src/video/windows/SDL_windowskeyboard.h
author Sam Lantinga <slouken@libsdl.org>
Tue, 30 Oct 2012 18:59:56 -0700
changeset 6620 62fe18dc6841
parent 6138 4c64952a58fb
child 6885 700f1b25f77f
permissions -rw-r--r--
Added Windows message box implementation, but it needs a little work on layout.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifndef _SDL_windowskeyboard_h
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#define _SDL_windowskeyboard_h
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extern BYTE alpha_scancodes[26];
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extern BYTE keypad_scancodes[10];
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extern void WIN_InitKeyboard(_THIS);
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extern void WIN_UpdateKeymap(void);
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extern void WIN_QuitKeyboard(_THIS);
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extern void WIN_StartTextInput(_THIS);
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extern void WIN_StopTextInput(_THIS);
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extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
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extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
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#endif /* _SDL_windowskeyboard_h */
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/* vi: set ts=4 sw=4 expandtab: */