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SDL_syshaptic.c

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1174 lines (981 loc) · 31.6 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 2008 Edgar Simo
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifdef SDL_HAPTIC_DINPUT
#include "SDL_haptic.h"
#include "../SDL_syshaptic.h"
#include "SDL_joystick.h"
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
/*#include "../../joystick/win32/SDL_sysjoystick_c.h"*/ /* For joystick hwdata */
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define DIRECTINPUT_VERSION 0x0500
#include <dinput.h>
#include <dxerr9.h> /* From DirectX SDK 9c */
#ifdef _MSC_VER
# pragma comment (lib, "dxerr9.lib")
#endif /* _MSC_VER */
/* an ISO hack for VisualC++ */
#ifdef _MSC_VER
#define snprintf _snprintf
#endif /* _MSC_VER */
#define MAX_HAPTICS 32
/*
* List of available haptic devices.
*/
static struct
{
DIDEVICEINSTANCE instance;
SDL_Haptic *haptic;
} SDL_hapticlist[MAX_HAPTICS];
/*
* Haptic system hardware data.
*/
struct haptic_hwdata
{
LPDIRECTINPUTDEVICE2 device;
DIDEVCAPS capabilities;
};
/*
* Haptic system effect data.
*/
struct haptic_hweffect
{
DIEFFECT effect;
};
/*
* Internal stuff.
*/
static LPDIRECTINPUT dinput = NULL;
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/*
* External stuff.
*/
extern HINSTANCE SDL_Instance;
extern HWND SDL_Window;
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/*
* Prototypes.
*/
static BOOL CALLBACK EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext);
/*
* Like SDL_SetError but for DX error codes.
*/
static void
DI_SetError(const char *str, HRESULT err)
{
SDL_SetError( "Haptic: %s - %s: %s", str,
DXGetErrorString9(err),
DXGetErrorDescription9(err));
}
/*
* Initializes the haptic subsystem.
*/
int
SDL_SYS_HapticInit(void)
{
HRESULT ret;
if (dinput != NULL) { /* Already open. */
SDL_SetError("Haptic: SubSystem already open.");
return -1;
}
/* Clear all the memory. */
SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
SDL_numhaptics = 0;
ret = CoInitialize(NULL);
if (FAILED(ret)) {
DI_SetError("Coinitialize",ret);
return -1;
}
ret = CoCreateInstance(&CLSID_DirectInput, NULL, CLSCTX_INPROC_SERVER,
&IID_IDirectInput, &dinput);
if (FAILED(ret)) {
DI_SetError("CoCreateInstance",ret);
return -1;
}
/* Because we used CoCreateInstance, we need to Initialize it, first. */
ret = IDirectInput_Initialize(dinput, SDL_Instance, DIRECTINPUT_VERSION);
if (FAILED(ret)) {
DI_SetError("Initializing DirectInput device",ret);
return -1;
}
/* Look for haptic devices. */
ret = IDirectInput_EnumDevices( dinput,
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DIDEVTYPE_DEVICE,
EnumHapticsCallback,
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NULL, DIEDFL_FORCEFEEDBACK | DIEDFL_ATTACHEDONLY);
if (FAILED(ret)) {
DI_SetError("Enumerating DirectInput devices",ret);
return -1;
}
return SDL_numhaptics;
}
/*
* Callback to find the haptic devices.
*/
static BOOL CALLBACK
EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
{
memcpy(&SDL_hapticlist[SDL_numhaptics].instance, pdidInstance,
sizeof(DIDEVICEINSTANCE));
SDL_numhaptics++;
if (SDL_numhaptics >= MAX_HAPTICS)
return DIENUM_STOP;
return DIENUM_CONTINUE;
}
/*
* Return the name of a haptic device, does not need to be opened.
*/
const char *
SDL_SYS_HapticName(int index)
{
return SDL_hapticlist[index].instance.tszProductName;
}
/*
* Callback to get all supported effects.
