Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
536 lines (483 loc) · 18.7 KB

SDL_events.h

File metadata and controls

536 lines (483 loc) · 18.7 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Jan 24, 2010
Jan 24, 2010
3
Copyright (C) 1997-2010 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
22
*/
Jul 10, 2006
Jul 10, 2006
23
/**
Oct 19, 2009
Oct 19, 2009
24
25
26
* \file SDL_events.h
*
* Include file for SDL event handling.
Jul 10, 2006
Jul 10, 2006
27
*/
Apr 26, 2001
Apr 26, 2001
28
29
30
31
#ifndef _SDL_events_h
#define _SDL_events_h
Feb 10, 2006
Feb 10, 2006
32
#include "SDL_stdinc.h"
Feb 10, 2006
Feb 10, 2006
33
#include "SDL_error.h"
Jul 10, 2006
Jul 10, 2006
34
#include "SDL_video.h"
Apr 26, 2001
Apr 26, 2001
35
36
37
38
39
40
41
42
#include "SDL_keyboard.h"
#include "SDL_mouse.h"
#include "SDL_joystick.h"
#include "SDL_quit.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
Jul 10, 2006
Jul 10, 2006
43
/* *INDENT-OFF* */
Apr 26, 2001
Apr 26, 2001
44
extern "C" {
Jul 10, 2006
Jul 10, 2006
45
/* *INDENT-ON* */
Apr 26, 2001
Apr 26, 2001
46
47
#endif
Feb 6, 2006
Feb 6, 2006
48
49
50
51
/* General keyboard/mouse state definitions */
#define SDL_RELEASED 0
#define SDL_PRESSED 1
Jul 10, 2006
Jul 10, 2006
52
/**
Oct 19, 2009
Oct 19, 2009
53
* \brief The types of events that can be delivered.
Jul 10, 2006
Jul 10, 2006
54
55
56
57
58
59
60
*/
typedef enum
{
SDL_NOEVENT = 0, /**< Unused (do not remove) */
SDL_WINDOWEVENT, /**< Window state change */
SDL_KEYDOWN, /**< Keys pressed */
SDL_KEYUP, /**< Keys released */
Sep 19, 2009
Sep 19, 2009
61
SDL_TEXTEDITING, /**< Keyboard text editing (composition) */
Jul 29, 2006
Jul 29, 2006
62
SDL_TEXTINPUT, /**< Keyboard text input */
Jul 10, 2006
Jul 10, 2006
63
64
65
SDL_MOUSEMOTION, /**< Mouse moved */
SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
SDL_MOUSEBUTTONUP, /**< Mouse button released */
Jul 29, 2006
Jul 29, 2006
66
SDL_MOUSEWHEEL, /**< Mouse wheel motion */
Jul 10, 2006
Jul 10, 2006
67
68
69
70
71
72
73
SDL_JOYAXISMOTION, /**< Joystick axis motion */
SDL_JOYBALLMOTION, /**< Joystick trackball motion */
SDL_JOYHATMOTION, /**< Joystick hat position change */
SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
SDL_JOYBUTTONUP, /**< Joystick button released */
SDL_QUIT, /**< User-requested quit */
SDL_SYSWMEVENT, /**< System specific event */
Aug 25, 2008
Aug 25, 2008
74
75
SDL_PROXIMITYIN, /**< Proximity In event */
SDL_PROXIMITYOUT, /**< Proximity Out event */
Jul 10, 2006
Jul 10, 2006
76
SDL_EVENT_RESERVED1, /**< Reserved for future use... */
Oct 19, 2009
Oct 19, 2009
77
78
79
SDL_EVENT_RESERVED2, /**< Reserved for future use... */
SDL_EVENT_RESERVED3, /**< Reserved for future use... */
/** Events ::SDL_USEREVENT through ::SDL_MAXEVENTS-1 are for your use */
Jul 10, 2006
Jul 10, 2006
80
SDL_USEREVENT = 24,
Oct 19, 2009
