include/SDL_getenv.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 20 Aug 2004 22:32:05 +0000
changeset 932 66761191fc11
parent 337 9154ec9ca3d2
child 1268 f098b247299d
permissions -rw-r--r--
Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this)
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/* Not all environments have a working getenv()/putenv() */
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#if defined(macintosh) || defined(_WIN32_WCE)
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#define NEED_SDL_GETENV
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#endif
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#ifdef NEED_SDL_GETENV
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Put a variable of the form "name=value" into the environment */
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extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
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#define putenv(X)   SDL_putenv(X)
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/* Retrieve a variable named "name" from the environment */
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extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
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#define getenv(X)     SDL_getenv(X)
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* NEED_GETENV */