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SDL_QuartzVideo.m

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1602 lines (1315 loc) · 52.5 KB
 
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/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060) /* Fixed in Snow Leopard */
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/*
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Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
[nsscreen setFrame:frame];
}
#else
static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
}
#endif
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* absent in 10.3.9. */
CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef);
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop);
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
#endif
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static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Disable compiler warnings we can't avoid. */
#if (defined(__GNUC__) && (__GNUC__ >= 4))
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# if (MAC_OS_X_VERSION_MAX_ALLOWED <= 1070)
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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# endif
#endif
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static inline BOOL IS_LION_OR_LATER(_THIS)
{
return (system_version >= 0x1070);
}
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static inline BOOL IS_SNOW_LEOPARD_OR_LATER(_THIS)
{
return (system_version >= 0x1060);
}
static void QZ_ReleaseDisplayMode(_THIS, const void *moderef)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
CGDisplayModeRelease((CGDisplayModeRef) moderef);
}
#endif
}
static void QZ_ReleaseDisplayModeList(_THIS, CFArrayRef mode_list)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
CFRelease(mode_list);
}
#endif
}
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/* Bootstrap functions */
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static int QZ_Available ()
{
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return 1;
}
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static SDL_VideoDevice* QZ_CreateDevice (int device_index)
{
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
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/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
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device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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/*
* This is a big hassle, needing QuickDraw and QuickTime on older
* systems, and god knows what on 10.6, so we immediately fail here,
* which causes SDL to make an RGB surface and manage the YUV overlay
* in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
* shader. :)
*/
/*device->CreateYUVOverlay = QZ_CreateYUVOverlay;*/
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device->free = QZ_DeleteDevice;
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return device;
}
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static void QZ_DeleteDevice (SDL_VideoDevice *device)
{
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_THIS = device;
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QZ_ReleaseDisplayMode(this, save_mode);
QZ_ReleaseDisplayMode(this, mode);
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SDL_free (device->hidden);
SDL_free (device);
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static void QZ_GetModeInfo(_THIS, const void *_mode, Uint32 *w, Uint32 *h, Uint32 *bpp)
{
*w = *h = *bpp = 0;
if (_mode == NULL) {
return;
}
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
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CGDisplayModeRef vidmode = (CGDisplayModeRef) _mode;
CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
*w = (Uint32) CGDisplayModeGetWidth(vidmode);
*h = (Uint32) CGDisplayModeGetHeight(vidmode);
/* we only care about the 32-bit modes... */
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
*bpp = 32;
}
CFRelease(fmt);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
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CFDictionaryRef vidmode = (CFDictionaryRef) _mode;
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, bpp);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayWidth),
kCFNumberSInt32Type, w);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayHeight),