Oct 19, 2009
81
82
83
/**
* This last event is only for bounding internal arrays
* It is the number of bits in the event mask datatype -- Uint32
Jul 10, 2006
Jul 10, 2006
84
85
*/
SDL_NUMEVENTS = 32
Jan 29, 2006
Jan 29, 2006
86
} SDL_EventType;
Apr 26, 2001
Apr 26, 2001
87
Oct 19, 2009
Oct 19, 2009
88
89
/*@{*/
#define SDL_EVENTMASK(X) (1<<(X))
Jul 10, 2006
Jul 10, 2006
90
91
92
93
94
95
96
97
98
/**
* \brief Predefined event masks
*/
typedef enum
{
SDL_WINDOWEVENTMASK = SDL_EVENTMASK(SDL_WINDOWEVENT),
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN) | SDL_EVENTMASK(SDL_KEYUP),
Sep 19, 2009
Sep 19, 2009
99
SDL_TEXTEDITINGMASK = SDL_EVENTMASK(SDL_TEXTEDITING),
Jul 10, 2006
Jul 10, 2006
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
SDL_TEXTINPUTMASK = SDL_EVENTMASK(SDL_TEXTINPUT),
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
SDL_MOUSEWHEELMASK = SDL_EVENTMASK(SDL_MOUSEWHEEL),
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION) |
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN) | SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION) |
SDL_EVENTMASK(SDL_JOYBALLMOTION) |
SDL_EVENTMASK(SDL_JOYHATMOTION) |
SDL_EVENTMASK(SDL_JOYBUTTONDOWN) | SDL_EVENTMASK(SDL_JOYBUTTONUP),
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
Aug 25, 2008
Aug 25, 2008
117
118
119
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT),
SDL_PROXIMITYINMASK = SDL_EVENTMASK(SDL_PROXIMITYIN),
SDL_PROXIMITYOUTMASK = SDL_EVENTMASK(SDL_PROXIMITYOUT)
Jul 10, 2006
Jul 10, 2006
120
} SDL_EventMask;
Apr 26, 2001
Apr 26, 2001
121
#define SDL_ALLEVENTS 0xFFFFFFFF
Oct 19, 2009
Oct 19, 2009
122
/*@}*/
Apr 26, 2001
Apr 26, 2001
123
Jul 10, 2006
Jul 10, 2006
124
/**
Oct 19, 2009
Oct 19, 2009
125
* \brief Window state change event data (event.window.*)
Jul 10, 2006
Jul 10, 2006
126
127
128
*/
typedef struct SDL_WindowEvent
{
Oct 19, 2009
Oct 19, 2009
129
Uint8 type; /**< ::SDL_WINDOWEVENT */
Jan 21, 2010
Jan 21, 2010
130
Uint32 windowID; /**< The associated window */
Oct 19, 2009
Oct 19, 2009
131
Uint8 event; /**< ::SDL_WindowEventID */
Jul 10, 2006
Jul 10, 2006
132
133
134
135
136
int data1; /**< event dependent data */
int data2; /**< event dependent data */
} SDL_WindowEvent;
/**
Oct 19, 2009
Oct 19, 2009
137
* \brief Keyboard button event structure (event.key.*)
Jul 10, 2006
Jul 10, 2006
138
139
140
*/
typedef struct SDL_KeyboardEvent
{
Oct 19, 2009
Oct 19, 2009
141
Uint8 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
Jan 21, 2010
Jan 21, 2010
142
Uint32 windowID; /**< The window with keyboard focus, if any */
Jul 10, 2006
Jul 10, 2006
143
Uint8 which; /**< The keyboard device index */
Oct 19, 2009
Oct 19, 2009
144
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Jul 10, 2006
Jul 10, 2006
145
SDL_keysym keysym; /**< The key that was pressed or released */
Apr 26, 2001
Apr 26, 2001
146
147
