include/SDL_opengles.h
author Holmes Futrell <hfutrell@umail.ucsb.edu>
Tue, 02 Sep 2008 20:22:05 +0000
changeset 2746 722339a7a126
child 2753 0969758c8809
permissions -rw-r--r--
Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
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/*
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 SDL - Simple DirectMedia Layer
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 Copyright (C) 1997-2006 Sam Lantinga
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 This library is free software; you can redistribute it and/or
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 modify it under the terms of the GNU Lesser General Public
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 License as published by the Free Software Foundation; either
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 version 2.1 of the License, or (at your option) any later version.
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 This library is distributed in the hope that it will be useful,
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 but WITHOUT ANY WARRANTY; without even the implied warranty of
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 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 Lesser General Public License for more details.
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 You should have received a copy of the GNU Lesser General Public
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 License along with this library; if not, write to the Free Software
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 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 Sam Lantinga
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 slouken@libsdl.org
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 */
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/*
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	This is a simple file to encapsulate the OpenGL ES API headers.
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	Headers copied from The Kronos Group website.
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	http://www.khronos.org/opengles/
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 */
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#ifndef __gles_h_
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#define __gles_h_
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/* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif	
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#ifndef GL_APIENTRY
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#define GL_APIENTRY
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#endif	
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.0 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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*/
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typedef unsigned int    GLenum;
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typedef unsigned char   GLboolean;
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typedef unsigned int    GLbitfield;
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typedef signed char     GLbyte;
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typedef short           GLshort;
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typedef int             GLint;
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typedef int             GLsizei;
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typedef unsigned char   GLubyte;
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typedef unsigned short  GLushort;
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typedef unsigned int    GLuint;
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typedef float           GLfloat;
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typedef float           GLclampf;
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typedef void            GLvoid;
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typedef int             GLfixed;
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typedef int             GLclampx;
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typedef int             GLintptr;
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typedef int             GLsizeiptr;
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/*************************************************************/
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/* OpenGL ES core versions */
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#define GL_VERSION_ES_CM_1_0		  1
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#define GL_VERSION_ES_CL_1_0		  1
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#define GL_VERSION_ES_CM_1_1		  1
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#define GL_VERSION_ES_CL_1_1		  1
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/* ClearBufferMask */
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#define GL_DEPTH_BUFFER_BIT               0x00000100
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#define GL_STENCIL_BUFFER_BIT             0x00000400
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#define GL_COLOR_BUFFER_BIT               0x00004000
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/* Boolean */
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#define GL_FALSE                          0
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#define GL_TRUE                           1
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/* BeginMode */
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#define GL_POINTS                         0x0000
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#define GL_LINES                          0x0001
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#define GL_LINE_LOOP                      0x0002
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#define GL_LINE_STRIP                     0x0003
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#define GL_TRIANGLES                      0x0004
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#define GL_TRIANGLE_STRIP                 0x0005
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#define GL_TRIANGLE_FAN                   0x0006
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/* AlphaFunction */
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#define GL_NEVER                          0x0200
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#define GL_LESS                           0x0201
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#define GL_EQUAL                          0x0202
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#define GL_LEQUAL                         0x0203
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#define GL_GREATER                        0x0204
