Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
executable file
·
1109 lines (940 loc) · 32.4 KB

SDL_render_gles.c

File metadata and controls

executable file
·
1109 lines (940 loc) · 32.4 KB
 
Jun 22, 2011
Jun 22, 2011
1
2
/*
Simple DirectMedia Layer
Dec 31, 2011
Dec 31, 2011
3
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
Jun 22, 2011
Jun 22, 2011
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_OGL_ES && !SDL_RENDER_DISABLED
#include "SDL_hints.h"
#include "SDL_opengles.h"
#include "../SDL_sysrender.h"
#if defined(SDL_VIDEO_DRIVER_PANDORA)
/* Empty function stub to get OpenGL ES 1.x support without */
/* OpenGL ES extension GL_OES_draw_texture supported */
GL_API void GL_APIENTRY
glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
{
return;
}
#endif /* PANDORA */
/* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
Jan 8, 2012
Jan 8, 2012
43
/* Used to re-create the window with OpenGL ES capability */
Jan 8, 2012
Jan 8, 2012
44
45
extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
Jun 22, 2011
Jun 22, 2011
46
47
48
49
50
51
52
53
54
55
56
57
58
static const float inv255f = 1.0f / 255.0f;
static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags);
static void GLES_WindowEvent(SDL_Renderer * renderer,
const SDL_WindowEvent *event);
static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, void **pixels, int *pitch);
static void GLES_UnlockTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
Jan 22, 2012
Jan 22, 2012
59
static int GLES_SetRenderTarget(SDL_Renderer * renderer,
Jan 22, 2012
Jan 22, 2012
60
SDL_Texture * texture);
Jun 22, 2011
Jun 22, 2011
61
62
63
64
65
66
67
68
69
70
71
static int GLES_UpdateViewport(SDL_Renderer * renderer);
static int GLES_RenderClear(SDL_Renderer * renderer);
static int GLES_RenderDrawPoints(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int GLES_RenderDrawLines(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int GLES_RenderFillRects(SDL_Renderer * renderer,
const SDL_Rect * rects, int count);
static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect,
const SDL_Rect * dstrect);
Oct 31, 2011
Oct 31, 2011
72
73
static int GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 pixel_format, void * pixels, int pitch);
Jun 1, 2012
Jun 1, 2012
74
75
76
static int GLES_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect,
const double angle, const SDL_Point *center, const SDL_RendererFlip flip);
Jun 22, 2011
Jun 22, 2011
77
78
79
80
static void GLES_RenderPresent(SDL_Renderer * renderer);
static void GLES_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static void GLES_DestroyRenderer(SDL_Renderer * renderer);
Jan 19, 2012
Jan 19, 2012
81
82
83
84
85
86
87
88
89
typedef struct GLES_FBOList GLES_FBOList;
struct GLES_FBOList
{
Uint32 w, h;
GLuint FBO;
GLES_FBOList *next;
};
Jun 22, 2011
Jun 22, 2011
90
91
92
93
94
95
SDL_RenderDriver GLES_RenderDriver = {
GLES_CreateRenderer,
{
"opengles",
Jan 20, 2012
Jan 20, 2012
96
(SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
Jun 22, 2011
Jun 22, 2011
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
1,
{SDL_PIXELFORMAT_ABGR8888},
0,
0}
};
typedef struct
{
SDL_GLContext context;
struct {
Uint32 color;
int blendMode;
SDL_bool tex_coords;
} current;
Jan 8, 2012
Jan 8, 2012
112
113
114
#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
#include "SDL_glesfuncs.h"
#undef SDL_PROC
Jan 19, 2012
Jan 19, 2012
115
116
SDL_bool GL_OES_framebuffer_object_supported;
GLES_FBOList *framebuffers;
Jan 31, 2012
Jan 31, 2012
117
GLuint window_framebuffer;
Jan 8, 2012
Jan 8, 2012
118
Jun 22, 2011
Jun 22, 2011
119
120
121
122
123
124
