slouken@1931
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1 |
/*
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slouken@5535
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2 |
Simple DirectMedia Layer
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slouken@9998
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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slouken@1931
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slouken@5535
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This software is provided 'as-is', without any express or implied
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slouken@5535
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warranty. In no event will the authors be held liable for any damages
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slouken@5535
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arising from the use of this software.
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slouken@1931
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slouken@5535
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Permission is granted to anyone to use this software for any purpose,
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slouken@5535
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including commercial applications, and to alter it and redistribute it
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slouken@5535
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freely, subject to the following restrictions:
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slouken@1931
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slouken@5535
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1. The origin of this software must not be misrepresented; you must not
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slouken@5535
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claim that you wrote the original software. If you use this software
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slouken@5535
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in a product, an acknowledgment in the product documentation would be
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slouken@5535
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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slouken@5535
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3. This notice may not be removed or altered from any source distribution.
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slouken@1931
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*/
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icculus@8093
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#include "../../SDL_internal.h"
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slouken@6044
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slouken@6044
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#if SDL_VIDEO_DRIVER_COCOA
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slouken@3120
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#include "SDL_timer.h"
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slouken@1931
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slouken@1931
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#include "SDL_cocoavideo.h"
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slouken@2738
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#include "../../events/SDL_events_c.h"
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icculus@8648
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#include "SDL_assert.h"
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alfred@9820
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#include "SDL_hints.h"
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slouken@1931
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icculus@9364
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/* This define was added in the 10.9 SDK. */
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icculus@9364
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#ifndef kIOPMAssertPreventUserIdleDisplaySleep
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icculus@9364
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#define kIOPMAssertPreventUserIdleDisplaySleep kIOPMAssertionTypePreventUserIdleDisplaySleep
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icculus@9364
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#endif
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icculus@9364
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slouken@8239
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@interface SDLApplication : NSApplication
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slouken@8239
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slouken@8239
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- (void)terminate:(id)sender;
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slouken@10441
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- (void)sendEvent:(NSEvent *)theEvent;
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slouken@8239
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slouken@8239
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@end
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slouken@8239
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slouken@8239
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@implementation SDLApplication
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slouken@8239
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slouken@8239
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// Override terminate to handle Quit and System Shutdown smoothly.
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slouken@8239
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- (void)terminate:(id)sender
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slouken@8239
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{
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slouken@8239
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SDL_SendQuit();
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slouken@8239
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}
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slouken@8239
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slouken@10535
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static SDL_bool s_bShouldHandleEventsInSDLApplication = SDL_FALSE;
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slouken@10535
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slouken@10535
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static void Cocoa_DispatchEvent(NSEvent *theEvent)
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slouken@10441
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{
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slouken@10441
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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slouken@10535
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slouken@10441
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switch ([theEvent type]) {
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slouken@10441
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case NSLeftMouseDown:
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slouken@10441
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case NSOtherMouseDown:
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slouken@10441
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case NSRightMouseDown:
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slouken@10441
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case NSLeftMouseUp:
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slouken@10441
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case NSOtherMouseUp:
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slouken@10441
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case NSRightMouseUp:
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slouken@10441
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case NSLeftMouseDragged:
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slouken@10441
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case NSRightMouseDragged:
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slouken@10441
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case NSOtherMouseDragged: /* usually middle mouse dragged */
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slouken@10441
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case NSMouseMoved:
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slouken@10441
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case NSScrollWheel:
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slouken@10441
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Cocoa_HandleMouseEvent(_this, theEvent);
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slouken@10441
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break;
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slouken@10441
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case NSKeyDown:
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slouken@10441
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case NSKeyUp:
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slouken@10441
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case NSFlagsChanged:
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slouken@10441
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Cocoa_HandleKeyEvent(_this, theEvent);
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slouken@10441
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break;
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slouken@10441
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default:
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slouken@10441
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break;
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slouken@10441
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}
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slouken@10535
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}
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slouken@10535
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slouken@10535
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// Dispatch events here so that we can handle events caught by
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slouken@10535
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// nextEventMatchingMask in SDL, as well as events caught by other
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slouken@10535
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// processes (such as CEF) that are passed down to NSApp.