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#define GL_NOTEQUAL                       0x0205
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#define GL_GEQUAL                         0x0206
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#define GL_ALWAYS                         0x0207
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/* BlendingFactorDest */
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#define GL_ZERO                           0
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#define GL_ONE                            1
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#define GL_SRC_COLOR                      0x0300
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#define GL_ONE_MINUS_SRC_COLOR            0x0301
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#define GL_SRC_ALPHA                      0x0302
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#define GL_ONE_MINUS_SRC_ALPHA            0x0303
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#define GL_DST_ALPHA                      0x0304
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#define GL_ONE_MINUS_DST_ALPHA            0x0305
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/* BlendingFactorSrc */
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/*      GL_ZERO */
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/*      GL_ONE */
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#define GL_DST_COLOR                      0x0306
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#define GL_ONE_MINUS_DST_COLOR            0x0307
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#define GL_SRC_ALPHA_SATURATE             0x0308
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/*      GL_SRC_ALPHA */
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/*      GL_ONE_MINUS_SRC_ALPHA */
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/*      GL_DST_ALPHA */
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/*      GL_ONE_MINUS_DST_ALPHA */
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/* ClipPlaneName */
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#define GL_CLIP_PLANE0                    0x3000
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#define GL_CLIP_PLANE1                    0x3001
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#define GL_CLIP_PLANE2                    0x3002
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#define GL_CLIP_PLANE3                    0x3003
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#define GL_CLIP_PLANE4                    0x3004
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#define GL_CLIP_PLANE5                    0x3005
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/* ColorMaterialFace */
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/*      GL_FRONT_AND_BACK */
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/* ColorMaterialParameter */
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/*      GL_AMBIENT_AND_DIFFUSE */
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/* ColorPointerType */
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/*      GL_UNSIGNED_BYTE */
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/*      GL_FLOAT */
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/*      GL_FIXED */
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/* CullFaceMode */
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#define GL_FRONT                          0x0404
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#define GL_BACK                           0x0405
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#define GL_FRONT_AND_BACK                 0x0408
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/* DepthFunction */
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/*      GL_NEVER */
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/*      GL_LESS */
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/*      GL_EQUAL */
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/*      GL_LEQUAL */
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/*      GL_GREATER */
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/*      GL_NOTEQUAL */
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/*      GL_GEQUAL */
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/*      GL_ALWAYS */
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/* EnableCap */
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#define GL_FOG                            0x0B60
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#define GL_LIGHTING                       0x0B50
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#define GL_TEXTURE_2D                     0x0DE1
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#define GL_CULL_FACE                      0x0B44
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#define GL_ALPHA_TEST                     0x0BC0
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#define GL_BLEND                          0x0BE2
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#define GL_COLOR_LOGIC_OP                 0x0BF2
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#define GL_DITHER                         0x0BD0
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#define GL_STENCIL_TEST                   0x0B90
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#define GL_DEPTH_TEST                     0x0B71
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/*      GL_LIGHT0 */
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/*      GL_LIGHT1 */
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/*      GL_LIGHT2 */
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/*      GL_LIGHT3 */
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/*      GL_LIGHT4 */
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/*      GL_LIGHT5 */
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/*      GL_LIGHT6 */
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/*      GL_LIGHT7 */
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#define GL_POINT_SMOOTH                   0x0B10
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#define GL_LINE_SMOOTH                    0x0B20
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#define GL_SCISSOR_TEST                   0x0C11
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#define GL_COLOR_MATERIAL                 0x0B57
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#define GL_NORMALIZE                      0x0BA1
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#define GL_RESCALE_NORMAL                 0x803A
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#define GL_POLYGON_OFFSET_FILL            0x8037
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#define GL_VERTEX_ARRAY                   0x8074
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#define GL_NORMAL_ARRAY                   0x8075
