audioDevice = this;
54
55
56
57
58
59
60
61
this->hidden = SDL_malloc(sizeof(*(this->hidden)));
if (!this->hidden) {
SDL_OutOfMemory();
return 0;
}
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
62
63
64
65
test_format = SDL_FirstAudioFormat(this->spec.format);
while (test_format != 0) { // no "UNKNOWN" constant
if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
this->spec.format = test_format;
66
67
break;
}
68
test_format = SDL_NextAudioFormat();
69
}
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
if (test_format == 0) {
// Didn't find a compatible format :(
SDL_SetError("No compatible audio format!");
return 0;
}
if (this->spec.channels > 1) {
this->spec.channels = 2;
} else {
this->spec.channels = 1;
}
if (this->spec.freq < 8000) {
this->spec.freq = 8000;
}
if (this->spec.freq > 48000) {
this->spec.freq = 48000;
}
// TODO: pass in/return a (Java) device ID, also whether we're opening for input or output
this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
SDL_CalculateAudioSpec(&this->spec);
if (this->spec.samples == 0) {
// Init failed?
SDL_SetError("Java-side initialization failed!");
return 0;
}
100
101
102
103
104
105
return 1;
}
static void
AndroidAUD_PlayDevice(_THIS)
{
106
Android_JNI_WriteAudioBuffer();
107
108
109
110
111
}
static Uint8 *
AndroidAUD_GetDeviceBuf(_THIS)
{
112
return Android_JNI_GetAudioBuffer();
113
114
115
116
117
}
static void
AndroidAUD_CloseDevice(_THIS)
{
118
119
120
121
122
123
124
125
126
if (this->hidden != NULL) {
SDL_free(this->hidden);
this->hidden = NULL;
}
Android_JNI_CloseAudioDevice();
if (audioDevice == this) {
audioDevice = NULL;
}
127
128
129
130
131
132
133
134
135
136
137
138
}
static int
AndroidAUD_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->OpenDevice = AndroidAUD_OpenDevice;
impl->PlayDevice = AndroidAUD_PlayDevice;
impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
impl->CloseDevice = AndroidAUD_CloseDevice;
/* and the capabilities */
139
impl->ProvidesOwnCallbackThread = 1;
140
141
142
143
144
145
146
147
148
149
150
impl->HasCaptureSupport = 0; //TODO
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultInputDevice = 1;
return 1; /* this audio target is available. */
}
AudioBootStrap ANDROIDAUD_bootstrap = {
"android", "SDL Android audio driver", AndroidAUD_Init, 0 /*1? */
};
151
152
153
154
155
156
157
/* Called by the Java code to start the audio processing on a thread */
void
Android_RunAudioThread()
{
SDL_RunAudio(audioDevice);
}
158
/* vi: set ts=4 sw=4 expandtab: */