*/
#define EFFECT_TEST(e,s) \
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if (pei->guid == (e)) \
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haptic->supported |= (s)
static BOOL CALLBACK
DI_EffectCallback(LPCDIEffectInfo pei, LPVOID pv)
{
/* Prepare the haptic device. */
SDL_Haptic *haptic = (SDL_Haptic*) pv;
haptic->supported = 0;
/* Get supported. */
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switch (pei->guid) {
case GUID_Spring:
haptic->supported |= SDL_HAPTIC_SPRING;
break;
case GUID_Damper:
haptic->supported |= SDL_HAPTIC_DAMPER;
break;
case GUID_Inertia:
haptic->supported |= SDL_HAPTIC_INERTIA;
break;
case GUID_Friction:
haptic->supported |= SDL_HAPTIC_FRICTION;
break;
case GUID_ConstantForce:
haptic->supported |= SDL_HAPTIC_CONSTANT;
break;
case GUID_CustomForce:
haptic->supported |= SDL_HAPTIC_CUSTOM;
break;
case GUID_Sine:
haptic->supported |= SDL_HAPTIC_SINE;
break;
case GUID_Square:
haptic->supported |= SDL_HAPTIC_SQUARE;
break;
case GUID_Triangle:
haptic->supported |= SDL_HAPTIC_TRIANGLE;
break;
case GUID_SawtoothUp:
haptic->supported |= SDL_HAPTIC_SAWTOOTHUP;
break;
case GUID_SawtoothDown:
haptic->supported |= SDL_HAPTIC_SAWTOOTHDOWN;
break;
case GUID_RampForce:
haptic->supported |= SDL_HAPTIC_RAMP;
break;
default:
break;
}
/*
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EFFECT_TEST(GUID_Spring, SDL_HAPTIC_SPRING);
EFFECT_TEST(GUID_Damper, SDL_HAPTIC_DAMPER);
EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA);
EFFECT_TEST(GUID_Friction, SDL_HAPTIC_FRICTION);
EFFECT_TEST(GUID_ConstantForce, SDL_HAPTIC_CONSTANT);
EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE);
EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
EFFECT_TEST(GUID_RampForce, SDL_HAPTIC_RAMP);
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*/
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/* Check for more. */
return DIENUM_CONTINUE;
}
/*
* Opens the haptic device from the file descriptor.
*
* Steps:
* - Open temporary DirectInputDevice interface.
* - Create DirectInputDevice2 interface.
* - Release DirectInputDevice interface.
* - Acquire exclusiveness.
* - Reset actuators.
* - Get supported featuers.
*/
static int
SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic, DIDEVICEINSTANCE instance)
{
HRESULT ret;
LPDIRECTINPUTDEVICE device;
DIPROPDWORD dipdw;
/* Allocate the hwdata */
haptic->hwdata = (struct haptic_hwdata *)
SDL_malloc(sizeof(*haptic->hwdata));
if (haptic->hwdata == NULL) {
SDL_OutOfMemory();
goto creat_err;
}
SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
/* Open the device */
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ret = IDirectInput_CreateDevice( dinput, &instance.guidInstance,
&device, NULL );
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if (FAILED(ret)) {
DI_SetError("Creating DirectInput device",ret);
goto creat_err;
}
/* Now get the IDirectInputDevice2 interface, instead. */
ret = IDirectInputDevice_QueryInterface( device,
&IID_IDirectInputDevice2,
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(LPVOID *) &haptic->hwdata->device );
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/* Done with the temporary one now. */
IDirectInputDevice_Release(device);
if (FAILED(ret)) {
DI_SetError("Querying DirectInput interface",ret);
goto creat_err;
}
/* Acquire the device. */
ret = IDirectInputDevice2_Acquire(haptic->hwdata->device);
if (FAILED(ret)) {
DI_SetError("Acquiring DirectInput device",ret);
goto query_err;
}
/* Grab it exclusively to use force feedback stuff. */
ret =IDirectInputDevice2_SetCooperativeLevel( haptic->hwdata->device,
SDL_Window,
DISCL_EXCLUSIVE | DISCL_BACKGROUND );
if (FAILED(ret)) {
DI_SetError("Setting cooperative level to exclusive",ret);
goto acquire_err;
}
/* Reset all actuators - just in case. */
ret = IDirectInputDevice2_SendForceFeedbackCommand( haptic->hwdata->device,
DISFFC_RESET );
if (FAILED(ret)) {
DI_SetError("Resetting device",ret);
goto acquire_err;