125
126
127
128
129
130
131
132
SDL_bool useDrawTexture;
SDL_bool GL_OES_draw_texture_supported;
} GLES_RenderData;
typedef struct
{
GLuint texture;
GLenum type;
GLfloat texw;
GLfloat texh;
GLenum format;
GLenum formattype;
void *pixels;
int pitch;
Jan 19, 2012
Jan 19, 2012
133
GLES_FBOList *fbo;
Jun 22, 2011
Jun 22, 2011
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
} GLES_TextureData;
static void
GLES_SetError(const char *prefix, GLenum result)
{
const char *error;
switch (result) {
case GL_NO_ERROR:
error = "GL_NO_ERROR";
break;
case GL_INVALID_ENUM:
error = "GL_INVALID_ENUM";
break;
case GL_INVALID_VALUE:
error = "GL_INVALID_VALUE";
break;
case GL_INVALID_OPERATION:
error = "GL_INVALID_OPERATION";
break;
case GL_STACK_OVERFLOW:
error = "GL_STACK_OVERFLOW";
break;
case GL_STACK_UNDERFLOW:
error = "GL_STACK_UNDERFLOW";
break;
case GL_OUT_OF_MEMORY:
error = "GL_OUT_OF_MEMORY";
break;
default:
error = "UNKNOWN";
break;
}
SDL_SetError("%s: %s", prefix, error);
}
Jan 8, 2012
Jan 8, 2012
170
171
static int GLES_LoadFunctions(GLES_RenderData * data)
{
Jan 8, 2012
Jan 8, 2012
172
173
174
175
176
177
178
179
#if SDL_VIDEO_DRIVER_UIKIT
#define __SDL_NOGETPROCADDR__
#elif SDL_VIDEO_DRIVER_ANDROID
#define __SDL_NOGETPROCADDR__
#elif SDL_VIDEO_DRIVER_PANDORA
#define __SDL_NOGETPROCADDR__
#endif
Jan 8, 2012
Jan 8, 2012
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
#ifdef __SDL_NOGETPROCADDR__
#define SDL_PROC(ret,func,params) data->func=func;
#else
#define SDL_PROC(ret,func,params) \
do { \
data->func = SDL_GL_GetProcAddress(#func); \
if ( ! data->func ) { \
SDL_SetError("Couldn't load GLES function %s: %s\n", #func, SDL_GetError()); \
return -1; \
} \
} while ( 0 );
#endif /* _SDL_NOGETPROCADDR_ */
#include "SDL_glesfuncs.h"
#undef SDL_PROC
return 0;
}
Jun 22, 2011
Jun 22, 2011
198
199
static SDL_GLContext SDL_CurrentContext = NULL;
Jan 19, 2012
Jan 19, 2012
200
201
202
203
204
205
206
207
208
209
210
211
212
GLES_FBOList *
GLES_GetFBO(GLES_RenderData *data, Uint32 w, Uint32 h)
{
GLES_FBOList *result = data->framebuffers;
while ((result) && ((result->w != w) || (result->h != h)) )
{
result = result->next;
}
if (result == NULL)
{
result = SDL_malloc(sizeof(GLES_FBOList));
result->w = w;
result->h = h;
Jan 28, 2012
Jan 28, 2012
213
data->glGenFramebuffersOES(1, &result->FBO);
Jan 19, 2012
Jan 19, 2012
214
215
216
217
218
219
220
result->next = data->framebuffers;
data->framebuffers = result;
}
return result;
}
Jun 22, 2011
Jun 22, 2011
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
static int
GLES_ActivateRenderer(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (SDL_CurrentContext != data->context) {
if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) {
return -1;
}
SDL_CurrentContext = data->context;
GLES_UpdateViewport(renderer);
}
return 0;
}
/* This is called if we need to invalidate all of the SDL OpenGL state */
static void
GLES_ResetState(SDL_Renderer *renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (SDL_CurrentContext == data->context) {
GLES_UpdateViewport(renderer);
} else {
GLES_ActivateRenderer(renderer);
}
data->current.color = 0;
data->current.blendMode = -1;
data->current.tex_coords = SDL_FALSE;
Jan 8, 2012
Jan 8, 2012
253
254
data->glDisable(GL_DEPTH_TEST);
data->glDisable(GL_CULL_FACE);
Jun 22, 2011
Jun 22, 2011
255
Jan 8, 2012
Jan 8, 2012
256
257
data->glMatrixMode(GL_MODELVIEW);
data->glLoadIdentity();
Jun 22, 2011
Jun 22, 2011
258
Jan 8, 2012
Jan 8, 2012
259
260
data->glEnableClientState(GL_VERTEX_ARRAY);
data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
Jun 22, 2011
Jun 22, 2011
261
262
263
264
265
266
267
268
