src/video/cocoa/SDL_cocoawindow.m
author Sam Lantinga <slouken@libsdl.org>
Thu, 28 May 2015 12:55:01 -0700
changeset 9679 7fc4a8be47a8
parent 9643 413b222c4b64
child 9685 525f13ccf27f
permissions -rw-r--r--
Fixed bug 2054 - SDL_GetError: "Unknown touch device"

Volumetric

The "Unknown touch device" message appears because the initial touch device setup loop uses SDL_GetTouch() as a guard for calling SDL_AddTouch(). SDL_GetTouch() will always report "Unknown touch device" since the device hasn't been added yet. The SDL_GetTouch() call is unnecessary since SDL_AddTouch() calls SDL_GetTouchIndex() to verify that the device hasn't been added yet, and SDL_GetTouchIndex() has the benefit of not reporting an error for a device it can't find.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_COCOA
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
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# error SDL for Mac OS X must be built with a 10.7 SDK or above.
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED < 1070 */
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#include "SDL_syswm.h"
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#include "SDL_timer.h"  /* For SDL_GetTicks() */
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#include "SDL_hints.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_touch_c.h"
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#include "../../events/SDL_windowevents_c.h"
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#include "../../events/SDL_dropevents_c.h"
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#include "SDL_cocoavideo.h"
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#include "SDL_cocoashape.h"
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#include "SDL_cocoamouse.h"
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#include "SDL_cocoaopengl.h"
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#include "SDL_assert.h"
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/* #define DEBUG_COCOAWINDOW */
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#ifdef DEBUG_COCOAWINDOW
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#define DLog(fmt, ...) printf("%s: " fmt "\n", __func__, ##__VA_ARGS__)
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#else
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#define DLog(...) do { } while (0)
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#endif
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#define FULLSCREEN_MASK (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN)
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@interface SDLWindow : NSWindow <NSDraggingDestination>
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/* These are needed for borderless/fullscreen windows */
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- (BOOL)canBecomeKeyWindow;
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- (BOOL)canBecomeMainWindow;
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- (void)sendEvent:(NSEvent *)event;
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- (void)doCommandBySelector:(SEL)aSelector;
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/* Handle drag-and-drop of files onto the SDL window. */
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- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender;
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- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender;
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- (BOOL)wantsPeriodicDraggingUpdates;
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@end
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@implementation SDLWindow
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- (BOOL)canBecomeKeyWindow
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{
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    return YES;
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}
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- (BOOL)canBecomeMainWindow
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{
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    return YES;
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}
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- (void)sendEvent:(NSEvent *)event
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{
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  [super sendEvent:event];
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  if ([event type] != NSLeftMouseUp) {
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      return;
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  }
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  id delegate = [self delegate];
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  if (![delegate isKindOfClass:[Cocoa_WindowListener class]]) {
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      return;
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  }
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  if ([delegate isMoving]) {
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      [delegate windowDidFinishMoving];
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  }
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}
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/* We'll respond to selectors by doing nothing so we don't beep.
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 * The escape key gets converted to a "cancel" selector, etc.
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 */
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- (void)doCommandBySelector:(SEL)aSelector
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{
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    /*NSLog(@"doCommandBySelector: %@\n", NSStringFromSelector(aSelector));*/
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}
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- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
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{
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    return NSDragOperationGeneric;
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}
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- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
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{
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    NSURL *fileURL = [NSURL URLFromPasteboard:[sender draggingPasteboard]];
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    NSNumber *isAlias = nil;
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    if (fileURL == nil) {
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        return NO;
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    }
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    /* Functionality for resolving URL aliases was added with OS X 10.6. */
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    if ([fileURL respondsToSelector:@selector(getResourceValue:forKey:error:)]) {
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        [fileURL getResourceValue:&isAlias forKey:NSURLIsAliasFileKey error:nil];
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    }
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    /* If the URL is an alias, resolve it. */
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    if ([isAlias boolValue]) {
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        NSURLBookmarkResolutionOptions opts = NSURLBookmarkResolutionWithoutMounting | NSURLBookmarkResolutionWithoutUI;
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        NSData *bookmark = [NSURL bookmarkDataWithContentsOfURL:fileURL error:nil];
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        if (bookmark != nil) {
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            NSURL *resolvedURL = [NSURL URLByResolvingBookmarkData:bookmark
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                                                           options:opts
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                                                     relativeToURL:nil
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                                               bookmarkDataIsStale:nil
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                                                             error:nil];
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            if (resolvedURL != nil) {
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                fileURL = resolvedURL;
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            }
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        }
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    }
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    return (BOOL) SDL_SendDropFile([[fileURL path] UTF8String]);
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}
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- (BOOL)wantsPeriodicDraggingUpdates
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{
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    return NO;
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}
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@end
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static Uint32 s_moveHack;
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static void ConvertNSRect(NSScreen *screen, BOOL fullscreen, NSRect *r)
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{
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    r->origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - r->origin.y - r->size.height;
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}
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static void
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ScheduleContextUpdates(SDL_WindowData *data)
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{
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    NSOpenGLContext *currentContext = [NSOpenGLContext currentContext];
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    NSMutableArray *contexts = data->nscontexts;
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    @synchronized (contexts) {
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        for (SDLOpenGLContext *context in contexts) {
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            if (context == currentContext) {
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                [context update];
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            } else {
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                [context scheduleUpdate];
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            }
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        }
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    }
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}
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static int
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GetHintCtrlClickEmulateRightClick()
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{
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	const char *hint = SDL_GetHint( SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK );
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	return hint != NULL && *hint != '0';
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}
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static unsigned int
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GetWindowStyle(SDL_Window * window)
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{
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    unsigned int style;
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    if (window->flags & SDL_WINDOW_FULLSCREEN) {
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        style = NSBorderlessWindowMask;
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    } else {
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        if (window->flags & SDL_WINDOW_BORDERLESS) {
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            style = NSBorderlessWindowMask;
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        } else {
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            style = (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask);
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        }
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        if (window->flags & SDL_WINDOW_RESIZABLE) {
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            style |= NSResizableWindowMask;
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        }
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    }
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    return style;
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}
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static SDL_bool
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SetWindowStyle(SDL_Window * window, unsigned int style)
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{
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    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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    NSWindow *nswindow = data->nswindow;
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    if (![nswindow respondsToSelector: @selector(setStyleMask:)]) {
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        return SDL_FALSE;
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    }
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    /* The view responder chain gets messed with during setStyleMask */
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    if ([[nswindow contentView] nextResponder] == data->listener) {
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        [[nswindow contentView] setNextResponder:nil];
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    }
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    [nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)style];
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    /* The view responder chain gets messed with during setStyleMask */
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    if ([[nswindow contentView] nextResponder] != data->listener) {
