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SDL_blit_N.c

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2597 lines (2428 loc) · 88.6 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "SDL_endian.h"
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#include "SDL_cpuinfo.h"
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#include "SDL_blit.h"
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/* Functions to blit from N-bit surfaces to other surfaces */
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#if SDL_ALTIVEC_BLITTERS
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#if __MWERKS__
#pragma altivec_model on
#endif
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#ifdef HAVE_ALTIVEC_H
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#include <altivec.h>
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#endif
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#define assert(X)
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#ifdef __MACOSX__
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#include <sys/sysctl.h>
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static size_t
GetL3CacheSize(void)
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{
const char key[] = "hw.l3cachesize";
u_int64_t result = 0;
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size_t typeSize = sizeof(result);
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int err = sysctlbyname(key, &result, &typeSize, NULL, 0);
if (0 != err)
return 0;
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return result;
}
#else
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static size_t
GetL3CacheSize(void)
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{
/* XXX: Just guess G4 */
return 2097152;
}
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#endif /* __MACOSX__ */
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#if (defined(__MACOSX__) && (__GNUC__ < 4))
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#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
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(vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
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#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
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(vector unsigned short) ( a,b,c,d,e,f,g,h )
#else
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#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
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(vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
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#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
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(vector unsigned short) { a,b,c,d,e,f,g,h }
#endif
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#define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
#define VSWIZZLE32(a,b,c,d) (vector unsigned char) \
( 0x00+a, 0x00+b, 0x00+c, 0x00+d, \
0x04+a, 0x04+b, 0x04+c, 0x04+d, \
0x08+a, 0x08+b, 0x08+c, 0x08+d, \
0x0C+a, 0x0C+b, 0x0C+c, 0x0C+d )
#define MAKE8888(dstfmt, r, g, b, a) \
( ((r<<dstfmt->Rshift)&dstfmt->Rmask) | \
((g<<dstfmt->Gshift)&dstfmt->Gmask) | \
((b<<dstfmt->Bshift)&dstfmt->Bmask) | \
((a<<dstfmt->Ashift)&dstfmt->Amask) )
/*
* Data Stream Touch...Altivec cache prefetching.
*
* Don't use this on a G5...however, the speed boost is very significant
* on a G4.
*/
#define DST_CHAN_SRC 1
#define DST_CHAN_DEST 2
/* macro to set DST control word value... */
#define DST_CTRL(size, count, stride) \
(((size) << 24) | ((count) << 16) | (stride))
#define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \
? vec_lvsl(0, src) \
: vec_add(vec_lvsl(8, src), vec_splat_u8(8)))
/* Calculate the permute vector used for 32->32 swizzling */
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static vector unsigned char
calc_swizzle32(const SDL_PixelFormat * srcfmt, const SDL_PixelFormat * dstfmt)
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{
/*
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* We have to assume that the bits that aren't used by other