269
}
SDL_Renderer *
GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
{
SDL_Renderer *renderer;
GLES_RenderData *data;
GLint value;
Jan 8, 2012
Jan 8, 2012
270
271
272
273
274
275
276
277
278
279
280
281
282
Uint32 windowFlags;
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
windowFlags = SDL_GetWindowFlags(window);
if (!(windowFlags & SDL_WINDOW_OPENGL)) {
if (SDL_RecreateWindow(window, windowFlags | SDL_WINDOW_OPENGL) < 0) {
/* Uh oh, better try to put it back... */
SDL_RecreateWindow(window, windowFlags);
return NULL;
}
}
Jun 22, 2011
Jun 22, 2011
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data));
if (!data) {
GLES_DestroyRenderer(renderer);
SDL_OutOfMemory();
return NULL;
}
renderer->WindowEvent = GLES_WindowEvent;
renderer->CreateTexture = GLES_CreateTexture;
renderer->UpdateTexture = GLES_UpdateTexture;
renderer->LockTexture = GLES_LockTexture;
renderer->UnlockTexture = GLES_UnlockTexture;
Jan 22, 2012
Jan 22, 2012
302
renderer->SetRenderTarget = GLES_SetRenderTarget;
Jun 22, 2011
Jun 22, 2011
303
304
305
306
307
308
renderer->UpdateViewport = GLES_UpdateViewport;
renderer->RenderClear = GLES_RenderClear;
renderer->RenderDrawPoints = GLES_RenderDrawPoints;
renderer->RenderDrawLines = GLES_RenderDrawLines;
renderer->RenderFillRects = GLES_RenderFillRects;
renderer->RenderCopy = GLES_RenderCopy;
Oct 31, 2011
Oct 31, 2011
309
renderer->RenderReadPixels = GLES_RenderReadPixels;
Jun 1, 2012
Jun 1, 2012
310
renderer->RenderCopyEx = GLES_RenderCopyEx;
Jun 22, 2011
Jun 22, 2011
311
312
313
314
renderer->RenderPresent = GLES_RenderPresent;
renderer->DestroyTexture = GLES_DestroyTexture;
renderer->DestroyRenderer = GLES_DestroyRenderer;
renderer->info = GLES_RenderDriver.info;
Jan 22, 2012
Jan 22, 2012
315
renderer->info.flags = SDL_RENDERER_ACCELERATED;
Jun 22, 2011
Jun 22, 2011
316
renderer->driverdata = data;
Jan 7, 2012
Jan 7, 2012
317
renderer->window = window;
Jun 22, 2011
Jun 22, 2011
318
319
320
321
322
323
324
325
326
327
328
data->context = SDL_GL_CreateContext(window);
if (!data->context) {
GLES_DestroyRenderer(renderer);
return NULL;
}
if (SDL_GL_MakeCurrent(window, data->context) < 0) {
GLES_DestroyRenderer(renderer);
return NULL;
}
Jan 8, 2012
Jan 8, 2012
329
330
331
332
333
if (GLES_LoadFunctions(data) < 0) {
GLES_DestroyRenderer(renderer);
return NULL;
}
Jun 22, 2011
Jun 22, 2011
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
if (flags & SDL_RENDERER_PRESENTVSYNC) {
SDL_GL_SetSwapInterval(1);
} else {
SDL_GL_SetSwapInterval(0);
}
if (SDL_GL_GetSwapInterval() > 0) {
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}
#if SDL_VIDEO_DRIVER_PANDORA
data->GL_OES_draw_texture_supported = SDL_FALSE;
data->useDrawTexture = SDL_FALSE;
#else
if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
data->GL_OES_draw_texture_supported = SDL_TRUE;
data->useDrawTexture = SDL_TRUE;
} else {
data->GL_OES_draw_texture_supported = SDL_FALSE;
data->useDrawTexture = SDL_FALSE;
}
#endif
Feb 1, 2012
Feb 1, 2012
356
value = 0;
Jan 8, 2012
Jan 8, 2012
357
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
Jun 22, 2011
Jun 22, 2011
358
renderer->info.max_texture_width = value;
Feb 1, 2012
Feb 1, 2012
359
value = 0;
Jan 8, 2012
Jan 8, 2012
360
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
Jun 22, 2011
Jun 22, 2011
361
362
renderer->info.max_texture_height = value;
Jan 19, 2012
Jan 19, 2012
363
364
if (SDL_GL_ExtensionSupported("GL_OES_framebuffer_object")) {
data->GL_OES_framebuffer_object_supported = SDL_TRUE;
Jan 22, 2012
Jan 22, 2012
365
renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
Jan 31, 2012
Jan 31, 2012
366
Feb 1, 2012