kCFNumberSInt32Type, h);
}
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#endif
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/* we only care about the 32-bit modes... */
if (*bpp != 32) {
*bpp = 0;
}
}
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static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format)
{
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
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#if 0 /* The mouse event code needs to take this into account... */
env = getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( env ) {
int monitor = SDL_atoi(env);
CGDirectDisplayID activeDspys [3];
CGDisplayCount dspyCnt;
CGGetActiveDisplayList (3, activeDspys, &dspyCnt);
if ( monitor >= 0 && monitor < dspyCnt ) {
display_id = activeDspys[monitor];
}
}
#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
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save_mode = CGDisplayCopyDisplayMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
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save_mode = CGDisplayCurrentMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if (!IS_LION_OR_LATER(this)) {
palette = CGPaletteCreateDefaultColorPalette();
}
#endif
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if (save_mode == NULL) {
SDL_SetError("Couldn't figure out current display mode.");
return -1;
}
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
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/* Gather some information that is useful to know about the display */
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QZ_GetModeInfo(this, save_mode, &device_width, &device_height, &device_bpp);
if (device_bpp == 0) {
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QZ_ReleaseDisplayMode(this, save_mode);
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save_mode = NULL;
SDL_SetError("Unsupported display mode");
return -1;
}
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags)
{
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CFArrayRef mode_list = NULL; /* list of available fullscreen modes */
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
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mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
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mode_list = CGDisplayAvailableModes(display_id);
}
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#endif
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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Uint32 width, height, bpp;
const void *onemode = CFArrayGetValueAtIndex(mode_list, i);
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QZ_GetModeInfo(this, onemode, &width, &height, &bpp);
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if (bpp && (bpp == format->BitsPerPixel)) {
int hasMode = SDL_FALSE;
int i;
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/* Check if mode is already in the list */
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for (i = 0; i < list_size; i++) {
if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else {
/* !!! FIXME: this leaks memory if SDL_realloc() fails! */
client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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}
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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QZ_ReleaseDisplayModeList(this, mode_list);
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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QZ_ReleaseDisplayModeList(this, mode_list);
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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483
Oct 5, 2002
Oct 5, 2002
484
return client_mode_list;
Jul 23, 2003
Jul 23, 2003
487
488
489
490
491
492
493
494
495
496
497
static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
Aug 22, 2011
Aug 22, 2011
498
499
static CGError QZ_SetDisplayMode(_THIS, const void *vidmode)
{
Aug 25, 2011
Aug 25, 2011
500
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Aug 23, 2011
Aug 23, 2011
501
if (IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
502
return CGDisplaySetDisplayMode(display_id, (CGDisplayModeRef) vidmode, NULL);
Aug 23, 2011
Aug 23, 2011
503
}
Aug 22, 2011
Aug 22, 2011
504
#endif
Aug 23, 2011
Aug 23, 2011
505
Aug 25, 2011
Aug 25, 2011
506
