Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
1286 lines (1155 loc) · 41.1 KB

SDL_renderer_gl.c

File metadata and controls

1286 lines (1155 loc) · 41.1 KB
 
Jul 19, 2006
Jul 19, 2006
1
2
/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
3
Copyright (C) 1997-2009 Sam Lantinga
Jul 19, 2006
Jul 19, 2006
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
Jul 28, 2006
Jul 28, 2006
24
#if SDL_VIDEO_RENDER_OGL
Jul 22, 2006
Jul 22, 2006
25
26
27
28
29
30
31
#include "SDL_video.h"
#include "SDL_opengl.h"
#include "SDL_sysvideo.h"
#include "SDL_pixels_c.h"
#include "SDL_rect_c.h"
#include "SDL_yuv_sw_c.h"
Jul 19, 2006
Jul 19, 2006
32
Aug 15, 2007
Aug 15, 2007
33
34
35
36
#ifdef __MACOSX__
#include <OpenGL/OpenGL.h>
#endif
Nov 22, 2008
Nov 22, 2008
37
Jul 19, 2006
Jul 19, 2006
38
39
/* OpenGL renderer implementation */
Aug 12, 2007
Aug 12, 2007
40
41
42
43
/* Details on optimizing the texture path on Mac OS X:
http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html
*/
Dec 6, 2008
Dec 6, 2008
44
45
46
47
/* !!! FIXME: this should go in a higher level than the GL renderer. */
static __inline__ int
bytes_per_pixel(const Uint32 format)
{
Dec 6, 2008
Dec 6, 2008
48
49
50
51
52
if (!SDL_ISPIXELFORMAT_FOURCC(format)) {
return SDL_BYTESPERPIXEL(format);
}
/* FOURCC format */
Dec 6, 2008
Dec 6, 2008
53
switch (format) {
Dec 20, 2008
Dec 20, 2008
54
55
56
57
58
59
60
61
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
return 2;
default:
return 1; /* shouldn't ever hit this. */
Dec 6, 2008
Dec 6, 2008
62
63
64
65
}
}
Aug 28, 2006
Aug 28, 2006
66
67
static const float inv255f = 1.0f / 255.0f;
Jul 19, 2006
Jul 19, 2006
68
static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
Jul 22, 2006
Jul 22, 2006
69
static int GL_ActivateRenderer(SDL_Renderer * renderer);
Aug 6, 2006
Aug 6, 2006
70
static int GL_DisplayModeChanged(SDL_Renderer * renderer);
Jul 19, 2006
Jul 19, 2006
71
static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
Aug 11, 2007
Aug 11, 2007
72
73
74
static int GL_QueryTexturePixels(SDL_Renderer * renderer,
SDL_Texture * texture, void **pixels,
int *pitch);
Jul 19, 2006
Jul 19, 2006
75
76
77
78
79
80
81
static int GL_SetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture,
const SDL_Color * colors, int firstcolor,
int ncolors);
static int GL_GetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture, SDL_Color * colors,
int firstcolor, int ncolors);
Aug 28, 2006
Aug 28, 2006
82
83
84
85
86
87
88
89
static int GL_SetTextureColorMod(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GL_SetTextureAlphaMod(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GL_SetTextureBlendMode(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GL_SetTextureScaleMode(SDL_Renderer * renderer,
SDL_Texture * texture);
Jul 19, 2006
Jul 19, 2006
90
91
92
93
static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
Aug 28, 2006
Aug 28, 2006
94
95
const SDL_Rect * rect, int markDirty, void **pixels,
int *pitch);
Jul 19, 2006
Jul 19, 2006
96
97
98
static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
int numrects, const SDL_Rect * rects);
Dec 21, 2008
Dec 21, 2008
99
static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y);
Dec 20, 2008
Dec 20, 2008
100
101
102
static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
int y2);
static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
Jul 19, 2006
Jul 19, 2006
103
static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
Aug 28, 2006
Aug 28, 2006
104
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
Dec 20, 2008
Dec 20, 2008
105
Jul 19, 2006
Jul 19, 2006
106
107
108
109
110
111
112
113
114
static void GL_RenderPresent(SDL_Renderer * renderer);
static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static void GL_DestroyRenderer(SDL_Renderer * renderer);
SDL_RenderDriver GL_RenderDriver = {
GL_CreateRenderer,
{
"opengl",
Aug 6, 2006
Aug 6, 2006
115
116
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
Aug 28, 2006
Aug 28, 2006
117
118
(SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
SDL_TEXTUREMODULATE_ALPHA),
Dec 20, 2008
Dec 20, 2008
119
120
(SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
Aug 5, 2006
Aug 5, 2006
121
122
(SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
SDL_TEXTURESCALEMODE_SLOW),
Dec 1, 2008
Dec 1, 2008
123
15,
Jul 19, 2006
Jul 19, 2006
124
{
Aug 5, 2006
Aug 5, 2006
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
SDL_PIXELFORMAT_INDEX1LSB,
SDL_PIXELFORMAT_INDEX1MSB,