Feb 1, 2012
367
value = 0;
Jan 31, 2012
Jan 31, 2012
368
369
data->glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, &value);
data->window_framebuffer = (GLuint)value;
Jan 19, 2012
Jan 19, 2012
370
371
372
}
data->framebuffers = NULL;
Jun 22, 2011
Jun 22, 2011
373
374
375
376
377
378
379
380
381
/* Set up parameters for rendering */
GLES_ResetState(renderer);
return renderer;
}
static void
GLES_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
{
Jan 8, 2012
Jan 8, 2012
382
383
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jan 23, 2012
Jan 23, 2012
384
385
386
if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
event->event == SDL_WINDOWEVENT_SHOWN ||
event->event == SDL_WINDOWEVENT_HIDDEN) {
Jun 22, 2011
Jun 22, 2011
387
388
389
/* Rebind the context to the window area and update matrices */
SDL_CurrentContext = NULL;
}
Nov 8, 2011
Nov 8, 2011
390
391
392
if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
/* According to Apple documentation, we need to finish drawing NOW! */
Jan 19, 2012
Jan 19, 2012
393
data->glFinish();
Nov 8, 2011
Nov 8, 2011
394
}
Jun 22, 2011
Jun 22, 2011
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
}
static __inline__ int
power_of_2(int input)
{
int value = 1;
while (value < input) {
value <<= 1;
}
return value;
}
static GLenum
GetScaleQuality(void)
{
const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
return GL_NEAREST;
} else {
return GL_LINEAR;
}
}
static int
GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
Jan 8, 2012
Jan 8, 2012
423
GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
GLES_TextureData *data;
GLint internalFormat;
GLenum format, type;
int texture_w, texture_h;
GLenum scaleMode;
GLenum result;
GLES_ActivateRenderer(renderer);
switch (texture->format) {
case SDL_PIXELFORMAT_ABGR8888:
internalFormat = GL_RGBA;
format = GL_RGBA;
type = GL_UNSIGNED_BYTE;
break;
default:
SDL_SetError("Texture format not supported");
return -1;
}
data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
data->pixels = SDL_calloc(1, texture->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
SDL_free(data);
return -1;
}
}
texture->driverdata = data;
Jan 19, 2012
Jan 19, 2012
461
462
463
464
465
if (texture->access == SDL_TEXTUREACCESS_TARGET) {
data->fbo = GLES_GetFBO(renderer->driverdata, texture->w, texture->h);
} else {
data->fbo = NULL;
}
Jun 22, 2011
Jun 22, 2011
466
Jan 8, 2012
Jan 8, 2012
467
468
469
renderdata->glGetError();
renderdata->glEnable(GL_TEXTURE_2D);
renderdata->glGenTextures(1, &data->texture);
Jun 22, 2011
Jun 22, 2011
470
471
472
473
474
475
476
477
478
479
480
data->type = GL_TEXTURE_2D;
/* no NPOV textures allowed in OpenGL ES (yet) */
texture_w = power_of_2(texture->w);
texture_h = power_of_2(texture->h);
data->texw = (GLfloat) texture->w / texture_w;
data->texh = (GLfloat) texture->h / texture_h;
data->format = format;
data->formattype = type;
scaleMode = GetScaleQuality();
Jan 8, 2012
Jan 8, 2012
481
482
483
484
485
renderdata->glBindTexture(data->type, data->texture);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode);
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Jun 22, 2011
Jun 22, 2011
486
Jan 8, 2012
Jan 8, 2012
487
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
Jun 22, 2011
Jun 22, 2011
488
texture_h, 0, format, type, NULL);
Jan 8, 2012
Jan 8, 2012
489
renderdata->glDisable(GL_TEXTURE_2D);
Jun 22, 2011
Jun 22, 2011
490
Jan 8, 2012
Jan 8, 2012
491
result = renderdata->glGetError();
Jun 22, 2011
Jun 22, 2011
492
493
494
495
496
497
498
499
500
501
502
if (result != GL_NO_ERROR) {
GLES_SetError("glTexImage2D()", result);
return -1;
}
return 0;
