include/Makefile.am
author Sam Lantinga <slouken@libsdl.org>
Fri, 20 Aug 2004 22:32:05 +0000
changeset 932 66761191fc11
parent 739 22dbf364c017
child 1330 450721ad5436
permissions -rw-r--r--
Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this)
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# The input Makefile for SDL header files
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# The directory where the include files will be installed
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libSDLincludedir = $(includedir)/SDL
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# Which header files to install
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libSDLinclude_HEADERS =		\
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	SDL.h			\
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	SDL_active.h		\
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	SDL_audio.h		\
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	SDL_byteorder.h		\
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	SDL_cdrom.h		\
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	SDL_copying.h		\
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	SDL_cpuinfo.h		\
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	SDL_endian.h		\
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	SDL_error.h		\
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	SDL_events.h		\
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	SDL_getenv.h		\
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	SDL_joystick.h		\
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	SDL_keyboard.h		\
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	SDL_keysym.h		\
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	SDL_loadso.h		\
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	SDL_main.h		\
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	SDL_mouse.h		\
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	SDL_mutex.h		\
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	SDL_name.h		\
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	SDL_opengl.h		\
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	SDL_quit.h		\
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	SDL_rwops.h		\
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	SDL_syswm.h		\
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	SDL_thread.h		\
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	SDL_timer.h		\
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	SDL_types.h		\
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	SDL_version.h		\
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	SDL_video.h		\
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	begin_code.h		\
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	close_code.h