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SDL_video.c

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2524 lines (2216 loc) · 63.1 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "SDL_rect_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
#endif /* SDL_VIDEO_OPENGL */
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL_ES2
#include "SDL_opengles2.h"
#endif /* SDL_VIDEO_OPENGL_ES2 */
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#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
SDL_SetError("displayIndex must be in the range 0 - %d", \
_this->num_displays - 1); \
return retval; \
}
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
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/* If the user has specified a software renderer we can't use a
texture framebuffer, or renderer creation will go recursive.
*/
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
if (hint && SDL_strcasecmp(hint, "software") == 0) {
return SDL_FALSE;
}
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/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
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window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL|SDL_WINDOW_HIDDEN);
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if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
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SDL_Renderer *renderer = NULL;
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SDL_RendererInfo info;
int i;
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const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
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break;
}
}
}
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if (!renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
}
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if (!renderer) {
return -1;
}
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/* Create the data after we successfully create the renderer (bug #1116) */
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_DestroyRenderer(renderer);
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
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data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
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if (SDL_GetRendererInfo(data->renderer, &info) < 0) {
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return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
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if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) &&
!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
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*format = info.texture_formats[i];
break;
}
}
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data->texture = SDL_CreateTexture(data->renderer, *format,
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SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
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/* Make sure we're not double-scaling the viewport */
SDL_RenderSetViewport(data->renderer, NULL);
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return 0;
}
static int
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SDL_UpdateWindowTexture(_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
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{
SDL_WindowTextureData *data;
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SDL_Rect rect;
void *src;
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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/* Update a single rect that contains subrects for best DMA performance */
if (SDL_GetSpanEnclosingRect(window->w, window->h, numrects, rects, &rect)) {
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src = (void *)((Uint8 *)data->pixels +
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rect.y * data->pitch +
rect.x * data->bytes_per_pixel);
if (SDL_UpdateTexture(data->texture, &rect, src, data->pitch) < 0) {
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return -1;
}
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
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}
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SDL_RenderPresent(data->renderer);
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}
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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#if SDL_VIDEO_OPENGL
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
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#endif
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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521
}
Apr 26, 2001
Apr 26, 2001
522
Sep 15, 2008
Sep 15, 2008
523
const char *
Jul 10, 2006
Jul 10, 2006
524
525
SDL_GetCurrentVideoDriver()
{
Sep 15, 2008
Sep 15, 2008
526
527
528
529
530
if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
Jul 10, 2006
Jul 10, 2006
531
}
Apr 26, 2001
Apr 26, 2001
532
Jul 10, 2006
Jul 10, 2006
533
SDL_VideoDevice *
Jun 26, 2010