}
/* Enabling actuators. */
ret = IDirectInputDevice2_SendForceFeedbackCommand( haptic->hwdata->device,
DISFFC_SETACTUATORSON );
if (FAILED(ret)) {
DI_SetError("Enabling actuators",ret);
goto acquire_err;
}
/* Get capabilities. */
ret = IDirectInputDevice2_GetCapabilities( haptic->hwdata->device,
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&haptic->hwdata->capabilities );
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if (FAILED(ret)) {
DI_SetError("Getting device capabilities",ret);
goto acquire_err;
}
/* Get supported effects. */
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ret = IDirectInputDevice2_EnumEffects( haptic->hwdata->device,
DI_EffectCallback, haptic, DIEFT_ALL );
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if (FAILED(ret)) {
DI_SetError("Enumerating supported effects",ret);
goto acquire_err;
}
if (haptic->supported == 0) { /* Error since device supports nothing. */
SDL_SetError("Haptic: Internal error on finding supported effects.");
goto acquire_err;
}
/* Check autogain and autocenter. */
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = 10000;
ret = IDirectInputDevice2_SetProperty( haptic->hwdata->device,
DIPROP_FFGAIN, &dipdw.diph );
if (FAILED(ret)) {
if (ret != DIERR_UNSUPPORTED) {
DI_SetError("Checking gain",ret);
goto acquire_err;
}
}
else { /* Gain is supported. */
haptic->supported |= SDL_HAPTIC_GAIN;
}
dipdw.dwData = DIPROPAUTOCENTER_OFF;
ret = IDirectInputDevice2_SetProperty( haptic->hwdata->device,
DIPROP_AUTOCENTER, &dipdw.diph );
if (FAILED(ret)) {
if (ret != DIERR_UNSUPPORTED) {
DI_SetError("Checking autocenter",ret);
goto acquire_err;
}
}
else { /* Autocenter is supported. */
haptic->supported |= SDL_HAPTIC_AUTOCENTER;
}
/* Check maximum effects. */
haptic->neffects = 128; /* TODO actually figure this out. */
haptic->nplaying = 128;
/* Prepare effects memory. */
haptic->effects = (struct haptic_effect *)
SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
if (haptic->effects == NULL) {
SDL_OutOfMemory();
goto acquire_err;
}
/* Clear the memory */
SDL_memset(haptic->effects, 0,
sizeof(struct haptic_effect) * haptic->neffects);
return 0;
/* Error handling */
acquire_err:
IDirectInputDevice2_Unacquire(haptic->hwdata->device);
query_err:
IDirectInputDevice2_Release(haptic->hwdata->device);
creat_err:
if (haptic->hwdata != NULL) {
free(haptic->hwdata);
haptic->hwdata = NULL;
}
return -1;
}
/*
* Opens a haptic device for usage.
*/
int
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
{
return SDL_SYS_HapticOpenFromInstance( haptic,
SDL_hapticlist[haptic->index].instance );
}
/*
* Opens a haptic device from first mouse it finds for usage.
*/
int
SDL_SYS_HapticMouse(void)
{
return -1;
}
/*
* Checks to see if a joystick has haptic features.
*/
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
return SDL_FALSE;
}
/*
* Checks to see if the haptic device and joystick and in reality the same.
*/
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
return 0;
}
/*
* Opens a SDL_Haptic from a SDL_Joystick.
*/
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
return -1;
}
/*
* Closes the haptic device.
*/
void
SDL_SYS_HapticClose(SDL_Haptic * haptic)
{
if (haptic->hwdata) {
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/* Free effects. */
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SDL_free(haptic->effects);
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haptic->effects = NULL;
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haptic->neffects = 0;
/* Clean up */
IDirectInputDevice2_Unacquire(haptic->hwdata->device);
IDirectInputDevice2_Release(haptic->hwdata->device);
/* Free */
SDL_free(haptic->hwdata);
haptic->hwdata = NULL;
}
}
/*
* Clean up after system specific haptic stuff
*/
void
SDL_SYS_HapticQuit(void)
{
IDirectInput_Release(dinput);
dinput = NULL;
}
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/*
* Converts an SDL trigger button to an DIEFFECT trigger button.