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        [[nswindow contentView] setNextResponder:data->listener];
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    }
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    return SDL_TRUE;
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}
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@implementation Cocoa_WindowListener
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- (void)listen:(SDL_WindowData *)data
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{
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    NSNotificationCenter *center;
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    NSWindow *window = data->nswindow;
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    NSView *view = [window contentView];
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    _data = data;
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    observingVisible = YES;
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    wasCtrlLeft = NO;
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    wasVisible = [window isVisible];
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    isFullscreenSpace = NO;
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    inFullscreenTransition = NO;
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    pendingWindowOperation = PENDING_OPERATION_NONE;
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    isMoving = NO;
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    isDragAreaRunning = NO;
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    center = [NSNotificationCenter defaultCenter];
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    if ([window delegate] != nil) {
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        [center addObserver:self selector:@selector(windowDidExpose:) name:NSWindowDidExposeNotification object:window];
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        [center addObserver:self selector:@selector(windowDidMove:) name:NSWindowDidMoveNotification object:window];
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        [center addObserver:self selector:@selector(windowDidResize:) name:NSWindowDidResizeNotification object:window];
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        [center addObserver:self selector:@selector(windowDidMiniaturize:) name:NSWindowDidMiniaturizeNotification object:window];
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        [center addObserver:self selector:@selector(windowDidDeminiaturize:) name:NSWindowDidDeminiaturizeNotification object:window];
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        [center addObserver:self selector:@selector(windowDidBecomeKey:) name:NSWindowDidBecomeKeyNotification object:window];
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        [center addObserver:self selector:@selector(windowDidResignKey:) name:NSWindowDidResignKeyNotification object:window];
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        [center addObserver:self selector:@selector(windowDidChangeBackingProperties:) name:NSWindowDidChangeBackingPropertiesNotification object:window];
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        [center addObserver:self selector:@selector(windowWillEnterFullScreen:) name:NSWindowWillEnterFullScreenNotification object:window];
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        [center addObserver:self selector:@selector(windowDidEnterFullScreen:) name:NSWindowDidEnterFullScreenNotification object:window];
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        [center addObserver:self selector:@selector(windowWillExitFullScreen:) name:NSWindowWillExitFullScreenNotification object:window];
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        [center addObserver:self selector:@selector(windowDidExitFullScreen:) name:NSWindowDidExitFullScreenNotification object:window];
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    } else {
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        [window setDelegate:self];
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    }
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    /* Haven't found a delegate / notification that triggers when the window is
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     * ordered out (is not visible any more). You can be ordered out without
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     * minimizing, so DidMiniaturize doesn't work. (e.g. -[NSWindow orderOut:])
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     */
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    [window addObserver:self
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             forKeyPath:@"visible"
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                options:NSKeyValueObservingOptionNew
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                context:NULL];
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    [window setNextResponder:self];
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    [window setAcceptsMouseMovedEvents:YES];
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    [view setNextResponder:self];
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    if ([view respondsToSelector:@selector(setAcceptsTouchEvents:)]) {
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        [view setAcceptsTouchEvents:YES];
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    }
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}
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- (void)observeValueForKeyPath:(NSString *)keyPath
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                      ofObject:(id)object
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                        change:(NSDictionary *)change
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                       context:(void *)context
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{
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    if (!observingVisible) {
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        return;
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    }
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    if (object == _data->nswindow && [keyPath isEqualToString:@"visible"]) {
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        int newVisibility = [[change objectForKey:@"new"] intValue];
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        if (newVisibility) {
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            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
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        } else {
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            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
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        }
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    }
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}
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-(void) pauseVisibleObservation
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{
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    observingVisible = NO;
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    wasVisible = [_data->nswindow isVisible];
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}
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-(void) resumeVisibleObservation
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{
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    BOOL isVisible = [_data->nswindow isVisible];
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    observingVisible = YES;
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    if (wasVisible != isVisible) {
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        if (isVisible) {
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            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
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        } else {
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            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
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        }
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        wasVisible = isVisible;
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    }
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}
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-(BOOL) setFullscreenSpace:(BOOL) state
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{
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    SDL_Window *window = _data->window;
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    NSWindow *nswindow = _data->nswindow;
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    SDL_VideoData *videodata = ((SDL_WindowData *) window->driverdata)->videodata;
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    if (!videodata->allow_spaces) {
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        return NO;  /* Spaces are forcibly disabled. */
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    } else if (state && ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP)) {
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        return NO;  /* we only allow you to make a Space on FULLSCREEN_DESKTOP windows. */
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    } else if (!state && ((window->last_fullscreen_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP)) {
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        return NO;  /* we only handle leaving the Space on windows that were previously FULLSCREEN_DESKTOP. */
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    } else if (state == isFullscreenSpace) {
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        return YES;  /* already there. */
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    }
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    if (inFullscreenTransition) {
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        if (state) {
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            [self addPendingWindowOperation:PENDING_OPERATION_ENTER_FULLSCREEN];
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        } else {
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            [self addPendingWindowOperation:PENDING_OPERATION_LEAVE_FULLSCREEN];
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        }
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        return YES;
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    }
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    inFullscreenTransition = YES;
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    /* you need to be FullScreenPrimary, or toggleFullScreen doesn't work. Unset it again in windowDidExitFullScreen. */
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    [nswindow setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
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    [nswindow performSelectorOnMainThread: @selector(toggleFullScreen:) withObject:nswindow waitUntilDone:NO];
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    return YES;
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}
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-(BOOL) isInFullscreenSpace
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   359
{
slouken@7968
   360
    return isFullscreenSpace;
slouken@7968
   361
}
slouken@7968
   362
slouken@7968
   363
-(BOOL) isInFullscreenSpaceTransition
slouken@7963
   364
{
slouken@7963
   365
    return inFullscreenTransition;
slouken@7963
   366
}
slouken@7963
   367
slouken@7963
   368
-(void) addPendingWindowOperation:(PendingWindowOperation) operation
slouken@7963
   369
{
slouken@7963
   370
    pendingWindowOperation = operation;
slouken@7963
   371
}
slouken@7963
   372
slouken@1933
   373
- (void)close
slouken@1933
   374
{
slouken@1933
   375
    NSNotificationCenter *center;
slouken@5371
   376
    NSWindow *window = _data->nswindow;
slouken@5371
   377
    NSView *view = [window contentView];
slouken@1933
   378
slouken@1933
   379
    center = [NSNotificationCenter defaultCenter];
slouken@1933
   380
slouken@5374
   381
    if ([window delegate] != self) {
slouken@5374
   382
        [center removeObserver:self name:NSWindowDidExposeNotification object:window];
slouken@5374
   383
        [center removeObserver:self name:NSWindowDidMoveNotification object:window];
slouken@5374
   384
        [center removeObserver:self name:NSWindowDidResizeNotification object:window];
slouken@5374
   385
        [center removeObserver:self name:NSWindowDidMiniaturizeNotification object:window];
slouken@5374
   386
        [center removeObserver:self name:NSWindowDidDeminiaturizeNotification object:window];
slouken@5374
   387
        [center removeObserver:self name:NSWindowDidBecomeKeyNotification object:window];
slouken@5374
   388
        [center removeObserver:self name:NSWindowDidResignKeyNotification object:window];
slime73@9643
   389
        [center removeObserver:self name:NSWindowDidChangeBackingPropertiesNotification object:window];
slouken@7952
   390
        [center removeObserver:self name:NSWindowWillEnterFullScreenNotification object:window];
slouken@7952
   391
        [center removeObserver:self name:NSWindowDidEnterFullScreenNotification object:window];
slouken@7952
   392
        [center removeObserver:self name:NSWindowWillExitFullScreenNotification object:window];
slouken@7952
   393
        [center removeObserver:self name:NSWindowDidExitFullScreenNotification object:window];
slouken@5374
   394
    } else {
slouken@5374
   395
        [window setDelegate:nil];
slouken@5374
   396
    }
slouken@5371
   397
slouken@7961
   398
    [window removeObserver:self forKeyPath:@"visible"];
jorgen@7084
   399
slouken@5374
   400
    if ([window nextResponder] == self) {
slouken@5374
   401
        [window setNextResponder:nil];
slouken@5374
   402
    }
slouken@5374
   403
    if ([view nextResponder] == self) {
slouken@5374
   404
        [view setNextResponder:nil];
slouken@5374
   405
    }
slouken@1933
   406
}
slouken@1933
   407
jorgen@8260
   408
- (BOOL)isMoving
jorgen@8260
   409
{
jorgen@8260
   410
    return isMoving;
jorgen@8260
   411
}
jorgen@8260
   412
jorgen@8260
   413
