slouken@2888
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/*
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slouken@2888
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SDL - Simple DirectMedia Layer
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slouken@3697
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Copyright (C) 1997-2010 Sam Lantinga
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slouken@2888
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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slouken@2888
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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slouken@2888
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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slouken@2888
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slouken@5226
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#if !SDL_RENDER_DISABLED
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#include "SDL_draw.h"
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#include "SDL_blendline.h"
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#include "SDL_blendpoint.h"
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static void
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SDL_BlendLine_RGB2(SDL_Surface * dst, int x1, int y1, int x2, int y2,
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SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
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SDL_bool draw_end)
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{
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const SDL_PixelFormat *fmt = dst->format;
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unsigned r, g, b, a, inva;
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if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
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r = DRAW_MUL(_r, _a);
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slouken@3596
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g = DRAW_MUL(_g, _a);
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b = DRAW_MUL(_b, _a);
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a = _a;
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} else {
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r = _r;
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g = _g;
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b = _b;
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a = _a;
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}
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inva = (a ^ 0xff);
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if (y1 == y2) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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break;
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default:
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HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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break;
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}
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} else if (x1 == x2) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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break;
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default:
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VLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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break;
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}
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} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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break;
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default:
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DLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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break;
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slouken@3596
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}
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} else {
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slouken@3596
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
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draw_end);
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slouken@3596
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break;
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slouken@3596
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case SDL_BLENDMODE_ADD:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_ADD_RGB,
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draw_end);
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_MOD_RGB,
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draw_end);
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slouken@5184
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break;
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slouken@3596
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default:
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slouken@3596
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
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slouken@3596
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draw_end);
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slouken@3596
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break;