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* colors is alpha, and it's one complete byte, since some formats
* leave alpha with a zero mask, but we should still swizzle the bits.
*/
/* ARGB */
const static struct SDL_PixelFormat default_pixel_format = {
NULL, 0, 0,
0, 0, 0, 0,
16, 8, 0, 24,
0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
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0, 0
};
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if (!srcfmt) {
srcfmt = &default_pixel_format;
}
if (!dstfmt) {
dstfmt = &default_pixel_format;
}
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const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00,
0x04, 0x04, 0x04, 0x04,
0x08, 0x08, 0x08, 0x08,
0x0C, 0x0C, 0x0C,
0x0C);
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vector unsigned char vswiz;
vector unsigned int srcvec;
#define RESHIFT(X) (3 - ((X) >> 3))
Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
Uint32 amask;
/* Use zero for alpha if either surface doesn't have alpha */
if (dstfmt->Amask) {
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amask =
((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->
Ashift);
} else {
amask =
0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^
0xFFFFFFFF);
}
#undef RESHIFT
((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask);
vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0));
return (vswiz);
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}
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static void Blit_RGB888_RGB565(SDL_BlitInfo * info);
static void
Blit_RGB888_RGB565Altivec(SDL_BlitInfo * info)
{
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int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
vector unsigned char valpha = vec_splat_u8(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
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vector unsigned char vgmerge = VECUINT8_LITERAL(0x00, 0x02, 0x00, 0x06,
0x00, 0x0a, 0x00, 0x0e,
0x00, 0x12, 0x00, 0x16,
0x00, 0x1a, 0x00, 0x1e);
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vector unsigned short v1 = vec_splat_u16(1);
vector unsigned short v3 = vec_splat_u16(3);
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vector unsigned short v3f =
VECUINT16_LITERAL(0x003f, 0x003f, 0x003f, 0x003f,
0x003f, 0x003f, 0x003f, 0x003f);
vector unsigned short vfc =
VECUINT16_LITERAL(0x00fc, 0x00fc, 0x00fc, 0x00fc,
0x00fc, 0x00fc, 0x00fc, 0x00fc);
vector unsigned short vf800 = (vector unsigned short) vec_splat_u8(-7);
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vf800 = vec_sl(vf800, vec_splat_u16(8));
while (height--) {
vector unsigned char valigner;
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
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Uint32 Pixel; \
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unsigned sR, sG, sB, sA; \
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DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, Pixel, \
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sR, sG, sB, sA); \
*(Uint16 *)(dst) = (((sR << 8) & 0x0000F800) | \
((sG << 3) & 0x000007E0) | \
((sB >> 3) & 0x0000001F)); \
dst += 2; \
src += 4; \
widthvar--; \
}
ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
/* After all that work, here's the vector part! */
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extrawidth = (width % 8); /* trailing unaligned stores */
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width -= extrawidth;
vsrc = vec_ld(0, src);
valigner = VEC_ALIGNER(src);
while (width) {
vector unsigned short vpixel, vrpixel, vgpixel, vbpixel;
vector unsigned int vsrc1, vsrc2;
vector unsigned char vdst;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
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vsrc1 = (vector unsigned int) vec_perm(vsrc, valpha, vpermute);
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src += 16;
vsrc = voverflow;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
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vsrc2 = (vector unsigned int) vec_perm(vsrc, valpha, vpermute);