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slouken@10535
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- (void)sendEvent:(NSEvent *)theEvent
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slouken@10535
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{
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slouken@10535
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if (s_bShouldHandleEventsInSDLApplication) {
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slouken@10535
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Cocoa_DispatchEvent(theEvent);
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slouken@10535
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}
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slouken@10535
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slouken@10441
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[super sendEvent:theEvent];
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slouken@10441
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}
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slouken@10441
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slouken@8239
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@end // SDLApplication
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slouken@8239
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slouken@1931
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/* setAppleMenu disappeared from the headers in 10.4 */
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slouken@1931
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@interface NSApplication(NSAppleMenu)
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slouken@1931
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- (void)setAppleMenu:(NSMenu *)menu;
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slouken@1931
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@end
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slouken@1931
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slouken@8986
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@interface SDLAppDelegate : NSObject <NSApplicationDelegate> {
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jorgen@7801
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@public
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jorgen@7469
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BOOL seenFirstActivate;
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jorgen@7469
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}
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jorgen@7469
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jorgen@7469
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- (id)init;
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slouken@1937
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@end
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slouken@1937
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slouken@1937
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@implementation SDLAppDelegate : NSObject
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jorgen@7469
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- (id)init
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jorgen@7469
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{
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jorgen@7469
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self = [super init];
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jorgen@7469
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if (self) {
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icculus@9419
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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icculus@9419
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jorgen@7469
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seenFirstActivate = NO;
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icculus@9419
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icculus@9419
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[center addObserver:self
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icculus@9419
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selector:@selector(windowWillClose:)
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icculus@9419
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name:NSWindowWillCloseNotification
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icculus@9419
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object:nil];
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icculus@9419
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icculus@9419
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[center addObserver:self
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icculus@9419
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selector:@selector(focusSomeWindow:)
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icculus@9419
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name:NSApplicationDidBecomeActiveNotification
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icculus@9419
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object:nil];
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jorgen@7469
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}
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jorgen@7469
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jorgen@7469
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return self;
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jorgen@7469
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}
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jorgen@7469
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jorgen@7801
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- (void)dealloc
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jorgen@7801
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{
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icculus@9419
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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icculus@9419
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icculus@9419
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[center removeObserver:self name:NSWindowWillCloseNotification object:nil];
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icculus@9419
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[center removeObserver:self name:NSApplicationDidBecomeActiveNotification object:nil];
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icculus@9419
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jorgen@7801
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[super dealloc];
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jorgen@7801
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}
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jorgen@7801
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icculus@9419
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- (void)windowWillClose:(NSNotification *)notification;
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icculus@9419
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{
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icculus@9419
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NSWindow *win = (NSWindow*)[notification object];
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icculus@9419
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icculus@9419
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if (![win isKeyWindow]) {
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icculus@9419
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return;
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icculus@9419
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}
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icculus@9419
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icculus@9419
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/* HACK: Make the next window in the z-order key when the key window is
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icculus@9419
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* closed. The custom event loop and/or windowing code we have seems to
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icculus@9419
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* prevent the normal behavior: https://bugzilla.libsdl.org/show_bug.cgi?id=1825
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icculus@9419
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*/
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icculus@9419
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icculus@9419
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/* +[NSApp orderedWindows] never includes the 'About' window, but we still
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icculus@9419
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* want to try its list first since the behavior in other apps is to only
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icculus@9419
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156 |
* make the 'About' window key if no other windows are on-screen.
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icculus@9419
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*/
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icculus@9419
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for (NSWindow *window in [NSApp orderedWindows]) {
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icculus@9419
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if (window != win && [window canBecomeKeyWindow]) {
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slime73@10176
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if (![window isOnActiveSpace]) {
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slime73@10176
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continue;
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icculus@9419
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}
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icculus@9419
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[window makeKeyAndOrderFront:self];
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icculus@9419
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return;
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icculus@9419
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}
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icculus@9419
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}
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icculus@9419
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slime73@10176
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/* If a window wasn't found above, iterate through all visible windows in
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slime73@10176
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* the active Space in z-order (including the 'About' window, if it's shown)
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slime73@10176
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* and make the first one key.
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icculus@9419
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*/
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slime73@10176
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172 |
for (NSNumber *num in [NSWindow windowNumbersWithOptions:0]) {
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slime73@10176
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NSWindow *window = [NSApp windowWithWindowNumber:[num integerValue]];
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slime73@10176
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if (window && window != win && [window canBecomeKeyWindow]) {
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slime73@10176
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[window makeKeyAndOrderFront:self];
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slime73@10176
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return;
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icculus@9419
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}
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icculus@9419
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}
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icculus@9419
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}
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icculus@9419
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jorgen@7801
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- (void)focusSomeWindow:(NSNotification *)aNotification
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jorgen@7466
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{
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jorgen@7469
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183 |
/* HACK: Ignore the first call. The application gets a
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jorgen@7469
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184 |
* applicationDidBecomeActive: a little bit after the first window is
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jorgen@7469
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185 |
* created, and if we don't ignore it, a window that has been created with
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icculus@9419
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186 |
* SDL_WINDOW_MINIMIZED will ~immediately be restored.
