README.DC
author Sam Lantinga <slouken@libsdl.org>
Tue, 09 May 2006 07:26:58 +0000
changeset 1790 828a17e05192
parent 1462 c17d82103614
permissions -rw-r--r--
Date: Mon, 8 May 2006 14:19:30 -0700
From: Bob Ippolito
Subject: SDL trunk (r2346) and Mac OS X

The current state of the trunk doesn't quite compile on Mac OS X,
I've attached a series of patches that gets it to compile and kills a
few warnings.

sdl-trunk-r2346-dlcompat-warnings.diff:
The dlcompat thing is just loaded with incorrect type signatures ..
some of them have changed since 10.2 and others are just flat wrong.
This puts it in sync with the latest headers. People on 10.2 will get
the warnings instead of people with new kits.
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SDL for Dreamcast (beta2)
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	BERO
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	berobero@users.sourceforge.net 
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	http://www.geocities.co.jp/Playtown/2004/
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this work with kos-newlib
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http://sourceforge.net/projects/dcquake/
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compile
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- source environ.sh (from the KOS distribution)
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- make -f Makefile.dc
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compile with gl support
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- install latest libgl from http://sourceforge.net/projects/dcquake/
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- uncomment GL=1 in Makefile.dc
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- make -f Makefile.dc clean
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- make -f Makefile.dc
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install
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
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changelog:
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beta2
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- OpenGL support
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- Hardware page flip support
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beta
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- thread, timer don't tested so much.
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- not support OpenGL