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/* 1555 */
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vpixel = (vector unsigned short) vec_packpx(vsrc1, vsrc2);
vgpixel = (vector unsigned short) vec_perm(vsrc1, vsrc2, vgmerge);
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vgpixel = vec_and(vgpixel, vfc);
vgpixel = vec_sl(vgpixel, v3);
vrpixel = vec_sl(vpixel, v1);
vrpixel = vec_and(vrpixel, vf800);
vbpixel = vec_and(vpixel, v3f);
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vdst =
vec_or((vector unsigned char) vrpixel,
(vector unsigned char) vgpixel);
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/* 565 */
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vdst = vec_or(vdst, (vector unsigned char) vbpixel);
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vec_st(vdst, 0, dst);
width -= 8;
src += 16;
dst += 16;
vsrc = voverflow;
}
assert(width == 0);
/* do scalar until we can align... */
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
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src += srcskip; /* move to next row, accounting for pitch. */
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dst += dstskip;
}
}
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static void
Blit_RGB565_32Altivec(SDL_BlitInfo * info)
{
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int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned alpha;
vector unsigned char valpha;
vector unsigned char vpermute;
vector unsigned short vf800;
vector unsigned int v8 = vec_splat_u32(8);
vector unsigned int v16 = vec_add(v8, v8);
vector unsigned short v2 = vec_splat_u16(2);
vector unsigned short v3 = vec_splat_u16(3);
/*
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0x10 - 0x1f is the alpha
0x00 - 0x0e evens are the red
0x01 - 0x0f odds are zero
*/
vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01,
0x10, 0x02, 0x01, 0x01,
0x10, 0x04, 0x01, 0x01,
0x10, 0x06, 0x01,
0x01);
vector unsigned char vredalpha2 =
(vector unsigned
char) (vec_add((vector unsigned int) vredalpha1, vec_sl(v8, v16))
);
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/*
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0x00 - 0x0f is ARxx ARxx ARxx ARxx
0x11 - 0x0f odds are blue
*/
vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11,
0x04, 0x05, 0x06, 0x13,
0x08, 0x09, 0x0a, 0x15,
0x0c, 0x0d, 0x0e, 0x17);
vector unsigned char vblue2 =
(vector unsigned char) (vec_add((vector unsigned int) vblue1, v8)
);
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/*
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0x00 - 0x0f is ARxB ARxB ARxB ARxB
0x10 - 0x0e evens are green
*/
vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03,
0x04, 0x05, 0x12, 0x07,
0x08, 0x09, 0x14, 0x0b,
0x0c, 0x0d, 0x16, 0x0f);
vector unsigned char vgreen2 =
(vector unsigned
char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8, v8))
);
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assert(srcfmt->BytesPerPixel == 2);
assert(dstfmt->BytesPerPixel == 4);
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vf800 = (vector unsigned short) vec_splat_u8(-7);
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vf800 = vec_sl(vf800, vec_splat_u16(8));
if (dstfmt->Amask && srcfmt->alpha) {
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((unsigned char *) &valpha)[0] = alpha = srcfmt->alpha;
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valpha = vec_splat(valpha, 0);
} else {
alpha = 0;
valpha = vec_splat_u8(0);
}
vpermute = calc_swizzle32(NULL, dstfmt);
while (height--) {
vector unsigned char valigner;
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
unsigned sR, sG, sB; \
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unsigned short Pixel = *((unsigned short *)src); \
sR = (Pixel >> 8) & 0xf8; \
sG = (Pixel >> 3) & 0xfc; \
sB = (Pixel << 3) & 0xf8; \
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ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
src += 2; \
dst += 4; \
widthvar--; \
}
ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
/* After all that work, here's the vector part! */