}
static int
GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
Jan 8, 2012
Jan 8, 2012
503
GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
Uint8 *blob = NULL;
Uint8 *src;
int srcPitch;
int y;
GLES_ActivateRenderer(renderer);
/* Bail out if we're supposed to update an empty rectangle */
if (rect->w <= 0 || rect->h <= 0)
return 0;
/* Reformat the texture data into a tightly packed array */
srcPitch = rect->w * SDL_BYTESPERPIXEL(texture->format);
src = (Uint8 *)pixels;
if (pitch != srcPitch)
{
blob = (Uint8 *)SDL_malloc(srcPitch * rect->h);
if (!blob)
{
SDL_OutOfMemory();
return -1;
}
src = blob;
for (y = 0; y < rect->h; ++y)
{
SDL_memcpy(src, pixels, srcPitch);
src += srcPitch;
pixels = (Uint8 *)pixels + pitch;
}
src = blob;
}
/* Create a texture subimage with the supplied data */
Jan 8, 2012
Jan 8, 2012
538
539
540
541
542
renderdata->glGetError();
renderdata->glEnable(data->type);
renderdata->glBindTexture(data->type, data->texture);
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
renderdata->glTexSubImage2D(data->type,
Jun 22, 2011
Jun 22, 2011
543
544
545
546
547
548
549
550
551
552
553
554
0,
rect->x,
rect->y,
rect->w,
rect->h,
data->format,
data->formattype,
src);
if (blob) {
SDL_free(blob);
}
Jan 8, 2012
Jan 8, 2012
555
if (renderdata->glGetError() != GL_NO_ERROR)
Jun 22, 2011
Jun 22, 2011
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
{
SDL_SetError("Failed to update texture");
return -1;
}
return 0;
}
static int
GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, void **pixels, int *pitch)
{
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
*pixels =
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format));
*pitch = data->pitch;
return 0;
}
static void
GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
SDL_Rect rect;
/* We do whole texture updates, at least for now */
rect.x = 0;
rect.y = 0;
rect.w = texture->w;
rect.h = texture->h;
GLES_UpdateTexture(renderer, texture, &rect, data->pixels, data->pitch);
}
Jan 22, 2012
Jan 22, 2012
590
static int
Jan 22, 2012
Jan 22, 2012
591
GLES_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
Jan 22, 2012
Jan 22, 2012
592
593
594
595
596
597
598
599
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_TextureData *texturedata = NULL;
GLenum status;
GLES_ActivateRenderer(renderer);
if (texture == NULL) {
Jan 31, 2012
Jan 31, 2012
600
data->glBindFramebufferOES(GL_FRAMEBUFFER_OES, data->window_framebuffer);
Jan 22, 2012
Jan 22, 2012
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
return 0;
}
texturedata = (GLES_TextureData *) texture->driverdata;
data->glBindFramebufferOES(GL_FRAMEBUFFER_OES, texturedata->fbo->FBO);
/* TODO: check if texture pixel format allows this operation */
data->glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, texturedata->type, texturedata->texture, 0);
/* Check FBO status */
status = data->glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
if (status != GL_FRAMEBUFFER_COMPLETE_OES) {
SDL_SetError("glFramebufferTexture2DOES() failed");
return -1;
}
return 0;
}
Jun 22, 2011
Jun 22, 2011
617
618
619
620
621
622
623
624
625
626
static int
GLES_UpdateViewport(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (SDL_CurrentContext != data->context) {
/* We'll update the viewport after we rebind the context */
return 0;
}
Jan 8, 2012
Jan 8, 2012
627
data->glViewport(renderer->viewport.x, renderer->viewport.y,
Jun 22, 2011
Jun 22, 2011
628
629
renderer->viewport.w, renderer->viewport.h);
Jan 8, 2012
Jan 8, 2012
630
631
632
data->glMatrixMode(GL_PROJECTION);
data->glLoadIdentity();
data->glOrthof((GLfloat) 0,
Nov 10, 2011
Nov 10, 2011