-(void) setPendingMoveX:(int)x Y:(int)y
jorgen@8260
   414
{
jorgen@8260
   415
    pendingWindowWarpX = x;
jorgen@8260
   416
    pendingWindowWarpY = y;
jorgen@8260
   417
}
jorgen@8260
   418
jorgen@8260
   419
- (void)windowDidFinishMoving
jorgen@8260
   420
{
slouken@8986
   421
    if ([self isMoving]) {
jorgen@8260
   422
        isMoving = NO;
jorgen@8260
   423
jorgen@8260
   424
        SDL_Mouse *mouse = SDL_GetMouse();
slouken@9086
   425
        if (pendingWindowWarpX != INT_MAX && pendingWindowWarpY != INT_MAX) {
slouken@9086
   426
            mouse->WarpMouseGlobal(pendingWindowWarpX, pendingWindowWarpY);
slouken@9086
   427
            pendingWindowWarpX = pendingWindowWarpY = INT_MAX;
jorgen@8260
   428
        }
slouken@9086
   429
        if (mouse->relative_mode && !mouse->relative_mode_warp && mouse->focus == _data->window) {
jorgen@8260
   430
            mouse->SetRelativeMouseMode(SDL_TRUE);
jorgen@8260
   431
        }
jorgen@8260
   432
    }
jorgen@8260
   433
}
jorgen@8260
   434
slouken@1933
   435
- (BOOL)windowShouldClose:(id)sender
slouken@1933
   436
{
slouken@3685
   437
    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
slouken@1933
   438
    return NO;
slouken@1933
   439
}
slouken@1933
   440
slouken@1933
   441
- (void)windowDidExpose:(NSNotification *)aNotification
slouken@1933
   442
{
slouken@3685
   443
    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0);
slouken@1933
   444
}
slouken@1933
   445
jorgen@8260
   446
- (void)windowWillMove:(NSNotification *)aNotification
jorgen@8260
   447
{
jorgen@8260
   448
    if ([_data->nswindow isKindOfClass:[SDLWindow class]]) {
slouken@9086
   449
        pendingWindowWarpX = pendingWindowWarpY = INT_MAX;
jorgen@8260
   450
        isMoving = YES;
jorgen@8260
   451
    }
jorgen@8260
   452
}
jorgen@8260
   453
slouken@1933
   454
- (void)windowDidMove:(NSNotification *)aNotification
slouken@1933
   455
{
slouken@1933
   456
    int x, y;
slouken@5398
   457
    SDL_Window *window = _data->window;
slouken@5398
   458
    NSWindow *nswindow = _data->nswindow;
slouken@8801
   459
    BOOL fullscreen = window->flags & FULLSCREEN_MASK;
slouken@5398
   460
    NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
slouken@8801
   461
    ConvertNSRect([nswindow screen], fullscreen, &rect);
slouken@5398
   462
slouken@5398
   463
    if (s_moveHack) {
slouken@5398
   464
        SDL_bool blockMove = ((SDL_GetTicks() - s_moveHack) < 500);
slouken@5398
   465
slouken@5398
   466
        s_moveHack = 0;
slouken@5398
   467
slouken@5398
   468
        if (blockMove) {
slouken@5398
   469
            /* Cocoa is adjusting the window in response to a mode change */
slouken@5398
   470
            rect.origin.x = window->x;
slouken@5398
   471
            rect.origin.y = window->y;
slouken@8801
   472
            ConvertNSRect([nswindow screen], fullscreen, &rect);
slouken@5398
   473
            [nswindow setFrameOrigin:rect.origin];
slouken@5398
   474
            return;
slouken@5398
   475
        }
slouken@5398
   476
    }
slouken@5398
   477
slouken@3507
   478
    x = (int)rect.origin.x;
slouken@3507
   479
    y = (int)rect.origin.y;
icculus@5564
   480
jorgen@7595
   481
    ScheduleContextUpdates(_data);
icculus@5564
   482
slouken@5398
   483
    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
slouken@1933
   484
}
slouken@1933
   485
slouken@1933
   486
- (void)windowDidResize:(NSNotification *)aNotification
slouken@1933
   487
{
icculus@8284
   488
    if (inFullscreenTransition) {
icculus@8284
   489
        /* We'll take care of this at the end of the transition */
icculus@8284
   490
        return;
icculus@8284
   491
    }
icculus@8284
   492
slouken@7963
   493
    SDL_Window *window = _data->window;
slouken@7963
   494
    NSWindow *nswindow = _data->nswindow;
slouken@6231
   495
    int x, y, w, h;
slouken@7963
   496
    NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
slouken@8801
   497
    ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
slouken@6231
   498
    x = (int)rect.origin.x;
slouken@6231
   499
    y = (int)rect.origin.y;
slouken@1933
   500
    w = (int)rect.size.width;
slouken@1933
   501
    h = (int)rect.size.height;
slouken@7952
   502
slouken@7963
   503
    if (SDL_IsShapedWindow(window)) {
slouken@7963
   504
        Cocoa_ResizeWindowShape(window);
slouken@7952
   505
    }
icculus@5564
   506
jorgen@7595
   507
    ScheduleContextUpdates(_data);
icculus@5564
   508
slouken@6231
   509
    /* The window can move during a resize event, such as when maximizing
slouken@6231
   510
       or resizing from a corner */
slouken@7963
   511
    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
slouken@7963
   512
    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
icculus@7566
   513
slouken@7963
   514
    const BOOL zoomed = [nswindow isZoomed];
icculus@7566
   515
    if (!zoomed) {
slouken@7963
   516
        SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
icculus@7566
   517
    } else if (zoomed) {
slouken@7963
   518
        SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
icculus@7566
   519
    }
slouken@1933
   520
}
slouken@1933
   521
slouken@1933
   522
- (void)windowDidMiniaturize:(NSNotification *)aNotification
slouken@1933
   523
{
slouken@3685
   524
    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
slouken@1933
   525
}
slouken@1933
   526
slouken@1933
   527
- (void)windowDidDeminiaturize:(NSNotification *)aNotification
slouken@1933
   528
{
slouken@3685
   529
    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESTORED, 0, 0);
slouken@1933
   530
}
slouken@1933
   531
slouken@1933
   532
- (void)windowDidBecomeKey:(NSNotification *)aNotification
slouken@1933
   533
{
slouken@5367
   534
    SDL_Window *window = _data->window;
jorgen@7271
   535
    SDL_Mouse *mouse = SDL_GetMouse();
icculus@9628
   536
icculus@9628
   537
    /* We're going to get keyboard events, since we're key. */
icculus@9628
   538
    /* This needs to be done before restoring the relative mouse mode. */
icculus@9628
   539
    SDL_SetKeyboardFocus(window);
icculus@9628
   540
slouken@9086
   541
    if (mouse->relative_mode && !mouse->relative_mode_warp && ![self isMoving]) {
jorgen@8260
   542
        mouse->SetRelativeMouseMode(SDL_TRUE);
jorgen@8260
   543
    }
slouken@5367
   544
slouken@5367
   545
    /* If we just gained focus we need the updated mouse position */
jorgen@7271
   546
    if (!mouse->relative_mode) {
slouken@5367
   547
        NSPoint point;
slouken@5396
   548
        int x, y;
slouken@5396
   549
slouken@5396
   550
        point = [_data->nswindow mouseLocationOutsideOfEventStream];
slouken@5396
   551
        x = (int)point.x;
slouken@5396
   552
        y = (int)(window->h - point.y);
slouken@5396
   553
slouken@5396
   554
        if (x >= 0 && x < window->w && y >= 0 && y < window->h) {
slouken@6950
   555
            SDL_SendMouseMotion(window, 0, 0, x, y);
slouken@5396
   556
        }
slouken@5367
   557
    }
slouken@1962
   558
slouken@4503
   559
    /* Check to see if someone updated the clipboard */
slouken@4503
   560
    Cocoa_CheckClipboardUpdate(_data->videodata);
icculus@8288
   561
icculus@8293
   562
    if ((isFullscreenSpace) && ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP)) {
icculus@8288
   563
        [NSMenu setMenuBarVisible:NO];
icculus@8288
   564
    }
slouken@1933
   565
}
slouken@1933
   566
slouken@1933
   567
- (void)windowDidResignKey:(NSNotification *)aNotification
slouken@1933
   568
{
jorgen@8260
   569
    SDL_Mouse *mouse = SDL_GetMouse();
slouken@9086
   570
    if (mouse->relative_mode && !mouse->relative_mode_warp) {
jorgen@8260
   571
        mouse->SetRelativeMouseMode(SDL_FALSE);
jorgen@8260
   572
    }
jorgen@8260
   573
slouken@2059
   574
    /* Some other window will get mouse events, since we're not key. */
slouken@4465
   575
    if (SDL_GetMouseFocus() == _data->window) {
slouken@4465
   576
        SDL_SetMouseFocus(NULL);
slouken@2059
   577
    }
slouken@2059
   578
slouken@2059
   579
    /* Some other window will get keyboard events, since we're not key. */
slouken@4465
   580
    if (SDL_GetKeyboardFocus() == _data->window) {
slouken@4465
   581
        SDL_SetKeyboardFocus(NULL);
slouken@4465
   582
    }
icculus@8288
   583
icculus@8288
   584
    if (isFullscreenSpace) {
icculus@8288
   585
        [NSMenu setMenuBarVisible:YES];
icculus@8288
   586
    }
slouken@1933
   587
}
slouken@1933
   588
slime73@9643
   589
- (void)windowDidChangeBackingProperties:(NSNotification *)aNotification
slime73@9643
   590
{
slime73@9643
   591
    NSNumber *oldscale = [[aNotification userInfo] objectForKey:NSBackingPropertyOldScaleFactorKey];
slime73@9643
   592
slime73@9643
   593
    if (inFullscreenTransition) {
slime73@9643
   594
        return;
slime73@9643
   595
    }
slime73@9643
   596
slime73@9643
   597
    if ([oldscale doubleValue] != [_data->nswindow backingScaleFactor]) {
slime73@9643
   598
        /* Force a resize event when the backing scale factor changes. */
slime73@9643
   599
        _data->window->w = 0;
slime73@9643
   600
        _data->window->h = 0;
slime73@9643
   601
        [self windowDidResize:aNotification];
slime73@9643
   602
    }
slime73@9643
   603
}
slime73@9643
   604
slouken@7952
   605
- (void)windowWillEnterFullScreen:(NSNotification *)aNotification
slouken@7952
   606
{
slouken@7952
   607
    SDL_Window *window = _data->window;
slouken@7952
   608
slouken@7990
   609
    SetWindowStyle(window, (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask));
slouken@7965
   610
slouken@7967
   611
    isFullscreenSpace = YES;
slouken@7952
   612
    inFullscreenTransition = YES;
slouken@7952
   613
}
slouken@7952
   614
slouken@7952
   615
- (void)windowDidEnterFullScreen:(NSNotification *)aNotification
slouken@7952
   616
{
slouken@7965
   617
    SDL_Window *window = _data->window;
slouken@7965
   618
slouken@7952
   619
    inFullscreenTransition = NO;
slouken@7961
   620
slouken@7963
   621
    if (pendingWindowOperation == PENDING_OPERATION_LEAVE_FULLSCREEN) {
slouken@7963
   622
        pendingWindowOperation = PENDING_OPERATION_NONE;
slouken@7967
   623
        [self setFullscreenSpace:NO];
slouken@7961
   624
    } else {
icculus@8284
   625
        if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
icculus@8284
   626
            [NSMenu setMenuBarVisible:NO];
icculus@8284
   627
        }
icculus@8284
   628
slouken@7963
   629
        pendingWindowOperation = PENDING_OPERATION_NONE;
slouken@7965
   630
        /* Force the size change event in case it was delivered earlier
slouken@7965
   631
           while the window was still animating into place.
slouken@7965
   632
         */
slouken@7965
   633
        window->w = 0;
slouken@7965
   634
        window->h = 0;
slouken@7961
   635
        [self windowDidResize:aNotification];
slouken@7961
   636
    }
slouken@7952
   637
}
slouken@7952
   638
slouken@7952
   639
- (void)windowWillExitFullScreen:(NSNotification *)aNotification
slouken@7952
   640
{
slouken@7964
   641
    SDL_Window *window = _data->window;
slouken@7964
   642
slouken@7990
   643
    SetWindowStyle(window, GetWindowStyle(window));
slouken@7964
   644
slouken@7967
   645
    isFullscreenSpace = NO;
slouken@7952
   646
    inFullscreenTransition = YES;
slouken@7952
   647
}
slouken@7952
   648
slouken@7952
   649
- (void)windowDidExitFullScreen:(NSNotification *)aNotification
slouken@7952
   650
{
slouken@7965
   651
    SDL_Window *window = _data->window;
slouken@7952
   652
    NSWindow *nswindow = _data->nswindow;
slouken@7952
   653
slouken@7952
   654
    inFullscreenTransition = NO;
slouken@7961
   655
slouken@8618
   656
    [nswindow setLevel:kCGNormalWindowLevel];
slouken@8618
   657
slouken@7963
   658
    if (pendingWindowOperation == PENDING_OPERATION_ENTER_FULLSCREEN) {
slouken@7963
   659
        pendingWindowOperation = PENDING_OPERATION_NONE;
slouken@7967
   660
        [self setFullscreenSpace:YES];
slouken@7963
   661
    } else if (pendingWindowOperation == PENDING_OPERATION_MINIMIZE) {
slouken@7963
   662
        pendingWindowOperation = PENDING_OPERATION_NONE;
slouken@7963
   663
        [nswindow miniaturize:nil];
slouken@7961
   664
    } else {
icculus@8291
   665
        /* Adjust the fullscreen toggle button and readd menu now that we're here. */
icculus@8291
   666
        if (window->flags & SDL_WINDOW_RESIZABLE) {
icculus@8291
   667
            /* resizable windows are Spaces-friendly: they get the "go fullscreen" toggle button on their titlebar. */
icculus@8291
   668
            [nswindow setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
icculus@8291
   669
        } else {
icculus@8284
   670
            [nswindow setCollectionBehavior:NSWindowCollectionBehaviorManaged];
icculus@8284
   671
        }
icculus@8291
   672
        [NSMenu setMenuBarVisible:YES];
icculus@8284
   673
slouken@7963
   674
        pendingWindowOperation = PENDING_OPERATION_NONE;
slouken@7965
   675
        /* Force the size change event in case it was delivered earlier
slouken@7965
   676
           while the window was still animating into place.
slouken@7965
   677
         */
slouken@7965
   678
        window->w = 0;
slouken@7965
   679
        window->h = 0;
slouken@7961
   680
        [self windowDidResize:aNotification];
icculus@8622
   681
slouken@8623
   682
        /* FIXME: Why does the window get hidden? */
slouken@8623
   683
        if (window->flags & SDL_WINDOW_SHOWN) {
slouken@8623
   684
            Cocoa_ShowWindow(SDL_GetVideoDevice(), window);
slouken@8623
   685
        }
slouken@7961
   686
    }
slouken@7952
   687
}
slouken@7952
   688
icculus@8291
   689
-(NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions
icculus@8291
   690
{
icculus@8291
   691
    if ((_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
icculus@8291
   692
        return NSApplicationPresentationFullScreen | NSApplicationPresentationHideDock | NSApplicationPresentationHideMenuBar;
icculus@8291
   693
    } else {
icculus@8291
   694
        return proposedOptions;
icculus@8291
   695
    }
icculus@8291
   696
}
icculus@8291
   697
icculus@8291
   698
slouken@7191
   699
/* We'll respond to key events by doing nothing so we don't beep.
slouken@7191
   700
 * We could handle key messages here, but we lose some in the NSApp dispatch,
slouken@7191
   701
 * where they get converted to action messages, etc.