} SDL_KeyboardEvent;
Oct 19, 2009
Oct 19, 2009
148
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
Sep 19, 2009
Sep 19, 2009
149
/**
Oct 19, 2009
Oct 19, 2009
150
* \brief Keyboard text editing event structure (event.edit.*)
Sep 19, 2009
Sep 19, 2009
151
152
153
*/
typedef struct SDL_TextEditingEvent
{
Oct 19, 2009
Oct 19, 2009
154
Uint8 type; /**< ::SDL_TEXTEDITING */
Sep 19, 2009
Sep 19, 2009
155
156
157
158
159
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
int start; /**< The start cursor of selected editing text */
int length; /**< The length of selected editing text */
} SDL_TextEditingEvent;
Oct 19, 2009
Oct 19, 2009
160
161
#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
Jul 10, 2006
Jul 10, 2006
162
/**
Oct 19, 2009
Oct 19, 2009
163
* \brief Keyboard text input event structure (event.text.*)
Jul 10, 2006
Jul 10, 2006
164
165
166
*/
typedef struct SDL_TextInputEvent
{
Oct 19, 2009
Oct 19, 2009
167
Uint8 type; /**< ::SDL_TEXTINPUT */
Jan 21, 2010
Jan 21, 2010
168
Uint32 windowID; /**< The window with keyboard focus, if any */
Jan 15, 2008
Jan 15, 2008
169
170
Uint8 which; /**< The keyboard device index */
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
Jul 10, 2006
Jul 10, 2006
171
172
173
} SDL_TextInputEvent;
/**
Oct 19, 2009
Oct 19, 2009
174
* \brief Mouse motion event structure (event.motion.*)
Jul 10, 2006
Jul 10, 2006
175
176
177
*/
typedef struct SDL_MouseMotionEvent
{
Oct 19, 2009
Oct 19, 2009
178
Uint8 type; /**< ::SDL_MOUSEMOTION */
Jan 21, 2010
Jan 21, 2010
179
Uint32 windowID; /**< The window with mouse focus, if any */
Jul 10, 2006
Jul 10, 2006
180
181
182
183
Uint8 which; /**< The mouse device index */
Uint8 state; /**< The current button state */
int x; /**< X coordinate, relative to window */
int y; /**< Y coordinate, relative to window */
Aug 25, 2008
Aug 25, 2008
184
185
186
187
188
int z; /**< Z coordinate, for future use */
int pressure; /**< Pressure reported by tablets */
int pressure_max; /**< Maximum value of the pressure reported by the device */
int pressure_min; /**< Minimum value of the pressure reported by the device */
int rotation; /**< For future use */
Dec 16, 2009
Dec 16, 2009
189
190
int tilt_x; /**< For future use */
int tilt_y; /**< For future use */
Aug 25, 2008
Aug 25, 2008
191
int cursor; /**< The cursor being used in the event */
Jul 10, 2006
Jul 10, 2006
192
193
int xrel; /**< The relative motion in the X direction */
int yrel; /**< The relative motion in the Y direction */
Apr 26, 2001
Apr 26, 2001
194
195
} SDL_MouseMotionEvent;
Jul 10, 2006
Jul 10, 2006
196
/**
Oct 19, 2009
Oct 19, 2009
197
* \brief Mouse button event structure (event.button.*)
Jul 10, 2006
Jul 10, 2006
198
199
200
*/
typedef struct SDL_MouseButtonEvent
{
Oct 19, 2009
Oct 19, 2009
201
Uint8 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
Jan 21, 2010