633
(GLfloat) renderer->viewport.w,
Jun 22, 2011
Jun 22, 2011
634
635
636
637
638
639
640
641
642
643
644
(GLfloat) renderer->viewport.h,
(GLfloat) 0, 0.0, 1.0);
return 0;
}
static void
GLES_SetColor(GLES_RenderData * data, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
Uint32 color = ((a << 24) | (r << 16) | (g << 8) | b);
if (color != data->current.color) {
Jan 8, 2012
Jan 8, 2012
645
data->glColor4f((GLfloat) r * inv255f,
Jun 22, 2011
Jun 22, 2011
646
647
648
649
650
651
652
653
654
655
656
657
658
(GLfloat) g * inv255f,
(GLfloat) b * inv255f,
(GLfloat) a * inv255f);
data->current.color = color;
}
}
static void
GLES_SetBlendMode(GLES_RenderData * data, int blendMode)
{
if (blendMode != data->current.blendMode) {
switch (blendMode) {
case SDL_BLENDMODE_NONE:
Jan 8, 2012
Jan 8, 2012
659
660
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
data->glDisable(GL_BLEND);
Jun 22, 2011
Jun 22, 2011
661
662
break;
case SDL_BLENDMODE_BLEND:
Jan 8, 2012
Jan 8, 2012
663
664
665
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
data->glEnable(GL_BLEND);
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Jun 22, 2011
Jun 22, 2011
666
667
break;
case SDL_BLENDMODE_ADD:
Jan 8, 2012
Jan 8, 2012
668
669
670
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
data->glEnable(GL_BLEND);
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
Jun 22, 2011
Jun 22, 2011
671
672
break;
case SDL_BLENDMODE_MOD:
Jan 8, 2012
Jan 8, 2012
673
674
675
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
data->glEnable(GL_BLEND);
data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
Jun 22, 2011
Jun 22, 2011
676
677
678
679
680
681
682
683
684
685
686
break;
}
data->current.blendMode = blendMode;
}
}
static void
GLES_SetTexCoords(GLES_RenderData * data, SDL_bool enabled)
{
if (enabled != data->current.tex_coords) {
if (enabled) {
Jan 8, 2012
Jan 8, 2012
687
data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
Jun 22, 2011
Jun 22, 2011
688
} else {
Jan 8, 2012
Jan 8, 2012
689
data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
Jun 22, 2011
Jun 22, 2011
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
}
data->current.tex_coords = enabled;
}
}
static void
GLES_SetDrawingState(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_ActivateRenderer(renderer);
GLES_SetColor(data, (GLfloat) renderer->r,
(GLfloat) renderer->g,
(GLfloat) renderer->b,
(GLfloat) renderer->a);
GLES_SetBlendMode(data, renderer->blendMode);
GLES_SetTexCoords(data, SDL_FALSE);
}
static int
GLES_RenderClear(SDL_Renderer * renderer)
{
Jan 8, 2012
Jan 8, 2012
715
716
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
717
718
GLES_ActivateRenderer(renderer);
Jan 8, 2012
Jan 8, 2012
719
data->glClearColor((GLfloat) renderer->r * inv255f,
Jun 22, 2011
Jun 22, 2011
720
721
722
723
(GLfloat) renderer->g * inv255f,
(GLfloat) renderer->b * inv255f,
(GLfloat) renderer->a * inv255f);
Jan 8, 2012
Jan 8, 2012
724
data->glClear(GL_COLOR_BUFFER_BIT);
Jun 22, 2011
Jun 22, 2011
725
726
727
728
729
730
731
732
return 0;
}
static int
GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
int count)
{
Jan 8, 2012
Jan 8, 2012
733
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
734
735
736
737
738
739
740
741
742
743
int i;
GLshort *vertices;
GLES_SetDrawingState(renderer);
vertices = SDL_stack_alloc(GLshort, count*2);
for (i = 0; i < count; ++i) {
vertices[2*i+0] = (GLshort)points[i].x;
vertices[2*i+1] = (GLshort)points[i].y;
}
Jan 8, 2012
Jan 8, 2012
744
745
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glDrawArrays(GL_POINTS, 0, count);
Jun 22, 2011
Jun 22, 2011
746
747
748
749
750
751
752
753
