README-SDL.txt
author Sam Lantinga <slouken@libsdl.org>
Sun, 10 Mar 2013 09:03:38 -0700
changeset 6987 7084af936d82
parent 5537 8a66741be632
child 7222 2435b221d77d
permissions -rw-r--r--
Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.

Philipp Wiesemann

SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates.

README:
* removed Windows CE because no more supported

README-SDL.txt:
* corrected spelling mistake

README.DirectFB:
* corrected spelling mistakes

README.MacOSX:
* corrected spelling mistakes

README.Platforms:
* changed Android version to match AndroidManifest.xml

README.Porting:
* added missing directories from list
* removed cdrom directories from list

README.android:
* updated required NDK revision
* add project.properties to list
* changed lower limit for to android-10 and removed upper
* added a statement why older devices not supported
* added correct dates to statements about OpenGL ES
* added info about Google's device numbers and date
* corrected spelling mistakes

README.gesture:
* corrected spelling mistakes

README.pandora:
* corrected spelling mistake

README.touch:
* changed that values are no in range 0..1
* updated the names of some functions
* updated the notes about usage
* corrected spelling mistakes
* added info that API changed near original author contact
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Please distribute this file with the SDL runtime environment:
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library
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designed to make it easy to write multi-media software, such as games and
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emulators.
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The Simple DirectMedia Layer library source code is available from:
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http://www.libsdl.org/
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This library is distributed under the terms of the zlib license:
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http://www.zlib.net/zlib_license.html
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