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#define GL_COLOR_ARRAY                    0x8076
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#define GL_TEXTURE_COORD_ARRAY            0x8078
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#define GL_MULTISAMPLE                    0x809D
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#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
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#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
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#define GL_SAMPLE_COVERAGE                0x80A0
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/* ErrorCode */
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#define GL_NO_ERROR                       0
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#define GL_INVALID_ENUM                   0x0500
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#define GL_INVALID_VALUE                  0x0501
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#define GL_INVALID_OPERATION              0x0502
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#define GL_STACK_OVERFLOW                 0x0503
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#define GL_STACK_UNDERFLOW                0x0504
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#define GL_OUT_OF_MEMORY                  0x0505
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/* FogMode */
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/*      GL_LINEAR */
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#define GL_EXP                            0x0800
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#define GL_EXP2                           0x0801
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/* FogParameter */
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#define GL_FOG_DENSITY                    0x0B62
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#define GL_FOG_START                      0x0B63
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#define GL_FOG_END                        0x0B64
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#define GL_FOG_MODE                       0x0B65
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#define GL_FOG_COLOR                      0x0B66
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/* FrontFaceDirection */
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#define GL_CW                             0x0900
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#define GL_CCW                            0x0901
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/* GetPName */
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#define GL_CURRENT_COLOR                  0x0B00
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#define GL_CURRENT_NORMAL                 0x0B02
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#define GL_CURRENT_TEXTURE_COORDS         0x0B03
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#define GL_POINT_SIZE                     0x0B11
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#define GL_POINT_SIZE_MIN                 0x8126
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#define GL_POINT_SIZE_MAX                 0x8127
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#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
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#define GL_POINT_DISTANCE_ATTENUATION     0x8129
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#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
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#define GL_LINE_WIDTH                     0x0B21
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#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
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#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
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#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
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#define GL_CULL_FACE_MODE                 0x0B45
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#define GL_FRONT_FACE                     0x0B46
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#define GL_SHADE_MODEL                    0x0B54
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#define GL_DEPTH_RANGE                    0x0B70
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#define GL_DEPTH_WRITEMASK                0x0B72
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#define GL_DEPTH_CLEAR_VALUE              0x0B73
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#define GL_DEPTH_FUNC                     0x0B74
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#define GL_STENCIL_CLEAR_VALUE            0x0B91
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#define GL_STENCIL_FUNC                   0x0B92
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#define GL_STENCIL_VALUE_MASK             0x0B93
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#define GL_STENCIL_FAIL                   0x0B94
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#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
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#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
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#define GL_STENCIL_REF                    0x0B97
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#define GL_STENCIL_WRITEMASK              0x0B98
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#define GL_MATRIX_MODE                    0x0BA0
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#define GL_VIEWPORT                       0x0BA2
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#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
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#define GL_PROJECTION_STACK_DEPTH         0x0BA4
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#define GL_TEXTURE_STACK_DEPTH            0x0BA5
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#define GL_MODELVIEW_MATRIX               0x0BA6
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#define GL_PROJECTION_MATRIX              0x0BA7
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#define GL_TEXTURE_MATRIX                 0x0BA8
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#define GL_ALPHA_TEST_FUNC                0x0BC1
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#define GL_ALPHA_TEST_REF                 0x0BC2
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#define GL_BLEND_DST                      0x0BE0
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#define GL_BLEND_SRC                      0x0BE1
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#define GL_LOGIC_OP_MODE                  0x0BF0