754
SDL_stack_free(vertices);
return 0;
}
static int
GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
int count)
{
Jan 8, 2012
Jan 8, 2012
755
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
756
757
758
759
760
761
762
763
764
765
int i;
GLshort *vertices;
GLES_SetDrawingState(renderer);
vertices = SDL_stack_alloc(GLshort, count*2);
for (i = 0; i < count; ++i) {
vertices[2*i+0] = (GLshort)points[i].x;
vertices[2*i+1] = (GLshort)points[i].y;
}
Jan 8, 2012
Jan 8, 2012
766
data->glVertexPointer(2, GL_SHORT, 0, vertices);
Jun 22, 2011
Jun 22, 2011
767
768
769
770
if (count > 2 &&
points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
/* GL_LINE_LOOP takes care of the final segment */
--count;
Jan 8, 2012
Jan 8, 2012
771
data->glDrawArrays(GL_LINE_LOOP, 0, count);
Jun 22, 2011
Jun 22, 2011
772
} else {
Jan 8, 2012
Jan 8, 2012
773
data->glDrawArrays(GL_LINE_STRIP, 0, count);
Nov 10, 2011
Nov 10, 2011
774
/* We need to close the endpoint of the line */
Jan 8, 2012
Jan 8, 2012
775
data->glDrawArrays(GL_POINTS, count-1, 1);
Jun 22, 2011
Jun 22, 2011
776
777
778
779
780
781
782
783
784
785
}
SDL_stack_free(vertices);
return 0;
}
static int
GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects,
int count)
{
Jan 8, 2012
Jan 8, 2012
786
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
int i;
GLES_SetDrawingState(renderer);
for (i = 0; i < count; ++i) {
const SDL_Rect *rect = &rects[i];
GLshort minx = rect->x;
GLshort maxx = rect->x + rect->w;
GLshort miny = rect->y;
GLshort maxy = rect->y + rect->h;
GLshort vertices[8];
vertices[0] = minx;
vertices[1] = miny;
vertices[2] = maxx;
vertices[3] = miny;
vertices[4] = minx;
vertices[5] = maxy;
vertices[6] = maxx;
vertices[7] = maxy;
Jan 8, 2012
Jan 8, 2012
807
808
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
Jun 22, 2011
Jun 22, 2011
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
}
return 0;
}
static int
GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
int minx, miny, maxx, maxy;
GLfloat minu, maxu, minv, maxv;
GLES_ActivateRenderer(renderer);
Jan 8, 2012
Jan 8, 2012
826
data->glEnable(GL_TEXTURE_2D);
Jun 22, 2011
Jun 22, 2011
827
Jan 8, 2012
Jan 8, 2012
828
data->glBindTexture(texturedata->type, texturedata->texture);
Jun 22, 2011
Jun 22, 2011
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
if (texture->modMode) {
GLES_SetColor(data, texture->r, texture->g, texture->b, texture->a);
} else {
GLES_SetColor(data, 255, 255, 255, 255);
}
GLES_SetBlendMode(data, texture->blendMode);
GLES_SetTexCoords(data, SDL_TRUE);
if (data->GL_OES_draw_texture_supported && data->useDrawTexture) {
/* this code is a little funny because the viewport is upside down vs SDL's coordinate system */
GLint cropRect[4];
int w, h;
SDL_Window *window = renderer->window;
SDL_GetWindowSize(window, &w, &h);
Jan 22, 2012
Jan 22, 2012
847
if (renderer->target) {
Jan 19, 2012
Jan 19, 2012
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
cropRect[0] = srcrect->x;
cropRect[1] = srcrect->y;
cropRect[2] = srcrect->w;
cropRect[3] = srcrect->h;
data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
cropRect);
data->glDrawTexiOES(renderer->viewport.x + dstrect->x, renderer->viewport.y + dstrect->y, 0,
dstrect->w, dstrect->h);
} else {
cropRect[0] = srcrect->x;
cropRect[1] = srcrect->y + srcrect->h;
cropRect[2] = srcrect->w;
cropRect[3] = -srcrect->h;
data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
cropRect);
data->glDrawTexiOES(renderer->viewport.x + dstrect->x,
h - (renderer->viewport.y + dstrect->y) - dstrect->h, 0,
dstrect->w, dstrect->h);
}
Jun 22, 2011
Jun 22, 2011
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