Jun 26, 2010
534
SDL_GetVideoDevice(void)
Jul 10, 2006
Jul 10, 2006
535
{
Sep 15, 2008
Sep 15, 2008
536
return _this;
Apr 26, 2001
Apr 26, 2001
537
538
}
Jul 10, 2006
Jul 10, 2006
539
540
int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
Apr 26, 2001
Apr 26, 2001
541
{
Sep 15, 2008
Sep 15, 2008
542
SDL_VideoDisplay display;
Jul 10, 2006
Jul 10, 2006
543
Sep 15, 2008
Sep 15, 2008
544
545
546
547
548
SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
Jul 10, 2006
Jul 10, 2006
549
Sep 15, 2008
Sep 15, 2008
550
return SDL_AddVideoDisplay(&display);
Apr 26, 2001
Apr 26, 2001
551
552
}
Jul 10, 2006
Jul 10, 2006
553
554
int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
Apr 26, 2001
Apr 26, 2001
555
{
Sep 15, 2008
Sep 15, 2008
556
557
SDL_VideoDisplay *displays;
int index = -1;
Jul 10, 2006
Jul 10, 2006
558
Sep 15, 2008
Sep 15, 2008
559
560
561
562
563
564
565
566
567
568
569
570
displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
Jul 10, 2006
Jul 10, 2006
571
}
Apr 26, 2001
Apr 26, 2001
572
Jul 10, 2006
Jul 10, 2006
573
574
575
int
SDL_GetNumVideoDisplays(void)
{
Sep 15, 2008
Sep 15, 2008
576
577
578
579
580
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
581
582
}
Feb 22, 2011
Feb 22, 2011
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
int
SDL_GetIndexOfDisplay(SDL_VideoDisplay *display)
{
int displayIndex;
for (displayIndex = 0; displayIndex < _this->num_displays; ++displayIndex) {
if (display == &_this->displays[displayIndex]) {
return displayIndex;
}
}
/* Couldn't find the display, just use index 0 */
return 0;
}
Dec 6, 2009
Dec 6, 2009
598
int
Feb 10, 2011
Feb 10, 2011
599
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
Dec 6, 2009
Dec 6, 2009
600
{
Feb 10, 2011
Feb 10, 2011
601
602
CHECK_DISPLAY_INDEX(displayIndex, -1);
Dec 6, 2009
Dec 6, 2009
603
if (rect) {
Feb 10, 2011
Feb 10, 2011
604
SDL_VideoDisplay *display = &_this->displays[displayIndex];
Dec 6, 2009
Dec 6, 2009
605
606
if (_this->GetDisplayBounds) {
Feb 11, 2011
Feb 11, 2011
607
608
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
return 0;
Dec 6, 2009
Dec 6, 2009
609
}
Feb 11, 2011
Feb 11, 2011
610
611
612
613
614
615
}
/* Assume that the displays are left to right */
if (displayIndex == 0) {
rect->x = 0;
rect->y = 0;
Dec 6, 2009
Dec 6, 2009
616
} else {
Feb 11, 2011
Feb 11, 2011
617
618
SDL_GetDisplayBounds(displayIndex-1, rect);
rect->x += rect->w;
Dec 6, 2009
Dec 6, 2009
619
}
Feb 11, 2011
Feb 11, 2011
620
621
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
Dec 6, 2009
Dec 6, 2009
622
623
624
625
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
626
SDL_bool
Dec 1, 2009
Dec 1, 2009
627
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
628
{
Sep 15, 2008
Sep 15, 2008
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
655
656
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
657
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
658
Sep 15, 2008
Sep 15, 2008
659
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
660
661
}
Feb 10, 2011
Feb 10, 2011
662
663
664
665
666
667
SDL_VideoDisplay *
SDL_GetFirstDisplay(void)
{
return &_this->displays[0];
}
Feb 10, 2011
Feb 10, 2011
668
static int
Dec 1, 2009
Dec 1, 2009
669
670
671
672
673
674
675
676
677
678
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
679
int
Feb 10, 2011
Feb 10, 2011
680
SDL_GetNumDisplayModes(int displayIndex)
Apr 26, 2001
Apr 26, 2001
681
{
Feb 10, 2011
Feb 10, 2011
682
683
684
CHECK_DISPLAY_INDEX(displayIndex, -1);
return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
Jul 10, 2006
Jul 10, 2006
685
}
Apr 26, 2001
Apr 26, 2001
686
Aug 5, 2006
Aug 5, 2006
687
int
Feb 10, 2011
Feb 10, 2011
688
SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
689
{
Feb 10, 2011
Feb 10, 2011
690
691
692
693
694
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
695
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
696
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
697
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
698
699
700
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
701
702
703
704
705
706
*mode = display->display_modes[index];
}
return 0;
}
int
Feb 10, 2011
Feb 10, 2011
707
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
708
{
Feb 10, 2011
Feb 10, 2011
709
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
710
Feb 10, 2011
Feb 10, 2011
711
712
713
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
714
715
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
716
717
}
return 0;
Apr 26, 2001
Apr 26, 2001
718
719
}
Aug 5, 2006
Aug 5, 2006
720
int
Feb 10, 2011
Feb 10, 2011
721
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
722
{
Feb 10, 2011
Feb 10, 2011
723
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
724
Feb 10, 2011
Feb 10, 2011
725
726
727
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Sep 15, 2008
Sep 15, 2008
728
if (mode) {
Dec 1, 2009
Dec 1, 2009
729
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
730
731
}
return 0;
Jul 10, 2006
Jul 10, 2006
732
}
Apr 26, 2001
Apr 26, 2001
733
Feb 10, 2011