slouken@7191
   702
 */
slouken@6514
   703
- (void)flagsChanged:(NSEvent *)theEvent
slouken@6514
   704
{
slouken@7191
   705
    /*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
slouken@6514
   706
}
slouken@6514
   707
- (void)keyDown:(NSEvent *)theEvent
slouken@6514
   708
{
slouken@7191
   709
    /*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
slouken@6514
   710
}
slouken@6514
   711
- (void)keyUp:(NSEvent *)theEvent
slouken@6514
   712
{
slouken@7191
   713
    /*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
slouken@6514
   714
}
slouken@6514
   715
slouken@7191
   716
/* We'll respond to selectors by doing nothing so we don't beep.
slouken@7191
   717
 * The escape key gets converted to a "cancel" selector, etc.
slouken@7191
   718
 */
slouken@6514
   719
- (void)doCommandBySelector:(SEL)aSelector
slouken@6514
   720
{
slouken@7191
   721
    /*NSLog(@"doCommandBySelector: %@\n", NSStringFromSelector(aSelector));*/
slouken@6514
   722
}
slouken@6514
   723
icculus@8935
   724
- (BOOL)processHitTest:(NSEvent *)theEvent
icculus@8931
   725
{
icculus@8935
   726
    SDL_assert(isDragAreaRunning == [_data->nswindow isMovableByWindowBackground]);
icculus@8931
   727
icculus@8935
   728
    if (_data->window->hit_test) {  /* if no hit-test, skip this. */
icculus@8931
   729
        const NSPoint location = [theEvent locationInWindow];
icculus@8931
   730
        const SDL_Point point = { (int) location.x, _data->window->h - (((int) location.y)-1) };
icculus@8935
   731
        const SDL_HitTestResult rc = _data->window->hit_test(_data->window, &point, _data->window->hit_test_data);
icculus@8935
   732
        if (rc == SDL_HITTEST_DRAGGABLE) {
icculus@8935
   733
            if (!isDragAreaRunning) {
icculus@8935
   734
                isDragAreaRunning = YES;
icculus@8935
   735
                [_data->nswindow setMovableByWindowBackground:YES];
icculus@8931
   736
            }
icculus@8935
   737
            return YES;  /* dragging! */
icculus@8931
   738
        }
icculus@8931
   739
    }
icculus@8931
   740
icculus@8931
   741
    if (isDragAreaRunning) {
icculus@8931
   742
        isDragAreaRunning = NO;
icculus@8931
   743
        [_data->nswindow setMovableByWindowBackground:NO];
icculus@8931
   744
        return YES;  /* was dragging, drop event. */
icculus@8931
   745
    }
icculus@8931
   746
icculus@8935
   747
    return NO;  /* not a special area, carry on. */
icculus@8931
   748
}
icculus@8931
   749
slouken@1933
   750
- (void)mouseDown:(NSEvent *)theEvent
slouken@1933
   751
{
slouken@1959
   752
    int button;
slouken@1933
   753
icculus@8935
   754
    if ([self processHitTest:theEvent]) {
icculus@8931
   755
        return;  /* dragging, drop event. */
icculus@8931
   756
    }
icculus@8931
   757
slouken@1959
   758
    switch ([theEvent buttonNumber]) {
slouken@1959
   759
    case 0:
slouken@7915
   760
        if (([theEvent modifierFlags] & NSControlKeyMask) &&
slouken@7915
   761
		    GetHintCtrlClickEmulateRightClick()) {
slouken@7740
   762
            wasCtrlLeft = YES;
slouken@7740
   763
            button = SDL_BUTTON_RIGHT;
slouken@7740
   764
        } else {
slouken@7740
   765
            wasCtrlLeft = NO;
slouken@7740
   766
            button = SDL_BUTTON_LEFT;
slouken@7740
   767
        }
slouken@1959
   768
        break;
slouken@1959
   769
    case 1:
slouken@1959
   770
        button = SDL_BUTTON_RIGHT;
slouken@1959
   771
        break;
slouken@1959
   772
    case 2:
slouken@1959
   773
        button = SDL_BUTTON_MIDDLE;
slouken@1959
   774
        break;
slouken@1959
   775
    default:
slouken@5061
   776
        button = [theEvent buttonNumber] + 1;
slouken@1959
   777
        break;
slouken@1959
   778
    }
slouken@6950
   779
    SDL_SendMouseButton(_data->window, 0, SDL_PRESSED, button);
slouken@1933
   780
}
slouken@1933
   781
slouken@1933
   782
- (void)rightMouseDown:(NSEvent *)theEvent
slouken@1933
   783
{
slouken@1959
   784
    [self mouseDown:theEvent];
slouken@1933
   785
}
slouken@1933
   786
slouken@1933
   787
- (void)otherMouseDown:(NSEvent *)theEvent
slouken@1933
   788
{
slouken@1959
   789
    [self mouseDown:theEvent];
slouken@1933
   790
}
slouken@1933
   791
slouken@1933
   792
- (void)mouseUp:(NSEvent *)theEvent
slouken@1933
   793
{
slouken@1959
   794
    int button;
slouken@1933
   795
icculus@8935
   796
    if ([self processHitTest:theEvent]) {
icculus@8931
   797
        return;  /* stopped dragging, drop event. */
icculus@8931
   798
    }
icculus@8931
   799
slouken@1959
   800
    switch ([theEvent buttonNumber]) {
slouken@1959
   801
    case 0:
slouken@7740
   802
        if (wasCtrlLeft) {
slouken@7740
   803
            button = SDL_BUTTON_RIGHT;
slouken@7740
   804
            wasCtrlLeft = NO;
slouken@7740
   805
        } else {
slouken@7740
   806
            button = SDL_BUTTON_LEFT;
slouken@7740
   807
        }
slouken@1959
   808
        break;
slouken@1959
   809
    case 1:
slouken@1959
   810
        button = SDL_BUTTON_RIGHT;
slouken@1959
   811
        break;
slouken@1959
   812
    case 2:
slouken@1959
   813
        button = SDL_BUTTON_MIDDLE;
slouken@1959
   814
        break;
slouken@1959
   815
    default:
slouken@5061
   816
        button = [theEvent buttonNumber] + 1;
slouken@1959
   817
        break;
slouken@1959
   818
    }
slouken@6950
   819
    SDL_SendMouseButton(_data->window, 0, SDL_RELEASED, button);
slouken@1933
   820
}
slouken@1933
   821
slouken@1933
   822
- (void)rightMouseUp:(NSEvent *)theEvent
slouken@1933
   823
{
slouken@1959
   824
    [self mouseUp:theEvent];
slouken@1933
   825
}
slouken@1933
   826
slouken@1933
   827
- (void)otherMouseUp:(NSEvent *)theEvent
slouken@1933
   828
{
slouken@1959
   829
    [self mouseUp:theEvent];
slouken@1933
   830
}
slouken@1933
   831
slouken@1933
   832
- (void)mouseMoved:(NSEvent *)theEvent
slouken@1933
   833
{
slouken@5406
   834
    SDL_Mouse *mouse = SDL_GetMouse();
slouken@3685
   835
    SDL_Window *window = _data->window;
slouken@5396
   836
    NSPoint point;
slouken@5396
   837
    int x, y;
slouken@1933
   838
icculus@8935
   839
    if ([self processHitTest:theEvent]) {
icculus@8931
   840
        return;  /* dragging, drop event. */
icculus@8931
   841
    }
icculus@8931
   842
slouken@5406
   843
    if (mouse->relative_mode) {
gzjjgod@5059
   844
        return;
slouken@5371
   845
    }
gzjjgod@5059
   846
slouken@5396
   847
    point = [theEvent locationInWindow];
slouken@5396
   848
    x = (int)point.x;
slouken@5396
   849
    y = (int)(window->h - point.y);
slouken@5371
   850
icculus@8929
   851
    if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
icculus@8929
   852
        if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
slouken@6666
   853
            if (x < 0) {
slouken@6666
   854
                x = 0;
slouken@6666
   855
            } else if (x >= window->w) {
slouken@6666
   856
                x = window->w - 1;
slouken@6666
   857
            }
slouken@6666
   858
            if (y < 0) {
slouken@6666
   859
                y = 0;
slouken@6666
   860
            } else if (y >= window->h) {
slouken@6666
   861
                y = window->h - 1;
slouken@6666
   862
            }
slouken@6666
   863
jorgen@7593
   864
#if !SDL_MAC_NO_SANDBOX
jorgen@8260
   865
            CGPoint cgpoint;
jorgen@8260
   866
jorgen@7593
   867
            /* When SDL_MAC_NO_SANDBOX is set, this is handled by
jorgen@7593
   868
             * SDL_cocoamousetap.m.
jorgen@7593
   869
             */
jorgen@7593
   870
slouken@6666
   871
            cgpoint.x = window->x + x;
slouken@6666
   872
            cgpoint.y = window->y + y;
jorgen@7098
   873
jorgen@7113
   874
            /* According to the docs, this was deprecated in 10.6, but it's still
jorgen@7113
   875
             * around. The substitute requires a CGEventSource, but I'm not entirely
jorgen@7113
   876
             * sure how we'd procure the right one for this event.