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jorgen@7469
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*/
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jorgen@7469
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188 |
if (!seenFirstActivate) {
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jorgen@7469
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189 |
seenFirstActivate = YES;
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jorgen@7469
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190 |
return;
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jorgen@7469
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191 |
}
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jorgen@7469
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192 |
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jorgen@7466
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193 |
SDL_VideoDevice *device = SDL_GetVideoDevice();
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slouken@8986
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194 |
if (device && device->windows) {
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jorgen@7466
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195 |
SDL_Window *window = device->windows;
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jorgen@7466
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196 |
int i;
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slouken@8986
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197 |
for (i = 0; i < device->num_displays; ++i) {
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jorgen@7466
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SDL_Window *fullscreen_window = device->displays[i].fullscreen_window;
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slouken@8986
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199 |
if (fullscreen_window) {
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jorgen@7466
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200 |
if (fullscreen_window->flags & SDL_WINDOW_MINIMIZED) {
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jorgen@7466
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201 |
SDL_RestoreWindow(fullscreen_window);
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jorgen@7466
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202 |
}
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jorgen@7466
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203 |
return;
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jorgen@7466
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204 |
}
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jorgen@7466
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205 |
}
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jorgen@7466
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206 |
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jorgen@7466
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207 |
if (window->flags & SDL_WINDOW_MINIMIZED) {
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jorgen@7466
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208 |
SDL_RestoreWindow(window);
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jorgen@7466
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209 |
} else {
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jorgen@7466
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210 |
SDL_RaiseWindow(window);
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jorgen@7466
|
211 |
}
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jorgen@7466
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212 |
}
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jorgen@7466
|
213 |
}
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jorgen@7466
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214 |
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slouken@6091
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215 |
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
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slouken@6091
|
216 |
{
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icculus@10022
|
217 |
return (BOOL)SDL_SendDropFile(NULL, [filename UTF8String]) && SDL_SendDropComplete(NULL);
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slouken@6091