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#define GL_SCISSOR_BOX                    0x0C10
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#define GL_SCISSOR_TEST                   0x0C11
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#define GL_COLOR_CLEAR_VALUE              0x0C22
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#define GL_COLOR_WRITEMASK                0x0C23
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#define GL_UNPACK_ALIGNMENT               0x0CF5
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#define GL_PACK_ALIGNMENT                 0x0D05
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#define GL_MAX_LIGHTS                     0x0D31
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#define GL_MAX_CLIP_PLANES                0x0D32
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#define GL_MAX_TEXTURE_SIZE               0x0D33
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#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
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#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
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#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
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#define GL_MAX_VIEWPORT_DIMS              0x0D3A
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#define GL_MAX_TEXTURE_UNITS              0x84E2
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#define GL_SUBPIXEL_BITS                  0x0D50
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#define GL_RED_BITS                       0x0D52
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#define GL_GREEN_BITS                     0x0D53
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#define GL_BLUE_BITS                      0x0D54
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#define GL_ALPHA_BITS                     0x0D55
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#define GL_DEPTH_BITS                     0x0D56
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#define GL_STENCIL_BITS                   0x0D57
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#define GL_POLYGON_OFFSET_UNITS           0x2A00
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#define GL_POLYGON_OFFSET_FILL            0x8037
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#define GL_POLYGON_OFFSET_FACTOR          0x8038
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#define GL_TEXTURE_BINDING_2D             0x8069
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#define GL_VERTEX_ARRAY_SIZE              0x807A
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#define GL_VERTEX_ARRAY_TYPE              0x807B
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#define GL_VERTEX_ARRAY_STRIDE            0x807C
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#define GL_NORMAL_ARRAY_TYPE              0x807E
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#define GL_NORMAL_ARRAY_STRIDE            0x807F
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#define GL_COLOR_ARRAY_SIZE               0x8081
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#define GL_COLOR_ARRAY_TYPE               0x8082
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#define GL_COLOR_ARRAY_STRIDE             0x8083
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   328
#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
hfutrell@2746
   329
#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
hfutrell@2746
   330
#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
hfutrell@2746
   331
#define GL_VERTEX_ARRAY_POINTER           0x808E
hfutrell@2746
   332
#define GL_NORMAL_ARRAY_POINTER           0x808F
hfutrell@2746
   333
#define GL_COLOR_ARRAY_POINTER            0x8090
hfutrell@2746
   334
#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
hfutrell@2746
   335
#define GL_SAMPLE_BUFFERS                 0x80A8
hfutrell@2746
   336
#define GL_SAMPLES                        0x80A9
hfutrell@2746
   337
#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
hfutrell@2746
   338
#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
hfutrell@2746
   339
hfutrell@2746
   340
/* GetTextureParameter */
hfutrell@2746
   341
/*      GL_TEXTURE_MAG_FILTER */
hfutrell@2746
   342
/*      GL_TEXTURE_MIN_FILTER */
hfutrell@2746
   343
/*      GL_TEXTURE_WRAP_S */
hfutrell@2746
   344
/*      GL_TEXTURE_WRAP_T */
hfutrell@2746
   345
hfutrell@2746
   346
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
hfutrell@2746
   347
#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
hfutrell@2746
   348
hfutrell@2746
   349
/* HintMode */
hfutrell@2746
   350
#define GL_DONT_CARE                      0x1100
hfutrell@2746
   351
#define GL_FASTEST                        0x1101
hfutrell@2746
   352
#define GL_NICEST                         0x1102
hfutrell@2746
   353
hfutrell@2746
   354
/* HintTarget */
hfutrell@2746
   355
#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
hfutrell@2746
   356
#define GL_POINT_SMOOTH_HINT              0x0C51
hfutrell@2746
   357
#define GL_LINE_SMOOTH_HINT               0x0C52
hfutrell@2746
   358
#define GL_FOG_HINT                       0x0C54
hfutrell@2746
   359
#define GL_GENERATE_MIPMAP_HINT           0x8192
hfutrell@2746
   360
hfutrell@2746
   361
/* LightModelParameter */
hfutrell@2746
   362
#define GL_LIGHT_MODEL_AMBIENT            0x0B53
hfutrell@2746
   363
#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
hfutrell@2746
   364
hfutrell@2746
   365
/* LightParameter */
hfutrell@2746
   366
#define GL_AMBIENT                        0x1200
hfutrell@2746
   367
#define GL_DIFFUSE                        0x1201
hfutrell@2746
   368
#define GL_SPECULAR                       0x1202
hfutrell@2746
   369
#define GL_POSITION                       0x1203
hfutrell@2746
   370
#define GL_SPOT_DIRECTION                 0x1204
hfutrell@2746
   371
#define GL_SPOT_EXPONENT                  0x1205
hfutrell@2746
   372
#define GL_SPOT_CUTOFF                    0x1206
hfutrell@2746
   373
#define GL_CONSTANT_ATTENUATION           0x1207
hfutrell@2746
   374
#define GL_LINEAR_ATTENUATION             0x1208
hfutrell@2746
   375
#define GL_QUADRATIC_ATTENUATION          0x1209
hfutrell@2746
   376
hfutrell@2746
   377
/* DataType */
hfutrell@2746
   378
#define GL_BYTE                           0x1400
hfutrell@2746
   379
#define GL_UNSIGNED_BYTE                  0x1401
hfutrell@2746
   380
#define GL_SHORT                          0x1402
hfutrell@2746
   381
#define GL_UNSIGNED_SHORT                 0x1403
hfutrell@2746
   382
#define GL_FLOAT                          0x1406
hfutrell@2746
   383
#define GL_FIXED                          0x140C
hfutrell@2746
   384
hfutrell@2746
   385
/* LogicOp */
hfutrell@2746
   386
#define GL_CLEAR                          0x1500