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extrawidth = (width % 8); /* trailing unaligned stores */
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width -= extrawidth;
vsrc = vec_ld(0, src);
valigner = VEC_ALIGNER(src);
while (width) {
vector unsigned short vR, vG, vB;
vector unsigned char vdst1, vdst2;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
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vR = vec_and((vector unsigned short) vsrc, vf800);
vB = vec_sl((vector unsigned short) vsrc, v3);
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vG = vec_sl(vB, v2);
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vdst1 =
(vector unsigned char) vec_perm((vector unsigned char) vR,
valpha, vredalpha1);
vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1);
vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1);
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vdst1 = vec_perm(vdst1, valpha, vpermute);
vec_st(vdst1, 0, dst);
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vdst2 =
(vector unsigned char) vec_perm((vector unsigned char) vR,
valpha, vredalpha2);
vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2);
vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2);
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vdst2 = vec_perm(vdst2, valpha, vpermute);
vec_st(vdst2, 16, dst);
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width -= 8;
dst += 32;
src += 16;
vsrc = voverflow;
}
assert(width == 0);
/* do scalar until we can align... */
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
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src += srcskip; /* move to next row, accounting for pitch. */
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dst += dstskip;
}
}
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static void
Blit_RGB555_32Altivec(SDL_BlitInfo * info)
{
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int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned alpha;
vector unsigned char valpha;
vector unsigned char vpermute;
vector unsigned short vf800;
vector unsigned int v8 = vec_splat_u32(8);
vector unsigned int v16 = vec_add(v8, v8);
vector unsigned short v1 = vec_splat_u16(1);
vector unsigned short v3 = vec_splat_u16(3);
/*
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0x10 - 0x1f is the alpha
0x00 - 0x0e evens are the red
0x01 - 0x0f odds are zero
*/
vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01,
0x10, 0x02, 0x01, 0x01,
0x10, 0x04, 0x01, 0x01,
0x10, 0x06, 0x01,
0x01);
vector unsigned char vredalpha2 =
(vector unsigned
char) (vec_add((vector unsigned int) vredalpha1, vec_sl(v8, v16))
);
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/*
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0x00 - 0x0f is ARxx ARxx ARxx ARxx
0x11 - 0x0f odds are blue
*/
vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11,
0x04, 0x05, 0x06, 0x13,
0x08, 0x09, 0x0a, 0x15,
0x0c, 0x0d, 0x0e, 0x17);
vector unsigned char vblue2 =
(vector unsigned char) (vec_add((vector unsigned int) vblue1, v8)
);
Sep 8, 2005
Sep 8, 2005
453
/*
Jul 10, 2006
Jul 10, 2006
454
455
456
457
458
459
460
461
462
463
464
465
0x00 - 0x0f is ARxB ARxB ARxB ARxB
0x10 - 0x0e evens are green
*/
vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03,
0x04, 0x05, 0x12, 0x07,
0x08, 0x09, 0x14, 0x0b,
0x0c, 0x0d, 0x16, 0x0f);
vector unsigned char vgreen2 =
(vector unsigned
char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8, v8))
);
Sep 8, 2005
Sep 8, 2005
466
467
468
469
assert(srcfmt->BytesPerPixel == 2);
assert(dstfmt->BytesPerPixel == 4);
Jul 10, 2006
Jul 10, 2006
470
vf800 = (vector unsigned short) vec_splat_u8(-7);
Sep 8, 2005
Sep 8, 2005
471
472
473
vf800 = vec_sl(vf800, vec_splat_u16(8));
if (dstfmt->Amask && srcfmt->alpha) {
Jul 10, 2006
Jul 10, 2006
474
((unsigned char *) &valpha)[0] = alpha = srcfmt->alpha;
Sep 8, 2005
Sep 8, 2005
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
valpha = vec_splat(valpha, 0);
} else {
alpha = 0;
valpha = vec_splat_u8(0);
}
vpermute = calc_swizzle32(NULL, dstfmt);
while (height--) {
vector unsigned char valigner;
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
