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/*
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icculus@9278
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_EMSCRIPTEN
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#include "SDL_audio.h"
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#include "SDL_log.h"
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#include "../SDL_audio_c.h"
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#include "SDL_emscriptenaudio.h"
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#include <emscripten/emscripten.h>
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static int
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copyData(_THIS)
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{
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int byte_len;
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if (this->hidden->write_off + this->convert.len_cvt > this->hidden->mixlen) {
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if (this->hidden->write_off > this->hidden->read_off) {
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SDL_memmove(this->hidden->mixbuf,
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this->hidden->mixbuf + this->hidden->read_off,
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this->hidden->mixlen - this->hidden->read_off);
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this->hidden->write_off = this->hidden->write_off - this->hidden->read_off;
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} else {
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this->hidden->write_off = 0;
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}
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this->hidden->read_off = 0;
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}
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SDL_memcpy(this->hidden->mixbuf + this->hidden->write_off,
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this->convert.buf,
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this->convert.len_cvt);
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this->hidden->write_off += this->convert.len_cvt;
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byte_len = this->hidden->write_off - this->hidden->read_off;
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return byte_len;
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}
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static void
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HandleAudioProcess(_THIS)
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{
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Uint8 *buf = NULL;
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int byte_len = 0;
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int bytes = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
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int bytes_in = SDL_AUDIO_BITSIZE(this->convert.src_format) / 8;
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int i;
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/* Only do soemthing if audio is enabled */
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if (!this->enabled)
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return;
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if (this->paused)
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return;
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if (this->convert.needed) {
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if (this->hidden->conv_in_len != 0) {
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this->convert.len = this->hidden->conv_in_len * bytes_in * this->spec.channels;
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}
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(*this->spec.callback) (this->spec.userdata,
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this->convert.buf,
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this->convert.len);
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SDL_ConvertAudio(&this->convert);
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buf = this->convert.buf;
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byte_len = this->convert.len_cvt;
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/* size mismatch*/
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if (byte_len != this->spec.size) {
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if (!this->hidden->mixbuf) {
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this->hidden->mixlen = this->spec.size > byte_len ? this->spec.size * 2 : byte_len * 2;
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this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
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}
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/* copy existing data */
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byte_len = copyData(this);
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/* read more data*/
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while (byte_len < this->spec.size) {
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(*this->spec.callback) (this->spec.userdata,
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this->convert.buf,
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this->convert.len);
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SDL_ConvertAudio(&this->convert);
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byte_len = copyData(this);
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}
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byte_len = this->spec.size;
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buf = this->hidden->mixbuf + this->hidden->read_off;
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this->hidden->read_off += byte_len;
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}
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} else {
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if (!this->hidden->mixbuf) {
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this->hidden->mixlen = this->spec.size;
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this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
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}
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(*this->spec.callback) (this->spec.userdata,
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this->hidden->mixbuf,
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this->hidden->mixlen);
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buf = this->hidden->mixbuf;
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byte_len = this->hidden->mixlen;
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}
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if (buf) {
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EM_ASM_ARGS({
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var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels'];
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for (var c = 0; c < numChannels; ++c) {
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var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c);
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if (channelData.length != $1) {
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throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!';
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}
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for (var j = 0; j < $1; ++j) {
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channelData[j] = getValue($0 + (j*numChannels + c)*4, 'float');
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}
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}
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}, buf, byte_len / bytes / this->spec.channels);
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}
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}
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static void
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Emscripten_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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if (this->hidden->mixbuf != NULL) {
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/* Clean up the audio buffer */
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SDL_free(this->hidden->mixbuf);
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this->hidden->mixbuf = NULL;
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}
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icculus@9278
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SDL_free(this->hidden);
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this->hidden = NULL;
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}
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}
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static int
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Emscripten_OpenDevice(_THIS, const char *devname, int iscapture)
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{
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SDL_bool valid_format = SDL_FALSE;
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SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
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int i;
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float f;
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while ((!valid_format) && (test_format)) {
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switch (test_format) {
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case AUDIO_F32: /* web audio only supports floats */
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this->spec.format = test_format;
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valid_format = SDL_TRUE;
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break;
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}
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test_format = SDL_NextAudioFormat();