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Aug 23, 2011
Aug 23, 2011
507
if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
508
509
return CGDisplaySwitchToMode(display_id, (CFDictionaryRef) vidmode);
}
Aug 23, 2011
Aug 23, 2011
510
#endif
Aug 22, 2011
Aug 22, 2011
511
512
513
514
515
516
517
518
519
return kCGErrorFailure;
}
static inline CGError QZ_RestoreDisplayMode(_THIS)
{
return QZ_SetDisplayMode(this, save_mode);
}
Oct 10, 2009
Oct 10, 2009
520
521
static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop)
{
522
/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
523
this->info.blit_fill = 0;
Sep 14, 2011
Sep 14, 2011
524
525
526
527
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Jul 17, 2011
Jul 17, 2011
528
Sep 21, 2009
Sep 21, 2009
529
530
531
532
533
534
if (cg_context) {
CGContextFlush (cg_context);
CGContextRelease (cg_context);
cg_context = nil;
}
Jan 22, 2002
Jan 22, 2002
535
/* Release fullscreen resources */
536
if ( mode_flags & SDL_FULLSCREEN ) {
Jan 22, 2002
Jan 22, 2002
537
Aug 12, 2002
Aug 12, 2002
538
NSRect screen_rect;
Jul 17, 2011
Jul 17, 2011
539
Sep 14, 2011
Sep 14, 2011
540
541
542
543
544
545
546
547
548
549
550
551
/* Release double buffer stuff */
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !IS_LION_OR_LATER(this) && (mode_flags & SDL_DOUBLEBUF) ) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
SDL_free (sw_buffers[0]);
}
#endif
Jul 14, 2007
Jul 14, 2007
552
553
/* If we still have a valid window, close it. */
if ( qz_window ) {
Jul 24, 2007
Jul 24, 2007
554
555
NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
Jul 14, 2007
Jul 14, 2007
556
557
558
qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
559
560
561
562
563
564
/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
Jan 22, 2002
565
QZ_TearDownOpenGL (this);
Aug 10, 2011
Aug 10, 2011
566
#ifdef __powerpc__ /* we only use this for pre-10.3 compatibility. */
Oct 5, 2002
Oct 5, 2002
567
CGLSetFullScreen (NULL);
Aug 10, 2011
Aug 10, 2011
568
#endif
Oct 5, 2002
Oct 5, 2002
569
}
Feb 7, 2006
Feb 7, 2006
570
if (to_desktop) {
Sep 24, 2006
Sep 24, 2006
571
ShowMenuBar ();
Feb 7, 2006
Feb 7, 2006
572
/* Restore original screen resolution/bpp */
Aug 22, 2011
Aug 22, 2011
573
QZ_RestoreDisplayMode (this);
Feb 7, 2006
Feb 7, 2006
574
575
576
577
578
579
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
Sep 21, 2009
Sep 21, 2009
580
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Feb 7, 2006
Feb 7, 2006
581
}
Jan 22, 2002
Jan 22, 2002
583
/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
584
else {
Jul 24, 2007
Jul 24, 2007
585
586
587
id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
Jun 1, 2002
Jun 1, 2002
588
qz_window = nil;
Oct 5, 2002
Oct 5, 2002
589
window_view = nil;
Oct 13, 2005
Oct 13, 2005
590
Jan 22, 2002
Jan 22, 2002
591
592
593
/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
Jan 22, 2002
Jan 22, 2002
595
Aug 19, 2001
Aug 19, 2001
596
597
/* Signal successful teardown */
video_set = SDL_FALSE;
Aug 22, 2011
Aug 22, 2011
600
601
602
603
604
605
606
607
static const void *QZ_BestMode(_THIS, const int bpp, const int w, const int h)
{
const void *best = NULL;
if (bpp == 0) {
return NULL;
}
Aug 25, 2011
Aug 25, 2011
608
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Aug 23, 2011
Aug 23, 2011
609
if (IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
/* apparently, we have to roll our own now. :/ */
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
if (mode_list != NULL) {
const CFIndex num_modes = CFArrayGetCount(mode_list);
CFIndex i;
for (i = 0; i < num_modes; i++) {
const void *vidmode = CFArrayGetValueAtIndex(mode_list, i);
Uint32 thisw, thish, thisbpp;
QZ_GetModeInfo(this, vidmode, &thisw, &thish, &thisbpp);
/* We only care about exact matches, apparently. */
if ((thisbpp == bpp) && (thisw == w) && (thish == h)) {
best = vidmode;
break; /* got it! */
}
}
CGDisplayModeRetain((CGDisplayModeRef) best); /* NULL is ok */
CFRelease(mode_list);
}
Aug 23, 2011
Aug 23, 2011
629
}
Aug 22, 2011
Aug 22, 2011
630
#endif
Aug 23, 2011
Aug 23, 2011
631
Aug 25, 2011
Aug 25, 2011
632
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Aug 23, 2011
Aug 23, 2011
633
if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
634
635
636
637
638
639
boolean_t exact = 0;
best = CGDisplayBestModeForParameters(display_id, bpp, w, h, &exact);
if (!exact) {