jorgen@7098
   877
             */
jorgen@7113
   878
            CGSetLocalEventsSuppressionInterval(0.0);
slouken@6666
   879
            CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
jorgen@7113
   880
            CGSetLocalEventsSuppressionInterval(0.25);
jorgen@8261
   881
jorgen@8261
   882
            Cocoa_HandleMouseWarp(cgpoint.x, cgpoint.y);
jorgen@7593
   883
#endif
slouken@5396
   884
        }
slouken@2059
   885
    }
slouken@6950
   886
    SDL_SendMouseMotion(window, 0, 0, x, y);
slouken@1933
   887
}
slouken@1933
   888
slouken@1957
   889
- (void)mouseDragged:(NSEvent *)theEvent
slouken@1957
   890
{
slouken@1957
   891
    [self mouseMoved:theEvent];
slouken@1957
   892
}
slouken@1957
   893
slouken@1958
   894
- (void)rightMouseDragged:(NSEvent *)theEvent
slouken@1958
   895
{
slouken@1958
   896
    [self mouseMoved:theEvent];
slouken@1958
   897
}
slouken@1958
   898
slouken@1958
   899
- (void)otherMouseDragged:(NSEvent *)theEvent
slouken@1958
   900
{
slouken@1958
   901
    [self mouseMoved:theEvent];
slouken@1958
   902
}
slouken@1958
   903
slouken@1933
   904
- (void)scrollWheel:(NSEvent *)theEvent
slouken@1933
   905
{
gzjjgod@5057
   906
    Cocoa_HandleMouseWheel(_data->window, theEvent);
slouken@3688
   907
}
slouken@3688
   908
slouken@4673
   909
- (void)touchesBeganWithEvent:(NSEvent *) theEvent
slouken@4673
   910
{
urkle@9236
   911
    NSSet *touches = [theEvent touchesMatchingPhase:NSTouchPhaseAny inView:nil];
urkle@9236
   912
    int existingTouchCount = 0;
urkle@9236
   913
urkle@9236
   914
    for (NSTouch* touch in touches) {
urkle@9236
   915
        if ([touch phase] != NSTouchPhaseBegan) {
urkle@9236
   916
            existingTouchCount++;
urkle@9236
   917
        }
urkle@9236
   918
    }
urkle@9236
   919
    if (existingTouchCount == 0) {
urkle@9236
   920
        SDL_TouchID touchID = (SDL_TouchID)(intptr_t)[[touches anyObject] device];
urkle@9236
   921
        int numFingers = SDL_GetNumTouchFingers(touchID);
urkle@9236
   922
        DLog("Reset Lost Fingers: %d", numFingers);
urkle@9236
   923
        for (--numFingers; numFingers >= 0; --numFingers) {
urkle@9236
   924
            SDL_Finger* finger = SDL_GetTouchFinger(touchID, numFingers);
urkle@9236
   925
            SDL_SendTouch(touchID, finger->id, SDL_FALSE, 0, 0, 0);
urkle@9236
   926
        }
urkle@9236
   927
    }
urkle@9236
   928
urkle@9236
   929
    DLog("Began Fingers: %lu .. existing: %d", (unsigned long)[touches count], existingTouchCount);
slouken@8986
   930
    [self handleTouches:NSTouchPhaseBegan withEvent:theEvent];
slouken@4673
   931
}
slouken@4673
   932
slouken@4673
   933
- (void)touchesMovedWithEvent:(NSEvent *) theEvent
slouken@4673
   934
{
slouken@8986
   935
    [self handleTouches:NSTouchPhaseMoved withEvent:theEvent];
slouken@4673
   936
}
slouken@4673
   937
slouken@4673
   938
- (void)touchesEndedWithEvent:(NSEvent *) theEvent
slouken@4673
   939
{
slouken@8986
   940
    [self handleTouches:NSTouchPhaseEnded withEvent:theEvent];
slouken@4673
   941
}
slouken@4673
   942
slouken@4673
   943
- (void)touchesCancelledWithEvent:(NSEvent *) theEvent
slouken@4673
   944
{
slouken@8986
   945
    [self handleTouches:NSTouchPhaseCancelled withEvent:theEvent];
slouken@4673
   946
}
slouken@4673
   947
slouken@8986
   948
- (void)handleTouches:(NSTouchPhase) phase withEvent:(NSEvent *) theEvent
slouken@4673
   949
{
slouken@8986
   950
    NSSet *touches = [theEvent touchesMatchingPhase:phase inView:nil];
slouken@4673
   951
slouken@8986
   952
    for (NSTouch *touch in touches) {
slouken@6953
   953
        const SDL_TouchID touchId = (SDL_TouchID)(intptr_t)[touch device];
slouken@9679
   954
        if (SDL_AddTouch(touchId, "") < 0) {
slouken@9679
   955
            return;
slouken@7191
   956
        }
slouken@4687
   957
slouken@6953
   958
        const SDL_FingerID fingerId = (SDL_FingerID)(intptr_t)[touch identity];
slouken@4673
   959
        float x = [touch normalizedPosition].x;
slouken@4673
   960
        float y = [touch normalizedPosition].y;
slouken@5261
   961
        /* Make the origin the upper left instead of the lower left */
slouken@5261
   962
        y = 1.0f - y;
slouken@4687
   963
slouken@8986
   964
        switch (phase) {
slouken@8986
   965
        case NSTouchPhaseBegan:
slouken@6951
   966
            SDL_SendTouch(touchId, fingerId, SDL_TRUE, x, y, 1.0f);
slouken@4673
   967
            break;
slouken@8986
   968
        case NSTouchPhaseEnded:
slouken@8986
   969
        case NSTouchPhaseCancelled:
slouken@6951
   970
            SDL_SendTouch(touchId, fingerId, SDL_FALSE, x, y, 1.0f);
slouken@4673
   971
            break;
slouken@8986
   972
        case NSTouchPhaseMoved:
slouken@6951
   973
            SDL_SendTouchMotion(touchId, fingerId, x, y, 1.0f);
slouken@4673
   974
            break;
slouken@8986
   975
        default:
slouken@8986
   976
            break;
slouken@4673
   977
        }
slouken@4673
   978
    }
slouken@1933
   979
}
slouken@1933
   980
slouken@1933
   981
@end
slouken@1933
   982
icculus@9623
   983
@interface SDLView : NSView {
icculus@9623
   984
    SDL_Window *_sdlWindow;
icculus@9623
   985
}
icculus@9623
   986
icculus@9623
   987
- (void)setSDLWindow:(SDL_Window*)window;
jorgen@7158
   988
slouken@5379
   989
/* The default implementation doesn't pass rightMouseDown to responder chain */
slouken@5379
   990
- (void)rightMouseDown:(NSEvent *)theEvent;
icculus@8931
   991
- (BOOL)mouseDownCanMoveWindow;
icculus@9623
   992
- (void)drawRect:(NSRect)dirtyRect;
gzjjgod@4915
   993
@end
gzjjgod@4915
   994
gzjjgod@4915
   995
@implementation SDLView
icculus@9623
   996
- (void)setSDLWindow:(SDL_Window*)window
icculus@9623
   997
{
icculus@9623
   998
    _sdlWindow = window;
icculus@9623
   999
}
icculus@9623
  1000
icculus@9623
  1001
- (void)drawRect:(NSRect)dirtyRect
icculus@9623
  1002
{
icculus@9623
  1003
    SDL_SendWindowEvent(_sdlWindow, SDL_WINDOWEVENT_EXPOSED, 0, 0);
icculus@9623
  1004
}
icculus@9623
  1005
gzjjgod@4915
  1006
- (void)rightMouseDown:(NSEvent *)theEvent
gzjjgod@4915
  1007
{
slouken@5371
  1008
    [[self nextResponder] rightMouseDown:theEvent];
gzjjgod@4915
  1009
}
jorgen@7158
  1010
icculus@8931
  1011
- (BOOL)mouseDownCanMoveWindow
icculus@8931
  1012
{
icculus@8931
  1013
    /* Always say YES, but this doesn't do anything until we call
icculus@8931
  1014
       -[NSWindow setMovableByWindowBackground:YES], which we ninja-toggle
icculus@8931
  1015
       during mouse events when we're using a drag area. */
icculus@8931
  1016
    return YES;
icculus@8931
  1017
}
icculus@8931
  1018
jorgen@7158
  1019
- (void)resetCursorRects
jorgen@7158
  1020
{
jorgen@7158
  1021
    [super resetCursorRects];
jorgen@7158
  1022
    SDL_Mouse *mouse = SDL_GetMouse();
jorgen@7158
  1023
jorgen@7270
  1024
    if (mouse->cursor_shown && mouse->cur_cursor && !mouse->relative_mode) {
jorgen@7158
  1025
        [self addCursorRect:[self bounds]
jorgen@7158
  1026
                     cursor:mouse->cur_cursor->driverdata];
jorgen@7158
  1027
    } else {
jorgen@7158
  1028
        [self addCursorRect:[self bounds]
jorgen@7158
  1029
                     cursor:[NSCursor invisibleCursor]];
jorgen@7158
  1030
    }
jorgen@7158
  1031
}
gzjjgod@4915
  1032
@end
gzjjgod@4915
  1033
slouken@1933
  1034
static int
slouken@1951
  1035
SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created)
slime73@9587
  1036
{ @autoreleasepool
slouken@1933
  1037
{
slouken@1951
  1038
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
slouken@1933
  1039
    SDL_WindowData *data;
slouken@1933
  1040
slouken@1933
  1041
    /* Allocate the window data */
slouken@8926
  1042
    window->driverdata = data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
slouken@1933
  1043
    if (!data) {
icculus@7037
  1044
        return SDL_OutOfMemory();
slouken@1933
  1045
    }
slouken@3685
  1046
    data->window = window;
slouken@3688
  1047
    data->nswindow = nswindow;
slouken@1933
  1048
    data->created = created;
slouken@1951
  1049
    data->videodata = videodata;
jorgen@7595
  1050
    data->nscontexts = [[NSMutableArray alloc] init];
slouken@1933
  1051
slouken@6848
  1052
    /* Create an event listener for the window */
slouken@6848
  1053
    data->listener = [[Cocoa_WindowListener alloc] init];
slouken@6848
  1054
slouken@6848
  1055
    /* Fill in the SDL window with the window data */
slouken@6848
  1056
    {
slouken@6848
  1057
        NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
slouken@8801
  1058
        ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
slouken@6848
  1059
        window->x = (int)rect.origin.x;
slouken@6848
  1060
        window->y = (int)rect.origin.y;
slouken@6848
  1061
        window->w = (int)rect.size.width;
slouken@6848
  1062
        window->h = (int)rect.size.height;
slouken@6848
  1063
    }
slouken@6848
  1064
slouken@6848
  1065
    /* Set up the listener after we create the view */
slouken@6848
  1066
    [data->listener listen:data];
slouken@6848
  1067
slouken@6848
  1068
    if ([nswindow isVisible]) {
slouken@6848
  1069
        window->flags |= SDL_WINDOW_SHOWN;
slouken@6848
  1070
    } else {
slouken@6848
  1071
        window->flags &= ~SDL_WINDOW_SHOWN;
slouken@6848
  1072
    }
jorgen@7084
  1073
slouken@6848
  1074
    {
slouken@6848
  1075
        unsigned int style = [nswindow styleMask];
slouken@6848
  1076
slouken@6848
  1077
        if (style == NSBorderlessWindowMask) {
slouken@6848
  1078
            window->flags |= SDL_WINDOW_BORDERLESS;
slouken@6848
  1079
        } else {
slouken@6848
  1080
            window->flags &= ~SDL_WINDOW_BORDERLESS;
alexey@6832
  1081
        }
slouken@6848
  1082
        if (style & NSResizableWindowMask) {
slouken@6848
  1083
            window->flags |= SDL_WINDOW_RESIZABLE;
slouken@6848
  1084
        } else {
slouken@6848
  1085
            window->flags &= ~SDL_WINDOW_RESIZABLE;
slouken@6848
  1086
        }
slouken@6848
  1087
    }
jorgen@7084
  1088
slouken@6848
  1089
    /* isZoomed always returns true if the window is not resizable */
slouken@6848
  1090
    if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
slouken@6848
  1091
        window->flags |= SDL_WINDOW_MAXIMIZED;
slouken@6848
  1092
    } else {
slouken@6848
  1093
        window->flags &= ~SDL_WINDOW_MAXIMIZED;
slouken@6848
  1094
    }
jorgen@7084
  1095
slouken@6848
  1096
    if ([nswindow isMiniaturized]) {
slouken@6848
  1097
        window->flags |= SDL_WINDOW_MINIMIZED;
slouken@6848
  1098
    } else {
slouken@6848
  1099
        window->flags &= ~SDL_WINDOW_MINIMIZED;
slouken@6848
  1100
    }
jorgen@7084
  1101
slouken@6848
  1102
    if ([nswindow isKeyWindow]) {
slouken@6848
  1103