SDL_PIXELFORMAT_INDEX8,
SDL_PIXELFORMAT_RGB332,
SDL_PIXELFORMAT_RGB444,
SDL_PIXELFORMAT_RGB555,
SDL_PIXELFORMAT_ARGB4444,
SDL_PIXELFORMAT_ARGB1555,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_RGB24,
SDL_PIXELFORMAT_BGR24,
SDL_PIXELFORMAT_RGB888,
SDL_PIXELFORMAT_BGR888,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_ABGR8888,
Dec 1, 2008
Dec 1, 2008
140
SDL_PIXELFORMAT_ARGB2101010},
Jul 19, 2006
Jul 19, 2006
141
142
143
144
145
146
147
0,
0}
};
typedef struct
{
SDL_GLContext context;
Dec 5, 2008
Dec 5, 2008
148
SDL_bool updateSize;
Jul 22, 2006
Jul 22, 2006
149
SDL_bool GL_ARB_texture_rectangle_supported;
Aug 12, 2007
Aug 12, 2007
150
SDL_bool GL_EXT_paletted_texture_supported;
Dec 7, 2008
Dec 7, 2008
151
152
SDL_bool GL_APPLE_ycbcr_422_supported;
SDL_bool GL_MESA_ycbcr_texture_supported;
Dec 6, 2008
Dec 6, 2008
153
SDL_bool GL_ARB_fragment_program_supported;
Jul 22, 2006
Jul 22, 2006
154
155
156
157
158
159
160
int blendMode;
int scaleMode;
/* OpenGL functions */
#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
#include "SDL_glfuncs.h"
#undef SDL_PROC
Aug 6, 2006
Aug 6, 2006
161
162
PFNGLCOLORTABLEEXTPROC glColorTableEXT;
Aug 12, 2007
Aug 12, 2007
163
164
void (*glTextureRangeAPPLE) (GLenum target, GLsizei length,
const GLvoid * pointer);
Dec 6, 2008
Dec 6, 2008
165
166
167
168
169
170
171
172
173
174
175
PFNGLGETPROGRAMIVARBPROC glGetProgramivARB;
PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB;
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB;
PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB;
PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
PFNGLBINDPROGRAMARBPROC glBindProgramARB;
PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
/* (optional) fragment programs */
GLuint fragment_program_UYVY;
Jul 19, 2006
Jul 19, 2006
176
177
178
179
180
} GL_RenderData;
typedef struct
{
GLuint texture;
Dec 6, 2008
Dec 6, 2008
181
GLuint shader;
Jul 22, 2006
Jul 22, 2006
182
GLenum type;
Jul 19, 2006
Jul 19, 2006
183
184
GLfloat texw;
GLfloat texh;
Jul 22, 2006
Jul 22, 2006
185
186
GLenum format;
GLenum formattype;
Aug 6, 2006
Aug 6, 2006
187
Uint8 *palette;
Jul 19, 2006
Jul 19, 2006
188
189
void *pixels;
int pitch;
Jul 22, 2006
Jul 22, 2006
190
SDL_DirtyRectList dirty;
Dec 20, 2008
Dec 20, 2008
191
int HACK_RYAN_FIXME;
Jul 19, 2006
Jul 19, 2006
192
193
194
} GL_TextureData;
Jul 22, 2006
Jul 22, 2006
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
static void
GL_SetError(const char *prefix, GLenum result)
{
const char *error;
switch (result) {
case GL_NO_ERROR:
error = "GL_NO_ERROR";
break;
case GL_INVALID_ENUM:
error = "GL_INVALID_ENUM";
break;
case GL_INVALID_VALUE:
error = "GL_INVALID_VALUE";
break;
case GL_INVALID_OPERATION:
error = "GL_INVALID_OPERATION";
break;
case GL_STACK_OVERFLOW:
error = "GL_STACK_OVERFLOW";
break;
case GL_STACK_UNDERFLOW:
error = "GL_STACK_UNDERFLOW";
break;
case GL_OUT_OF_MEMORY:
error = "GL_OUT_OF_MEMORY";
break;
case GL_TABLE_TOO_LARGE:
error = "GL_TABLE_TOO_LARGE";
break;
default:
error = "UNKNOWN";
break;
}
SDL_SetError("%s: %s", prefix, error);
}
Jul 22, 2006
Jul 22, 2006
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
static int
GL_LoadFunctions(GL_RenderData * data)
{
#if defined(__QNXNTO__) && (_NTO_VERSION < 630)
#define __SDL_NOGETPROCADDR__
#elif defined(__MINT__)
#define __SDL_NOGETPROCADDR__
#endif
#ifdef __SDL_NOGETPROCADDR__
#define SDL_PROC(ret,func,params) data->func=func;
#else
#define SDL_PROC(ret,func,params) \
do { \
data->func = SDL_GL_GetProcAddress(#func); \
if ( ! data->func ) { \
SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
return -1; \
} \
} while ( 0 );
#endif /* __SDL_NOGETPROCADDR__ */
#include "SDL_glfuncs.h"
#undef SDL_PROC
return 0;
}
Jul 19, 2006
Jul 19, 2006
258
259
260
void
GL_AddRenderDriver(_THIS)
{
Jul 22, 2006
Jul 22, 2006
261
if (_this->GL_CreateContext) {
Jul 19, 2006
Jul 19, 2006
262
263
264
265
266
267
268
269
270
SDL_AddRenderDriver(0, &GL_RenderDriver);
}
}
SDL_Renderer *
GL_CreateRenderer(SDL_Window * window, Uint32 flags)
{
SDL_Renderer *renderer;
GL_RenderData *data;
Jul 28, 2006
Jul 28, 2006
271
GLint value;
Aug 6, 2006
Aug 6, 2006
272
int doublebuffer;
Jul 19, 2006
Jul 19, 2006
273
Aug 6, 2006
Aug 6, 2006
274
275
276
277
278
279
/* Render directly to the window, unless we're compositing */
#ifndef __MACOSX__
if (flags & SDL_RENDERER_SINGLEBUFFER) {
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
}
#endif
Jul 19, 2006
Jul 19, 2006
280