hfutrell@2746
   387
#define GL_AND                            0x1501
hfutrell@2746
   388
#define GL_AND_REVERSE                    0x1502
hfutrell@2746
   389
#define GL_COPY                           0x1503
hfutrell@2746
   390
#define GL_AND_INVERTED                   0x1504
hfutrell@2746
   391
#define GL_NOOP                           0x1505
hfutrell@2746
   392
#define GL_XOR                            0x1506
hfutrell@2746
   393
#define GL_OR                             0x1507
hfutrell@2746
   394
#define GL_NOR                            0x1508
hfutrell@2746
   395
#define GL_EQUIV                          0x1509
hfutrell@2746
   396
#define GL_INVERT                         0x150A
hfutrell@2746
   397
#define GL_OR_REVERSE                     0x150B
hfutrell@2746
   398
#define GL_COPY_INVERTED                  0x150C
hfutrell@2746
   399
#define GL_OR_INVERTED                    0x150D
hfutrell@2746
   400
#define GL_NAND                           0x150E
hfutrell@2746
   401
#define GL_SET                            0x150F
hfutrell@2746
   402
hfutrell@2746
   403
/* MaterialFace */
hfutrell@2746
   404
/*      GL_FRONT_AND_BACK */
hfutrell@2746
   405
hfutrell@2746
   406
/* MaterialParameter */
hfutrell@2746
   407
#define GL_EMISSION                       0x1600
hfutrell@2746
   408
#define GL_SHININESS                      0x1601
hfutrell@2746
   409
#define GL_AMBIENT_AND_DIFFUSE            0x1602
hfutrell@2746
   410
/*      GL_AMBIENT */
hfutrell@2746
   411
/*      GL_DIFFUSE */
hfutrell@2746
   412
/*      GL_SPECULAR */
hfutrell@2746
   413
hfutrell@2746
   414
/* MatrixMode */
hfutrell@2746
   415
#define GL_MODELVIEW                      0x1700
hfutrell@2746
   416
#define GL_PROJECTION                     0x1701
hfutrell@2746
   417
#define GL_TEXTURE                        0x1702
hfutrell@2746
   418
hfutrell@2746
   419
/* NormalPointerType */
hfutrell@2746
   420
/*      GL_BYTE */
hfutrell@2746
   421
/*      GL_SHORT */
hfutrell@2746
   422
/*      GL_FLOAT */
hfutrell@2746
   423
/*      GL_FIXED */
hfutrell@2746
   424
hfutrell@2746
   425
/* PixelFormat */
hfutrell@2746
   426
#define GL_ALPHA                          0x1906
hfutrell@2746
   427
#define GL_RGB                            0x1907
hfutrell@2746
   428
#define GL_RGBA                           0x1908
hfutrell@2746
   429
#define GL_LUMINANCE                      0x1909
hfutrell@2746
   430
#define GL_LUMINANCE_ALPHA                0x190A
hfutrell@2746
   431
hfutrell@2746
   432
/* PixelStoreParameter */
hfutrell@2746
   433
#define GL_UNPACK_ALIGNMENT               0x0CF5
hfutrell@2746
   434
#define GL_PACK_ALIGNMENT                 0x0D05
hfutrell@2746
   435
hfutrell@2746
   436
/* PixelType */
hfutrell@2746
   437
/*      GL_UNSIGNED_BYTE */
hfutrell@2746
   438
#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
hfutrell@2746
   439
#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
hfutrell@2746
   440
#define GL_UNSIGNED_SHORT_5_6_5           0x8363
hfutrell@2746
   441
hfutrell@2746
   442
/* ShadingModel */
hfutrell@2746
   443
#define GL_FLAT                           0x1D00
hfutrell@2746
   444
#define GL_SMOOTH                         0x1D01
hfutrell@2746
   445
hfutrell@2746
   446
/* StencilFunction */
hfutrell@2746
   447
/*      GL_NEVER */
hfutrell@2746
   448
/*      GL_LESS */
hfutrell@2746
   449
/*      GL_EQUAL */
hfutrell@2746
   450
/*      GL_LEQUAL */
hfutrell@2746
   451
/*      GL_GREATER */
hfutrell@2746
   452
/*      GL_NOTEQUAL */
hfutrell@2746
   453
/*      GL_GEQUAL */
hfutrell@2746
   454
/*      GL_ALWAYS */
hfutrell@2746
   455
hfutrell@2746
   456
/* StencilOp */
hfutrell@2746
   457
/*      GL_ZERO */
hfutrell@2746
   458
#define GL_KEEP                           0x1E00
hfutrell@2746
   459
#define GL_REPLACE                        0x1E01
hfutrell@2746
   460
#define GL_INCR                           0x1E02
hfutrell@2746
   461
#define GL_DECR                           0x1E03
hfutrell@2746
   462
/*      GL_INVERT */
hfutrell@2746
   463
hfutrell@2746
   464
/* StringName */
hfutrell@2746
   465
#define GL_VENDOR                         0x1F00
hfutrell@2746
   466
#define GL_RENDERER                       0x1F01
hfutrell@2746
   467
#define GL_VERSION                        0x1F02
hfutrell@2746
   468
#define GL_EXTENSIONS                     0x1F03
hfutrell@2746
   469
hfutrell@2746
   470
/* TexCoordPointerType */
hfutrell@2746
   471
/*      GL_SHORT */
hfutrell@2746
   472
/*      GL_FLOAT */
hfutrell@2746
   473
/*      GL_FIXED */
hfutrell@2746
   474
/*      GL_BYTE */
hfutrell@2746
   475
hfutrell@2746
   476
/* TextureEnvMode */
hfutrell@2746
   477
#define GL_MODULATE                       0x2100
hfutrell@2746
   478
#define GL_DECAL                          0x2101
hfutrell@2746
   479
/*      GL_BLEND */
hfutrell@2746
   480
#define GL_ADD                            0x0104
hfutrell@2746
   481
/*      GL_REPLACE */
hfutrell@2746
   482
hfutrell@2746
   483
/* TextureEnvParameter */
hfutrell@2746
   484
#define GL_TEXTURE_ENV_MODE               0x2200
hfutrell@2746
   485
#define GL_TEXTURE_ENV_COLOR              0x2201
hfutrell@2746
   486
hfutrell@2746
   487
/* TextureEnvTarget */
hfutrell@2746
   488
#define GL_TEXTURE_ENV                    0x2300
hfutrell@2746
   489
hfutrell@2746
   490
/* TextureMagFilter */
hfutrell@2746
   491
#define GL_NEAREST                        0x2600
hfutrell@2746
   492
#define GL_LINEAR                         0x2601
hfutrell@2746
   493
hfutrell@2746
   494
/* TextureMinFilter */
hfutrell@2746
   495
/*      GL_NEAREST */
hfutrell@2746
   496
/*      GL_LINEAR */
hfutrell@2746
   497
#define GL_NEAREST_MIPMAP_NEAREST         0x2700
hfutrell@2746
   498
#define GL_LINEAR_MIPMAP_NEAREST          0x2701
hfutrell@2746
   499
#define GL_NEAREST_MIPMAP_LINEAR          0x2702
hfutrell@2746
   500
#define GL_LINEAR_MIPMAP_LINEAR           0x2703
hfutrell@2746
   501
hfutrell@2746
   502
/* TextureParameterName */
hfutrell@2746
   503
#define GL_TEXTURE_MAG_FILTER             0x2800
hfutrell@2746
   504
#define GL_TEXTURE_MIN_FILTER             0x2801
hfutrell@2746
   505
#define GL_TEXTURE_WRAP_S                 0x2802
hfutrell@2746
   506
#define GL_TEXTURE_WRAP_T                 0x2803
hfutrell@2746
   507
#define GL_GENERATE_MIPMAP                0x8191
hfutrell@2746
   508
hfutrell@2746
   509
/* TextureTarget */
hfutrell@2746
   510
/*      GL_TEXTURE_2D */
hfutrell@2746
   511
hfutrell@2746
   512
/* TextureUnit */
hfutrell@2746
   513
#define GL_TEXTURE0                       0x84C0
hfutrell@2746
   514
#define GL_TEXTURE1                       0x84C1
hfutrell@2746
   515
#define GL_TEXTURE2                       0x84C2
hfutrell@2746
   516
#define GL_TEXTURE3                       0x84C3
hfutrell@2746
   517
#define GL_TEXTURE4                       0x84C4
hfutrell@2746
   518
#define GL_TEXTURE5                       0x84C5