Jan 21, 2010
202
Uint32 windowID; /**< The window with mouse focus, if any */
Jul 10, 2006
Jul 10, 2006
203
204
Uint8 which; /**< The mouse device index */
Uint8 button; /**< The mouse button index */
Oct 19, 2009
Oct 19, 2009
205
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Jul 10, 2006
Jul 10, 2006
206
207
int x; /**< X coordinate, relative to window */
int y; /**< Y coordinate, relative to window */
Apr 26, 2001
Apr 26, 2001
208
209
} SDL_MouseButtonEvent;
Jul 10, 2006
Jul 10, 2006
210
/**
Oct 19, 2009
Oct 19, 2009
211
* \brief Mouse wheel event structure (event.wheel.*)
Jul 10, 2006
Jul 10, 2006
212
213
214
*/
typedef struct SDL_MouseWheelEvent
{
Oct 19, 2009
Oct 19, 2009
215
Uint8 type; /**< ::SDL_MOUSEWHEEL */
Jan 21, 2010
Jan 21, 2010
216
Uint32 windowID; /**< The window with mouse focus, if any */
Jul 10, 2006
Jul 10, 2006
217
Uint8 which; /**< The mouse device index */
Jul 6, 2007
Jul 6, 2007
218
219
int x; /**< The amount scrolled horizontally */
int y; /**< The amount scrolled vertically */
Jul 10, 2006
Jul 10, 2006
220
221
222
} SDL_MouseWheelEvent;
/**
Oct 19, 2009
Oct 19, 2009
223
* \brief Joystick axis motion event structure (event.jaxis.*)
Jul 10, 2006
Jul 10, 2006
224
225
226
*/
typedef struct SDL_JoyAxisEvent
{
Oct 19, 2009
Oct 19, 2009
227
Uint8 type; /**< ::SDL_JOYAXISMOTION */
Jul 10, 2006
Jul 10, 2006
228
229
230
Uint8 which; /**< The joystick device index */
Uint8 axis; /**< The joystick axis index */
int value; /**< The axis value (range: -32768 to 32767) */
Apr 26, 2001
Apr 26, 2001
231
232
} SDL_JoyAxisEvent;
Jul 10, 2006
Jul 10, 2006
233
/**
Oct 19, 2009
Oct 19, 2009
234
* \brief Joystick trackball motion event structure (event.jball.*)
Jul 10, 2006
Jul 10, 2006
235
236
237
*/
typedef struct SDL_JoyBallEvent
{
Oct 19, 2009
Oct 19, 2009
238
Uint8 type; /**< ::SDL_JOYBALLMOTION */
Jul 10, 2006
Jul 10, 2006
239
240
241
242
Uint8 which; /**< The joystick device index */
Uint8 ball; /**< The joystick trackball index */
int xrel; /**< The relative motion in the X direction */
int yrel; /**< The relative motion in the Y direction */
Apr 26, 2001
Apr 26, 2001
243
244
} SDL_JoyBallEvent;
Jul 10, 2006
Jul 10, 2006
245
/**
Oct 19, 2009
Oct 19, 2009
246
* \brief Joystick hat position change event structure (event.jhat.*)
Jul 10, 2006
Jul 10, 2006
247
248
249
*/
typedef struct SDL_JoyHatEvent
{
Oct 19, 2009
Oct 19, 2009
250
Uint8 type; /**< ::SDL_JOYHATMOTION */
Jul 10, 2006
Jul 10, 2006
251
252
Uint8 which; /**< The joystick device index */
Uint8 hat; /**< The joystick hat index */
Oct 19, 2009
Oct 19, 2009
253
254
255
256
257
258
Uint8 value; /**< The hat position value.
* \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
* \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT
* \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
*
* Note that zero means the POV is centered.