unsigned sR, sG, sB; \
Oct 20, 2005
Oct 20, 2005
494
495
496
497
unsigned short Pixel = *((unsigned short *)src); \
sR = (Pixel >> 7) & 0xf8; \
sG = (Pixel >> 2) & 0xf8; \
sB = (Pixel << 3) & 0xf8; \
Sep 8, 2005
Sep 8, 2005
498
499
500
501
502
503
504
505
ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
src += 2; \
dst += 4; \
widthvar--; \
}
ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
/* After all that work, here's the vector part! */
Jul 10, 2006
Jul 10, 2006
506
extrawidth = (width % 8); /* trailing unaligned stores */
Sep 8, 2005
Sep 8, 2005
507
508
509
510
511
512
513
514
515
516
517
width -= extrawidth;
vsrc = vec_ld(0, src);
valigner = VEC_ALIGNER(src);
while (width) {
vector unsigned short vR, vG, vB;
vector unsigned char vdst1, vdst2;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
Jul 10, 2006
Jul 10, 2006
518
519
vR = vec_and(vec_sl((vector unsigned short) vsrc, v1), vf800);
vB = vec_sl((vector unsigned short) vsrc, v3);
Sep 8, 2005
Sep 8, 2005
520
521
vG = vec_sl(vB, v3);
Jul 10, 2006
Jul 10, 2006
522
523
524
525
526
vdst1 =
(vector unsigned char) vec_perm((vector unsigned char) vR,
valpha, vredalpha1);
vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1);
vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1);
Sep 8, 2005
Sep 8, 2005
527
528
529
vdst1 = vec_perm(vdst1, valpha, vpermute);
vec_st(vdst1, 0, dst);
Jul 10, 2006
Jul 10, 2006
530
531
532
533
534
vdst2 =
(vector unsigned char) vec_perm((vector unsigned char) vR,
valpha, vredalpha2);
vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2);
vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2);
Sep 8, 2005
Sep 8, 2005
535
536
vdst2 = vec_perm(vdst2, valpha, vpermute);
vec_st(vdst2, 16, dst);
Jul 10, 2006
Jul 10, 2006
537
Sep 8, 2005
Sep 8, 2005
538
539
540
541
542
543
544
545
546
547
548
549
550
width -= 8;
dst += 32;
src += 16;
vsrc = voverflow;
}
assert(width == 0);
/* do scalar until we can align... */
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
Jul 10, 2006
Jul 10, 2006
551
src += srcskip; /* move to next row, accounting for pitch. */
Sep 8, 2005
Sep 8, 2005
552
553
554
555
556
dst += dstskip;
}
}
Jul 10, 2006
Jul 10, 2006
557
558
559
560
static void BlitNtoNKey(SDL_BlitInfo * info);
static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info);
static void
Blit32to32KeyAltivec(SDL_BlitInfo * info)
Apr 17, 2005
Apr 17, 2005
561
562
563
564
565
566
567
568
569
570
571
{
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
int dstbpp = dstfmt->BytesPerPixel;
int copy_alpha = (srcfmt->Amask && dstfmt->Amask);
Jul 10, 2006
Jul 10, 2006
572
unsigned alpha = dstfmt->Amask ? srcfmt->alpha : 0;
Apr 17, 2005
Apr 17, 2005
573
Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
Jul 10, 2006
Jul 10, 2006
574
Uint32 ckey = info->src->colorkey;
Apr 17, 2005
Apr 17, 2005
575
576
577
578
579
580
581
vector unsigned int valpha;
vector unsigned char vpermute;
vector unsigned char vzero;
vector unsigned int vckey;
vector unsigned int vrgbmask;
vpermute = calc_swizzle32(srcfmt, dstfmt);
if (info->d_width < 16) {
Jul 10, 2006
Jul 10, 2006
582
if (copy_alpha) {
Mar 9, 2006
Mar 9, 2006
583
BlitNtoNKeyCopyAlpha(info);
Apr 17, 2005
Apr 17, 2005
584
} else {
Mar 9, 2006
Mar 9, 2006
585
BlitNtoNKey(info);
Apr 17, 2005
Apr 17, 2005
586
}
Mar 9, 2006
Mar 9, 2006
587
return;
Apr 17, 2005
Apr 17, 2005
588
589
590
}
vzero = vec_splat_u8(0);
if (alpha) {
Jul 10, 2006
Jul 10, 2006
591
592
593
((unsigned char *) &valpha)[0] = (unsigned char) alpha;
valpha =
(vector unsigned int) vec_splat((vector unsigned char) valpha, 0);
Apr 17, 2005
Apr 17, 2005
594
} else {
Jul 10, 2006
Jul 10, 2006
595
valpha = (vector unsigned int) vzero;
Apr 17, 2005
Apr 17, 2005
596
597
}
ckey &= rgbmask;
Jul 10, 2006
Jul 10, 2006
598
((unsigned int *) (char *) &vckey)[0] = ckey;
Apr 17, 2005
Apr 17, 2005
599
vckey = vec_splat(vckey, 0);
Jul 10, 2006
Jul 10, 2006
600
((unsigned int *) (char *) &vrgbmask)[0] = rgbmask;
Apr 17, 2005
Apr 17, 2005
601
602
603
604
605
606
vrgbmask = vec_splat(vrgbmask, 0);
while (height--) {
#define ONE_PIXEL_BLEND(condition, widthvar) \