if (!(window->flags & SDL_WINDOW_OPENGL)) {
Jul 23, 2006
Jul 23, 2006
281
if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) {
Jul 22, 2006
Jul 22, 2006
282
283
return NULL;
}
Jul 19, 2006
Jul 19, 2006
284
285
}
Jul 22, 2006
Jul 22, 2006
286
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
Jul 19, 2006
Jul 19, 2006
287
288
289
290
291
if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
Jul 22, 2006
Jul 22, 2006
292
data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
Jul 19, 2006
Jul 19, 2006
293
294
295
296
297
298
if (!data) {
GL_DestroyRenderer(renderer);
SDL_OutOfMemory();
return NULL;
}
Jul 22, 2006
Jul 22, 2006
299
renderer->ActivateRenderer = GL_ActivateRenderer;
Aug 6, 2006
Aug 6, 2006
300
renderer->DisplayModeChanged = GL_DisplayModeChanged;
Jul 19, 2006
Jul 19, 2006
301
renderer->CreateTexture = GL_CreateTexture;
Aug 11, 2007
Aug 11, 2007
302
renderer->QueryTexturePixels = GL_QueryTexturePixels;
Jul 19, 2006
Jul 19, 2006
303
304
renderer->SetTexturePalette = GL_SetTexturePalette;
renderer->GetTexturePalette = GL_GetTexturePalette;
Aug 28, 2006
Aug 28, 2006
305
306
307
308
renderer->SetTextureColorMod = GL_SetTextureColorMod;
renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod;
renderer->SetTextureBlendMode = GL_SetTextureBlendMode;
renderer->SetTextureScaleMode = GL_SetTextureScaleMode;
Jul 19, 2006
Jul 19, 2006
309
310
311
312
renderer->UpdateTexture = GL_UpdateTexture;
renderer->LockTexture = GL_LockTexture;
renderer->UnlockTexture = GL_UnlockTexture;
renderer->DirtyTexture = GL_DirtyTexture;
Dec 21, 2008
Dec 21, 2008
313
renderer->RenderPoint = GL_RenderPoint;
Dec 20, 2008
Dec 20, 2008
314
renderer->RenderLine = GL_RenderLine;
Jul 19, 2006
Jul 19, 2006
315
316
317
318
319
320
321
322
323
324
renderer->RenderFill = GL_RenderFill;
renderer->RenderCopy = GL_RenderCopy;
renderer->RenderPresent = GL_RenderPresent;
renderer->DestroyTexture = GL_DestroyTexture;
renderer->DestroyRenderer = GL_DestroyRenderer;
renderer->info = GL_RenderDriver.info;
renderer->window = window->id;
renderer->driverdata = data;
renderer->info.flags =
Aug 5, 2006
Aug 5, 2006
325
(SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED);
Jul 19, 2006
Jul 19, 2006
326
Jul 22, 2006
Jul 22, 2006
327
328
329
330
331
if (GL_LoadFunctions(data) < 0) {
GL_DestroyRenderer(renderer);
return NULL;
}
Jul 19, 2006
Jul 19, 2006
332
333
334
335
336
337
338
339
340
data->context = SDL_GL_CreateContext(window->id);
if (!data->context) {
GL_DestroyRenderer(renderer);
return NULL;
}
if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
GL_DestroyRenderer(renderer);
return NULL;
}
Aug 15, 2007
Aug 15, 2007
341
342
343
#ifdef __MACOSX__
/* Enable multi-threaded rendering */
/* Disabled until Ryan finishes his VBO/PBO code...
Jan 8, 2008
Jan 8, 2008
344
345
CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine);
*/
Aug 15, 2007
Aug 15, 2007
346
347
#endif
Aug 5, 2006
Aug 5, 2006
348
if (flags & SDL_RENDERER_PRESENTVSYNC) {
Jul 19, 2006
Jul 19, 2006
349
350
351
352
353
SDL_GL_SetSwapInterval(1);
} else {
SDL_GL_SetSwapInterval(0);
}
if (SDL_GL_GetSwapInterval() > 0) {
Aug 5, 2006
Aug 5, 2006
354
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
Jul 19, 2006
Jul 19, 2006
355
356
}
Aug 6, 2006
Aug 6, 2006
357
358
359
360
361
362
if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) {
if (!doublebuffer) {
renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
}
}
Jul 28, 2006
Jul 28, 2006
363
364
365
366
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
renderer->info.max_texture_width = value;
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
renderer->info.max_texture_height = value;
Jul 22, 2006
Jul 22, 2006
367
Jul 22, 2006
Jul 22, 2006
368
369
370
371
if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
|| SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
data->GL_ARB_texture_rectangle_supported = SDL_TRUE;
}
Aug 6, 2006
Aug 6, 2006
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) {
data->GL_EXT_paletted_texture_supported = SDL_TRUE;
data->glColorTableEXT =
(PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT");
} else {
/* Don't advertise support for 8-bit indexed texture format */
Uint32 i, j;
SDL_RendererInfo *info = &renderer->info;
for (i = 0, j = 0; i < info->num_texture_formats; ++i) {
if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) {
info->texture_formats[j++] = info->texture_formats[i];
}
}
--info->num_texture_formats;
}
Dec 7, 2008
Dec 7, 2008
387
388
389
390
391
392