        window->flags |= SDL_WINDOW_INPUT_FOCUS;
slouken@6848
  1104
        SDL_SetKeyboardFocus(data->window);
slouken@6848
  1105
    }
slouken@1933
  1106
jorgen@7085
  1107
    /* Prevents the window's "window device" from being destroyed when it is
jorgen@7085
  1108
     * hidden. See http://www.mikeash.com/pyblog/nsopenglcontext-and-one-shot.html
jorgen@7085
  1109
     */
jorgen@7085
  1110
    [nswindow setOneShot:NO];
jorgen@7085
  1111
slouken@6848
  1112
    /* All done! */
slouken@6848
  1113
    window->driverdata = data;
slouken@6848
  1114
    return 0;
slime73@9587
  1115
}}
slouken@1933
  1116
slouken@1933
  1117
int
slouken@1933
  1118
Cocoa_CreateWindow(_THIS, SDL_Window * window)
slime73@9587
  1119
{ @autoreleasepool
slouken@1933
  1120
{
icculus@8295
  1121
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
slouken@6848
  1122
    NSWindow *nswindow;
slouken@6848
  1123
    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
slouken@6848
  1124
    NSRect rect;
slouken@6848
  1125
    SDL_Rect bounds;
slouken@6848
  1126
    unsigned int style;
slouken@8986
  1127
    NSArray *screens = [NSScreen screens];
slouken@1933
  1128
slouken@6848
  1129
    Cocoa_GetDisplayBounds(_this, display, &bounds);
slouken@6848
  1130
    rect.origin.x = window->x;
slouken@6848
  1131
    rect.origin.y = window->y;
slouken@6848
  1132
    rect.size.width = window->w;
slouken@6848
  1133
    rect.size.height = window->h;
slouken@8986
  1134
    ConvertNSRect([screens objectAtIndex:0], (window->flags & FULLSCREEN_MASK), &rect);
slouken@1933
  1135
slouken@6848
  1136
    style = GetWindowStyle(window);
slouken@1933
  1137
slouken@6848
  1138
    /* Figure out which screen to place this window */
slouken@6848
  1139
    NSScreen *screen = nil;
slouken@8986
  1140
    for (NSScreen *candidate in screens) {
slouken@6848
  1141
        NSRect screenRect = [candidate frame];
slouken@6848
  1142
        if (rect.origin.x >= screenRect.origin.x &&
slouken@6848
  1143
            rect.origin.x < screenRect.origin.x + screenRect.size.width &&
slouken@6848
  1144
            rect.origin.y >= screenRect.origin.y &&
slouken@6848
  1145
            rect.origin.y < screenRect.origin.y + screenRect.size.height) {
slouken@6848
  1146
            screen = candidate;
slouken@6848
  1147
            rect.origin.x -= screenRect.origin.x;
slouken@6848
  1148
            rect.origin.y -= screenRect.origin.y;
slouken@3506
  1149
        }
slouken@6848
  1150
    }
slouken@7946
  1151
slouken@7946
  1152
    @try {
slouken@7946
  1153
        nswindow = [[SDLWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:NO screen:screen];
slouken@7946
  1154
    }
slouken@7946
  1155
    @catch (NSException *e) {
slime73@9587
  1156
        return SDL_SetError("%s", [[e reason] UTF8String]);
slouken@7946
  1157
    }
icculus@7205
  1158
    [nswindow setBackgroundColor:[NSColor blackColor]];
icculus@8284
  1159
icculus@8295
  1160
    if (videodata->allow_spaces) {
slouken@8986
  1161
        SDL_assert(floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6);
icculus@8295
  1162
        SDL_assert([nswindow respondsToSelector:@selector(toggleFullScreen:)]);
icculus@8284
  1163
        /* we put FULLSCREEN_DESKTOP windows in their own Space, without a toggle button or menubar, later */
icculus@8284
  1164
        if (window->flags & SDL_WINDOW_RESIZABLE) {
icculus@8284
  1165
            /* resizable windows are Spaces-friendly: they get the "go fullscreen" toggle button on their titlebar. */
slouken@7968
  1166
            [nswindow setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
slouken@7968
  1167
        }
slouken@7955
  1168
    }
alexey@6832
  1169
slouken@7191
  1170
    /* Create a default view for this window */
slouken@6848
  1171
    rect = [nswindow contentRectForFrameRect:[nswindow frame]];
icculus@9623
  1172
    SDLView *contentView = [[SDLView alloc] initWithFrame:rect];
icculus@9623
  1173
    [contentView setSDLWindow:window];
urkle@7746
  1174
slouken@7955
  1175
    if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
urkle@7746
  1176
        if ([contentView respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)]) {
urkle@7746
  1177
            [contentView setWantsBestResolutionOpenGLSurface:YES];
urkle@7746
  1178
        }
urkle@7746
  1179
    }
urkle@7746
  1180
slouken@6848
  1181
    [nswindow setContentView: contentView];
slouken@6848
  1182
    [contentView release];
alexey@6832
  1183
jorgen@9237
  1184
    /* Allow files and folders to be dragged onto the window by users */
jorgen@9237
  1185
    [nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
jorgen@9237
  1186
slouken@6848
  1187
    if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
slouken@6848
  1188
        [nswindow release];
slouken@6848
  1189
        return -1;
slouken@3506
  1190
    }
slouken@6848
  1191
    return 0;
slime73@9587
  1192
}}
slouken@1933
  1193
slouken@1933
  1194
int
slouken@1933
  1195
Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
slime73@9587
  1196
{ @autoreleasepool
slouken@1933
  1197
{
slouken@1933
  1198
    NSWindow *nswindow = (NSWindow *) data;
slouken@1933
  1199
    NSString *title;
slouken@1933
  1200
slouken@6848
  1201
    /* Query the title from the existing window */
slouken@6848
  1202
    title = [nswindow title];
slouken@6848
  1203
    if (title) {
slouken@6848
  1204
        window->title = SDL_strdup([title UTF8String]);
slouken@1933
  1205
    }
slouken@1933
  1206
slouken@1951
  1207
    return SetupWindowData(_this, window, nswindow, SDL_FALSE);
slime73@9587
  1208
}}
slouken@1933
  1209
slouken@1933
  1210
void
slouken@1933
  1211
Cocoa_SetWindowTitle(_THIS, SDL_Window * window)
slime73@9587
  1212
{ @autoreleasepool
slouken@1933
  1213
{
slouken@6848
  1214
    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
icculus@9474
  1215
    NSString *string = [[NSString alloc] initWithUTF8String:window->title];
slouken@6848
  1216
    [nswindow setTitle:string];
slouken@6848
  1217
    [string release];
slime73@9587
  1218
}}
slouken@1933
  1219
slouken@1933
  1220
void
slouken@5375
  1221
Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
slime73@9587
  1222
{ @autoreleasepool
slouken@5375
  1223
{
slouken@6848
  1224
    NSImage *nsimage = Cocoa_CreateImage(icon);
slouken@5375
  1225
slouken@6848
  1226
    if (nsimage) {
slouken@6848
  1227
        [NSApp setApplicationIconImage:nsimage];
slouken@5375
  1228
    }
slime73@9587
  1229
}}
slouken@5375
  1230
slouken@5375
  1231
void
slouken@1933
  1232
Cocoa_SetWindowPosition(_THIS, SDL_Window * window)
slime73@9587
  1233
{ @autoreleasepool
slouken@1933
  1234
{
jorgen@7594
  1235
    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
jorgen@7594
  1236
    NSWindow *nswindow = windata->nswindow;
slouken@6848
  1237
    NSRect rect;
slouken@6848
  1238
    Uint32 moveHack;
slouken@1933
  1239
slouken@6848
  1240
    rect.origin.x = window->x;
slouken@6848
  1241
    rect.origin.y = window->y;
slouken@6848
  1242
    rect.size.width = window->w;
slouken@6848
  1243
    rect.size.height = window->h;
slouken@8801
  1244
    ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
slouken@5478
  1245
slouken@6848
  1246
    moveHack = s_moveHack;
slouken@6848
  1247
    s_moveHack = 0;
slouken@6848
  1248
    [nswindow setFrameOrigin:rect.origin];
slouken@6848
  1249
    s_moveHack = moveHack;
slouken@5478
  1250
jorgen@7595
  1251
    ScheduleContextUpdates(windata);
slime73@9587
  1252
}}
slouken@1933
  1253
slouken@1933
  1254
void
slouken@1933
  1255
Cocoa_SetWindowSize(_THIS, SDL_Window * window)
slime73@9587
  1256
{ @autoreleasepool
slouken@1933
  1257
{
slouken@6848
  1258
    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
slouken@6848
  1259
    NSWindow *nswindow = windata->nswindow;
slouken@6848
  1260
    NSSize size;
slouken@1933
  1261
slouken@6848
  1262
    size.width = window->w;
slouken@6848
  1263
    size.height = window->h;
slouken@6848
  1264
    [nswindow setContentSize:size];
icculus@5564
  1265
jorgen@7595
  1266
    ScheduleContextUpdates(windata);
slime73@9587
  1267
}}
slouken@1933
  1268
slouken@1933
  1269
void
stopiccot@6681
  1270
Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window)
slime73@9587
  1271
{ @autoreleasepool
stopiccot@6681
  1272
{
slouken@6848
  1273
    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
slouken@7191
  1274
slouken@6848
  1275
    NSSize minSize;
slouken@6848
  1276
    minSize.width = window->min_w;
slouken@6848
  1277
    minSize.height = window->min_h;
slouken@7191
  1278
slouken@6848
  1279
    [windata->nswindow setContentMinSize:minSize];
slime73@9587
  1280
}}
slouken@6788
  1281
slouken@6788
  1282
void
slouken@6788
  1283
Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window)
slime73@9587
  1284
{ @autoreleasepool
slouken@6788
  1285
{
slouken@6848
  1286
    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
slouken@7191
  1287
slouken@6848
  1288
    NSSize maxSize;
slouken@6848
  1289
    maxSize.width = window->max_w;
slouken@6848
  1290
    maxSize.height = window->max_h;
slouken@7191
  1291
slouken@6848
  1292
    [windata->nswindow setContentMaxSize:maxSize];
slime73@9587
  1293
}}
stopiccot@6681
  1294
stopiccot@6681
  1295
void
slouken@1933
  1296
Cocoa_ShowWindow(_THIS, SDL_Window * window)
slime73@9587
  1297
{ @autoreleasepool
slouken@1933
  1298
{
jorgen@7087
  1299
    SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
jorgen@7087
  1300
    NSWindow *nswindow = windowData->nswindow;
slouken@1933
  1301
slouken@6848
  1302
    if (![nswindow isMiniaturized]) {
jorgen@7087
  1303
        [windowData->listener pauseVisibleObservation];
slouken@6848
  1304
        [nswindow makeKeyAndOrderFront:nil];
jorgen@7087
  1305
        [windowData->listener resumeVisibleObservation];
slouken@1956
  1306
    }
slime73@9587
  1307
}}
slouken@1933
  1308
slouken@1933
  1309
void
slouken@1933
  1310
Cocoa_HideWindow(_THIS, SDL_Window * window)
slime73@9587
  1311
{ @autoreleasepool
slouken@1933
  1312
{
slouken@6848
  1313
    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
slouken@6848
  1314
slouken@6848
  1315
    [nswindow orderOut:nil];
slime73@9587
  1316
}}
slouken@1933
  1317
slouken@1933
  1318
void
slouken@1933
  1319
Cocoa_RaiseWindow(_THIS, SDL_Window * window)
slime73@9587
  1320
{ @autoreleasepool
slouken@1933
  1321
{
jorgen@7087
  1322
    SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
jorgen@7087
  1323
    NSWindow *nswindow = windowData->nswindow;
slouken@6848
  1324
slouken@7771
  1325
    /* makeKeyAndOrderFront: has the side-effect of deminiaturizing and showing
slouken@7771
  1326
       a minimized or hidden window, so check for that before showing it.