*/
static DWORD
DIGetTriggerButton( Uint16 button )
{
DWORD dwTriggerButton;
dwTriggerButton = DIEB_NOTRIGGER;
if (button != 0) {
dwTriggerButton = DIJOFS_BUTTON(button - 1);
}
return dwTriggerButton;
}
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/*
* Sets the direction.
*/
static int
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SDL_SYS_SetDirection( DIEFFECT * effect, SDL_HapticDirection *dir, int naxes )
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{
LONG *rglDir;
/* Handle no axes a part. */
if (naxes == 0) {
effect->rglDirection = NULL;
return 0;
}
/* Has axes. */
rglDir = SDL_malloc( sizeof(LONG) * naxes );
if (rglDir == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset( rglDir, 0, sizeof(LONG) * naxes );
effect->rglDirection = rglDir;
switch (dir->type) {
case SDL_HAPTIC_POLAR:
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effect->dwFlags |= DIEFF_POLAR;
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rglDir[0] = dir->dir[0];
return 0;
case SDL_HAPTIC_CARTESIAN:
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effect->dwFlags |= DIEFF_CARTESIAN;
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rglDir[0] = dir->dir[0];
rglDir[1] = dir->dir[1];
rglDir[2] = dir->dir[2];
return 0;
case SDL_HAPTIC_SPHERICAL:
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effect->dwFlags |= DIEFF_SPHERICAL;
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rglDir[0] = dir->dir[0];
rglDir[1] = dir->dir[1];
rglDir[2] = dir->dir[2];
return 0;
default:
SDL_SetError("Haptic: Unknown direction type.");
return -1;
}
}
#define CONVERT(x) (((x)*10000) / 0xFFFF )
/*
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* Creates the DIEFFECT from a SDL_HapticEffect.
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*/
static int
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SDL_SYS_ToDIEFFECT( SDL_Haptic * haptic, DIEFFECT * dest, SDL_HapticEffect * src )
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DICONSTANTFORCE *constant;
DIPERIODIC *periodic;
DICONDITION *condition; /* Actually an array of conditions - one per axis. */
DIRAMPFORCE *ramp;
DICUSTOMFORCE *custom;
DIENVELOPE *envelope;
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SDL_HapticConstant *hap_constant;
SDL_HapticPeriodic *hap_periodic;
SDL_HapticCondition *hap_condition;
SDL_HapticRamp *hap_ramp;
SDL_HapticCustom *hap_custom;
DWORD *axes;
/* Set global stuff. */
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SDL_memset(dest, 0, sizeof(DIEFFECT));
dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */
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dest->dwSamplePeriod = 0; /* Not used by us. */
dest->dwGain = 10000; /* Gain is set globally, not locally. */
/* Envelope. */
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envelope = SDL_malloc( sizeof(DIENVELOPE) );
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if (envelope == NULL) {
SDL_OutOfMemory();
return -1;
}
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SDL_memset(envelope, 0, sizeof(DIENVELOPE));
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dest->lpEnvelope = envelope;
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envelope->dwSize = sizeof(DIENVELOPE); /* Always should be this. */
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/* Axes. */
dest->cAxes = haptic->naxes;
if (dest->cAxes > 0) {
axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
if (axes == NULL) {
SDL_OutOfMemory();
return -1;
}
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axes[0] = DIJOFS_X; /* Always at least one axis. */
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if (dest->cAxes > 1) {
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axes[1] = DIJOFS_Y;
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}
if (dest->cAxes > 2) {
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axes[2] = DIJOFS_Z;
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}
dest->rgdwAxes = axes;
}
/* The big type handling switch, even bigger then linux's version. */
switch (src->type) {
case SDL_HAPTIC_CONSTANT:
hap_constant = &src->constant;
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constant = SDL_malloc( sizeof(DICONSTANTFORCE) );
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if (constant == NULL) {
SDL_OutOfMemory();
return -1;
}
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SDL_memset(constant, 0, sizeof(DICONSTANTFORCE));