if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) {
data->GL_APPLE_ycbcr_422_supported = SDL_TRUE;
}
if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) {
data->GL_MESA_ycbcr_texture_supported = SDL_TRUE;
}
Aug 12, 2007
Aug 12, 2007
393
394
395
396
397
if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) {
data->glTextureRangeAPPLE =
(void (*)(GLenum, GLsizei, const GLvoid *))
SDL_GL_GetProcAddress("glTextureRangeAPPLE");
}
Jul 22, 2006
Jul 22, 2006
398
Dec 6, 2008
Dec 6, 2008
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
/* we might use fragment programs for YUV data, etc. */
if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) {
/* !!! FIXME: this doesn't check for errors. */
/* !!! FIXME: this should really reuse the glfuncs.h stuff. */
data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)
SDL_GL_GetProcAddress("glGetProgramivARB");
data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)
SDL_GL_GetProcAddress("glGetProgramStringARB");
data->glProgramLocalParameter4fvARB =
(PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)
SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB");
data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)
SDL_GL_GetProcAddress("glDeleteProgramsARB");
data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)
SDL_GL_GetProcAddress("glGenProgramsARB");
data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)
SDL_GL_GetProcAddress("glBindProgramARB");
data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)
SDL_GL_GetProcAddress("glProgramStringARB");
data->GL_ARB_fragment_program_supported = SDL_TRUE;
}
Jul 19, 2006
Jul 19, 2006
421
/* Set up parameters for rendering */
Jul 22, 2006
Jul 22, 2006
422
423
424
425
data->blendMode = -1;
data->scaleMode = -1;
data->glDisable(GL_DEPTH_TEST);
data->glDisable(GL_CULL_FACE);
Dec 20, 2008
Dec 20, 2008
426
data->glEnable(GL_LINE_SMOOTH);
Jul 22, 2006
Jul 22, 2006
427
if (data->GL_ARB_texture_rectangle_supported) {
Jul 22, 2006
Jul 22, 2006
428
data->glEnable(GL_TEXTURE_RECTANGLE_ARB);
Jul 22, 2006
Jul 22, 2006
429
} else {
Jul 22, 2006
Jul 22, 2006
430
data->glEnable(GL_TEXTURE_2D);
Jul 22, 2006
Jul 22, 2006
431
}
Dec 5, 2008
Dec 5, 2008
432
data->updateSize = SDL_TRUE;
Jul 19, 2006
Jul 19, 2006
433
434
435
436
return renderer;
}
Jul 22, 2006
Jul 22, 2006
437
438
439
440
441
442
static int
GL_ActivateRenderer(SDL_Renderer * renderer)
{
GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
Aug 6, 2006
Aug 6, 2006
443
444
445
if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
return -1;
}
Dec 5, 2008
Dec 5, 2008
446
if (data->updateSize) {
Dec 6, 2008
Dec 6, 2008
447
448
449
450
451
452
453
data->glMatrixMode(GL_PROJECTION);
data->glLoadIdentity();
data->glMatrixMode(GL_MODELVIEW);
data->glLoadIdentity();
data->glViewport(0, 0, window->w, window->h);
data->glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0,
0.0, 1.0);
Dec 5, 2008
Dec 5, 2008
454
455
data->updateSize = SDL_FALSE;
}
Aug 6, 2006
Aug 6, 2006
456
457
458
459
460
461
462
463
return 0;
}
static int
GL_DisplayModeChanged(SDL_Renderer * renderer)
{
GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
Dec 6, 2008
Dec 6, 2008
464
465
466
/* Rebind the context to the window area and update matrices */
data->updateSize = SDL_TRUE;
return GL_ActivateRenderer(renderer);
Jul 22, 2006
Jul 22, 2006
467
468
}
Jul 22, 2006
Jul 22, 2006
469
470
471
472
473
474
475
476
477
478
479
static __inline__ int
power_of_2(int input)
{
int value = 1;
while (value < input) {
value <<= 1;
}
return value;
}
Dec 6, 2008
Dec 6, 2008
480
Dec 8, 2008
Dec 8, 2008
481
//#define DEBUG_PROGRAM_COMPILE 1
Dec 6, 2008
Dec 6, 2008
482
483
static GLuint
Dec 20, 2008
Dec 20, 2008
484
compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code)
Dec 6, 2008
Dec 6, 2008
485
{
Dec 7, 2008
Dec 7, 2008
486
487
const int have_texture_rects = data->GL_ARB_texture_rectangle_supported;
const char *replacement = have_texture_rects ? "RECT" : "2D";
Dec 25, 2008
Dec 25, 2008
488
const size_t replacementlen = SDL_strlen(replacement);
Dec 7, 2008
Dec 7, 2008
489
const char *token = "%TEXTURETARGET%";
Dec 25, 2008
Dec 25, 2008
490
const size_t tokenlen = SDL_strlen(token);
Dec 7, 2008
Dec 7, 2008
491
492
493
494
495
496
497
498
499
500
501
502
503
char *code = NULL;
char *ptr = NULL;
GLuint program = 0;
/*
* The TEX instruction needs a different target depending on what we use.
* To handle this, we use "%TEXTURETARGET%" and replace the string before
* compiling the shader.
