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SDL_gsvideo.h

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99 lines (84 loc) · 3.14 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
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slouken@libsdl.org
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*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
#ifndef _SDL_gsvideo_h
#define _SDL_gsvideo_h
#include <sys/types.h>
#include <termios.h>
#include <linux/ps2/dev.h>
#include <linux/ps2/gs.h>
#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "SDL_sysvideo.h"
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
/* Private display data */
struct SDL_PrivateVideoData {
/* Gotta love that simple PS2 graphics interface. :) */
int console_fd;
int memory_fd;
struct ps2_screeninfo saved_vinfo;
/* Ye olde linux keyboard code */
int current_vt;
int saved_vt;
int keyboard_fd;
int saved_kbd_mode;
struct termios saved_kbd_termios;
/* Ye olde linux mouse code */
int mouse_fd;
int cursor_drawn;
/* The memory mapped DMA area and associated variables */
caddr_t mapped_mem;
int pixels_len;
int mapped_len;
struct ps2_image screen_image;
int screen_image_size;
unsigned long long *head_tags_mem;
unsigned long long *image_tags_mem;
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unsigned long long *tex_tags_mem;
unsigned long long *scale_tags_mem;
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int dma_pending;
};
/* Old variable names */
#define console_fd (this->hidden->console_fd)
#define memory_fd (this->hidden->memory_fd)
#define saved_vinfo (this->hidden->saved_vinfo)
#define current_vt (this->hidden->current_vt)
#define saved_vt (this->hidden->saved_vt)
#define keyboard_fd (this->hidden->keyboard_fd)
#define saved_kbd_mode (this->hidden->saved_kbd_mode)
#define saved_kbd_termios (this->hidden->saved_kbd_termios)
#define mouse_fd (this->hidden->mouse_fd)
#define cursor_drawn (this->hidden->cursor_drawn)
#define mapped_mem (this->hidden->mapped_mem)
#define pixels_len (this->hidden->pixels_len)
#define mapped_len (this->hidden->mapped_len)
#define screen_image (this->hidden->screen_image)
#define screen_image_size (this->hidden->screen_image_size)
#define head_tags_mem (this->hidden->head_tags_mem)
#define image_tags_mem (this->hidden->image_tags_mem)
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#define tex_tags_mem (this->hidden->tex_tags_mem)
#define scale_tags_mem (this->hidden->scale_tags_mem)
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#define dma_pending (this->hidden->dma_pending)
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/* Shared between the mouse and video code for screen update scaling */
extern int scaleimage_nonblock(int fd,
unsigned long long *tm, unsigned long long *sm);
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#endif /* _SDL_gsvideo_h */