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/* Specifics */
constant->lMagnitude = CONVERT(hap_constant->level);
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dest->cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
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dest->lpvTypeSpecificParams = constant;
/* Generics */
dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
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dest->dwTriggerButton = DIGetTriggerButton(hap_constant->button);
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dest->dwTriggerRepeatInterval = hap_constant->interval;
dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes) < 0) {
return -1;
}
/* Envelope */
Jul 31, 2008
Jul 31, 2008
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if ((hap_constant->attack_length==0) && (hap_constant->fade_length==0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
}
else {
envelope->dwAttackLevel = CONVERT(hap_constant->attack_level);
envelope->dwAttackTime = hap_constant->attack_length * 1000;
envelope->dwFadeLevel = CONVERT(hap_constant->fade_level);
envelope->dwFadeTime = hap_constant->fade_length * 1000;
}
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682
break;
case SDL_HAPTIC_SINE:
case SDL_HAPTIC_SQUARE:
case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN:
hap_periodic = &src->periodic;
Jul 31, 2008
Jul 31, 2008
683
periodic = SDL_malloc(sizeof(DIPERIODIC));
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if (periodic == NULL) {
SDL_OutOfMemory();
return -1;
}
Jul 31, 2008
Jul 31, 2008
688
SDL_memset(periodic, 0, sizeof(DIPERIODIC));
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/* Specifics */
periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
periodic->lOffset = CONVERT(hap_periodic->offset);
periodic->dwPhase = hap_periodic->phase;
periodic->dwPeriod = hap_periodic->period * 1000;
Jul 31, 2008
Jul 31, 2008
695
dest->cbTypeSpecificParams = sizeof(DIPERIODIC);
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dest->lpvTypeSpecificParams = periodic;
/* Generics */
dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
Jul 31, 2008
Jul 31, 2008
700
dest->dwTriggerButton = DIGetTriggerButton(hap_periodic->button);
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dest->dwTriggerRepeatInterval = hap_periodic->interval;
dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes) < 0) {
return -1;
}
/* Envelope */
Jul 31, 2008
Jul 31, 2008
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if ((hap_periodic->attack_length==0) && (hap_periodic->fade_length==0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
}
else {
envelope->dwAttackLevel = CONVERT(hap_periodic->attack_level);
envelope->dwAttackTime = hap_periodic->attack_length * 1000;
envelope->dwFadeLevel = CONVERT(hap_periodic->fade_level);
envelope->dwFadeTime = hap_periodic->fade_length * 1000;
}
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break;
case SDL_HAPTIC_SPRING:
case SDL_HAPTIC_DAMPER:
case SDL_HAPTIC_INERTIA:
case SDL_HAPTIC_FRICTION:
hap_condition = &src->condition;
Jul 31, 2008
Jul 31, 2008
728
condition = SDL_malloc(sizeof(DICONDITION) * dest->cAxes);
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if (condition == NULL) {
SDL_OutOfMemory();
return -1;
}
Jul 31, 2008
Jul 31, 2008
733
SDL_memset(condition, 0, sizeof(DICONDITION));
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/* Specifics */
for (i=0; i<dest->cAxes; i++) {
condition[i].lOffset = CONVERT(hap_condition->center[i]);
condition[i].lPositiveCoefficient = CONVERT(hap_condition->right_coeff[i]);
condition[i].lNegativeCoefficient = CONVERT(hap_condition->left_coeff[i]);
condition[i].dwPositiveSaturation = CONVERT(hap_condition->right_sat[i]);
condition[i].dwNegativeSaturation = CONVERT(hap_condition->left_sat[i]);
condition[i].lDeadBand = CONVERT(hap_condition->deadband[i]);
}
Jul 31, 2008
Jul 31, 2008
744
dest->cbTypeSpecificParams = sizeof(DICONDITION) * dest->cAxes;
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dest->lpvTypeSpecificParams = condition;
/* Generics */
dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */
Jul 31, 2008
Jul 31, 2008
749
dest->dwTriggerButton = DIGetTriggerButton(hap_condition->button);
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dest->dwTriggerRepeatInterval = hap_condition->interval;
dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes) < 0) {
return -1;
}
/* Envelope */
/* TODO Check is envelope actually used.