*/
code = SDL_strdup(_code);
if (code == NULL)
return 0;
Dec 20, 2008
Dec 20, 2008
504
for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) {
Dec 25, 2008
Dec 25, 2008
505
506
507
SDL_memcpy(ptr, replacement, replacementlen);
SDL_memmove(ptr + replacementlen, ptr + tokenlen,
SDL_strlen(ptr + tokenlen) + 1);
Dec 7, 2008
Dec 7, 2008
508
509
}
Dec 6, 2008
Dec 6, 2008
510
#if DEBUG_PROGRAM_COMPILE
Dec 7, 2008
Dec 7, 2008
511
printf("compiling shader:\n%s\n\n", code);
Dec 6, 2008
Dec 6, 2008
512
513
#endif
Dec 20, 2008
Dec 20, 2008
514
data->glGetError(); /* flush any existing error state. */
Dec 6, 2008
Dec 6, 2008
515
516
517
data->glGenProgramsARB(1, &program);
data->glBindProgramARB(shader_type, program);
data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB,
Sep 5, 2009
Sep 5, 2009
518
(GLsizei)SDL_strlen(code), code);
Dec 7, 2008
Dec 7, 2008
519
520
SDL_free(code);
Dec 6, 2008
Dec 6, 2008
521
Dec 20, 2008
Dec 20, 2008
522
if (data->glGetError() == GL_INVALID_OPERATION) {
Dec 6, 2008
Dec 6, 2008
523
524
525
526
527
528
#if DEBUG_PROGRAM_COMPILE
GLint pos = 0;
const GLubyte *errstr;
data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
printf("program compile error at position %d: %s\n\n",
Dec 20, 2008
Dec 20, 2008
529
(int) pos, (const char *) errstr);
Dec 6, 2008
Dec 6, 2008
530
531
532
533
#endif
data->glBindProgramARB(shader_type, 0);
data->glDeleteProgramsARB(1, &program);
return 0;
Dec 7, 2008
Dec 7, 2008
534
}
Dec 6, 2008
Dec 6, 2008
535
536
537
538
return program;
}
Dec 7, 2008
Dec 7, 2008
539
540
541
542
543
544
545
546
547
548
549
550
551
/*
* Fragment program that renders from UYVY textures.
* The UYVY to RGB equasion is:
* R = 1.164(Y-16) + 1.596(Cr-128)
* G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128)
* B = 1.164(Y-16) + 2.018(Cb-128)
* Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels.
* 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr
*
* !!! FIXME: this ignores blendmodes, etc.
* !!! FIXME: this could be more efficient...use a dot product for green, etc.
*/
Dec 20, 2008
Dec 20, 2008
552
static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n"
Dec 7, 2008
Dec 7, 2008
553
/* outputs... */
Dec 6, 2008
Dec 6, 2008
554
"OUTPUT outcolor = result.color;\n"
Dec 7, 2008
Dec 7, 2008
555
/* scratch registers... */
Dec 20, 2008
Dec 20, 2008
556
"TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n"
Dec 7, 2008
Dec 7, 2008
557
/* Halve the coordinates to grab the correct 32 bits for the fragment. */
Dec 6, 2008
Dec 6, 2008
558
"MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n"
Dec 7, 2008
Dec 7, 2008
559
/* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */
Dec 7, 2008
Dec 7, 2008
560
"TEX uyvy, work, texture[0], %TEXTURETARGET%;\n"
Dec 7, 2008
Dec 7, 2008
561
/* Do subtractions (128/255, 16/255, 128/255, 16/255) */
Dec 7, 2008
Dec 7, 2008
562
"SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n"
Dec 7, 2008
Dec 7, 2008
563
564
/* Choose the luminance component by texcoord. */
/* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */
Dec 6, 2008
Dec 6, 2008
565
566
"ADD luminance, uyvy.yyyy, uyvy.wwww;\n"
"MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n"
Dec 7, 2008
Dec 7, 2008
567
/* Multiply luminance by its magic value. */
Dec 6, 2008
Dec 6, 2008
568
"MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n"
Dec 7, 2008
Dec 7, 2008
569
/* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */
Dec 6, 2008
Dec 6, 2008
570
"MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n"
Dec 7, 2008
Dec 7, 2008
571
/* Add luminance to Cr and Cb, store to RGB channels. */
Dec 6, 2008
Dec 6, 2008
572
"ADD work.rgb, luminance, uyvy;\n"
Dec 7, 2008
Dec 7, 2008
573
/* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */
Dec 6, 2008
Dec 6, 2008
574
"ADD work.g, work.g, uyvy.w;\n"
Dec 7, 2008
Dec 7, 2008
575
/* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */
Dec 6, 2008
Dec 6, 2008
576
"MOV work.a, { 1.0 };\n"
Dec 7, 2008
Dec 7, 2008
577
/* Store out the final fragment color... */
Dec 6, 2008
Dec 6, 2008
578
"MOV outcolor, work;\n"
Dec 7, 2008
Dec 7, 2008
579
/* ...and we're done! */
Dec 6, 2008
Dec 6, 2008
580
581
582
"END\n";
Jul 19, 2006
Jul 19, 2006
583
584
585
586
587
588
static int
GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
GL_TextureData *data;
Jul 22, 2006
Jul 22, 2006
589
590
GLint internalFormat;
GLenum format, type;
Jul 22, 2006
Jul 22, 2006
591