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slouken@3596
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}
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slouken@2898
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}
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slouken@2898
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}
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slouken@3596
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static void
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slouken@3596
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SDL_BlendLine_RGB555(SDL_Surface * dst, int x1, int y1, int x2, int y2,
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slouken@4929
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SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
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slouken@3594
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SDL_bool draw_end)
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slouken@2898
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{
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slouken@3596
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const SDL_PixelFormat *fmt = dst->format;
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slouken@3596
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unsigned r, g, b, a, inva;
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slouken@2898
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slouken@3596
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if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
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slouken@3596
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r = DRAW_MUL(_r, _a);
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slouken@3596
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g = DRAW_MUL(_g, _a);
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slouken@3596
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b = DRAW_MUL(_b, _a);
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slouken@3596
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a = _a;
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slouken@3596
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} else {
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slouken@3596
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r = _r;
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slouken@3596
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g = _g;
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slouken@3596
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b = _b;
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slouken@3596
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a = _a;
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slouken@2898
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}
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slouken@3596
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inva = (a ^ 0xff);
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slouken@2896
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slouken@3596
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if (y1 == y2) {
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slouken@3596
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switch (blendMode) {
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slouken@3596
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case SDL_BLENDMODE_BLEND:
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slouken@3596
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HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
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slouken@3596
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break;
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slouken@3596
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case SDL_BLENDMODE_ADD:
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slouken@3596
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HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
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slouken@3596
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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slouken@5184
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153 |
HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
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slouken@5184
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154 |
break;
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slouken@3596
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default:
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slouken@3596
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156 |
HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
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slouken@3596
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157 |
break;
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slouken@3596
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158 |
}
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slouken@3596
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159 |
} else if (x1 == x2) {
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slouken@3596
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160 |