if (copy_alpha) { \
while (condition) { \
Oct 20, 2005
Oct 20, 2005
607
Uint32 Pixel; \
Apr 17, 2005
Apr 17, 2005
608
unsigned sR, sG, sB, sA; \
Oct 20, 2005
Oct 20, 2005
609
DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, Pixel, \
Apr 17, 2005
Apr 17, 2005
610
sR, sG, sB, sA); \
Oct 20, 2005
Oct 20, 2005
611
if ( (Pixel & rgbmask) != ckey ) { \
Apr 17, 2005
Apr 17, 2005
612
613
614
ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
sR, sG, sB, sA); \
} \
Oct 20, 2005
Oct 20, 2005
615
616
dstp = (Uint32 *) (((Uint8 *) dstp) + dstbpp); \
srcp = (Uint32 *) (((Uint8 *) srcp) + srcbpp); \
Apr 17, 2005
Apr 17, 2005
617
618
619
620
widthvar--; \
} \
} else { \
while (condition) { \
Oct 20, 2005
Oct 20, 2005
621
Uint32 Pixel; \
Apr 17, 2005
Apr 17, 2005
622
unsigned sR, sG, sB; \
Oct 20, 2005
Oct 20, 2005
623
624
625
RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, Pixel); \
if ( Pixel != ckey ) { \
RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
Apr 17, 2005
Apr 17, 2005
626
627
628
ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
sR, sG, sB, alpha); \
} \
Oct 20, 2005
Oct 20, 2005
629
630
dstp = (Uint32 *) (((Uint8 *)dstp) + dstbpp); \
srcp = (Uint32 *) (((Uint8 *)srcp) + srcbpp); \
Apr 17, 2005
Apr 17, 2005
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
widthvar--; \
} \
}
int width = info->d_width;
ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
assert(width > 0);
if (width > 0) {
int extrawidth = (width % 4);
vector unsigned char valigner = VEC_ALIGNER(srcp);
vector unsigned int vs = vec_ld(0, srcp);
width -= extrawidth;
assert(width >= 4);
while (width) {
vector unsigned char vsel;
vector unsigned int vd;
vector unsigned int voverflow = vec_ld(15, srcp);
/* load the source vec */
vs = vec_perm(vs, voverflow, valigner);
/* vsel is set for items that match the key */
Jul 10, 2006
Jul 10, 2006
650
651
vsel = (vector unsigned char) vec_and(vs, vrgbmask);
vsel = (vector unsigned char) vec_cmpeq(vs, vckey);
Apr 17, 2005
Apr 17, 2005
652
653
654
655
656
/* permute the src vec to the dest format */
vs = vec_perm(vs, valpha, vpermute);
/* load the destination vec */
vd = vec_ld(0, dstp);
/* select the source and dest into vs */
Jul 10, 2006
Jul 10, 2006
657
658
659
660
vd = (vector unsigned int) vec_sel((vector unsigned char) vs,
(vector unsigned char) vd,
vsel);
Apr 17, 2005
Apr 17, 2005
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
vec_st(vd, 0, dstp);
srcp += 4;
width -= 4;
dstp += 4;
vs = voverflow;
}
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
srcp += srcskip >> 2;
dstp += dstskip >> 2;
}
}
}
/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
/* Use this on a G5 */
Jul 10, 2006
Jul 10, 2006
677
678
static void
ConvertAltivec32to32_noprefetch(SDL_BlitInfo * info)
Apr 17, 2005
Apr 17, 2005
679
680
681
682
683
684
685
686
687
688
689
690
691
{
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned int vzero = vec_splat_u32(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
if (dstfmt->Amask && !srcfmt->Amask) {
if (srcfmt->alpha) {
vector unsigned char valpha;
Jul 10, 2006
Jul 10, 2006
692
693
((unsigned char *) &valpha)[0] = srcfmt->alpha;
vzero = (vector unsigned int) vec_splat(valpha, 0);
Apr 17, 2005
Apr 17, 2005
694
695
696
}
}
Feb 7, 2006
Feb 7, 2006
697
698
assert(srcfmt->BytesPerPixel == 4);
assert(dstfmt->BytesPerPixel == 4);
Apr 17, 2005
Apr 17, 2005
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
while (height--) {
vector unsigned char valigner;
vector unsigned int vbits;
vector unsigned int voverflow;
Uint32 bits;
Uint8 r, g, b, a;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
while ((UNALIGNED_PTR(dst)) && (width)) {
bits = *(src++);
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
width--;
}
/* After all that work, here's the vector part! */
extrawidth = (width % 4);
width -= extrawidth;
valigner = VEC_ALIGNER(src);
vbits = vec_ld(0, src);
Jul 10, 2006
Jul 10, 2006
724
while (width) {
Apr 17, 2005
Apr 17, 2005
725
726
727
voverflow = vec_ld(15, src);
src += 4;
width -= 4;
Jul 10, 2006
Jul 10, 2006
728
729
730
vbits = vec_perm(vbits, voverflow, valigner); /* src is ready. */