int texture_w, texture_h;
Dec 6, 2008
Dec 6, 2008
592
GLuint shader = 0;
Jul 22, 2006
Jul 22, 2006
593
GLenum result;
Jul 22, 2006
Jul 22, 2006
594
595
switch (texture->format) {
Aug 5, 2006
Aug 5, 2006
596
597
case SDL_PIXELFORMAT_INDEX1LSB:
case SDL_PIXELFORMAT_INDEX1MSB:
Jul 22, 2006
Jul 22, 2006
598
599
600
601
internalFormat = GL_RGB;
format = GL_COLOR_INDEX;
type = GL_BITMAP;
break;
Aug 5, 2006
Aug 5, 2006
602
case SDL_PIXELFORMAT_INDEX8:
Aug 6, 2006
Aug 6, 2006
603
604
605
606
607
if (!renderdata->GL_EXT_paletted_texture_supported) {
SDL_SetError("Unsupported texture format");
return -1;
}
internalFormat = GL_COLOR_INDEX8_EXT;
Jul 22, 2006
Jul 22, 2006
608
609
610
format = GL_COLOR_INDEX;
type = GL_UNSIGNED_BYTE;
break;
Aug 5, 2006
Aug 5, 2006
611
case SDL_PIXELFORMAT_RGB332:
Jul 22, 2006
Jul 22, 2006
612
613
614
615
internalFormat = GL_R3_G3_B2;
format = GL_RGB;
type = GL_UNSIGNED_BYTE_3_3_2;
break;
Aug 5, 2006
Aug 5, 2006
616
case SDL_PIXELFORMAT_RGB444:
Jul 22, 2006
Jul 22, 2006
617
618
619
620
internalFormat = GL_RGB4;
format = GL_RGB;
type = GL_UNSIGNED_SHORT_4_4_4_4;
break;
Aug 5, 2006
Aug 5, 2006
621
case SDL_PIXELFORMAT_RGB555:
Jul 22, 2006
Jul 22, 2006
622
623
624
625
internalFormat = GL_RGB5;
format = GL_RGB;
type = GL_UNSIGNED_SHORT_5_5_5_1;
break;
Aug 5, 2006
Aug 5, 2006
626
case SDL_PIXELFORMAT_ARGB4444:
Jul 22, 2006
Jul 22, 2006
627
628
629
630
internalFormat = GL_RGBA4;
format = GL_BGRA;
type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
break;
Aug 5, 2006
Aug 5, 2006
631
case SDL_PIXELFORMAT_ARGB1555:
Jul 22, 2006
Jul 22, 2006
632
633
634
635
internalFormat = GL_RGB5_A1;
format = GL_BGRA;
type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
break;
Aug 5, 2006
Aug 5, 2006
636
case SDL_PIXELFORMAT_RGB565:
Jul 22, 2006
Jul 22, 2006
637
638
639
640
internalFormat = GL_RGB8;
format = GL_RGB;
type = GL_UNSIGNED_SHORT_5_6_5;
break;
Aug 5, 2006
Aug 5, 2006
641
case SDL_PIXELFORMAT_RGB24:
Jul 22, 2006
Jul 22, 2006
642
643
644
645
internalFormat = GL_RGB8;
format = GL_RGB;
type = GL_UNSIGNED_BYTE;
break;
Aug 5, 2006
Aug 5, 2006
646
case SDL_PIXELFORMAT_RGB888:
Jul 22, 2006
Jul 22, 2006
647
internalFormat = GL_RGB8;
Jul 22, 2006
Jul 22, 2006
648
649
format = GL_BGRA;
type = GL_UNSIGNED_BYTE;
Jul 22, 2006
Jul 22, 2006
650
break;
Aug 5, 2006
Aug 5, 2006
651
case SDL_PIXELFORMAT_BGR24:
Jul 22, 2006
Jul 22, 2006
652
653
654
655
internalFormat = GL_RGB8;
format = GL_BGR;
type = GL_UNSIGNED_BYTE;
break;
Aug 5, 2006
Aug 5, 2006
656
case SDL_PIXELFORMAT_BGR888:
Jul 22, 2006
Jul 22, 2006
657
internalFormat = GL_RGB8;
Jul 22, 2006
Jul 22, 2006
658
659
format = GL_RGBA;
type = GL_UNSIGNED_BYTE;
Jul 22, 2006
Jul 22, 2006
660
break;
Aug 5, 2006
Aug 5, 2006
661
case SDL_PIXELFORMAT_ARGB8888:
Aug 12, 2007
Aug 12, 2007
662
663
664
665
666
#ifdef __MACOSX__
internalFormat = GL_RGBA;
format = GL_BGRA;
type = GL_UNSIGNED_INT_8_8_8_8_REV;
#else
Jul 22, 2006
Jul 22, 2006
667
668
internalFormat = GL_RGBA8;
format = GL_BGRA;
Jul 22, 2006
Jul 22, 2006
669
type = GL_UNSIGNED_BYTE;
Aug 12, 2007
Aug 12, 2007
670
#endif
Jul 22, 2006
Jul 22, 2006
671
break;
Aug 5, 2006
Aug 5, 2006
672
case SDL_PIXELFORMAT_ABGR8888:
Jul 22, 2006
Jul 22, 2006
673
674
internalFormat = GL_RGBA8;
format = GL_RGBA;
Jul 22, 2006
Jul 22, 2006
675
type = GL_UNSIGNED_BYTE;
Jul 22, 2006
Jul 22, 2006
676
break;
Aug 5, 2006
Aug 5, 2006
677
case SDL_PIXELFORMAT_ARGB2101010:
Jul 22, 2006
Jul 22, 2006
678
679
680
681
internalFormat = GL_RGB10_A2;
format = GL_BGRA;
type = GL_UNSIGNED_INT_2_10_10_10_REV;
break;
Dec 6, 2008
Dec 6, 2008
682
case SDL_PIXELFORMAT_UYVY:
Dec 7, 2008
Dec 7, 2008
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
if (renderdata->GL_APPLE_ycbcr_422_supported) {
internalFormat = GL_RGB;
format = GL_YCBCR_422_APPLE;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
type = GL_UNSIGNED_SHORT_8_8_APPLE;
#else
type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
#endif
} else if (renderdata->GL_MESA_ycbcr_texture_supported) {
internalFormat = GL_RGB;
format = GL_YCBCR_MESA;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
type = GL_UNSIGNED_SHORT_8_8_MESA;
#else
type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
#endif
} else if (renderdata->GL_ARB_fragment_program_supported) {
Dec 6, 2008
Dec 6, 2008
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
if (renderdata->fragment_program_UYVY == 0) {
renderdata->fragment_program_UYVY =
compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB,
fragment_program_UYVY_source_code);
if (renderdata->fragment_program_UYVY == 0) {
SDL_SetError("Fragment program compile error");
return -1;
}
}
shader = renderdata->fragment_program_UYVY;
internalFormat = GL_RGBA;
format = GL_RGBA;
type = GL_UNSIGNED_BYTE;
} else {
SDL_SetError("Unsupported texture format");
return -1;
}
break;
Dec 7, 2008
Dec 7, 2008
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
case SDL_PIXELFORMAT_YUY2:
if (renderdata->GL_APPLE_ycbcr_422_supported) {
internalFormat = GL_RGB;
format = GL_YCBCR_422_APPLE;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
#else
type = GL_UNSIGNED_SHORT_8_8_APPLE;
#endif
} else if (renderdata->GL_MESA_ycbcr_texture_supported) {
internalFormat = GL_RGB;
format = GL_YCBCR_MESA;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
#else
type = GL_UNSIGNED_SHORT_8_8_MESA;
Dec 6, 2008
Dec 6, 2008
734
#endif
Dec 7, 2008
Dec 7, 2008
735
736
737
738
739
} else {
SDL_SetError("Unsupported texture format");
return -1;
}
break;
Jul 22, 2006
Jul 22, 2006
740
741
742
743
default:
SDL_SetError("Unsupported texture format");
return -1;
}
Jul 19, 2006
Jul 19, 2006
744
Jul 22, 2006
Jul 22, 2006
745
data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
Jul 19, 2006
Jul 19, 2006
746
747
748
749
750
if (!data) {
SDL_OutOfMemory();
return -1;
}
Dec 6, 2008
Dec 6, 2008
751
752
data->shader = shader;
Aug 6, 2006
Aug 6, 2006
753
754
755
756
757
758
759
760
761
762
if (texture->format == SDL_PIXELFORMAT_INDEX8) {
data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8));
if (!data->palette) {
SDL_OutOfMemory();
SDL_free(data);
return -1;
}
SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8));
}
Aug 11, 2007
Aug 11, 2007
763
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
Dec 6, 2008
Dec 6, 2008
764
data->pitch = texture->w * bytes_per_pixel(texture->format);
Aug 11, 2007
Aug 11, 2007
765
766
767
768
769
770
771
772
data->pixels = SDL_malloc(texture->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
SDL_free(data);
return -1;
}
}
Jul 19, 2006
Jul 19, 2006
773
774
texture->driverdata = data;
Jul 22, 2006
Jul 22, 2006
775
776
renderdata->glGetError();
renderdata->glGenTextures(1, &data->texture);
Jul 22, 2006
Jul 22, 2006
777
778
779
780
if (renderdata->GL_ARB_texture_rectangle_supported) {
data->type = GL_TEXTURE_RECTANGLE_ARB;
texture_w = texture->w;
texture_h = texture->h;
Dec 6, 2008
Dec 6, 2008
781
782
data->texw = (GLfloat) texture_w;
data->texh = (GLfloat) texture_h;
Jul 22, 2006
Jul 22, 2006
783
784
785
786
} else {
data->type = GL_TEXTURE_2D;
texture_w = power_of_2(texture->w);
texture_h = power_of_2(texture->h);
Dec 6, 2008
Dec 6, 2008
787
data->texw = (GLfloat) (texture->w) / texture_w;
Jul 22, 2006
Jul 22, 2006
788
789
data->texh = (GLfloat) texture->h / texture_h;
}
Dec 6, 2008
Dec 6, 2008
790
Dec 6, 2008
Dec 6, 2008
791
792
/* YUV formats use RGBA but are really two bytes per pixel */
if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) {
Dec 20, 2008
Dec 20, 2008
793
data->HACK_RYAN_FIXME = 2;
Dec 6, 2008
Dec 6, 2008
794
} else {
Dec 20, 2008
Dec 20, 2008
795
data->HACK_RYAN_FIXME = 1;
Dec 6, 2008
Dec 6, 2008
796
}
Dec 6, 2008
Dec 6, 2008
797
texture_w /= data->HACK_RYAN_FIXME;
Dec 6, 2008
Dec 6, 2008
798
Jul 22, 2006
Jul 22, 2006
799
800
data->format = format;
data->formattype = type;
Dec 20, 2008
Dec 20, 2008
801
renderdata->glEnable(data->type);
Jul 22, 2006
Jul 22, 2006
802
renderdata->glBindTexture(data->type, data->texture);
Aug 12, 2007
Aug 12, 2007
803
804
805
806
807
808
809
810
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
GL_CLAMP_TO_EDGE);
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
GL_CLAMP_TO_EDGE);
Dec 6, 2008
Dec 6, 2008
811
#ifdef __MACOSX__
Aug 12, 2007
Aug 12, 2007
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
#ifndef GL_TEXTURE_STORAGE_HINT_APPLE
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
#endif
#ifndef STORAGE_CACHED_APPLE
#define STORAGE_CACHED_APPLE 0x85BE
#endif
#ifndef STORAGE_SHARED_APPLE
#define STORAGE_SHARED_APPLE 0x85BF
#endif
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
GL_STORAGE_SHARED_APPLE);
} else {
renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
GL_STORAGE_CACHED_APPLE);
}
Nov 29, 2008
Nov 29, 2008
828
829
/* This causes a crash in testoverlay for some reason. Apple bug? */
#if 0
Jan 8, 2008
Jan 8, 2008
830
831