switch (blendMode) {
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slouken@3596
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161 |
case SDL_BLENDMODE_BLEND:
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slouken@3596
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162 |
VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
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slouken@3596
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163 |
break;
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slouken@3596
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164 |
case SDL_BLENDMODE_ADD:
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slouken@3596
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165 |
VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
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slouken@3596
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166 |
break;
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slouken@5184
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167 |
case SDL_BLENDMODE_MOD:
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slouken@5184
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168 |
VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
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slouken@5184
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169 |
break;
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slouken@3596
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170 |
default:
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slouken@3596
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171 |
VLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
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slouken@3596
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172 |
break;
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slouken@3596
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173 |
}
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slouken@3596
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174 |
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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slouken@3596
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175 |
switch (blendMode) {
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slouken@3596
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176 |
case SDL_BLENDMODE_BLEND:
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slouken@3596
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177 |
DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
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slouken@3596
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178 |
break;
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slouken@3596
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179 |
case SDL_BLENDMODE_ADD:
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slouken@3596
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180 |
DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
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slouken@3596
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181 |
break;
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slouken@5184
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182 |
case SDL_BLENDMODE_MOD:
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slouken@5184
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183 |
DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
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slouken@5184
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184 |
break;
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slouken@3596
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185 |
default:
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slouken@3596
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186 |
DLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
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slouken@3596
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187 |
break;
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slouken@3596
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188 |
}
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slouken@3596
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189 |
} else {
|
slouken@3596
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190 |
switch (blendMode) {
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slouken@3596
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191 |
case SDL_BLENDMODE_BLEND:
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slouken@3596
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192 |
AALINE(x1, y1, x2, y2,
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slouken@3596
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193 |
DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
|
slouken@3596
|
194 |
draw_end);
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slouken@3596
|
195 |
break;
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slouken@3596
|
196 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
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197 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
198 |
DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_ADD_RGB555,
|
slouken@3596
|
199 |
draw_end);
|
slouken@3596
|
200 |
break;
|
slouken@5184