Jul 10, 2006
Jul 10, 2006
259
*/
Apr 26, 2001
Apr 26, 2001
260
261
} SDL_JoyHatEvent;
Jul 10, 2006
Jul 10, 2006
262
/**
Oct 19, 2009
Oct 19, 2009
263
* \brief Joystick button event structure (event.jbutton.*)
Jul 10, 2006
Jul 10, 2006
264
265
266
*/
typedef struct SDL_JoyButtonEvent
{
Oct 19, 2009
Oct 19, 2009
267
Uint8 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
Jul 10, 2006
Jul 10, 2006
268
269
Uint8 which; /**< The joystick device index */
Uint8 button; /**< The joystick button index */
Oct 19, 2009
Oct 19, 2009
270
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Apr 26, 2001
Apr 26, 2001
271
272
} SDL_JoyButtonEvent;
Jul 10, 2006
Jul 10, 2006
273
/**
Oct 19, 2009
Oct 19, 2009
274
* \brief The "quit requested" event
Apr 26, 2001
Apr 26, 2001
275
*/
Jul 10, 2006
Jul 10, 2006
276
277
typedef struct SDL_QuitEvent
{
Oct 19, 2009
Oct 19, 2009
278
Uint8 type; /**< ::SDL_QUIT */
Apr 26, 2001
Apr 26, 2001
279
280
} SDL_QuitEvent;
Jul 10, 2006
Jul 10, 2006
281
/**
Oct 19, 2009
Oct 19, 2009
282
* \brief A user-defined event type (event.user.*)
Jul 10, 2006
Jul 10, 2006
283
284
285
*/
typedef struct SDL_UserEvent
{
Oct 19, 2009
Oct 19, 2009
286
Uint8 type; /**< ::SDL_USEREVENT through ::SDL_NUMEVENTS-1 */
Jan 21, 2010
Jan 21, 2010
287
Uint32 windowID; /**< The associated window if any*/
Jun 20, 2007
Jun 20, 2007
288
289
290
int code; /**< User defined event code */
void *data1; /**< User defined data pointer */
void *data2; /**< User defined data pointer */
Apr 26, 2001
Apr 26, 2001
291
292
293
294
} SDL_UserEvent;
struct SDL_SysWMmsg;
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
Oct 19, 2009
Oct 19, 2009
295
296
297
298
299
300
/**
* \brief A video driver dependent system event (event.syswm.*)
*
* \note If you want to use this event, you should include SDL_syswm.h.
*/
Jul 10, 2006
Jul 10, 2006
301
302
typedef struct SDL_SysWMEvent
{
Oct 19, 2009
Oct 19, 2009
303
Uint8 type; /**< ::SDL_SYSWMEVENT */
Jul 10, 2006
Jul 10, 2006
304
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
Apr 26, 2001
Apr 26, 2001
305
306
} SDL_SysWMEvent;
Jun 5, 2009
Jun 5, 2009
307
308
309
typedef struct SDL_ProximityEvent
{
Uint8 type;
Jan 21, 2010
Jan 21, 2010
310
Uint32 windowID; /**< The associated window */
Jun 5, 2009
Jun 5, 2009
311
312
313
314
315
316
317
Uint8 which;
int cursor;
int x;
int y;
} SDL_ProximityEvent;
#ifndef SDL_NO_COMPAT
Oct 19, 2009
Oct 19, 2009
318
319
320
321
322
323
324
325
326
/**
* \addtogroup Compatibility
*/
/*@{*/
/**
* \name Typedefs for backwards compatibility
*/
/*@{*/
Jul 10, 2006
Jul 10, 2006
327
328
329
330
331
332
typedef struct SDL_ActiveEvent
{
Uint8 type;
Uint8 gain;
Uint8 state;
} SDL_ActiveEvent;
Jun 5, 2009
Jun 5, 2009
333
Jul 10, 2006
Jul 10, 2006
334
335
336
337
338
339
typedef struct SDL_ResizeEvent
{
Uint8 type;
int w;
int h;
} SDL_ResizeEvent;
Oct 19, 2009
Oct 19, 2009
340
341
342
/*@}*/
/*@}*//*Compatibility*/
Jun 5, 2009
Jun 5, 2009
343
#endif
Aug 25, 2008
Aug 25, 2008
344
Jul 10, 2006
Jul 10, 2006
345
/**
Oct 19, 2009
Oct 19, 2009
346
* \brief General event structure
Jul 10, 2006
Jul 10, 2006
347
348
349
350
351
352
*/
typedef union SDL_Event
{
Uint8 type; /**< Event type, shared with all events */
SDL_WindowEvent window; /**< Window event data */
SDL_KeyboardEvent key; /**< Keyboard event data */
Sep 19, 2009
Sep 19, 2009
353
SDL_TextEditingEvent edit; /**< Text editing event data */
Jan 15, 2008
Jan 15, 2008
354
SDL_TextInputEvent text; /**< Text input event data */
Jul 10, 2006
Jul 10, 2006
355
356