slouken@7771
  1327
     */
jorgen@7087
  1328
    [windowData->listener pauseVisibleObservation];
jorgen@7469
  1329
    if (![nswindow isMiniaturized] && [nswindow isVisible]) {
alfred@9041
  1330
        [NSApp activateIgnoringOtherApps:YES];
jorgen@7469
  1331
        [nswindow makeKeyAndOrderFront:nil];
jorgen@7469
  1332
    }
jorgen@7087
  1333
    [windowData->listener resumeVisibleObservation];
slime73@9587
  1334
}}
slouken@1933
  1335
slouken@1933
  1336
void
slouken@1933
  1337
Cocoa_MaximizeWindow(_THIS, SDL_Window * window)
slime73@9587
  1338
{ @autoreleasepool
slouken@1933
  1339
{
jorgen@7594
  1340
    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
jorgen@7594
  1341
    NSWindow *nswindow = windata->nswindow;
slouken@1933
  1342
slouken@6848
  1343
    [nswindow zoom:nil];
slouken@6848
  1344
jorgen@7595
  1345
    ScheduleContextUpdates(windata);
slime73@9587
  1346
}}
slouken@1933
  1347
slouken@1933
  1348
void
slouken@1933
  1349
Cocoa_MinimizeWindow(_THIS, SDL_Window * window)
slime73@9587
  1350
{ @autoreleasepool
slouken@1933
  1351
{
slouken@7963
  1352
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
slouken@7963
  1353
    NSWindow *nswindow = data->nswindow;
slouken@6848
  1354
slouken@7968
  1355
    if ([data->listener isInFullscreenSpaceTransition]) {
slouken@7963
  1356
        [data->listener addPendingWindowOperation:PENDING_OPERATION_MINIMIZE];
slouken@7963
  1357
    } else {
slouken@7963
  1358
        [nswindow miniaturize:nil];
slouken@7963
  1359
    }
slime73@9587
  1360
}}
slouken@1933
  1361
slouken@1933
  1362
void
slouken@1933
  1363
Cocoa_RestoreWindow(_THIS, SDL_Window * window)
slime73@9587
  1364
{ @autoreleasepool
slouken@1933
  1365
{
slouken@6848
  1366
    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
slouken@1933
  1367
slouken@6848
  1368
    if ([nswindow isMiniaturized]) {
slouken@6848
  1369
        [nswindow deminiaturize:nil];
slouken@6848
  1370
    } else if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
slouken@6848
  1371
        [nswindow zoom:nil];
slouken@1956
  1372
    }
slime73@9587
  1373
}}
slouken@1933
  1374
slouken@5400
  1375
static NSWindow *
slouken@5400
  1376
Cocoa_RebuildWindow(SDL_WindowData * data, NSWindow * nswindow, unsigned style)
slouken@5400
  1377
{
slouken@5400
  1378
    if (!data->created) {
slouken@5400
  1379
        /* Don't mess with other people's windows... */
slouken@5400
  1380
        return nswindow;
slouken@5400
  1381
    }
slouken@5400
  1382
slouken@5400
  1383
    [data->listener close];
jorgen@7085
  1384
    data->nswindow = [[SDLWindow alloc] initWithContentRect:[[nswindow contentView] frame] styleMask:style backing:NSBackingStoreBuffered defer:NO screen:[nswindow screen]];
slouken@5400
  1385
    [data->nswindow setContentView:[nswindow contentView]];
jorgen@9237
  1386
    [data->nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
jorgen@7085
  1387
    /* See comment in SetupWindowData. */
jorgen@7085
  1388
    [data->nswindow setOneShot:NO];
slouken@5400
  1389
    [data->listener listen:data];
slouken@5400
  1390
slouken@5400
  1391
    [nswindow close];
slouken@5400
  1392
slouken@5400
  1393
    return data->nswindow;
slouken@5400
  1394
}
slouken@5400
  1395
slouken@1933
  1396
void
icculus@6422
  1397
Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
slime73@9587
  1398
{ @autoreleasepool
icculus@6422
  1399
{
slouken@7990
  1400
    if (SetWindowStyle(window, GetWindowStyle(window))) {
slouken@6848
  1401
        if (bordered) {
slouken@7191
  1402
            Cocoa_SetWindowTitle(_this, window);  /* this got blanked out. */
icculus@6426
  1403
        }
icculus@6422
  1404
    }
slime73@9587
  1405
}}
icculus@6422
  1406
slouken@7952
  1407
slouken@7968
  1408
void
slouken@7968
  1409
Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
slime73@9587
  1410
{ @autoreleasepool
slouken@7952
  1411
{
slouken@6848
  1412
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
slouken@6848
  1413
    NSWindow *nswindow = data->nswindow;
slouken@6848
  1414
    NSRect rect;
slouken@5249
  1415
slouken@6848
  1416
    /* The view responder chain gets messed with during setStyleMask */
slouken@6848
  1417
    if ([[nswindow contentView] nextResponder] == data->listener) {
slouken@6848
  1418
        [[nswindow contentView] setNextResponder:nil];
slouken@6848
  1419
    }
slouken@6848
  1420
slouken@6848
  1421
    if (fullscreen) {
slouken@6848
  1422
        SDL_Rect bounds;
slouken@6848
  1423
slouken@6848
  1424
        Cocoa_GetDisplayBounds(_this, display, &bounds);
slouken@6848
  1425
        rect.origin.x = bounds.x;
slouken@6848
  1426
        rect.origin.y = bounds.y;
slouken@6848
  1427
        rect.size.width = bounds.w;
slouken@6848
  1428
        rect.size.height = bounds.h;
slouken@8801
  1429
        ConvertNSRect([nswindow screen], fullscreen, &rect);
slouken@6848
  1430
slouken@6848
  1431
        /* Hack to fix origin on Mac OS X 10.4 */
slouken@6848
  1432
        NSRect screenRect = [[nswindow screen] frame];
slouken@6848
  1433
        if (screenRect.size.height >= 1.0f) {
slouken@6848
  1434
            rect.origin.y += (screenRect.size.height - rect.size.height);
slouken@5401
  1435
        }
slouken@5401
  1436
slouken@6848
  1437
        if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
slouken@6848
  1438
            [nswindow performSelector: @selector(setStyleMask:) withObject: (id)NSBorderlessWindowMask];
slouken@6848
  1439
        } else {
slouken@6848
  1440
            nswindow = Cocoa_RebuildWindow(data, nswindow, NSBorderlessWindowMask);
slouken@6848
  1441
        }
slouken@6848
  1442
    } else {
slouken@6848
  1443
        rect.origin.x = window->windowed.x;
slouken@6848
  1444
        rect.origin.y = window->windowed.y;
slouken@6848
  1445
        rect.size.width = window->windowed.w;
slouken@6848
  1446
        rect.size.height = window->windowed.h;
slouken@8801
  1447
        ConvertNSRect([nswindow screen], fullscreen, &rect);
alexey@6832
  1448
slouken@6848
  1449
        if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
slouken@6848
  1450
            [nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)GetWindowStyle(window)];
slouken@5400
  1451
        } else {
slouken@6848
  1452
            nswindow = Cocoa_RebuildWindow(data, nswindow, GetWindowStyle(window));
slouken@5361
  1453
        }
slouken@5398
  1454
    }
slouken@6848
  1455
slouken@6848
  1456
    /* The view responder chain gets messed with during setStyleMask */
slouken@6848
  1457
    if ([[nswindow contentView] nextResponder] != data->listener) {
slouken@6848
  1458
        [[nswindow contentView] setNextResponder:data->listener];
slouken@6848
  1459
    }
slouken@6848
  1460
slouken@6848
  1461
    s_moveHack = 0;
slouken@7873
  1462
    [nswindow setContentSize:rect.size];
slouken@6848
  1463
    [nswindow setFrameOrigin:rect.origin];
slouken@6848
  1464
    s_moveHack = SDL_GetTicks();
slouken@6848
  1465
slouken@6848
  1466
    /* When the window style changes the title is cleared */
slouken@6848
  1467
    if (!fullscreen) {
slouken@6848
  1468
        Cocoa_SetWindowTitle(_this, window);
slouken@6848
  1469
    }
slouken@6848
  1470
slouken@6848
  1471
    if (SDL_ShouldAllowTopmost() && fullscreen) {
slouken@6848
  1472
        /* OpenGL is rendering to the window, so make it visible! */
slouken@6848
  1473
        [nswindow setLevel:CGShieldingWindowLevel()];
slouken@6848
  1474
    } else {
slouken@6848
  1475
        [nswindow setLevel:kCGNormalWindowLevel];
slouken@6848
  1476
    }
jorgen@7087
  1477
jorgen@7636
  1478
    if ([nswindow isVisible] || fullscreen) {
jorgen@7636
  1479
        [data->listener pauseVisibleObservation];
jorgen@7636
  1480
        [nswindow makeKeyAndOrderFront:nil];
jorgen@7636
  1481
        [data->listener resumeVisibleObservation];
jorgen@7636
  1482
    }
slouken@6848
  1483
jorgen@7595
  1484
    ScheduleContextUpdates(data);
slime73@9587
  1485
}}
slouken@5249
  1486
slouken@5466
  1487
int
slouken@5466
  1488
Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
slouken@5466
  1489
{
slouken@5466
  1490
    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
slouken@5466
