README.WinCE
author Ryan C. Gordon
Thu, 18 Aug 2005 06:06:02 +0000
changeset 1118 65f4b2dd46b7
parent 453 a6fa62b1be09
child 1251 86d0d01290ea
permissions -rw-r--r--
Date: Wed, 17 Aug 2005 11:23:40 -0400
From: Matt L <prometheus.uw@gmail.com>
To: "Ryan C. Gordon" <icculus@clutteredmind.org>
Subject: SDL Patch

Hio,

I saw your last call on the mailing list. Here's a patch which I
submitted about two weeks ago which hasn't made it in.

In the current sdl.m4, there's a bug where if your configure.ac, you
have AC_LANG(C++) specified, it won't properly compile and link the SDL
test program when you run the configure script. This is because only the
default CFLAGS is overriden in sdl.m4, and in the patch below, I've
fixed it so it overrides CXXFLAGS as well, allowing it to work with g++.
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Project files for embedded Visual C++ 4.0 can be found in VisualCE.zip
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NOTE:
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There are several SDL features not available in the WinCE port of SDL.
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- DirectX is not yet available
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- Semaphores are not available
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- Joystick support is not available
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- CD-ROM control is not available
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In addition, there are several features that run in "degraded" mode:
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Preprocessor Symbol		Effect
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===================		=================================
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SDL_systimer.c:
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USE_GETTICKCOUNT		Less accurate values for SDL time functions
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USE_SETTIMER			Use only a single marginally accurate timer
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SDL_syswm.c:
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DISABLE_ICON_SUPPORT		Can't set the runtime window icon
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SDL_sysmouse.c:
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USE_STATIC_CURSOR		Only the arrow cursor is available
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SDL_sysevents.c:
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NO_GETKEYBOARDSTATE		Can't get modifier state on keyboard focus
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SDL_dibevents.c:
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NO_GETKEYBOARDSTATE		Very limited keycode translation
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SDL_dibvideo.c:
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NO_GETDIBITS			Can't distinguish between 15 bpp and 16 bpp
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NO_CHANGEDISPLAYSETTINGS	No fullscreen support
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NO_GAMMA_SUPPORT		Gamma correction not available