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218 |
}
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slouken@1937
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219 |
@end
|
slouken@1937
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220 |
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jorgen@7801
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221 |
static SDLAppDelegate *appDelegate = nil;
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jorgen@7801
|
222 |
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slouken@1931
|
223 |
static NSString *
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slouken@1931
|
224 |
GetApplicationName(void)
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slouken@1931
|
225 |
{
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slouken@8237
|
226 |
NSString *appName;
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slouken@1931
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227 |
|
slouken@1931
|
228 |
/* Determine the application name */
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slouken@8237
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229 |
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"];
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slouken@8986
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230 |
if (!appName) {
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slouken@8237
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231 |
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"];
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slouken@8986
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232 |
}
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slouken@7191
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233 |
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slouken@8986
|
234 |
if (![appName length]) {
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slouken@1931
|
235 |
appName = [[NSProcessInfo processInfo] processName];
|
slouken@8986
|
236 |
}
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slouken@1931
|
237 |
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slouken@1931
|
238 |
return appName;
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slouken@1931
|
239 |
}
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slouken@1931
|
240 |
|
slouken@1931
|
241 |
static void
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slouken@1931
|
242 |
CreateApplicationMenus(void)
|
slouken@1931
|
243 |
{
|
slouken@1931
|
244 |
NSString *appName;
|
slouken@1931
|
245 |
NSString *title;
|
slouken@1931
|
246 |
NSMenu *appleMenu;
|
slouken@6515
|
247 |
NSMenu *serviceMenu;
|
slouken@1931
|
248 |
NSMenu *windowMenu;
|
slouken@7952
|
249 |
NSMenu *viewMenu;
|
slouken@1931
|
250 |
NSMenuItem *menuItem;
|
icculus@8653
|
251 |
NSMenu *mainMenu;
|
slouken@7191
|
252 |
|
slouken@7511
|
253 |
if (NSApp == nil) {
|
jorgen@7508
|
254 |
return;
|
jorgen@7508
|
255 |
}
|
icculus@8653
|
256 |
|
icculus@8653
|
257 |
mainMenu = [[NSMenu alloc] init];
|
icculus@8653
|
258 |
|
slouken@1931
|
259 |
/* Create the main menu bar */
|
icculus@8653
|
260 |
[NSApp setMainMenu:mainMenu];
|
icculus@8653
|
261 |
|
icculus@8653
|
262 |
[mainMenu release]; /* we're done with it, let NSApp own it. */
|
icculus@8653
|
263 |
mainMenu = nil;
|
slouken@1931
|
264 |
|
slouken@1931
|
265 |
/* Create the application menu */
|
slouken@1931
|
266 |
appName = GetApplicationName();
|
slouken@1931
|
267 |
appleMenu = [[NSMenu alloc] initWithTitle:@""];
|
slouken@7191
|
268 |
|
slouken@1931
|
269 |
/* Add menu items */
|
slouken@1931
|
270 |
title = [@"About " stringByAppendingString:appName];
|
slouken@1931
|
271 |
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
slouken@1931
|
272 |
|
slouken@1931
|
273 |
[appleMenu addItem:[NSMenuItem separatorItem]];
|
slouken@1931
|
274 |
|
slouken@6515
|
275 |
[appleMenu addItemWithTitle:@"Preferences…" action:nil keyEquivalent:@","];
|
slouken@6515
|
276 |
|
slouken@6515
|
277 |
[appleMenu addItem:[NSMenuItem separatorItem]];
|
slouken@6515
|
278 |
|
slouken@6515
|
279 |
serviceMenu = [[NSMenu alloc] initWithTitle:@""];
|
slouken@6515
|
280 |
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Services" action:nil keyEquivalent:@""];
|
slouken@6515
|
281 |
[menuItem setSubmenu:serviceMenu];
|
slouken@6515