SDL_MouseMotionEvent motion; /**< Mouse motion event data */
SDL_MouseButtonEvent button; /**< Mouse button event data */
Jan 15, 2008
Jan 15, 2008
357
SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */
Jul 10, 2006
Jul 10, 2006
358
359
360
361
362
363
364
SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */
SDL_JoyBallEvent jball; /**< Joystick ball event data */
SDL_JoyHatEvent jhat; /**< Joystick hat event data */
SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
SDL_QuitEvent quit; /**< Quit request event data */
SDL_UserEvent user; /**< Custom event data */
SDL_SysWMEvent syswm; /**< System dependent window event data */
Aug 25, 2008
Aug 25, 2008
365
SDL_ProximityEvent proximity; /**< Proximity In or Out event */
Jul 10, 2006
Jul 10, 2006
366
Oct 19, 2009
Oct 19, 2009
367
368
/** Temporarily here for backwards compatibility */
/*@{*/
Jun 5, 2009
Jun 5, 2009
369
#ifndef SDL_NO_COMPAT
Jul 10, 2006
Jul 10, 2006
370
371
SDL_ActiveEvent active;
SDL_ResizeEvent resize;
Jun 5, 2009
Jun 5, 2009
372
#endif
Oct 19, 2009
Oct 19, 2009
373
/*@}*/
Apr 26, 2001
Apr 26, 2001
374
375
376
377
378
} SDL_Event;
/* Function prototypes */
Oct 19, 2009
Oct 19, 2009
379
380
381
382
383
384
385
/**
* Pumps the event loop, gathering events from the input devices.
*
* This function updates the event queue and internal input device state.
*
* This should only be run in the thread that sets the video mode.
*/
Apr 11, 2002
Apr 11, 2002
386
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
Apr 26, 2001
Apr 26, 2001
387
Oct 19, 2009
Oct 19, 2009
388
/*@{*/
Jul 10, 2006
Jul 10, 2006
389
390
391
392
393
typedef enum
{
SDL_ADDEVENT,
SDL_PEEKEVENT,
SDL_GETEVENT
Apr 26, 2001
Apr 26, 2001
394
} SDL_eventaction;
Oct 19, 2009
Oct 19, 2009
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
/**
* Checks the event queue for messages and optionally returns them.
*
* If \c action is ::SDL_ADDEVENT, up to \c numevents events will be added to
* the back of the event queue.
*
* If \c action is ::SDL_PEEKEVENT, up to \c numevents events at the front
* of the event queue, matching \c mask, will be returned and will not
* be removed from the queue.
*
* If \c action is ::SDL_GETEVENT, up to \c numevents events at the front
* of the event queue, matching \c mask, will be returned and will be
* removed from the queue.
*
* \return The number of events actually stored, or -1 if there was an error.
*
* This function is thread-safe.
*/
Jul 10, 2006
Jul 10, 2006
414
415
416
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
SDL_eventaction action,
Uint32 mask);
Oct 19, 2009
Oct 19, 2009
417
/*@}*/
Jul 10, 2006
Jul 10, 2006
418
Oct 19, 2009
Oct 19, 2009
419
420
/**
* Checks to see if certain event types are in the event queue.
Jul 10, 2006
Jul 10, 2006
421
422
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 mask);
Apr 26, 2001
Apr 26, 2001
423
Oct 19, 2009
Oct 19, 2009
424
425
426
427
428
429
430
/**
* \brief Polls for currently pending events.
*
* \return 1 if there are any pending events, or 0 if there are none available.
*
* \param event If not NULL, the next event is removed from the queue and
* stored in that area.
Apr 26, 2001
Apr 26, 2001
431
*/
Jul 10, 2006
Jul 10, 2006
432
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
433
Oct 19, 2009
Oct 19, 2009
434
435
436
437
438
439
440
/**
* \brief Waits indefinitely for the next available event.
*
* \return 1, or 0 if there was an error while waiting for events.
*
* \param event If not NULL, the next event is removed from the queue and
* stored in that area.
