Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
executable file
·
287 lines (244 loc) · 9.02 KB

SDL_bejoystick.cc

File metadata and controls

executable file
·
287 lines (244 loc) · 9.02 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifdef SDL_JOYSTICK_BEOS
/* This is the system specific header for the SDL joystick API */
#include <be/support/String.h>
#include <be/device/Joystick.h>
extern "C"
{
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
/* The maximum number of joysticks we'll detect */
#define MAX_JOYSTICKS 16
/* A list of available joysticks */
static char *SDL_joyport[MAX_JOYSTICKS];
static char *SDL_joyname[MAX_JOYSTICKS];
/* The private structure used to keep track of a joystick */
struct joystick_hwdata
{
BJoystick *stick;
uint8 *new_hats;
int16 *new_axes;
};
Nov 27, 2012
Nov 27, 2012
53
54
static int SDL_SYS_numjoysticks = 0;
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/* Function to scan the system for joysticks.
* This function should set SDL_numjoysticks to the number of available
* joysticks. Joystick 0 should be the system default joystick.
* It should return 0, or -1 on an unrecoverable fatal error.
*/
int SDL_SYS_JoystickInit(void)
{
BJoystick joystick;
int i;
int32 nports;
char name[B_OS_NAME_LENGTH];
/* Search for attached joysticks */
nports = joystick.CountDevices();
Nov 27, 2012
Nov 27, 2012
69
SDL_SYS_numjoysticks = 0;
70
71
SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport));
SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname));
Nov 27, 2012
Nov 27, 2012
72
for (i = 0; (SDL_SYS_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i)
73
74
75
76
77
{
if (joystick.GetDeviceName(i, name) == B_OK) {
if (joystick.Open(name) != B_ERROR) {
BString stick_name;
joystick.GetControllerName(&stick_name);
Nov 27, 2012
Nov 27, 2012
78
79
80
SDL_joyport[SDL_SYS_numjoysticks] = strdup(name);
SDL_joyname[SDL_SYS_numjoysticks] = strdup(stick_name.String());
SDL_SYS_numjoysticks++;
81
82
83
84
joystick.Close();
}
}
}
Nov 27, 2012
Nov 27, 2012
85
return (SDL_SYS_numjoysticks);
Nov 27, 2012
Nov 27, 2012
88
89
90
91
92
93
94
95
96
97
98
99
100
101
int SDL_SYS_NumJoysticks()
{
return SDL_SYS_numjoysticks;
}
void SDL_SYS_JoystickDetect()
{
}
SDL_bool SDL_SYS_JoystickNeedsPolling()
{
return SDL_FALSE;
}
102
/* Function to get the device-dependent name of a joystick */
Nov 27, 2012
Nov 27, 2012
103
104
105
106
107
108
109
const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index)
{
return SDL_joyname[device_index];
}
/* Function to perform the mapping from device index to the instance id for this index */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
Nov 27, 2012
Nov 27, 2012
111
return device_index;
112
113
114
115
116
117
118
}
/* Function to open a joystick for use.
The joystick to open is specified by the index field of the joystick.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
Nov 27, 2012
Nov 27, 2012
119
int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
120
121
122
123
{
BJoystick *stick;
/* Create the joystick data structure */
Nov 27, 2012
Nov 27, 2012
124
joystick->instance_id = device_index;
125
126
127
128
129
130
131
132
133
134
135
joystick->hwdata = (struct joystick_hwdata *)
SDL_malloc(sizeof(*joystick->hwdata));
if (joystick->hwdata == NULL) {
SDL_OutOfMemory();
return (-1);
}
SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
stick = new BJoystick;
joystick->hwdata->stick = stick;
/* Open the requested joystick for use */
Nov 27, 2012
Nov 27, 2012
136
if (stick->Open(SDL_joyport[device_index]) == B_ERROR) {
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