hfutrell@2746
   519
#define GL_TEXTURE6                       0x84C6
hfutrell@2746
   520
#define GL_TEXTURE7                       0x84C7
hfutrell@2746
   521
#define GL_TEXTURE8                       0x84C8
hfutrell@2746
   522
#define GL_TEXTURE9                       0x84C9
hfutrell@2746
   523
#define GL_TEXTURE10                      0x84CA
hfutrell@2746
   524
#define GL_TEXTURE11                      0x84CB
hfutrell@2746
   525
#define GL_TEXTURE12                      0x84CC
hfutrell@2746
   526
#define GL_TEXTURE13                      0x84CD
hfutrell@2746
   527
#define GL_TEXTURE14                      0x84CE
hfutrell@2746
   528
#define GL_TEXTURE15                      0x84CF
hfutrell@2746
   529
#define GL_TEXTURE16                      0x84D0
hfutrell@2746
   530
#define GL_TEXTURE17                      0x84D1
hfutrell@2746
   531
#define GL_TEXTURE18                      0x84D2
hfutrell@2746
   532
#define GL_TEXTURE19                      0x84D3
hfutrell@2746
   533
#define GL_TEXTURE20                      0x84D4
hfutrell@2746
   534
#define GL_TEXTURE21                      0x84D5
hfutrell@2746
   535
#define GL_TEXTURE22                      0x84D6
hfutrell@2746
   536
#define GL_TEXTURE23                      0x84D7
hfutrell@2746
   537
#define GL_TEXTURE24                      0x84D8
hfutrell@2746
   538
#define GL_TEXTURE25                      0x84D9
hfutrell@2746
   539
#define GL_TEXTURE26                      0x84DA
hfutrell@2746
   540
#define GL_TEXTURE27                      0x84DB
hfutrell@2746
   541
#define GL_TEXTURE28                      0x84DC
hfutrell@2746
   542
#define GL_TEXTURE29                      0x84DD
hfutrell@2746
   543
#define GL_TEXTURE30                      0x84DE
hfutrell@2746
   544
#define GL_TEXTURE31                      0x84DF
hfutrell@2746
   545
#define GL_ACTIVE_TEXTURE                 0x84E0
hfutrell@2746
   546
#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
hfutrell@2746
   547
hfutrell@2746
   548
/* TextureWrapMode */
hfutrell@2746
   549
#define GL_REPEAT                         0x2901
hfutrell@2746
   550
#define GL_CLAMP_TO_EDGE                  0x812F
hfutrell@2746
   551
hfutrell@2746
   552
/* VertexPointerType */
hfutrell@2746
   553
/*      GL_SHORT */
hfutrell@2746
   554
/*      GL_FLOAT */
hfutrell@2746
   555
/*      GL_FIXED */
hfutrell@2746
   556
/*      GL_BYTE */
hfutrell@2746
   557
hfutrell@2746
   558
/* LightName */
hfutrell@2746
   559
#define GL_LIGHT0                         0x4000
hfutrell@2746
   560
#define GL_LIGHT1                         0x4001
hfutrell@2746
   561
#define GL_LIGHT2                         0x4002
hfutrell@2746
   562
#define GL_LIGHT3                         0x4003
hfutrell@2746
   563
#define GL_LIGHT4                         0x4004
hfutrell@2746
   564
#define GL_LIGHT5                         0x4005
hfutrell@2746
   565
#define GL_LIGHT6                         0x4006
hfutrell@2746
   566
#define GL_LIGHT7                         0x4007
hfutrell@2746
   567
hfutrell@2746
   568
/* Buffer Objects */
hfutrell@2746
   569
#define GL_ARRAY_BUFFER                   0x8892
hfutrell@2746
   570
#define GL_ELEMENT_ARRAY_BUFFER           0x8893
hfutrell@2746
   571
hfutrell@2746
   572
#define GL_ARRAY_BUFFER_BINDING               0x8894
hfutrell@2746
   573
#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
hfutrell@2746
   574
#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
hfutrell@2746
   575
#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
hfutrell@2746
   576
#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
hfutrell@2746
   577
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
hfutrell@2746
   578
hfutrell@2746
   579
#define GL_STATIC_DRAW                    0x88E4
hfutrell@2746
   580
#define GL_DYNAMIC_DRAW                   0x88E8
hfutrell@2746
   581
hfutrell@2746
   582
#define GL_BUFFER_SIZE                    0x8764
hfutrell@2746
   583
#define GL_BUFFER_USAGE                   0x8765
hfutrell@2746
   584
hfutrell@2746
   585
/* Texture combine + dot3 */
hfutrell@2746
   586
#define GL_SUBTRACT                       0x84E7
hfutrell@2746
   587
#define GL_COMBINE                        0x8570
hfutrell@2746
   588
#define GL_COMBINE_RGB                    0x8571
hfutrell@2746
   589
#define GL_COMBINE_ALPHA                  0x8572
hfutrell@2746
   590
#define GL_RGB_SCALE                      0x8573
hfutrell@2746
   591
#define GL_ADD_SIGNED                     0x8574
hfutrell@2746
   592
#define GL_INTERPOLATE                    0x8575
hfutrell@2746
   593
#define GL_CONSTANT                       0x8576
hfutrell@2746
   594
#define GL_PRIMARY_COLOR                  0x8577
hfutrell@2746
   595
#define GL_PREVIOUS                       0x8578
hfutrell@2746
   596
#define GL_OPERAND0_RGB                   0x8590
hfutrell@2746
   597
#define GL_OPERAND1_RGB                   0x8591
hfutrell@2746
   598
#define GL_OPERAND2_RGB                   0x8592
hfutrell@2746
   599
#define GL_OPERAND0_ALPHA                 0x8598
hfutrell@2746
   600
#define GL_OPERAND1_ALPHA                 0x8599
hfutrell@2746
   601
#define GL_OPERAND2_ALPHA                 0x859A
hfutrell@2746
   602
hfutrell@2746
   603
#define GL_ALPHA_SCALE                    0x0D1C
hfutrell@2746
   604
hfutrell@2746
   605
#define GL_SRC0_RGB                       0x8580
hfutrell@2746
   606
#define GL_SRC1_RGB                       0x8581
hfutrell@2746
   607
#define GL_SRC2_RGB                       0x8582
hfutrell@2746
   608
#define GL_SRC0_ALPHA                     0x8588
hfutrell@2746
   609
#define GL_SRC1_ALPHA                     0x8589
hfutrell@2746
   610
#define GL_SRC2_ALPHA                     0x858A
hfutrell@2746
   611
hfutrell@2746
   612
#define GL_DOT3_RGB                       0x86AE
hfutrell@2746
   613
#define GL_DOT3_RGBA                      0x86AF
hfutrell@2746
   614
hfutrell@2746
   615
/*------------------------------------------------------------------------*
hfutrell@2746
   616
 * required OES extension tokens
hfutrell@2746
   617
 *------------------------------------------------------------------------*/
hfutrell@2746
   618
hfutrell@2746
   619
/* OES_read_format */
hfutrell@2746
   620
#ifndef GL_OES_read_format
hfutrell@2746
   621
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
hfutrell@2746
   622
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
hfutrell@2746
   623
#endif
hfutrell@2746
   624
hfutrell@2746
   625
/* GL_OES_compressed_paletted_texture */
hfutrell@2746
   626
#ifndef GL_OES_compressed_paletted_texture
hfutrell@2746
   627
#define GL_PALETTE4_RGB8_OES                                    0x8B90
hfutrell@2746
   628
#define GL_PALETTE4_RGBA8_OES                                   0x8B91
hfutrell@2746
   629
#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
hfutrell@2746
   630
#define GL_PALETTE4_RGBA4_OES                                   0x8B93