envelope->dwAttackLevel = CONVERT(hap_condition->attack_level);
envelope->dwAttackTime = hap_condition->attack_length * 1000;
envelope->dwFadeLevel = CONVERT(hap_condition->fade_level);
envelope->dwFadeTime = hap_condition->fade_length * 1000;
*/
break;
case SDL_HAPTIC_RAMP:
hap_ramp = &src->ramp;
Jul 31, 2008
Jul 31, 2008
770
ramp = SDL_malloc(sizeof(DIRAMPFORCE));
771
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773
774
if (ramp == NULL) {
SDL_OutOfMemory();
return -1;
}
Jul 31, 2008
Jul 31, 2008
775
SDL_memset(ramp, 0, sizeof(DIRAMPFORCE));
776
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778
779
/* Specifics */
ramp->lStart = CONVERT(hap_ramp->start);
ramp->lEnd = CONVERT(hap_ramp->end);
Jul 31, 2008
Jul 31, 2008
780
dest->cbTypeSpecificParams = sizeof(DIRAMPFORCE);
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783
784
dest->lpvTypeSpecificParams = ramp;
/* Generics */
dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */
Jul 31, 2008
Jul 31, 2008
785
dest->dwTriggerButton = DIGetTriggerButton(hap_ramp->button);
786
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793
794
dest->dwTriggerRepeatInterval = hap_ramp->interval;
dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
return -1;
}
/* Envelope */
Jul 31, 2008
Jul 31, 2008
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802
803
804
if ((hap_ramp->attack_length==0) && (hap_ramp->fade_length==0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
}
else {
envelope->dwAttackLevel = CONVERT(hap_ramp->attack_level);
envelope->dwAttackTime = hap_ramp->attack_length * 1000;
envelope->dwFadeLevel = CONVERT(hap_ramp->fade_level);
envelope->dwFadeTime = hap_ramp->fade_length * 1000;
}
805
806
807
808
809
break;
case SDL_HAPTIC_CUSTOM:
hap_custom = &src->custom;
Jul 31, 2008
Jul 31, 2008
810
custom = SDL_malloc(sizeof(DICUSTOMFORCE));
811
812
813
814
if (custom == NULL) {
SDL_OutOfMemory();
return -1;
}
Jul 31, 2008
Jul 31, 2008
815
SDL_memset(custom, 0, sizeof(DICUSTOMFORCE));
816
817
818
819
820
821
822
823
824
/* Specifics */
custom->cChannels = hap_custom->channels;
custom->dwSamplePeriod = hap_custom->period * 1000;
custom->cSamples = hap_custom->samples;
custom->rglForceData = SDL_malloc(sizeof(LONG)*custom->cSamples*custom->cChannels);
for (i=0; i<hap_custom->samples*hap_custom->channels; i++) { /* Copy data. */
custom->rglForceData[i] = CONVERT(hap_custom->data[i]);
}
Jul 31, 2008
Jul 31, 2008
825
dest->cbTypeSpecificParams = sizeof(DICUSTOMFORCE);
826
827
828
829
dest->lpvTypeSpecificParams = custom;
/* Generics */
dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */
Jul 31, 2008
Jul 31, 2008
830
dest->dwTriggerButton = DIGetTriggerButton(hap_custom->button);
831
832
833
834
835
836
837
838
839
dest->dwTriggerRepeatInterval = hap_custom->interval;
dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) < 0) {
return -1;
}
/* Envelope */
Jul 31, 2008
Jul 31, 2008
840
841
842
843
844
845
846
847
848
849
if ((hap_custom->attack_length==0) && (hap_custom->fade_length==0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
}
else {
envelope->dwAttackLevel = CONVERT(hap_custom->attack_level);
envelope->dwAttackTime = hap_custom->attack_length * 1000;
envelope->dwFadeLevel = CONVERT(hap_custom->fade_level);
envelope->dwFadeTime = hap_custom->fade_length * 1000;
}
850
851
852
853
854
855
856
857
858
859
860
861
862
863
break;
default:
SDL_SetError("Haptic: Unknown effect type.");
return -1;
}
return 0;
}
/*
Jul 31, 2008
Jul 31, 2008
864
* Frees an DIEFFECT allocated by SDL_SYS_ToDIEFFECT.