best = NULL;
}
}
Aug 23, 2011
Aug 23, 2011
640
641
#endif
Aug 22, 2011
Aug 22, 2011
642
643
644
return best;
}
645
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
Oct 10, 2009
Oct 10, 2009
646
647
int height, int bpp, Uint32 flags)
{
Sep 14, 2011
Sep 14, 2011
648
const BOOL isLion = IS_LION_OR_LATER(this);
Aug 12, 2002
Aug 12, 2002
649
NSRect screen_rect;
Feb 1, 2003
Feb 1, 2003
650
CGError error;
Jul 14, 2007
Jul 14, 2007
651
NSRect contentRect;
Feb 7, 2006
Feb 7, 2006
652
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Sep 21, 2009
Sep 21, 2009
653
Jul 17, 2011
Jul 17, 2011
654
655
656
657
current->flags = SDL_FULLSCREEN;
current->w = width;
current->h = height;
Apr 26, 2010
Apr 26, 2010
658
659
contentRect = NSMakeRect (0, 0, width, height);
Feb 7, 2006
Feb 7, 2006
660
661
662
663
664
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
Aug 12, 2002
Aug 12, 2002
665
Oct 5, 2002
Oct 5, 2002
666
667
/* Destroy any previous mode */
if (video_set == SDL_TRUE)
Feb 7, 2006
Feb 7, 2006
668
QZ_UnsetVideoMode (this, FALSE);
Oct 5, 2002
Oct 5, 2002
669
Sep 21, 2009
Sep 21, 2009
670
671
672
673
674
675
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
goto ERR_NO_MATCH;
}
Aug 23, 2011
Aug 23, 2011
676
QZ_ReleaseDisplayMode(this, mode); /* NULL is okay. */
Aug 22, 2011
Aug 22, 2011
677
678
/* See if requested mode exists */
Aug 22, 2011
Aug 22, 2011
679
mode = QZ_BestMode(this, bpp, width, height);
Jun 1, 2002
Jun 1, 2002
680
681
/* Require an exact match to the requested mode */
Aug 22, 2011
Aug 22, 2011
682
if ( mode == NULL ) {
Oct 5, 2002
Oct 5, 2002
683
SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
684
685
goto ERR_NO_MATCH;
}
Aug 19, 2001
Aug 19, 2001
686
687
/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
688
689
690
691
692
693
if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
694
695
696
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
697
698
/* Do the physical switch */
Aug 22, 2011
Aug 22, 2011
699
if ( CGDisplayNoErr != QZ_SetDisplayMode(this, mode) ) {
700
701
702
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
703
Sep 14, 2011
Sep 14, 2011
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion ) {
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
current->flags |= SDL_HWSURFACE;
current->flags |= SDL_PREALLOC;
/* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = SDL_malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
}
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
}
#endif
Jul 14, 2007
Jul 14, 2007
758
759
760
761
762
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
Sep 14, 2011
Sep 14, 2011
763
styleMask:(isLion ? NSBorderlessWindowMask : 0)
Jul 14, 2007
Jul 14, 2007
764
765
766
767
768
769
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Sep 14, 2011
Sep 14, 2011
770
771
772
if (isLion) {
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
}
Jul 14, 2007
Jul 14, 2007
773
774
775
776
}
}
/* We already have a window, just change its size */
else {
Sep 29, 2009
Sep 29, 2009
777
778
779
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
Jul 14, 2007
Jul 14, 2007
780
781
}
782
783
784
785
786
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
Jun 1, 2002
Jun 1, 2002
787
788
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
789
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
791
Jul 14, 2007
Jul 14, 2007
792
793
794
795
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Sep 14, 2011
Sep 14, 2011
796
797
798
799
800
if ( isLion ) {
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
}
[ [ qz_window contentView ] addSubview:window_view ];
Aug 10, 2011
Aug 10, 2011
801
Sep 14, 2011
Sep 14, 2011
802
803
804
805
806
if ( isLion ) {
[ qz_window setLevel:CGShieldingWindowLevel() ];
[ gl_context setView: window_view ];
[ gl_context setFullScreen ];
[ gl_context update ];
Jun 1, 2002
Jun 1, 2002
808
Sep 14, 2011
Sep 14, 2011
809
810
811
812
813
814
815
816
817
818
819
820
821
822
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion) {
[ qz_window setLevel:NSNormalWindowLevel ];
ctx = QZ_GetCGLContextObj (gl_context);
err = CGLSetFullScreen (ctx);
if (err) {
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
goto ERR_NO_GL;
}
}
#endif
[ window_view release ];
823
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
824
825
826
827
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
828
829