hfutrell@2746
   631
#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
hfutrell@2746
   632
#define GL_PALETTE8_RGB8_OES                                    0x8B95
hfutrell@2746
   633
#define GL_PALETTE8_RGBA8_OES                                   0x8B96
hfutrell@2746
   634
#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
hfutrell@2746
   635
#define GL_PALETTE8_RGBA4_OES                                   0x8B98
hfutrell@2746
   636
#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
hfutrell@2746
   637
#endif
hfutrell@2746
   638
hfutrell@2746
   639
/* OES_point_size_array */
hfutrell@2746
   640
#ifndef GL_OES_point_size_array
hfutrell@2746
   641
#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
hfutrell@2746
   642
#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
hfutrell@2746
   643
#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
hfutrell@2746
   644
#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
hfutrell@2746
   645
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
hfutrell@2746
   646
#endif
hfutrell@2746
   647
hfutrell@2746
   648
/* GL_OES_point_sprite */
hfutrell@2746
   649
#ifndef GL_OES_point_sprite
hfutrell@2746
   650
#define GL_POINT_SPRITE_OES                                     0x8861
hfutrell@2746
   651
#define GL_COORD_REPLACE_OES                                    0x8862
hfutrell@2746
   652
#endif
hfutrell@2746
   653
hfutrell@2746
   654
/*************************************************************/
hfutrell@2746
   655
hfutrell@2746
   656
/* Available only in Common profile */
hfutrell@2746
   657
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
hfutrell@2746
   658
GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
hfutrell@2746
   659
GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
hfutrell@2746
   660
GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
hfutrell@2746
   661
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
hfutrell@2746
   662
GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
hfutrell@2746
   663
GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
hfutrell@2746
   664
GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
hfutrell@2746
   665
GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
hfutrell@2746
   666
GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
hfutrell@2746
   667
GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
hfutrell@2746
   668
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
hfutrell@2746
   669
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
hfutrell@2746
   670
GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
hfutrell@2746
   671
GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
hfutrell@2746
   672
GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
hfutrell@2746
   673
GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
hfutrell@2746
   674
GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
hfutrell@2746
   675
GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
hfutrell@2746
   676
GL_API void GL_APIENTRY glLineWidth (GLfloat width);
hfutrell@2746
   677
GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
hfutrell@2746
   678
GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
hfutrell@2746
   679
GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
hfutrell@2746
   680
GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
hfutrell@2746
   681
GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
hfutrell@2746
   682
GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
hfutrell@2746
   683
GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
hfutrell@2746
   684
GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
hfutrell@2746
   685
GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
hfutrell@2746
   686
GL_API void GL_APIENTRY glPointSize (GLfloat size);
hfutrell@2746
   687
GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
hfutrell@2746
   688
GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
hfutrell@2746
   689
GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
hfutrell@2746
   690
GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
hfutrell@2746
   691
GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
hfutrell@2746
   692
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
hfutrell@2746
   693
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
hfutrell@2746
   694
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
hfutrell@2746
   695
hfutrell@2746
   696
/* Available in both Common and Common-Lite profiles */
hfutrell@2746
   697
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
hfutrell@2746
   698
GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
hfutrell@2746
   699
GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
hfutrell@2746
   700
GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
hfutrell@2746
   701
GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
hfutrell@2746
   702
GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
hfutrell@2746
   703
GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
hfutrell@2746
   704
GL_API void GL_APIENTRY glClear (GLbitfield mask);
hfutrell@2746
   705
GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
hfutrell@2746
   706
GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
hfutrell@2746
   707
GL_API void GL_APIENTRY glClearStencil (GLint s);
hfutrell@2746
   708
GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
hfutrell@2746
   709
GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
hfutrell@2746
   710
GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
hfutrell@2746
   711
GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
hfutrell@2746
   712
GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
hfutrell@2746
   713
GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
hfutrell@2746
   714
GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
hfutrell@2746
   715
GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
hfutrell@2746
   716
GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
hfutrell@2746
   717
GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
hfutrell@2746
   718
GL_API void GL_APIENTRY glCullFace (GLenum mode);
hfutrell@2746
   719
GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
hfutrell@2746
   720
GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
hfutrell@2746
   721
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
hfutrell@2746
   722
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
hfutrell@2746
   723
GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
hfutrell@2746
   724
GL_API void GL_APIENTRY glDisable (GLenum cap);
hfutrell@2746
   725
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
hfutrell@2746
   726
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
hfutrell@2746
   727
GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
hfutrell@2746
   728