vbits = vec_perm(vbits, vzero, vpermute); /* swizzle it. */
vec_st(vbits, 0, dst); /* store it back out. */
Apr 17, 2005
Apr 17, 2005
731
732
733
734
735
736
737
738
dst += 4;
vbits = voverflow;
}
assert(width == 0);
/* cover pixels at the end of the row that didn't fit in 16 bytes. */
while (extrawidth) {
Jul 10, 2006
Jul 10, 2006
739
bits = *(src++); /* max 7 pixels, don't bother with prefetch. */
Apr 17, 2005
Apr 17, 2005
740
741
742
743
744
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
extrawidth--;
}
Jul 10, 2006
Jul 10, 2006
745
src += srcskip >> 2; /* move to next row, accounting for pitch. */
Apr 17, 2005
Apr 17, 2005
746
747
748
749
750
751
752
dst += dstskip >> 2;
}
}
/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
/* Use this on a G4 */
Jul 10, 2006
Jul 10, 2006
753
754
static void
ConvertAltivec32to32_prefetch(SDL_BlitInfo * info)
Apr 17, 2005
Apr 17, 2005
755
{
Jul 10, 2006
Jul 10, 2006
756
757
const int scalar_dst_lead = sizeof(Uint32) * 4;
const int vector_dst_lead = sizeof(Uint32) * 16;
Apr 17, 2005
Apr 17, 2005
758
759
760
761
762
763
764
765
766
767
768
769
770
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned int vzero = vec_splat_u32(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
if (dstfmt->Amask && !srcfmt->Amask) {
if (srcfmt->alpha) {
vector unsigned char valpha;
Jul 10, 2006
Jul 10, 2006
771
772
((unsigned char *) &valpha)[0] = srcfmt->alpha;
vzero = (vector unsigned int) vec_splat(valpha, 0);
Apr 17, 2005
Apr 17, 2005
773
774
775
}
}
Feb 7, 2006
Feb 7, 2006
776
777
assert(srcfmt->BytesPerPixel == 4);
assert(dstfmt->BytesPerPixel == 4);
Apr 17, 2005
Apr 17, 2005
778
779
780
781
782
783
784
785
786
787
788
789
790
while (height--) {
vector unsigned char valigner;
vector unsigned int vbits;
vector unsigned int voverflow;
Uint32 bits;
Uint8 r, g, b, a;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
while ((UNALIGNED_PTR(dst)) && (width)) {
Jul 10, 2006
Jul 10, 2006
791
792
793
794
vec_dstt(src + scalar_dst_lead, DST_CTRL(2, 32, 1024),
DST_CHAN_SRC);
vec_dstst(dst + scalar_dst_lead, DST_CTRL(2, 32, 1024),
DST_CHAN_DEST);
Apr 17, 2005
Apr 17, 2005
795
796
797
798
799
800
801
802
803
804
805
806
807
bits = *(src++);
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
width--;
}
/* After all that work, here's the vector part! */
extrawidth = (width % 4);
width -= extrawidth;
valigner = VEC_ALIGNER(src);
vbits = vec_ld(0, src);
while (width) {
Jul 10, 2006
Jul 10, 2006
808
809
810
811
vec_dstt(src + vector_dst_lead, DST_CTRL(2, 32, 1024),
DST_CHAN_SRC);
vec_dstst(dst + vector_dst_lead, DST_CTRL(2, 32, 1024),
DST_CHAN_DEST);
Apr 17, 2005
Apr 17, 2005
812
813
814
voverflow = vec_ld(15, src);
src += 4;
width -= 4;
Jul 10, 2006
Jul 10, 2006
815
816
817
vbits = vec_perm(vbits, voverflow, valigner); /* src is ready. */
vbits = vec_perm(vbits, vzero, vpermute); /* swizzle it. */
vec_st(vbits, 0, dst); /* store it back out. */
Apr 17, 2005
Apr 17, 2005
818
819
820
dst += 4;
vbits = voverflow;
}
Jul 10, 2006
Jul 10, 2006
821
Apr 17, 2005
Apr 17, 2005
822
823
824
825
assert(width == 0);
/* cover pixels at the end of the row that didn't fit in 16 bytes. */
while (extrawidth) {
Jul 10, 2006
Jul 10, 2006
826
bits = *(src++); /* max 7 pixels, don't bother with prefetch. */
Apr 17, 2005
Apr 17, 2005
827
828
829
830
831
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
extrawidth--;
}
Jul 10, 2006
Jul 10, 2006
832
src += srcskip >> 2; /* move to next row, accounting for pitch. */
Apr 17, 2005
Apr 17, 2005
833
834
835
836
837
838
839
dst += dstskip >> 2;
}
vec_dss(DST_CHAN_SRC);
vec_dss(DST_CHAN_DEST);
}
Jul 10, 2006
Jul 10, 2006
840
841
static Uint32
GetBlitFeatures(void)
Apr 17, 2005
Apr 17, 2005
842
843
844
845
{
static Uint32 features = 0xffffffff;
if (features == 0xffffffff) {
/* Provide an override for testing .. */
Feb 7, 2006
Feb 7, 2006
846
char *override = SDL_getenv("SDL_ALTIVEC_BLIT_FEATURES");
Apr 17, 2005
Apr 17, 2005
847
848
if (override) {
features = 0;
Feb 7, 2006
Feb 7, 2006
849
SDL_sscanf(override, "%u", &features);
Apr 17, 2005
Apr 17, 2005
850
} else {
Jul 10, 2006
Jul 10, 2006
851
852
853