Apr 26, 2001
Apr 26, 2001
441
*/
Jul 10, 2006
Jul 10, 2006
442
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
443
Oct 19, 2009
Oct 19, 2009
444
445
446
447
448
449
450
451
/**
* \brief Waits until the specified timeout (in milliseconds) for the next
* available event.
*
* \return 1, or 0 if there was an error while waiting for events.
*
* \param event If not NULL, the next event is removed from the queue and
* stored in that area.
Feb 17, 2009
Feb 17, 2009
452
453
454
455
*/
extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
int timeout);
Oct 19, 2009
Oct 19, 2009
456
457
458
459
460
/**
* \brief Add an event to the event queue.
*
* \return 1 on success, 0 if the event was filtered, or -1 if the event queue
* was full or there was some other error.
Apr 26, 2001
Apr 26, 2001
461
*/
Jul 10, 2006
Jul 10, 2006
462
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
463
Jul 10, 2006
Jul 10, 2006
464
typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
Oct 19, 2009
Oct 19, 2009
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
/**
* Sets up a filter to process all events before they change internal state and
* are posted to the internal event queue.
*
* The filter is protypted as:
* \code
* int SDL_EventFilter(void *userdata, SDL_Event * event);
* \endcode
*
* If the filter returns 1, then the event will be added to the internal queue.
* If it returns 0, then the event will be dropped from the queue, but the
* internal state will still be updated. This allows selective filtering of
* dynamically arriving events.
*
* \warning Be very careful of what you do in the event filter function, as
* it may run in a different thread!
*
* There is one caveat when dealing with the ::SDL_QUITEVENT event type. The
* event filter is only called when the window manager desires to close the
* application window. If the event filter returns 1, then the window will
* be closed, otherwise the window will remain open if possible.
*
* If the quit event is generated by an interrupt signal, it will bypass the
* internal queue and be delivered to the application at the next event poll.
*/
Jul 10, 2006
Jul 10, 2006
491
492
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
void *userdata);
Apr 26, 2001
Apr 26, 2001
493
Oct 19, 2009
Oct 19, 2009
494
495
496
497
/**
* Return the current event filter - can be used to "chain" filters.
* If there is no event filter set, this function returns SDL_FALSE.
*/
Jul 10, 2006
Jul 10, 2006
498
499
500
extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
void **userdata);
Oct 19, 2009
Oct 19, 2009
501
502
503
504
/**
* Run the filter function on the current event queue, removing any
* events for which the filter returns 0.
*/
Jul 10, 2006
Jul 10, 2006
505
506
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
void *userdata);
Apr 26, 2001
Apr 26, 2001
507
Oct 19, 2009
Oct 19, 2009
508
/*@{*/
Apr 26, 2001
Apr 26, 2001
509
510
511
512
513
#define SDL_QUERY -1
#define SDL_IGNORE 0
#define SDL_DISABLE 0
#define SDL_ENABLE 1
Oct 19, 2009
Oct 19, 2009
514
515
516
517
518
519
520
521
522
523
524
/**
* This function allows you to set the state of processing certain events.
* - If \c state is set to ::SDL_IGNORE, that event will be automatically
* dropped from the event queue and will not event be filtered.
* - If \c state is set to ::SDL_ENABLE, that event will be processed
* normally.
* - If \c state is set to ::SDL_QUERY, SDL_EventState() will return the
* current processing state of the specified event.
*/
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state);
/*@}*/
Apr 26, 2001
Apr 26, 2001
525
526
527
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
Jul 10, 2006
Jul 10, 2006
528
/* *INDENT-OFF* */
Apr 26, 2001
Apr 26, 2001
529
}
Jul 10, 2006
Jul 10, 2006
530
/* *INDENT-ON* */
Apr 26, 2001
Apr 26, 2001
531
532
533
534
#endif
#include "close_code.h"
#endif /* _SDL_events_h */
Jul 10, 2006
Jul 10, 2006
535
536
/* vi: set ts=4 sw=4 expandtab: */