} else {
minx = dstrect->x;
miny = dstrect->y;
maxx = dstrect->x + dstrect->w;
maxy = dstrect->y + dstrect->h;
minu = (GLfloat) srcrect->x / texture->w;
minu *= texturedata->texw;
maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
maxu *= texturedata->texw;
minv = (GLfloat) srcrect->y / texture->h;
minv *= texturedata->texh;
maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
maxv *= texturedata->texh;
GLshort vertices[8];
GLfloat texCoords[8];
vertices[0] = minx;
vertices[1] = miny;
vertices[2] = maxx;
vertices[3] = miny;
vertices[4] = minx;
vertices[5] = maxy;
vertices[6] = maxx;
vertices[7] = maxy;
texCoords[0] = minu;
texCoords[1] = minv;
texCoords[2] = maxu;
texCoords[3] = minv;
texCoords[4] = minu;
texCoords[5] = maxv;
texCoords[6] = maxu;
texCoords[7] = maxv;
Jan 8, 2012
Jan 8, 2012
904
905
906
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
Jun 22, 2011
Jun 22, 2011
907
}
Jan 8, 2012
Jan 8, 2012
908
data->glDisable(GL_TEXTURE_2D);
Jun 22, 2011
Jun 22, 2011
909
910
911
912
return 0;
}
Oct 31, 2011
Oct 31, 2011
913
914
915
916
static int
GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 pixel_format, void * pixels, int pitch)
{
Jan 8, 2012
Jan 8, 2012
917
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Oct 31, 2011
Oct 31, 2011
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
SDL_Window *window = renderer->window;
Uint32 temp_format = SDL_PIXELFORMAT_ABGR8888;
void *temp_pixels;
int temp_pitch;
Uint8 *src, *dst, *tmp;
int w, h, length, rows;
int status;
GLES_ActivateRenderer(renderer);
temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
temp_pixels = SDL_malloc(rect->h * temp_pitch);
if (!temp_pixels) {
SDL_OutOfMemory();
return -1;
}
SDL_GetWindowSize(window, &w, &h);
Jan 8, 2012
Jan 8, 2012
937
data->glPixelStorei(GL_PACK_ALIGNMENT, 1);
Oct 31, 2011
Oct 31, 2011
938
Jan 8, 2012
Jan 8, 2012
939
data->glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h,
Oct 31, 2011
Oct 31, 2011
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
GL_RGBA, GL_UNSIGNED_BYTE, temp_pixels);
/* Flip the rows to be top-down */
length = rect->w * SDL_BYTESPERPIXEL(temp_format);
src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch;
dst = (Uint8*)temp_pixels;
tmp = SDL_stack_alloc(Uint8, length);
rows = rect->h / 2;
while (rows--) {
SDL_memcpy(tmp, dst, length);
SDL_memcpy(dst, src, length);
SDL_memcpy(src, tmp, length);
dst += temp_pitch;
src -= temp_pitch;
}
SDL_stack_free(tmp);
status = SDL_ConvertPixels(rect->w, rect->h,
temp_format, temp_pixels, temp_pitch,
pixel_format, pixels, pitch);
SDL_free(temp_pixels);
return status;
}
Jun 1, 2012
Jun 1, 2012
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
static int
GLES_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect,
const double angle, const SDL_Point *center, const SDL_RendererFlip flip)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
int minx, miny, maxx, maxy;
GLfloat minu, maxu, minv, maxv;
GLfloat centerx, centery;
GLES_ActivateRenderer(renderer);
data->glEnable(GL_TEXTURE_2D);
data->glBindTexture(texturedata->type, texturedata->texture);
if (texture->modMode) {
GLES_SetColor(data, texture->r, texture->g, texture->b, texture->a);
} else {
GLES_SetColor(data, 255, 255, 255, 255);
}
GLES_SetBlendMode(data, texture->blendMode);
GLES_SetTexCoords(data, SDL_TRUE);
centerx = (GLfloat)center->x;
centery = (GLfloat)center->y;
// Rotate and translate
data->glPushMatrix();
data->glTranslatef((GLfloat)dstrect->x + centerx, (GLfloat)dstrect->y + centery, (GLfloat)0.0);
data->glRotatef((GLfloat)angle, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)1.0);