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}
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if (!valid_format) {
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/* Didn't find a compatible format :( */
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return SDL_SetError("No compatible audio format!");
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}
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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icculus@9278
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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/* based on parts of library_sdl.js */
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/* create context (TODO: this puts stuff in the global namespace...)*/
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EM_ASM({
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if(typeof(SDL2) === 'undefined')
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SDL2 = {};
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if(typeof(SDL2.audio) === 'undefined')
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SDL2.audio = {};
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icculus@9278
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icculus@9278
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if (!SDL2.audioContext) {
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icculus@9278
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if (typeof(AudioContext) !== 'undefined') {
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icculus@9278
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SDL2.audioContext = new AudioContext();
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icculus@9278
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} else if (typeof(webkitAudioContext) !== 'undefined') {
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SDL2.audioContext = new webkitAudioContext();
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} else {
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throw 'Web Audio API is not available!';
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}
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icculus@9278
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}
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});
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icculus@9278
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/* limit to native freq */
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int sampleRate = EM_ASM_INT_V({
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return SDL2.audioContext['sampleRate'];
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});
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icculus@9278
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if(this->spec.freq != sampleRate) {
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for (i = this->spec.samples; i > 0; i--) {
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f = (float)i / (float)sampleRate * (float)this->spec.freq;
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icculus@9278
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if (SDL_floor(f) == f) {
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this->hidden->conv_in_len = SDL_floor(f);
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break;
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icculus@9278
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}
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icculus@9278
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}
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icculus@9278
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this->spec.freq = sampleRate;
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icculus@9278
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}
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icculus@9278
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icculus@9278
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SDL_CalculateAudioSpec(&this->spec);
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icculus@9278
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icculus@9278
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/* setup a ScriptProcessorNode */
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EM_ASM_ARGS({
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SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0);
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icculus@9278
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SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) {
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SDL2.audio.currentOutputBuffer = e['outputBuffer'];
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icculus@9278
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Runtime.dynCall('vi', $2, [$3]);
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};
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icculus@9278
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SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']);
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icculus@9278
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}, this->spec.channels, this->spec.samples, HandleAudioProcess, this);
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icculus@9278
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return 0;
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icculus@9278
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}
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icculus@9278
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icculus@9278
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static int
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icculus@9278
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Emscripten_Init(SDL_AudioDriverImpl * impl)
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icculus@9278
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{
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icculus@9278
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/* Set the function pointers */
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icculus@9278
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impl->OpenDevice = Emscripten_OpenDevice;
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icculus@9278
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impl->CloseDevice = Emscripten_CloseDevice;
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icculus@9278
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icculus@9278
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/* only one output */
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icculus@9278
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impl->OnlyHasDefaultOutputDevice = 1;
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icculus@9278
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icculus@9278
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/* no threads here */
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icculus@9278
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impl->SkipMixerLock = 1;
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icculus@9278
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impl->ProvidesOwnCallbackThread = 1;
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icculus@9278
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icculus@9278
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/* check availability */
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icculus@9278
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int available = EM_ASM_INT_V({
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icculus@9278
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254 |
if (typeof(AudioContext) !== 'undefined') {
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icculus@9278
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return 1;
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icculus@9278
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} else if (typeof(webkitAudioContext) !== 'undefined') {
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icculus@9278
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return 1;
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icculus@9278
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}
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icculus@9278
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return 0;
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icculus@9278
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});
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icculus@9278
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icculus@9278
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return available;
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icculus@9278
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}
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icculus@9278
|
264 |
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icculus@9278
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AudioBootStrap EmscriptenAudio_bootstrap = {
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icculus@9278
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"emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
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icculus@9278
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};
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icculus@9278
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icculus@9278
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#endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
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icculus@9278
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icculus@9278
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/* vi: set ts=4 sw=4 expandtab: */
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