|
201 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
202 |
AALINE(x1, y1, x2, y2,
|
slouken@5184
|
203 |
DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_MOD_RGB555,
|
slouken@5184
|
204 |
draw_end);
|
slouken@5184
|
205 |
break;
|
slouken@3596
|
206 |
default:
|
slouken@3596
|
207 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
208 |
DRAW_SETPIXELXY_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
|
slouken@3596
|
209 |
draw_end);
|
slouken@3596
|
210 |
break;
|
slouken@3596
|
211 |
}
|
slouken@2899
|
212 |
}
|
slouken@2899
|
213 |
}
|
slouken@2899
|
214 |
|
slouken@3596
|
215 |
static void
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slouken@3596
|
216 |
SDL_BlendLine_RGB565(SDL_Surface * dst, int x1, int y1, int x2, int y2,
|
slouken@4929
|
217 |
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
slouken@3596
|
218 |
SDL_bool draw_end)
|
slouken@2898
|
219 |
{
|
slouken@3596
|
220 |
const SDL_PixelFormat *fmt = dst->format;
|
slouken@3596
|
221 |
unsigned r, g, b, a, inva;
|
slouken@2896
|
222 |
|
slouken@3596
|
223 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
slouken@3596
|
224 |
r = DRAW_MUL(_r, _a);
|
slouken@3596
|
225 |
g = DRAW_MUL(_g, _a);
|
slouken@3596
|
226 |
b = DRAW_MUL(_b, _a);
|
slouken@3596
|
227 |
a = _a;
|
slouken@3596
|
228 |
} else {
|
slouken@3596
|
229 |
r = _r;
|
slouken@3596
|
230 |
g = _g;
|
slouken@3596
|
231 |
b = _b;
|
slouken@3596
|
232 |
a = _a;
|
slouken@3596
|
233 |
}
|
slouken@3596
|
234 |
inva = (a ^ 0xff);
|
slouken@3596
|
235 |
|
slouken@3596
|
236 |
if (y1 == y2) {
|
slouken@2898
|
237 |
switch (blendMode) {
|
slouken@2898
|
238 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
239 |
HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
|
slouken@2898
|
240 |
break;
|
slouken@2898
|
241 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
242 |
HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
|
slouken@2898
|
243 |
break;
|
slouken@5184
|
244 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
245 |
HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
|
slouken@5184
|
246 |
break;
|
slouken@2898
|
247 |
default:
|
slouken@3596
|
248 |
HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
|
slouken@2898
|
249 |
break;
|
slouken@2898
|
250 |
}
|
slouken@3596
|
251 |
} else if (x1 == x2) {
|
slouken@2898
|
252 |
switch (blendMode) {
|
slouken@2898
|
253 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
254 |
VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
|
slouken@3596
|
255 |
break;
|
slouken@3596
|
256 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
257 |
VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
|
slouken@3596
|
258 |
break;
|
slouken@5184
|
259 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
260 |
VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
|
slouken@5184
|
261 |
break;
|
slouken@3596
|
262 |
default:
|
slouken@3596
|
263 |
VLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
|
slouken@3596
|
264 |
break;
|
slouken@3596
|
265 |
}
|
slouken@3596
|
266 |
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
slouken@3596
|
267 |
switch (blendMode) {
|
slouken@3596
|
268 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
269 |
DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
|
slouken@2898
|
270 |
break;
|
slouken@2898
|
271 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
272 |
DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
|
slouken@2898
|
273 |
break;
|
slouken@5184
|
274 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
275 |
DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
|
slouken@5184
|
276 |
break;
|
slouken@2898
|
277 |
default:
|
slouken@3596
|
278 |
DLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
|
slouken@2898
|
279 |
break;
|
slouken@2898
|
280 |
}
|
slouken@3596
|
281 |
} else {
|
slouken@3596
|
282 |
switch (blendMode) {
|
slouken@3596
|
283 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
284 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
285 |
DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
|
slouken@3596
|
286 |
draw_end);
|
slouken@3596
|
287 |
break;
|
slouken@3596
|
288 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
289 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
290 |
DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_ADD_RGB565,
|
slouken@3596
|
291 |
draw_end);
|
slouken@3596
|
292 |
break;
|
slouken@5184
|
293 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
294 |
AALINE(x1, y1, x2, y2,
|
slouken@5184
|
295 |
DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_MOD_RGB565,
|
slouken@5184
|
296 |
draw_end);
|
slouken@5184
|
297 |
break;
|
slouken@3596
|
298 |
default:
|
slouken@3596
|
299 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
300 |
DRAW_SETPIXELXY_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
|
slouken@3596
|
301 |
draw_end);
|
slouken@3596
|
302 |
break;
|
slouken@3596
|
303 |
}
|
slouken@2898
|
304 |
}
|
slouken@2898
|
305 |
}
|
slouken@2896
|
306 |
|
slouken@3596
|
307 |
static void
|
slouken@3596
|
308 |
SDL_BlendLine_RGB4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
|
slouken@4929
|
309 |
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
slouken@3594
|
310 |
SDL_bool draw_end)
|
slouken@2898
|
311 |
{
|
slouken@3596
|
312 |
const SDL_PixelFormat *fmt = dst->format;
|
slouken@3596
|
313 |
unsigned r, g, b, a, inva;
|
slouken@3596
|
314 |
|
slouken@3596
|
315 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