GL_API void GL_APIENTRY glEnable (GLenum cap);
hfutrell@2746
   729
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
hfutrell@2746
   730
GL_API void GL_APIENTRY glFinish (void);
hfutrell@2746
   731
GL_API void GL_APIENTRY glFlush (void);
hfutrell@2746
   732
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
hfutrell@2746
   733
GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
hfutrell@2746
   734
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
hfutrell@2746
   735
GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
hfutrell@2746
   736
GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
hfutrell@2746
   737
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
hfutrell@2746
   738
GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
hfutrell@2746
   739
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
hfutrell@2746
   740
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
hfutrell@2746
   741
GL_API GLenum GL_APIENTRY glGetError (void);
hfutrell@2746
   742
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
hfutrell@2746
   743
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
hfutrell@2746
   744
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
hfutrell@2746
   745
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
hfutrell@2746
   746
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
hfutrell@2746
   747
GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
hfutrell@2746
   748
GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
hfutrell@2746
   749
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
hfutrell@2746
   750
GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
hfutrell@2746
   751
GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
hfutrell@2746
   752
GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
hfutrell@2746
   753
GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
hfutrell@2746
   754
GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
hfutrell@2746
   755
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
hfutrell@2746
   756
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
hfutrell@2746
   757
GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
hfutrell@2746
   758
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
hfutrell@2746
   759
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
hfutrell@2746
   760
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
hfutrell@2746
   761
GL_API void GL_APIENTRY glLoadIdentity (void);
hfutrell@2746
   762
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
hfutrell@2746
   763
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
hfutrell@2746
   764
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
hfutrell@2746
   765
GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
hfutrell@2746
   766
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
hfutrell@2746
   767
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
hfutrell@2746
   768
GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
hfutrell@2746
   769
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
hfutrell@2746
   770
GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
hfutrell@2746
   771
GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
hfutrell@2746
   772
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
hfutrell@2746
   773
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
hfutrell@2746
   774
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
hfutrell@2746
   775
GL_API void GL_APIENTRY glPointSizex (GLfixed size);
hfutrell@2746
   776
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
hfutrell@2746
   777
GL_API void GL_APIENTRY glPopMatrix (void);
hfutrell@2746
   778
GL_API void GL_APIENTRY glPushMatrix (void);
hfutrell@2746
   779
GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
hfutrell@2746
   780
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
hfutrell@2746
   781
GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
hfutrell@2746
   782
GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
hfutrell@2746
   783
GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
hfutrell@2746
   784
GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
hfutrell@2746
   785
GL_API void GL_APIENTRY glShadeModel (GLenum mode);
hfutrell@2746
   786
GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
hfutrell@2746
   787
GL_API void GL_APIENTRY glStencilMask (GLuint mask);
hfutrell@2746
   788
GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
hfutrell@2746
   789
GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
hfutrell@2746
   790
GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
hfutrell@2746
   791
GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
hfutrell@2746
   792
GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
hfutrell@2746
   793
GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
hfutrell@2746
   794
GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
hfutrell@2746
   795
GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
hfutrell@2746
   796
GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
hfutrell@2746
   797
GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
hfutrell@2746
   798
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
hfutrell@2746
   799
GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
hfutrell@2746
   800
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
hfutrell@2746
   801
GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
hfutrell@2746
   802
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
hfutrell@2746
   803
hfutrell@2746
   804
/*------------------------------------------------------------------------*
hfutrell@2746
   805
 * Required OES extension functions
hfutrell@2746
   806
 *------------------------------------------------------------------------*/
hfutrell@2746
   807
hfutrell@2746
   808
/* GL_OES_read_format */
hfutrell@2746
   809
#ifndef GL_OES_read_format
hfutrell@2746
   810
#define GL_OES_read_format 1
hfutrell@2746
   811
#endif
hfutrell@2746
   812
hfutrell@2746
   813
/* GL_OES_compressed_paletted_texture */
hfutrell@2746
   814
#ifndef GL_OES_compressed_paletted_texture
hfutrell@2746
   815
#define GL_OES_compressed_paletted_texture 1
hfutrell@2746
   816
#endif
hfutrell@2746
   817
hfutrell@2746
   818
/* GL_OES_point_size_array */
hfutrell@2746
   819
#ifndef GL_OES_point_size_array
hfutrell@2746
   820
#define GL_OES_point_size_array 1
hfutrell@2746
   821
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
hfutrell@2746
   822
#endif
hfutrell@2746
   823
hfutrell@2746
   824
/* GL_OES_point_sprite */
hfutrell@2746
   825
#ifndef GL_OES_point_sprite
hfutrell@2746
   826
#define GL_OES_point_sprite 1
hfutrell@2746
   827
#endif
hfutrell@2746
   828
hfutrell@2746
   829
#ifdef __cplusplus
hfutrell@2746
   830
}
hfutrell@2746
   831
#endif
hfutrell@2746
   832
hfutrell@2746
   833
#endif /* __gles_h_ */
hfutrell@2746
   834