  1491
    CGDirectDisplayID display_id = ((SDL_DisplayData *)display->driverdata)->display;
slouken@5466
  1492
    const uint32_t tableSize = 256;
slouken@5466
  1493
    CGGammaValue redTable[tableSize];
slouken@5466
  1494
    CGGammaValue greenTable[tableSize];
slouken@5466
  1495
    CGGammaValue blueTable[tableSize];
slouken@5466
  1496
    uint32_t i;
slouken@5466
  1497
    float inv65535 = 1.0f / 65535.0f;
slouken@5466
  1498
slouken@5466
  1499
    /* Extract gamma values into separate tables, convert to floats between 0.0 and 1.0 */
slouken@5466
  1500
    for (i = 0; i < 256; i++) {
slouken@5466
  1501
        redTable[i] = ramp[0*256+i] * inv65535;
slouken@5466
  1502
        greenTable[i] = ramp[1*256+i] * inv65535;
slouken@5466
  1503
        blueTable[i] = ramp[2*256+i] * inv65535;
slouken@5466
  1504
    }
slouken@5466
  1505
slouken@5466
  1506
    if (CGSetDisplayTransferByTable(display_id, tableSize,
slouken@5466
  1507
                                    redTable, greenTable, blueTable) != CGDisplayNoErr) {
icculus@7037
  1508
        return SDL_SetError("CGSetDisplayTransferByTable()");
slouken@5466
  1509
    }
slouken@5466
  1510
    return 0;
slouken@5466
  1511
}
slouken@5466
  1512
slouken@5466
  1513
int
slouken@5466
  1514
Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
slouken@5466
  1515
{
slouken@5466
  1516
    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
slouken@5466
  1517
    CGDirectDisplayID display_id = ((SDL_DisplayData *)display->driverdata)->display;
slouken@5466
  1518
    const uint32_t tableSize = 256;
slouken@5466
  1519
    CGGammaValue redTable[tableSize];
slouken@5466
  1520
    CGGammaValue greenTable[tableSize];
slouken@5466
  1521
    CGGammaValue blueTable[tableSize];
slouken@5466
  1522
    uint32_t i, tableCopied;
slouken@5466
  1523
slouken@5466
  1524
    if (CGGetDisplayTransferByTable(display_id, tableSize,
slouken@5466
  1525
                                    redTable, greenTable, blueTable, &tableCopied) != CGDisplayNoErr) {
icculus@7037
  1526
        return SDL_SetError("CGGetDisplayTransferByTable()");
slouken@5466
  1527
    }
slouken@5466
  1528
slouken@5466
  1529
    for (i = 0; i < tableCopied; i++) {
slouken@5466
  1530
        ramp[0*256+i] = (Uint16)(redTable[i] * 65535.0f);
slouken@5466
  1531
        ramp[1*256+i] = (Uint16)(greenTable[i] * 65535.0f);
slouken@5466
  1532
        ramp[2*256+i] = (Uint16)(blueTable[i] * 65535.0f);
slouken@5466
  1533
    }
slouken@5466
  1534
    return 0;
slouken@5466
  1535
}
slouken@5466
  1536
slouken@5249
  1537
void
slouken@6662
  1538
Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
slouken@1933
  1539
{
slouken@5371
  1540
    /* Move the cursor to the nearest point in the window */
jorgen@8260
  1541
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
jorgen@8260
  1542
    if (grabbed && data && ![data->listener isMoving]) {
slouken@5371
  1543
        int x, y;
slouken@5371
  1544
        CGPoint cgpoint;
slouken@5371
  1545
slouken@5371
  1546
        SDL_GetMouseState(&x, &y);
slouken@5371
  1547
        cgpoint.x = window->x + x;
slouken@5371
  1548
        cgpoint.y = window->y + y;
jorgen@8261
  1549
jorgen@8261
  1550
        Cocoa_HandleMouseWarp(cgpoint.x, cgpoint.y);
jorgen@8261
  1551
jorgen@8261
  1552
        DLog("Returning cursor to (%g, %g)", cgpoint.x, cgpoint.y);
slouken@5371
  1553
        CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
slouken@5371
  1554
    }
slouken@7191
  1555
icculus@8652
  1556
    if ( data && (window->flags & SDL_WINDOW_FULLSCREEN) ) {
slouken@7191
  1557
        if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
slouken@7191
  1558
            /* OpenGL is rendering to the window, so make it visible! */
slouken@7191
  1559
            [data->nswindow setLevel:CGShieldingWindowLevel()];
slouken@7191
  1560
        } else {
slouken@7191
  1561
            [data->nswindow setLevel:kCGNormalWindowLevel];
slouken@7191
  1562
        }
slouken@7191
  1563
    }
slouken@1933
  1564
}
slouken@1933
  1565
slouken@1933
  1566
void
slouken@1933
  1567
Cocoa_DestroyWindow(_THIS, SDL_Window * window)
slime73@9587
  1568
{ @autoreleasepool
slouken@1933
  1569
{
slouken@6848
  1570
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
slouken@1933
  1571
slouken@6848
  1572
    if (data) {
slouken@6848
  1573
        [data->listener close];
slouken@6848
  1574
        [data->listener release];
slouken@6848
  1575
        if (data->created) {
slouken@6848
  1576
            [data->nswindow close];
slouken@1933
  1577
        }
jorgen@7595
  1578
jorgen@7595
  1579
        NSArray *contexts = [[data->nscontexts copy] autorelease];
jorgen@7595
  1580
        for (SDLOpenGLContext *context in contexts) {
jorgen@7595
  1581
            /* Calling setWindow:NULL causes the context to remove itself from the context list. */            
jorgen@7595
  1582
            [context setWindow:NULL];
jorgen@7595
  1583
        }
jorgen@7595
  1584
        [data->nscontexts release];
jorgen@7595
  1585
slouken@6848
  1586
        SDL_free(data);
slouken@1933
  1587
    }
slouken@8978
  1588
    window->driverdata = NULL;
slime73@9587
  1589
}}
slouken@1933
  1590
slouken@1933
  1591
SDL_bool
slouken@1933
  1592
Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
slouken@1933
  1593
{
slouken@4900
  1594
    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
slouken@1933
  1595
slouken@1933
  1596
    if (info->version.major <= SDL_MAJOR_VERSION) {
slouken@4900
  1597
        info->subsystem = SDL_SYSWM_COCOA;
slouken@5056
  1598
        info->info.cocoa.window = nswindow;
slouken@1933
  1599
        return SDL_TRUE;
slouken@1933
  1600
    } else {
slouken@1933
  1601
        SDL_SetError("Application not compiled with SDL %d.%d\n",
slouken@1933
  1602
                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
slouken@1933
  1603
        return SDL_FALSE;
slouken@1933
  1604
    }
slouken@1933
  1605
}
slouken@1933
  1606
slouken@7968
  1607
SDL_bool
slouken@7969
  1608
Cocoa_IsWindowInFullscreenSpace(SDL_Window * window)
slouken@7969
  1609
{
slouken@7969
  1610
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
slouken@7969
  1611
slouken@7969
  1612
    if ([data->listener isInFullscreenSpace]) {
slouken@7969
  1613
        return SDL_TRUE;
slouken@7969
  1614
    } else {
slouken@7969
  1615
        return SDL_FALSE;
slouken@7969
  1616
    }
slouken@7969
  1617
}
slouken@7969
  1618
slouken@7969
  1619
SDL_bool
slouken@7968
  1620
Cocoa_SetWindowFullscreenSpace(SDL_Window * window, SDL_bool state)
slime73@9587
  1621
{ @autoreleasepool
slouken@7968
  1622
{
slouken@7968
  1623
    SDL_bool succeeded = SDL_FALSE;
slouken@7968
  1624
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
slouken@7968
  1625
slouken@7968
  1626
    if ([data->listener setFullscreenSpace:(state ? YES : NO)]) {
slouken@7968
  1627
        succeeded = SDL_TRUE;
slouken@8810
  1628
slouken@8810
  1629
        /* Wait for the transition to complete, so application changes
slouken@8810
  1630
           take effect properly (e.g. setting the window size, etc.)
slouken@8810
  1631
         */
slouken@8810
  1632
        const int limit = 10000;
slouken@8810
  1633
        int count = 0;
slouken@8810
  1634
        while ([data->listener isInFullscreenSpaceTransition]) {
slouken@8810
  1635
            if ( ++count == limit ) {
slouken@8810
  1636
                /* Uh oh, transition isn't completing. Should we assert? */
slouken@8810
  1637
                break;
slouken@8810
  1638
            }
slouken@8810
  1639
            SDL_Delay(1);
slouken@8810
  1640
            SDL_PumpEvents();
slouken@8810
  1641
        }
slouken@7968
  1642
    }
slouken@7968
  1643
slouken@7968
  1644
    return succeeded;
slime73@9587
  1645
}}
slouken@7968
  1646
icculus@8931
  1647
int
icculus@8935
  1648
Cocoa_SetWindowHitTest(SDL_Window * window, SDL_bool enabled)
icculus@8931
  1649
{
icculus@8931
  1650
    return 0;  /* just succeed, the real work is done elsewhere. */
icculus@8931
  1651
}
icculus@8931
  1652
slouken@6044
  1653
#endif /* SDL_VIDEO_DRIVER_COCOA */
slouken@6044
  1654
slouken@1933
  1655
/* vi: set ts=4 sw=4 expandtab: */