|
282 |
|
slouken@6515
|
283 |
[NSApp setServicesMenu:serviceMenu];
|
slouken@6836
|
284 |
[serviceMenu release];
|
slouken@5377
|
285 |
|
slouken@5377
|
286 |
[appleMenu addItem:[NSMenuItem separatorItem]];
|
slouken@5377
|
287 |
|
slouken@1931
|
288 |
title = [@"Hide " stringByAppendingString:appName];
|
slouken@6515
|
289 |
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
slouken@1931
|
290 |
|
slouken@6515
|
291 |
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
slouken@1931
|
292 |
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
|
slouken@1931
|
293 |
|
slouken@1931
|
294 |
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
slouken@1931
|
295 |
|
slouken@1931
|
296 |
[appleMenu addItem:[NSMenuItem separatorItem]];
|
slouken@1931
|
297 |
|
slouken@1931
|
298 |
title = [@"Quit " stringByAppendingString:appName];
|
slouken@6515
|
299 |
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
slouken@7191
|
300 |
|
slouken@1931
|
301 |
/* Put menu into the menubar */
|
slouken@1931
|
302 |
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
|
slouken@1931
|
303 |
[menuItem setSubmenu:appleMenu];
|
slouken@1931
|
304 |
[[NSApp mainMenu] addItem:menuItem];
|
slouken@1931
|
305 |
[menuItem release];
|
slouken@1931
|
306 |
|
slouken@1931
|
307 |
/* Tell the application object that this is now the application menu */
|
slouken@1931
|
308 |
[NSApp setAppleMenu:appleMenu];
|
slouken@1931
|
309 |
[appleMenu release];
|
slouken@1931
|
310 |
|
slouken@1931
|
311 |
|
slouken@1931
|
312 |
/* Create the window menu */
|
slouken@1931
|
313 |
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
slouken@7191
|
314 |
|
slouken@6515
|
315 |
/* Add menu items */
|
slouken@6515
|
316 |
[windowMenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
|
slouken@7191
|
317 |
|
slouken@6515
|
318 |
[windowMenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
|
slouken@6515
|
319 |
|
slouken@1931
|
320 |
/* Put menu into the menubar */
|
slouken@1931
|
321 |
menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
|
slouken@1931
|
322 |
[menuItem setSubmenu:windowMenu];
|
slouken@1931
|
323 |
[[NSApp mainMenu] addItem:menuItem];
|
slouken@1931
|
324 |
[menuItem release];
|
slouken@7191
|
325 |
|
slouken@1931
|
326 |
/* Tell the application object that this is now the window menu */
|
slouken@1931
|
327 |
[NSApp setWindowsMenu:windowMenu];
|
slouken@1931
|
328 |
[windowMenu release];
|
slouken@7952
|
329 |
|
slouken@7952
|
330 |
|
slouken@7952
|
331 |
/* Add the fullscreen view toggle menu option, if supported */
|
slime73@10176
|
332 |
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
|
slouken@7952
|
333 |
/* Create the view menu */
|
slouken@7952
|
334 |
viewMenu = [[NSMenu alloc] initWithTitle:@"View"];
|
slouken@7952
|
335 |
|
slouken@7952
|
336 |
/* Add menu items */
|
slouken@7952
|
337 |
menuItem = [viewMenu addItemWithTitle:@"Toggle Full Screen" action:@selector(toggleFullScreen:) keyEquivalent:@"f"];
|
slouken@7952
|
338 |
[menuItem setKeyEquivalentModifierMask:NSControlKeyMask | NSCommandKeyMask];
|
slouken@7952
|
339 |
|
slouken@7952
|
340 |
/* Put menu into the menubar */
|
slouken@7952
|
341 |
menuItem = [[NSMenuItem alloc] initWithTitle:@"View" action:nil keyEquivalent:@""];
|
slouken@7952
|
342 |
[menuItem setSubmenu:viewMenu];
|
slouken@7952
|
343 |
[[NSApp mainMenu] addItem:menuItem];
|
slouken@7952
|
344 |
[menuItem release];
|
slouken@7952
|
345 |
|
slouken@7952
|
346 |
[viewMenu release];
|
slouken@7952
|
347 |
}
|
slouken@1931
|
348 |
}
|
slouken@1931
|
349 |
|
slouken@1931
|
350 |
void
|
slouken@1931
|
351 |
Cocoa_RegisterApp(void)
|
slouken@9087
|
352 |
{ @autoreleasepool
|
slouken@1931
|
353 |
{
|
icculus@6639
|
354 |
/* This can get called more than once! Be careful what you initialize! */
|
slouken@1931
|
355 |
|
slouken@6848
|
356 |
if (NSApp == nil) {
|
slouken@8239
|
357 |
[SDLApplication sharedApplication];
|
icculus@8648
|
358 |
SDL_assert(NSApp != nil);
|
slouken@1931
|
359 |
|
slouken@10535
|
360 |
s_bShouldHandleEventsInSDLApplication = SDL_TRUE;
|
slouken@10535
|
361 |
|
slouken@10499
|
362 |
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, SDL_FALSE)) {
|
slime73@10176
|
363 |
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
alfred@9820
|
364 |
[NSApp activateIgnoringOtherApps:YES];
|
alfred@9820
|
365 |
}
|
alfred@9820
|
366 |
|
slouken@6848
|
367 |
