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TODO

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19 lines (16 loc) · 960 Bytes
 
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* http://wiki.libsdl.org/moin.cgi/Roadmap
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* See why windows are being rearranged. Is the shield window not up?
* Make sure you can create and show a fullscreen window in one step
* Figure out how to handle OpenGL context lost on Mac OS X (does it happen?)
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* Write automated test case for multi-draw APIs
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* Make sure you can build SDL without the renderer to slim it down a bunch
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* Implement assertion code on iPhone
* Add __WINDOWS__ in addition to __WIN32__
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* Check 1.2 revisions:
3554 - Need to resolve semantics for locking keys on different platforms
4874 - Do we want screen rotation? At what level?
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
4865 - See if this is still needed (mouse coordinate clamping)
4866 - See if this is still needed (blocking window repositioning)