slouken@3596
|
316 |
r = DRAW_MUL(_r, _a);
|
slouken@3596
|
317 |
g = DRAW_MUL(_g, _a);
|
slouken@3596
|
318 |
b = DRAW_MUL(_b, _a);
|
slouken@3596
|
319 |
a = _a;
|
slouken@3596
|
320 |
} else {
|
slouken@3596
|
321 |
r = _r;
|
slouken@3596
|
322 |
g = _g;
|
slouken@3596
|
323 |
b = _b;
|
slouken@3596
|
324 |
a = _a;
|
slouken@3596
|
325 |
}
|
slouken@3596
|
326 |
inva = (a ^ 0xff);
|
slouken@2896
|
327 |
|
slouken@3596
|
328 |
if (y1 == y2) {
|
slouken@3596
|
329 |
switch (blendMode) {
|
slouken@3596
|
330 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
331 |
HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
|
slouken@3596
|
332 |
break;
|
slouken@3596
|
333 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
334 |
HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
|
slouken@3596
|
335 |
break;
|
slouken@5184
|
336 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
337 |
HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
|
slouken@5184
|
338 |
break;
|
slouken@3596
|
339 |
default:
|
slouken@3596
|
340 |
HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
|
slouken@3596
|
341 |
break;
|
slouken@3596
|
342 |
}
|
slouken@3596
|
343 |
} else if (x1 == x2) {
|
slouken@3596
|
344 |
switch (blendMode) {
|
slouken@3596
|
345 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
346 |
VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
|
slouken@3596
|
347 |
break;
|
slouken@3596
|
348 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
349 |
VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
|
slouken@3596
|
350 |
break;
|
slouken@5184
|
351 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
352 |
VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
|
slouken@5184
|
353 |
break;
|
slouken@3596
|
354 |
default:
|
slouken@3596
|
355 |
VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
|
slouken@3596
|
356 |
break;
|
slouken@3596
|
357 |
}
|
slouken@3596
|
358 |
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
slouken@3596
|
359 |
switch (blendMode) {
|
slouken@3596
|
360 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
361 |
DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
|
slouken@3596
|
362 |
break;
|
slouken@3596
|
363 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
364 |
DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
|
slouken@3596
|
365 |
break;
|
slouken@5184
|
366 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
367 |
DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
|
slouken@5184
|
368 |
break;
|
slouken@3596
|
369 |
default:
|
slouken@3596
|
370 |
DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
|
slouken@3596
|
371 |
break;
|
slouken@3596
|
372 |
}
|
slouken@3596
|
373 |
} else {
|
slouken@2898
|
374 |
switch (blendMode) {
|
slouken@2898
|
375 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
376 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
377 |
DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
|
slouken@3596
|
378 |
draw_end);
|
slouken@3596
|
379 |
break;
|
slouken@3596
|
380 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
381 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
382 |
DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_ADD_RGB,
|
slouken@3596
|
383 |
draw_end);
|
slouken@3596
|
384 |
break;
|
slouken@5184
|
385 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
386 |
AALINE(x1, y1, x2, y2,
|
slouken@5184
|
387 |
DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_MOD_RGB,
|
slouken@5184
|
388 |
draw_end);
|
slouken@5184
|
389 |
break;
|
slouken@3596
|
390 |
default:
|
slouken@3596
|
391 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
392 |
DRAW_SETPIXELXY4_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
|
slouken@3596
|
393 |
draw_end);
|
slouken@3596
|
394 |
break;
|
slouken@3596
|
395 |
}
|
slouken@3596
|
396 |
}
|
slouken@3596
|
397 |
}
|
slouken@3596
|
398 |
|
slouken@3596
|
399 |
static void
|
slouken@3596
|
400 |
SDL_BlendLine_RGBA4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
|
slouken@4929
|
401 |
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
slouken@3596
|
402 |
SDL_bool draw_end)
|
slouken@3596
|
403 |
{
|
slouken@3596
|
404 |
const SDL_PixelFormat *fmt = dst->format;
|
slouken@3596
|
405 |
unsigned r, g, b, a, inva;
|
slouken@3596
|
406 |
|
slouken@3596
|
407 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
slouken@3596
|
408 |
r = DRAW_MUL(_r, _a);
|
slouken@3596
|
409 |
g = DRAW_MUL(_g, _a);
|
slouken@3596
|
410 |
b = DRAW_MUL(_b, _a);
|
slouken@3596
|
411 |
a = _a;
|
slouken@3596
|
412 |
} else {
|
slouken@3596
|
413 |
r = _r;
|
slouken@3596
|
414 |
g = _g;
|
slouken@3596
|
415 |
b = _b;
|
slouken@3596
|
416 |
a = _a;
|
slouken@3596
|
417 |
}
|
slouken@3596
|
418 |
inva = (a ^ 0xff);
|
slouken@3596
|
419 |
|
slouken@3596
|
420 |
if (y1 == y2) {
|
slouken@3596
|
421 |
switch (blendMode) {
|
slouken@3596
|
422 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
423 |
HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
|
slouken@3596
|
424 |
break;
|
slouken@3596
|
425 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
426 |
HLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
|
slouken@3596
|
427 |
break;
|
slouken@5184
|
428 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
429 |
HLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
|
slouken@5184
|
430 |
break;
|
slouken@3596
|
431 |
default:
|
slouken@3596
|
432 |
HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