current->flags |= SDL_OPENGL;
Sep 14, 2011
Sep 14, 2011
830
} else if (isLion) { /* For 2D, we build a CGBitmapContext */
Jul 17, 2011
Jul 17, 2011
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
CGColorSpaceRef cgColorspace;
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
}
cgColorspace = CGColorSpaceCreateDeviceRGB();
current->pitch = 4 * current->w;
current->pixels = SDL_malloc (current->h * current->pitch);
cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
8, current->pitch, cgColorspace,
kCGImageAlphaNoneSkipFirst);
CGColorSpaceRelease (cgColorspace);
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_ASYNCBLIT;
current->hwdata = (void *) cg_context;
/* Force this window to draw above _everything_. */
[ qz_window setLevel:CGShieldingWindowLevel() ];
Sep 14, 2011
Sep 14, 2011
856
857
858
859
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Jul 17, 2011
Jul 17, 2011
860
861
}
Sep 14, 2011
Sep 14, 2011
862
863
864
865
866
if (isLion) {
[ qz_window setHasShadow:NO];
[ qz_window setOpaque:YES];
[ qz_window makeKeyAndOrderFront:nil ];
}
867
868
869
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
870
Feb 7, 2006
Feb 7, 2006
871
872
873
874
875
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
876
Aug 12, 2002
Aug 12, 2002
877
/*
Oct 5, 2002
Oct 5, 2002
878
879
880
881
882
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
883
884
*/
screen_rect = NSMakeRect(0,0,width,height);
Sep 21, 2009
Sep 21, 2009
885
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Aug 12, 2002
Aug 12, 2002
886
887
888
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
889
Apr 13, 2006
Apr 13, 2006
890
891
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
892
893
894
return current;
Jun 1, 2002
Jun 1, 2002
895
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Sep 14, 2011
Sep 14, 2011
896
897
ERR_NO_GL:
ERR_DOUBLEBUF: QZ_RestoreDisplayMode(this);
Feb 1, 2003
Feb 1, 2003
898
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
899
900
901
902
903
904
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
905
906
907
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Oct 10, 2009
Oct 10, 2009
908
909
int height, int *bpp, Uint32 flags)
{
Jun 11, 2001
Jun 11, 2001
910
unsigned int style;
Oct 5, 2002
Oct 5, 2002
911
NSRect contentRect;
Jul 23, 2003
Jul 23, 2003
912
913
int center_window = 1;
int origin_x, origin_y;
Feb 7, 2006
Feb 7, 2006
914
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Jun 1, 2002
Jun 1, 2002
915
Jun 11, 2001
Jun 11, 2001
916
917
current->flags = 0;
current->w = width;
918
current->h = height;
Oct 5, 2002
Oct 5, 2002
919
920
contentRect = NSMakeRect (0, 0, width, height);
Sep 29, 2009
Sep 29, 2009
921
Oct 5, 2002
Oct 5, 2002
922
923
924
925
926
927
928
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
Feb 7, 2006
Feb 7, 2006
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
QZ_UnsetVideoMode (this, TRUE);
}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
QZ_UnsetVideoMode (this, TRUE);
}
}
Aug 10, 2003
Aug 10, 2003
944
Sep 21, 2009
Sep 21, 2009
945
946
947
948
949
950
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
Aug 10, 2003
Aug 10, 2003
951
}
Sep 21, 2009
Sep 21, 2009
952
return NULL;
Aug 10, 2003
Aug 10, 2003
953
}
Sep 21, 2009
Sep 21, 2009
954
Oct 5, 2002
Oct 5, 2002
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
Sep 29, 2009
Sep 29, 2009
970
Oct 5, 2002
Oct 5, 2002
971
972
973
974
975
976
977
978
979
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
Feb 7, 2006
Feb 7, 2006
980
981
982
983
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
Oct 5, 2002
Oct 5, 2002
984
985
return NULL;
}
Sep 29, 2009
Sep 29, 2009
986
Jul 24, 2007
Jul 24, 2007
987
/*[ qz_window setReleasedWhenClosed:YES ];*/ /* no need to set this as it's the default for NSWindows */
Oct 5, 2002
Oct 5, 2002
988
989
990
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Sep 29, 2009
Sep 29, 2009
991
992
993
994
995
if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) {
/* have to flip the Y value (NSPoint is lower left corner origin) */
[ qz_window setFrameTopLeftPoint:NSMakePoint((float) origin_x, (float) (this->info.current_h - origin_y))];
center_window = 0;
Sep 29, 2009
Sep 29, 2009
996
} else if ( center_window ) {
Jul 23, 2003
Jul 23, 2003
997
998
[ qz_window center ];
}
Sep 29, 2009
Sep 29, 2009
999
Oct 5, 2002
Oct 5, 2002
1000
[ qz_window setDelegate: