Skip to content

Latest commit

 

History

History
73 lines (58 loc) · 2.94 KB

SDL_hidapijoystick_c.h

File metadata and controls

73 lines (58 loc) · 2.94 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_JOYSTICK_HIDAPI_H
#define SDL_JOYSTICK_HIDAPI_H
#include "../../hidapi/hidapi/hidapi.h"
/* This is the full set of HIDAPI drivers available */
#define SDL_JOYSTICK_HIDAPI_PS4
#define SDL_JOYSTICK_HIDAPI_SWITCH
#define SDL_JOYSTICK_HIDAPI_XBOX360
#define SDL_JOYSTICK_HIDAPI_XBOXONE
#ifdef __WINDOWS__
/* On Windows, Xbox controllers are handled by the XInput driver */
Aug 16, 2018
Aug 16, 2018
36
//#undef SDL_JOYSTICK_HIDAPI_XBOX360
37
38
39
40
41
42
43
44
45
46
47
48
#undef SDL_JOYSTICK_HIDAPI_XBOXONE
#endif
#ifdef __MACOSX__
/* On Mac OS X, Xbox One controllers are handled by the Xbox 360 driver */
#undef SDL_JOYSTICK_HIDAPI_XBOXONE
#endif
typedef struct _SDL_HIDAPI_DeviceDriver
{
const char *hint;
SDL_bool enabled;
Aug 16, 2018
Aug 16, 2018
49
SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, Uint16 usage_page, Uint16 usage);
50
51
52
const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
SDL_bool (*Init)(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context);
int (*Rumble)(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
Aug 16, 2018
Aug 16, 2018
53
SDL_bool (*Update)(SDL_Joystick *joystick, hid_device *dev, void *context);
54
55
56
57
58
59
60
61
62
63
64
65
void (*Quit)(SDL_Joystick *joystick, hid_device *dev, void *context);
} SDL_HIDAPI_DeviceDriver;
/* HIDAPI device support */
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
/* Return true if a HID device is present and supported as a joystick */
Aug 16, 2018
Aug 16, 2018
66
extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version);
Aug 16, 2018
Aug 16, 2018
68
69
70
/* Return the name of an Xbox 360 or Xbox One controller */
extern const char *HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id);
71
72
73
#endif /* SDL_JOYSTICK_HIDAPI_H */
/* vi: set ts=4 sw=4 expandtab: */