if ([NSApp mainMenu] == nil) {
|
slouken@6848
|
368 |
CreateApplicationMenus();
|
slouken@1931
|
369 |
}
|
slouken@6848
|
370 |
[NSApp finishLaunching];
|
slouken@8289
|
371 |
NSDictionary *appDefaults = [[NSDictionary alloc] initWithObjectsAndKeys:
|
slouken@8290
|
372 |
[NSNumber numberWithBool:NO], @"AppleMomentumScrollSupported",
|
slouken@8290
|
373 |
[NSNumber numberWithBool:NO], @"ApplePressAndHoldEnabled",
|
jorgen@8718
|
374 |
[NSNumber numberWithBool:YES], @"ApplePersistenceIgnoreState",
|
slouken@8290
|
375 |
nil];
|
slouken@7739
|
376 |
[[NSUserDefaults standardUserDefaults] registerDefaults:appDefaults];
|
icculus@8648
|
377 |
[appDefaults release];
|
slouken@1931
|
378 |
}
|
jorgen@7801
|
379 |
if (NSApp && !appDelegate) {
|
jorgen@7801
|
380 |
appDelegate = [[SDLAppDelegate alloc] init];
|
jorgen@7801
|
381 |
|
jorgen@7801
|
382 |
/* If someone else has an app delegate, it means we can't turn a
|
jorgen@7801
|
383 |
* termination into SDL_Quit, and we can't handle application:openFile:
|
jorgen@7801
|
384 |
*/
|
jorgen@7801
|
385 |
if (![NSApp delegate]) {
|
slouken@8986
|
386 |
[(NSApplication *)NSApp setDelegate:appDelegate];
|
jorgen@7801
|
387 |
} else {
|
jorgen@7801
|
388 |
appDelegate->seenFirstActivate = YES;
|
jorgen@7801
|
389 |
}
|
slouken@6848
|
390 |
}
|
slouken@9087
|
391 |
}}
|
slouken@1931
|
392 |
|
slouken@1931
|
393 |
void
|
slouken@1931
|
394 |
Cocoa_PumpEvents(_THIS)
|
slouken@9087
|
395 |
{ @autoreleasepool
|
slouken@1931
|
396 |
{
|
slouken@10669
|
397 |
/* Update activity every 30 seconds to prevent screensaver */
|
slouken@10669
|
398 |
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
|
slouken@10669
|
399 |
if (_this->suspend_screensaver && !data->screensaver_use_iopm) {
|
slouken@10669
|
400 |
Uint32 now = SDL_GetTicks();
|
slouken@10669
|
401 |
if (!data->screensaver_activity ||
|
slouken@10669
|
402 |
SDL_TICKS_PASSED(now, data->screensaver_activity + 30000)) {
|
slouken@10669
|
403 |
UpdateSystemActivity(UsrActivity);
|
slouken@10669
|
404 |
data->screensaver_activity = now;
|
slouken@10669
|
405 |
}
|
slouken@10669
|
406 |
}
|
slouken@10669
|
407 |
|
slouken@6848
|
408 |
for ( ; ; ) {
|
slouken@6848
|
409 |
NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ];
|
slouken@6848
|
410 |
if ( event == nil ) {
|
slouken@6848
|
411 |
break;
|
slouken@1931
|
412 |
}
|
slouken@7191
|
413 |
|
slouken@10535
|
414 |
if (!s_bShouldHandleEventsInSDLApplication) {
|
slouken@10535
|
415 |
Cocoa_DispatchEvent(event);
|
slouken@10535
|
416 |
}
|
slouken@10535
|
417 |
|
slouken@10441
|
418 |
// Pass events down to SDLApplication to be handled in sendEvent:
|
slouken@6848
|
419 |
[NSApp sendEvent:event];
|
slouken@1931
|
420 |
}
|
slouken@9087
|
421 |
}}
|
slouken@1931
|
422 |
|
icculus@9364
|
423 |
void
|
icculus@9364
|
424 |
Cocoa_SuspendScreenSaver(_THIS)
|
icculus@9364
|
425 |
{ @autoreleasepool
|
icculus@9364
|
426 |
{
|
icculus@9364
|
427 |
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
|
icculus@9364
|
428 |
|
slouken@10669
|
429 |
if (!data->screensaver_use_iopm) {
|
slouken@10669
|
430 |
return;
|
slouken@10669
|
431 |
}
|
slouken@10669
|
432 |
|
icculus@9364
|
433 |
if (data->screensaver_assertion) {
|
icculus@9364
|
434 |
IOPMAssertionRelease(data->screensaver_assertion);
|
icculus@9364
|
435 |
data->screensaver_assertion = 0;
|
icculus@9364
|
436 |
}
|
icculus@9364
|
437 |
|
icculus@9364
|
438 |
if (_this->suspend_screensaver) {
|
icculus@9364
|
439 |
/* FIXME: this should ideally describe the real reason why the game
|
icculus@9364
|
440 |
* called SDL_DisableScreenSaver. Note that the name is only meant to be
|
icculus@9364
|
441 |
* seen by OS X power users. there's an additional optional human-readable
|
icculus@9364
|
442 |
* (localized) reason parameter which we don't set.
|
icculus@9364
|
443 |
*/
|
icculus@9364
|
444 |
NSString *name = [GetApplicationName() stringByAppendingString:@" using SDL_DisableScreenSaver"];
|
icculus@9364
|
445 |
IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep,
|
icculus@9364
|
446 |
(CFStringRef) name,
|
icculus@9364
|
447 |
NULL, NULL, NULL, 0, NULL,
|
icculus@9364
|
448 |
&data->screensaver_assertion);
|
icculus@9364
|
449 |
}
|
icculus@9364
|
450 |
}}
|
icculus@9364
|
451 |
|
slouken@6044
|
452 |
#endif /* SDL_VIDEO_DRIVER_COCOA */
|
slouken@6044
|
453 |
|
slouken@1931
|
454 |
/* vi: set ts=4 sw=4 expandtab: */
|