Feb 10, 2011
734
static SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
735
736
737
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
738
739
740
741
742
743
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
744
745
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
746
747
return NULL;
}
Dec 1, 2009
Dec 1, 2009
748
Sep 15, 2008
Sep 15, 2008
749
750
751
752
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
753
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
754
755
756
757
758
759
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
760
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
761
762
763
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
764
765
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
766
Nov 25, 2008
Nov 25, 2008
767
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
768
769
770
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
771
772
773
774
775
776
777
778
779
780
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
839
}
Feb 24, 2004
Feb 24, 2004
840
Dec 1, 2009
Dec 1, 2009
841
SDL_DisplayMode *
Feb 10, 2011
Feb 10, 2011
842
843
SDL_GetClosestDisplayMode(int displayIndex,
const SDL_DisplayMode * mode,
Dec 1, 2009
Dec 1, 2009
844
845
SDL_DisplayMode * closest)
{
Feb 10, 2011
Feb 10, 2011
846
847
848
849
850
851
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, NULL);
display = &_this->displays[displayIndex];
return SDL_GetClosestDisplayModeForDisplay(display, mode, closest);
Dec 1, 2009
Dec 1, 2009
852
853
}
Jul 10, 2006
Jul 10, 2006
854
int
Dec 1, 2009
Dec 1, 2009
855
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
856
{
Sep 15, 2008
Sep 15, 2008
857
858
859
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
860
861
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
862
Dec 1, 2009
Dec 1, 2009
863
864
865
866
867
868
869
870
871
872
873
874
875
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
876
Dec 1, 2009
Dec 1, 2009
877
878
879
880
881
882
883
884
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
885
}
Dec 1, 2009
Dec 1, 2009
886
Sep 15, 2008
Sep 15, 2008
887
/* See if there's anything left to do */
Feb 10, 2011
Feb 10, 2011
888
current_mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
889
890
891
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
892
Sep 15, 2008
Sep 15, 2008
893
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
894
895
896
897
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
898
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
899
900
901
902
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
903
904
}
Feb 10, 2011
Feb 10, 2011
905
int
Feb 21, 2011
Feb 21, 2011
906
SDL_GetWindowDisplay(SDL_Window * window)
Feb 10, 2011
Feb 10, 2011
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
{
int displayIndex;
int i, dist;
int closest = -1;
int closest_dist = 0x7FFFFFFF;
SDL_Point center;
SDL_Point delta;
SDL_Rect rect;
CHECK_WINDOW_MAGIC(window, -1);
if (SDL_WINDOWPOS_ISUNDEFINED(window->x) ||
SDL_WINDOWPOS_ISCENTERED(window->x)) {
displayIndex = (window->x & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
if (SDL_WINDOWPOS_ISUNDEFINED(window->y) ||
SDL_WINDOWPOS_ISCENTERED(window->y)) {
displayIndex = (window->y & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
/* Find the display containing the window */
center.x = window->x + window->w / 2;
center.y = window->y + window->h / 2;
for (i = 0; i < _this->num_displays; ++i) {
SDL_VideoDisplay *display = &_this->displays[i];
SDL_GetDisplayBounds(i, &rect);
if (display->fullscreen_window == window || SDL_EnclosePoints(&center, 1, &rect, NULL)) {
return i;
}
delta.x = center.x - (rect.x + rect.w / 2);
delta.y = center.y - (rect.y + rect.h / 2);
dist = (delta.x*delta.x + delta.y*delta.y);
if (dist < closest_dist) {
closest = i;
closest_dist = dist;
}
}
if (closest < 0) {
SDL_SetError("Couldn't find any displays");
}
return closest;
}
SDL_VideoDisplay *
SDL_GetDisplayForWindow(SDL_Window *window)
{
Feb 21, 2011
Feb 21, 2011
963
964
965
966
967
968
int displayIndex = SDL_GetWindowDisplay(window);
if (displayIndex >= 0) {
return &_this->displays[displayIndex];
} else {
return NULL;
}
Feb 10, 2011
Feb 10, 2011
969
970
}
Dec 1, 2009
Dec 1, 2009
971
int
Jan 21, 2010
Jan 21, 2010
972
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
973
{
Jan 24, 2010
Jan 24, 2010
974
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
975
Dec 1, 2009
Dec 1, 2009
976
977
978
979
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
980
}
Dec 5, 2009
Dec 5, 2009
981
return 0;
Apr 26, 2001
Apr 26, 2001
982
983
}
Aug 5, 2006
Aug 5, 2006
984
int
Jan 21, 2010
Jan 21, 2010
985
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
986
{
Dec 1, 2009
Dec 1, 2009
987
988
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
989
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
990
991
992
993
994
995
996
997
998
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Feb 10, 2011
Feb 10, 2011
999
if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
Dec 1, 2009
Dec 1, 2009
1000
&fullscreen_mode,