|
slouken@3596
|
433 |
break;
|
slouken@3596
|
434 |
}
|
slouken@3596
|
435 |
} else if (x1 == x2) {
|
slouken@3596
|
436 |
switch (blendMode) {
|
slouken@3596
|
437 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
438 |
VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
|
slouken@3596
|
439 |
break;
|
slouken@3596
|
440 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
441 |
VLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
|
slouken@3596
|
442 |
break;
|
slouken@5184
|
443 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
444 |
VLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
|
slouken@5184
|
445 |
break;
|
slouken@3596
|
446 |
default:
|
slouken@3596
|
447 |
VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
|
slouken@3596
|
448 |
break;
|
slouken@3596
|
449 |
}
|
slouken@3596
|
450 |
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
slouken@3596
|
451 |
switch (blendMode) {
|
slouken@3596
|
452 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
453 |
DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
|
slouken@3596
|
454 |
break;
|
slouken@3596
|
455 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
456 |
DLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
|
slouken@3596
|
457 |
break;
|
slouken@5184
|
458 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
459 |
DLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
|
slouken@5184
|
460 |
break;
|
slouken@3596
|
461 |
default:
|
slouken@3596
|
462 |
DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
|
slouken@3596
|
463 |
break;
|
slouken@3596
|
464 |
}
|
slouken@3596
|
465 |
} else {
|
slouken@3596
|
466 |
switch (blendMode) {
|
slouken@3596
|
467 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
468 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
469 |
DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
|
slouken@3596
|
470 |
draw_end);
|
slouken@2898
|
471 |
break;
|
slouken@2898
|
472 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
473 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
474 |
DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_ADD_RGBA,
|
slouken@3596
|
475 |
draw_end);
|
slouken@3596
|
476 |
break;
|
slouken@5184
|
477 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
478 |
AALINE(x1, y1, x2, y2,
|
slouken@5184
|
479 |
DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_MOD_RGBA,
|
slouken@5184
|
480 |
draw_end);
|
slouken@5184
|
481 |
break;
|
slouken@3596
|
482 |
default:
|
slouken@3596
|
483 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
484 |
DRAW_SETPIXELXY4_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
|
slouken@3596
|
485 |
draw_end);
|
slouken@3596
|
486 |
break;
|
slouken@3596
|
487 |
}
|
slouken@3596
|
488 |
}
|
slouken@3596
|
489 |
}
|
slouken@3596
|
490 |
|
slouken@3596
|
491 |
static void
|
slouken@3596
|
492 |
SDL_BlendLine_RGB888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
|
slouken@4929
|
493 |
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
slouken@3596
|
494 |
SDL_bool draw_end)
|
slouken@3596
|
495 |
{
|
slouken@3596
|
496 |
const SDL_PixelFormat *fmt = dst->format;
|
slouken@3596
|
497 |
unsigned r, g, b, a, inva;
|
slouken@3596
|
498 |
|
slouken@3596
|
499 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
slouken@3596
|
500 |
r = DRAW_MUL(_r, _a);
|
slouken@3596
|
501 |
g = DRAW_MUL(_g, _a);
|
slouken@3596
|
502 |
b = DRAW_MUL(_b, _a);
|
slouken@3596
|
503 |
a = _a;
|
slouken@3596
|
504 |
} else {
|
slouken@3596
|
505 |
r = _r;
|
slouken@3596
|
506 |
g = _g;
|
slouken@3596
|
507 |
b = _b;
|
slouken@3596
|
508 |
a = _a;
|
slouken@3596
|
509 |
}
|
slouken@3596
|
510 |
inva = (a ^ 0xff);
|
slouken@3596
|
511 |
|
slouken@3596
|
512 |
if (y1 == y2) {
|
slouken@3596
|
513 |
switch (blendMode) {
|
slouken@3596
|
514 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
515 |
HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
|
slouken@3596
|
516 |
break;
|
slouken@3596
|
517 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
518 |
HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
|
slouken@2898
|
519 |
break;
|
slouken@5184
|
520 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
521 |
HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
|
slouken@5184
|
522 |
break;
|
slouken@3596
|
523 |
default:
|
slouken@3596
|
524 |
HLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
|
slouken@3596
|
525 |
break;
|
slouken@3596
|
526 |
}
|
slouken@3596
|
527 |
} else if (x1 == x2) {
|
slouken@3596
|
528 |
switch (blendMode) {
|
slouken@3596
|
529 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
530 |
VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
|
slouken@3596
|
531 |
break;
|
slouken@3596
|
532 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
533 |
VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
|
slouken@3596
|
534 |
break;
|
slouken@5184
|
535 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
536 |
VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
|
slouken@5184
|
537 |
break;
|
slouken@3596
|
538 |
default:
|
slouken@3596
|
539 |
VLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
|
slouken@3596
|
540 |
break;
|
slouken@3596
|
541 |
}
|
slouken@3596
|
542 |
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
slouken@3596
|
543 |
switch (blendMode) {
|
slouken@3596
|
544 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
545 |
DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
|
slouken@3596
|
546 |
break;