854
855
856
857
858
859
features = (0
/* Feature 1 is has-MMX */
| ((SDL_HasMMX())? 1 : 0)
/* Feature 2 is has-AltiVec */
| ((SDL_HasAltiVec())? 2 : 0)
/* Feature 4 is dont-use-prefetch */
/* !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4. */
| ((GetL3CacheSize() == 0) ? 4 : 0)
);
Apr 17, 2005
Apr 17, 2005
860
861
862
863
}
}
return features;
}
Jul 10, 2006
Jul 10, 2006
864
May 9, 2006
May 9, 2006
865
866
867
#if __MWERKS__
#pragma altivec_model off
#endif
Apr 17, 2005
Apr 17, 2005
868
869
870
871
872
#else
/* Feature 1 is has-MMX */
#define GetBlitFeatures() ((Uint32)(SDL_HasMMX() ? 1 : 0))
#endif
Apr 20, 2005
Apr 20, 2005
873
/* This is now endian dependent */
Feb 26, 2006
Feb 26, 2006
874
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
Apr 20, 2005
Apr 20, 2005
875
876
#define HI 1
#define LO 0
Feb 26, 2006
Feb 26, 2006
877
#else /* SDL_BYTEORDER == SDL_BIG_ENDIAN */
Apr 20, 2005
Apr 20, 2005
878
879
880
881
#define HI 0
#define LO 1
#endif
Feb 16, 2006
Feb 16, 2006
882
#if SDL_HERMES_BLITTERS
Apr 26, 2001
Apr 26, 2001
883
884
885
886
887
888
889
/* Heheheh, we coerce Hermes into using SDL blit information */
#define X86_ASSEMBLER
#define HermesConverterInterface SDL_BlitInfo
#define HermesClearInterface void
#define STACKCALL
Feb 16, 2006
Feb 16, 2006
890
891
#include "../hermes/HeadMMX.h"
#include "../hermes/HeadX86.h"
Apr 26, 2001
Apr 26, 2001
892
893
894
895
896
#else
/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
#define RGB888_RGB332(dst, src) { \
Feb 24, 2006
Feb 24, 2006
897
898
899
dst = (Uint8)((((src)&0x00E00000)>>16)| \
(((src)&0x0000E000)>>11)| \
(((src)&0x000000C0)>>6)); \
Apr 26, 2001
Apr 26, 2001
900
}
Jul 10, 2006
Jul 10, 2006
901
902
static void
Blit_RGB888_index8(SDL_BlitInfo * info)
Apr 26, 2001
Apr 26, 2001
903
904
{
#ifndef USE_DUFFS_LOOP
Jul 10, 2006
Jul 10, 2006
905
int c;
Apr 26, 2001
Apr 26, 2001
906
#endif
Jul 10, 2006
Jul 10, 2006
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
int width, height;
Uint32 *src;
const Uint8 *map;
Uint8 *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *) info->s_pixels;
srcskip = info->s_skip / 4;
dst = info->d_pixels;
dstskip = info->d_skip;
map = info->table;
if (map == NULL) {
while (height--) {
Apr 26, 2001
Apr 26, 2001
924
#ifdef USE_DUFFS_LOOP
Jul 10, 2006
Jul 10, 2006
925
/* *INDENT-OFF* */
Apr 26, 2001
Apr 26, 2001
926
927
928
DUFFS_LOOP(
RGB888_RGB332(*dst++, *src);
, width);
Jul 10, 2006
Jul 10, 2006
929
/* *INDENT-ON* */
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Apr 26, 2001
930
#else
Jul 10, 2006
Jul 10, 2006
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
for (c = width / 4; c; --c) {
/* Pack RGB into 8bit pixel */
++src;
RGB888_RGB332(*dst++, *src);
++src;
RGB888_RGB332(*dst++, *src);
++src;
RGB888_RGB332(*dst++, *src);
++src;
}
switch (width & 3) {
case 3:
RGB888_RGB332(*dst++, *src);
++src;
case 2:
RGB888_RGB332(*dst++, *src);
++src;
case 1:
RGB888_RGB332(*dst++, *src);
++src;
}
Apr 26, 2001
Apr 26, 2001
952
#endif /* USE_DUFFS_LOOP */
Jul 10, 2006
Jul 10, 2006
953
954
955
956
957
src += srcskip;
dst += dstskip;
}
} else {
int Pixel;
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Apr 26, 2001
958
Jul 10, 2006
Jul 10, 2006
959
while (height--) {
Apr 26, 2001
Apr 26, 2001
960
#ifdef USE_DUFFS_LOOP
Jul 10, 2006
Jul 10, 2006
961
/* *INDENT-OFF* */
Apr 26, 2001
Apr 26, 2001
962
DUFFS_LOOP(
Oct 20, 2005
Oct 20, 2005
963
964
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
Apr 26, 2001
Apr 26, 2001
965
966
++src;
, width);
Jul 10, 2006
Jul 10, 2006
967
/* *INDENT-ON* */
Apr 26, 2001
Apr 26, 2001
968
#else
Jul 10, 2006
Jul 10, 2006
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
for (c = width / 4; c; --c) {
/* Pack RGB into 8bit pixel */
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
}
switch (width & 3) {
case 3:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
case 2:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
case 1:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
}
Apr 26, 2001
Apr 26, 2001
998
#endif /* USE_DUFFS_LOOP */
Jul 10, 2006
Jul 10, 2006
999
1000
src += srcskip;
dst += dstskip;