865
866
*/
static void
Jul 31, 2008
Jul 31, 2008
867
SDL_SYS_HapticFreeDIEFFECT( DIEFFECT * effect, int type )
Jul 31, 2008
Jul 31, 2008
869
DICUSTOMFORCE *custom;
870
871
872
873
874
875
876
877
878
879
880
if (effect->lpEnvelope != NULL) {
SDL_free(effect->lpEnvelope);
effect->lpEnvelope = NULL;
}
if (effect->rgdwAxes != NULL) {
SDL_free(effect->rgdwAxes);
effect->rgdwAxes = NULL;
}
if (effect->lpvTypeSpecificParams != NULL) {
if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
Jul 31, 2008
Jul 31, 2008
881
custom = (DICUSTOMFORCE*) effect->lpvTypeSpecificParams;
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
SDL_free(custom->rglForceData);
custom->rglForceData = NULL;
}
SDL_free(effect->lpvTypeSpecificParams);
effect->lpvTypeSpecificParams = NULL;
}
if (effect->rglDirection != NULL) {
SDL_free(effect->rglDirection);
effect->rglDirection = NULL;
}
}
/*
* Gets the effect type from the generic SDL haptic effect wrapper.
*/
REFGUID
SDL_SYS_HapticEffectType(struct haptic_effect * effect)
{
switch (effect->effect.type) {
case SDL_HAPTIC_CONSTANT:
return GUID_ConstantForce;
case SDL_HAPTIC_RAMP:
return GUID_RampForce;
case SDL_HAPTIC_SQUARE:
return GUID_Square;
case SDL_HAPTIC_SINE:
return GUID_Sine;
case SDL_HAPTIC_TRIANGLE:
return GUID_Triangle;
case SDL_HAPTIC_SAWTOOTHUP:
return GUID_SawtoothUp;
case SDL_HAPTIC_SAWTOOTHDOWN:
return GUID_SawtoothDown;
case SDL_HAPTIC_SPRING:
return GUID_Spring;
case SDL_HAPTIC_DAMPER:
return GUID_Damper;
case SDL_HAPTIC_INERTIA:
return GUID_Inertia;
case SDL_HAPTIC_FRICTION:
return GUID_Friction;
case SDL_HAPTIC_CUSTOM:
return GUID_CustomForce;
default:
SDL_SetError("Haptic: Unknown effect type.");
return NULL;
}
}
/*
* Creates a new haptic effect.
*/
int
SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect * effect,
SDL_HapticEffect * base)
{
HRESULT ret;
REFGUID type;
/* Alloc the effect. */
effect->hweffect = (struct haptic_hweffect *)
SDL_malloc(sizeof(struct haptic_hweffect));
if (effect->hweffect == NULL) {
SDL_OutOfMemory();
goto err_hweffect;
}
/* Get the type. */
type = SDL_SYS_HapticEffectType(effect);
if (type == NULL) {
goto err_hweffect;
}
/* Get the effect. */
Jul 31, 2008
Jul 31, 2008
970
if (SDL_SYS_ToDIEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
971
972
973
974
goto err_effectdone;
}
/* Create the actual effect. */
Jul 31, 2008
Jul 31, 2008
975
976
977
978
ret = IDirectInputDevice2_CreateEffect(haptic->hwdata->device, type,
&effect->hweffect->effect, &effect->hweffect->ref, NULL);
if (FAILED(ret)) {
DI_SetError("Unable to create effect",ret);
979
980
981
982
983
984
goto err_effectdone;
}
return 0;
err_effectdone:
Jul 31, 2008
Jul 31, 2008
985
SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, base->type);
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
err_hweffect:
if (effect->hweffect != NULL) {
SDL_free(effect->hweffect);
effect->hweffect = NULL;
}
return -1;
}
/*
* Updates an effect.
*/
int
SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
struct haptic_effect * effect, SDL_HapticEffect * data)