|
slouken@3596
|
547 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
548 |
DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
|
slouken@3596
|
549 |
break;
|
slouken@5184
|
550 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
551 |
DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
|
slouken@5184
|
552 |
break;
|
slouken@3596
|
553 |
default:
|
slouken@3596
|
554 |
DLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
|
slouken@3596
|
555 |
break;
|
slouken@3596
|
556 |
}
|
slouken@3596
|
557 |
} else {
|
slouken@3596
|
558 |
switch (blendMode) {
|
slouken@3596
|
559 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
560 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
561 |
DRAW_SETPIXELXY_BLEND_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
|
slouken@3596
|
562 |
draw_end);
|
slouken@3596
|
563 |
break;
|
slouken@3596
|
564 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
565 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
566 |
DRAW_SETPIXELXY_ADD_RGB888, DRAW_SETPIXELXY_ADD_RGB888,
|
slouken@3596
|
567 |
draw_end);
|
slouken@3596
|
568 |
break;
|
slouken@5184
|
569 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
570 |
AALINE(x1, y1, x2, y2,
|
slouken@5184
|
571 |
DRAW_SETPIXELXY_MOD_RGB888, DRAW_SETPIXELXY_MOD_RGB888,
|
slouken@5184
|
572 |
draw_end);
|
slouken@5184
|
573 |
break;
|
slouken@2898
|
574 |
default:
|
slouken@3596
|
575 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
576 |
DRAW_SETPIXELXY_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
|
slouken@3596
|
577 |
draw_end);
|
slouken@3596
|
578 |
break;
|
slouken@3596
|
579 |
}
|
slouken@3596
|
580 |
}
|
slouken@3596
|
581 |
}
|
slouken@3596
|
582 |
|
slouken@3596
|
583 |
static void
|
slouken@3596
|
584 |
SDL_BlendLine_ARGB8888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
|
slouken@4929
|
585 |
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
slouken@3596
|
586 |
SDL_bool draw_end)
|
slouken@3596
|
587 |
{
|
slouken@3596
|
588 |
const SDL_PixelFormat *fmt = dst->format;
|
slouken@3596
|
589 |
unsigned r, g, b, a, inva;
|
slouken@3596
|
590 |
|
slouken@3596
|
591 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
slouken@3596
|
592 |
r = DRAW_MUL(_r, _a);
|
slouken@3596
|
593 |
g = DRAW_MUL(_g, _a);
|
slouken@3596
|
594 |
b = DRAW_MUL(_b, _a);
|
slouken@3596
|
595 |
a = _a;
|
slouken@3596
|
596 |
} else {
|
slouken@3596
|
597 |
r = _r;
|
slouken@3596
|
598 |
g = _g;
|
slouken@3596
|
599 |
b = _b;
|
slouken@3596
|
600 |
a = _a;
|
slouken@3596
|
601 |
}
|
slouken@3596
|
602 |
inva = (a ^ 0xff);
|
slouken@3596
|
603 |
|
slouken@3596
|
604 |
if (y1 == y2) {
|
slouken@3596
|
605 |
switch (blendMode) {
|
slouken@3596
|
606 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
607 |
HLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
|
slouken@3596
|
608 |
break;
|
slouken@3596
|
609 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
610 |
HLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
|
slouken@3596
|
611 |
break;
|
slouken@5184
|
612 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
613 |
HLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
|
slouken@5184
|
614 |
break;
|
slouken@3596
|
615 |
default:
|
slouken@3596
|
616 |
HLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
|
slouken@3596
|
617 |
break;
|
slouken@3596
|
618 |
}
|
slouken@3596
|
619 |
} else if (x1 == x2) {
|
slouken@3596
|
620 |
switch (blendMode) {
|
slouken@3596
|
621 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
622 |
VLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
|
slouken@3596
|
623 |
break;
|
slouken@3596
|
624 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
625 |
VLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
|
slouken@3596
|
626 |
break;
|
slouken@5184
|
627 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
628 |
VLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
|
slouken@5184
|
629 |
break;
|
slouken@3596
|
630 |
default:
|
slouken@3596
|
631 |
VLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
|
slouken@2898
|
632 |
break;
|
slouken@2898
|
633 |
}
|
slouken@3596
|
634 |
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
slouken@3596
|
635 |
switch (blendMode) {
|
slouken@3596
|
636 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
637 |
DLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
|
slouken@3596
|
638 |
break;
|
slouken@3596
|
639 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
640 |
DLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
|
slouken@3596
|
641 |
break;
|
slouken@5184
|
642 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
643 |
DLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
|
slouken@5184
|
644 |
break;
|
slouken@3596
|
645 |
default:
|
slouken@3596
|
646 |
DLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
|
slouken@3596
|
647 |
break;
|
slouken@3596
|
648 |
}
|
slouken@3596
|
649 |
} else {
|
slouken@3596
|
650 |
switch (blendMode) {
|
slouken@3596
|
651 |
case SDL_BLENDMODE_BLEND:
|
slouken@3596
|
652 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
653 |
DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
|
slouken@3596
|
654 |
draw_end);
|
slouken@3596
|
655 |
break;
|
slouken@3596
|
656 |
case SDL_BLENDMODE_ADD:
|
slouken@3596
|
657 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
658 |
DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ADD_ARGB8888,
|
slouken@3596
|
659 |
draw_end);
|
slouken@3596
|
660 |
break;
|
slouken@5184