SDL_SetError("Unable to open joystick");
SDL_SYS_JoystickClose(joystick);
return (-1);
}
/* Set the joystick to calibrated mode */
stick->EnableCalibration();
/* Get the number of buttons, hats, and axes on the joystick */
joystick->nbuttons = stick->CountButtons();
joystick->naxes = stick->CountAxes();
joystick->nhats = stick->CountHats();
joystick->hwdata->new_axes = (int16 *)
SDL_malloc(joystick->naxes * sizeof(int16));
joystick->hwdata->new_hats = (uint8 *)
SDL_malloc(joystick->nhats * sizeof(uint8));
if (!joystick->hwdata->new_hats || !joystick->hwdata->new_axes) {
SDL_OutOfMemory();
SDL_SYS_JoystickClose(joystick);
return (-1);
}
/* We're done! */
return (0);
}
Nov 27, 2012
Nov 27, 2012
164
165
166
167
168
169
/* Function to determine is this joystick is attached to the system right now */
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
{
return SDL_TRUE;
}
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
static const Uint8 hat_map[9] = {
SDL_HAT_CENTERED,
SDL_HAT_UP,
SDL_HAT_RIGHTUP,
SDL_HAT_RIGHT,
SDL_HAT_RIGHTDOWN,
SDL_HAT_DOWN,
SDL_HAT_LEFTDOWN,
SDL_HAT_LEFT,
SDL_HAT_LEFTUP
};
const int JITTER = (32768 / 10); /* 10% jitter threshold (ok?) */
BJoystick *stick;
int i, change;
int16 *axes;
uint8 *hats;
uint32 buttons;
/* Set up data pointers */
stick = joystick->hwdata->stick;
axes = joystick->hwdata->new_axes;
hats = joystick->hwdata->new_hats;
/* Get the new joystick state */
stick->Update();
stick->GetAxisValues(axes);
stick->GetHatValues(hats);
buttons = stick->ButtonValues();
/* Generate axis motion events */
for (i = 0; i < joystick->naxes; ++i) {
change = ((int32) axes[i] - joystick->axes[i]);
if ((change > JITTER) || (change < -JITTER)) {
SDL_PrivateJoystickAxis(joystick, i, axes[i]);
}
}
/* Generate hat change events */
for (i = 0; i < joystick->nhats; ++i) {
if (hats[i] != joystick->hats[i]) {
SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]);
}
}
/* Generate button events */
for (i = 0; i < joystick->nbuttons; ++i) {
if ((buttons & 0x01) != joystick->buttons[i]) {
SDL_PrivateJoystickButton(joystick, i, (buttons & 0x01));
}
buttons >>= 1;
}
}
/* Function to close a joystick after use */
void SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{
if (joystick->hwdata) {
joystick->hwdata->stick->Close();
delete joystick->hwdata->stick;
if (joystick->hwdata->new_hats) {
SDL_free(joystick->hwdata->new_hats);
}
if (joystick->hwdata->new_axes) {
SDL_free(joystick->hwdata->new_axes);
}
SDL_free(joystick->hwdata);
joystick->hwdata = NULL;
}
}
/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
int i;
for (i = 0; SDL_joyport[i]; ++i) {
SDL_free(SDL_joyport[i]);
}
SDL_joyport[0] = NULL;
for (i = 0; SDL_joyname[i]; ++i) {
SDL_free(SDL_joyname[i]);
}
SDL_joyname[0] = NULL;
}
Nov 27, 2012
Nov 27, 2012
264
JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
Nov 27, 2012
Nov 27, 2012
265
266
267
{
JoystickGUID guid;
// the GUID is just the first 16 chars of the name for now
Nov 27, 2012
Nov 27, 2012
268
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
Nov 27, 2012
Nov 27, 2012
269
270
271
272
273
SDL_zero( guid );
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
return guid;
}
Nov 27, 2012
Nov 27, 2012
274
JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
Nov 27, 2012
Nov 27, 2012
275
276
277
278
279
280
281
282
283
{
JoystickGUID guid;
// the GUID is just the first 16 chars of the name for now
const char *name = joystick->name;
SDL_zero( guid );
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
return guid;
}
284
285
286
287
}; // extern "C"
#endif /* SDL_JOYSTICK_BEOS */
/* vi: set ts=4 sw=4 expandtab: */