|
661 |
case SDL_BLENDMODE_MOD:
|
slouken@5184
|
662 |
AALINE(x1, y1, x2, y2,
|
slouken@5184
|
663 |
DRAW_SETPIXELXY_MOD_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888,
|
slouken@5184
|
664 |
draw_end);
|
slouken@5184
|
665 |
break;
|
slouken@3596
|
666 |
default:
|
slouken@3596
|
667 |
AALINE(x1, y1, x2, y2,
|
slouken@3596
|
668 |
DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
|
slouken@3596
|
669 |
draw_end);
|
slouken@3596
|
670 |
break;
|
slouken@3596
|
671 |
}
|
slouken@2898
|
672 |
}
|
slouken@2898
|
673 |
}
|
slouken@2888
|
674 |
|
slouken@3596
|
675 |
typedef void (*BlendLineFunc) (SDL_Surface * dst,
|
slouken@3596
|
676 |
int x1, int y1, int x2, int y2,
|
slouken@4929
|
677 |
SDL_BlendMode blendMode,
|
slouken@3596
|
678 |
Uint8 r, Uint8 g, Uint8 b, Uint8 a,
|
slouken@3596
|
679 |
SDL_bool draw_end);
|
slouken@3596
|
680 |
|
slouken@3596
|
681 |
static BlendLineFunc
|
slouken@3596
|
682 |
SDL_CalculateBlendLineFunc(const SDL_PixelFormat * fmt)
|
slouken@3596
|
683 |
{
|
slouken@3596
|
684 |
switch (fmt->BytesPerPixel) {
|
slouken@3596
|
685 |
case 2:
|
slouken@3596
|
686 |
if (fmt->Rmask == 0x7C00) {
|
slouken@3596
|
687 |
return SDL_BlendLine_RGB555;
|
slouken@3596
|
688 |
} else if (fmt->Rmask == 0xF800) {
|
slouken@3596
|
689 |
return SDL_BlendLine_RGB565;
|
slouken@3596
|
690 |
} else {
|
slouken@3596
|
691 |
return SDL_BlendLine_RGB2;
|
slouken@3596
|
692 |
}
|
slouken@3596
|
693 |
break;
|
slouken@3596
|
694 |
case 4:
|
slouken@3596
|
695 |
if (fmt->Rmask == 0x00FF0000) {
|
slouken@3596
|
696 |
if (fmt->Amask) {
|
slouken@3596
|
697 |
return SDL_BlendLine_ARGB8888;
|
slouken@3596
|
698 |
} else {
|
slouken@3596
|
699 |
return SDL_BlendLine_RGB888;
|
slouken@3596
|
700 |
}
|
slouken@3596
|
701 |
} else {
|
slouken@3596
|
702 |
if (fmt->Amask) {
|
slouken@3596
|
703 |
return SDL_BlendLine_RGBA4;
|
slouken@3596
|
704 |
} else {
|
slouken@3596
|
705 |
return SDL_BlendLine_RGB4;
|
slouken@3596
|
706 |
}
|
slouken@3596
|
707 |
}
|
slouken@3596
|
708 |
}
|
slouken@3596
|
709 |
return NULL;
|
slouken@3596
|
710 |
}
|
slouken@3596
|
711 |
|
slouken@2888
|
712 |
int
|
slouken@2888
|
713 |
SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
|
slouken@4929
|
714 |
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
slouken@2888
|
715 |
{
|
slouken@3596
|
716 |
BlendLineFunc func;
|
slouken@3596
|
717 |
|
slouken@3596
|
718 |
if (!dst) {
|
slouken@3596
|
719 |
SDL_SetError("SDL_BlendLine(): Passed NULL destination surface");
|
slouken@3596
|
720 |
return -1;
|
slouken@3596
|
721 |
}
|
slouken@3596
|
722 |
|
slouken@3596
|
723 |
func = SDL_CalculateBlendLineFunc(dst->format);
|
slouken@3596
|
724 |
if (!func) {
|
slouken@2888
|
725 |
SDL_SetError("SDL_BlendLine(): Unsupported surface format");
|
slouken@3596
|
726 |
return -1;
|
slouken@2888
|
727 |
}
|
slouken@2888
|
728 |
|
slouken@2888
|
729 |
/* Perform clipping */
|
slouken@3596
|
730 |
/* FIXME: We don't actually want to clip, as it may change line slope */
|
slouken@2910
|
731 |
if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
|
slouken@3596
|
732 |
return 0;
|
slouken@2896
|
733 |
}
|
slouken@2898
|
734 |
|
slouken@3596
|
735 |
func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, SDL_TRUE);
|
slouken@3596
|
736 |
return 0;
|
slouken@2888
|
737 |
}
|
slouken@2888
|
738 |
|
slouken@3536
|
739 |
int
|
slouken@3536
|
740 |
SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count,
|
slouken@4929
|
741 |
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
slouken@3536
|
742 |
{
|
slouken@3536
|
743 |
int i;
|
slouken@3536
|
744 |
int x1, y1;
|
slouken@3536
|
745 |
int x2, y2;
|
slouken@3596
|
746 |
SDL_bool draw_end;
|
slouken@3596
|
747 |
BlendLineFunc func;
|
slouken@3536
|
748 |
|
slouken@3536
|
749 |
if (!dst) {
|
slouken@3596
|
750 |
SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
|
slouken@3536
|
751 |
return -1;
|
slouken@3536
|
752 |
}
|
slouken@3536
|
753 |
|
slouken@3596
|
754 |
func = SDL_CalculateBlendLineFunc(dst->format);
|
slouken@3536
|
755 |
if (!func) {
|
slouken@3596
|
756 |
SDL_SetError("SDL_BlendLines(): Unsupported surface format");
|
slouken@3596
|
757 |
return -1;
|
slouken@3536
|
758 |
}
|
slouken@3536
|
759 |
|
slouken@3536
|
760 |
for (i = 1; i < count; ++i) {
|
slouken@3536
|
761 |
x1 = points[i-1].x;
|
slouken@3536
|
762 |
y1 = points[i-1].y;
|
slouken@3536
|
763 |
x2 = points[i].x;
|
slouken@3536
|
764 |
y2 = points[i].y;
|
slouken@3536
|
765 |
|
slouken@3536
|
766 |
/* Perform clipping */
|
slouken@3536
|
767 |
/* FIXME: We don't actually want to clip, as it may change line slope */
|
slouken@3536
|
768 |
if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
|
slouken@3536
|
769 |
continue;
|
slouken@3536
|
770 |
}
|
slouken@3536
|
771 |
|
slouken@3596
|
772 |
/* Draw the end if it was clipped */
|
slouken@3596
|
773 |
draw_end = (x2 != points[i].x || y2 != points[i].y);
|
slouken@3596
|
774 |
|
slouken@3596
|
775 |
func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, draw_end);
|
slouken@3594
|
776 |
}
|
slouken@3594
|
777 |
if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
|
slouken@3596
|
778 |
SDL_BlendPoint(dst, points[count-1].x, points[count-1].y,
|
slouken@3596
|
779 |
blendMode, r, g, b, a);
|
slouken@3536
|
780 |
}
|
slouken@3596
|
781 |
return 0;
|
slouken@3536
|
782 |
}
|
slouken@3536
|
783 |
|
slouken@5226
|
784 |
#endif /* !SDL_RENDER_DISABLED */
|
slouken@5226
|
785 |
|
slouken@2888
|
786 |
/* vi: set ts=4 sw=4 expandtab: */
|