if (texture->access == SDL_TEXTUREACCESS_STREAMING
&& texture->format == SDL_PIXELFORMAT_ARGB8888) {
Aug 13, 2007
Aug 13, 2007
832
/*
Jan 8, 2008
Jan 8, 2008
833
834
835
836
837
838
if (renderdata->glTextureRangeAPPLE) {
renderdata->glTextureRangeAPPLE(data->type,
texture->h * data->pitch,
data->pixels);
}
*/
Aug 12, 2007
Aug 12, 2007
839
840
841
842
renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
texture_h, 0, format, type, data->pixels);
} else
Nov 29, 2008
Nov 29, 2008
843
#endif
Aug 12, 2007
Aug 12, 2007
844
845
846
847
848
#endif
{
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
texture_h, 0, format, type, NULL);
}
Jan 14, 2009
Jan 14, 2009
849
renderdata->glDisable(data->type);
Jul 22, 2006
Jul 22, 2006
850
result = renderdata->glGetError();
Jul 22, 2006
Jul 22, 2006
851
852
853
854
if (result != GL_NO_ERROR) {
GL_SetError("glTexImage2D()", result);
return -1;
}
Jul 19, 2006
Jul 19, 2006
855
856
857
return 0;
}
Aug 11, 2007
Aug 11, 2007
858
859
860
861
862
863
864
865
866
867
868
static int
GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
void **pixels, int *pitch)
{
GL_TextureData *data = (GL_TextureData *) texture->driverdata;
*pixels = data->pixels;
*pitch = data->pitch;
return 0;
}
Jul 19, 2006
Jul 19, 2006
869
870
871
872
873
874
static int
GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Color * colors, int firstcolor, int ncolors)
{
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
GL_TextureData *data = (GL_TextureData *) texture->driverdata;
Aug 6, 2006
Aug 6, 2006
875
Uint8 *palette;
Jul 19, 2006
Jul 19, 2006
876
Aug 6, 2006
Aug 6, 2006
877
878
879
880
881
882
883
884
885
886
887
if (!data->palette) {
SDL_SetError("Texture doesn't have a palette");
return -1;
}
palette = data->palette + firstcolor * 3;
while (ncolors--) {
*palette++ = colors->r;
*palette++ = colors->g;
*palette++ = colors->b;
++colors;
}
Dec 20, 2008
Dec 20, 2008
888
renderdata->glEnable(data->type);
Aug 6, 2006
Aug 6, 2006
889
890
891
renderdata->glBindTexture(data->type, data->texture);
renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB,
GL_UNSIGNED_BYTE, data->palette);
Jul 19, 2006
Jul 19, 2006
892
893
894
895
896
897
898
return 0;
}
static int
GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_Color * colors, int firstcolor, int ncolors)
{
Aug 6, 2006
Aug 6, 2006
899
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
Jul 19, 2006
Jul 19, 2006
900
GL_TextureData *data = (GL_TextureData *) texture->driverdata;
Aug 6, 2006
Aug 6, 2006
901
Uint8 *palette;
Jul 19, 2006
Jul 19, 2006
902
Aug 6, 2006
Aug 6, 2006
903
904
905
906
907
908
909
910
911
912
913
914
if (!data->palette) {
SDL_SetError("Texture doesn't have a palette");
return -1;
}
palette = data->palette + firstcolor * 3;
while (ncolors--) {
colors->r = *palette++;
colors->g = *palette++;
colors->b = *palette++;
colors->unused = SDL_ALPHA_OPAQUE;
++colors;
}
Jul 19, 2006
Jul 19, 2006
915
916
917
return 0;
}
Jul 22, 2006
Jul 22, 2006
918
static void
Jul 22, 2006
Jul 22, 2006
919
920
SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture,
int pitch)
Jul 22, 2006
Jul 22, 2006
921
{
Aug 5, 2006
Aug 5, 2006
922
if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) {
Jul 22, 2006
Jul 22, 2006
923
renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
Aug 5, 2006
Aug 5, 2006
924
} else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) {
Jul 22, 2006
Jul 22, 2006
925
renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
Jul 22, 2006
Jul 22, 2006
926
}
Jul 22, 2006
Jul 22, 2006
927
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
Nov 29, 2008
Nov 29, 2008
928
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
Dec 20, 2008
Dec 20, 2008
929
(pitch / bytes_per_pixel(texture->format)) /
Jan 10, 2009
Jan 10, 2009
930
931
((GL_TextureData *) texture->driverdata)->
HACK_RYAN_FIXME);
Jul 22, 2006
Jul 22, 2006
932
933
}
Aug 28, 2006
Aug 28, 2006
934
935
936
static int
GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
{
Aug 28, 2006
Aug 28, 2006
937
return 0;
Aug 28, 2006
Aug 28, 2006
938
939
940
941
942
}
static int
GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
{
Aug 28, 2006
Aug 28, 2006
943
return 0;
Aug 28, 2006
Aug 28, 2006
944
945
946
947
948
949
}
static int
GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->blendMode) {
Dec 20, 2008
Dec 20, 2008
950
951
952
953
954
case SDL_BLENDMODE_NONE:
case SDL_BLENDMODE_MASK:
case SDL_BLENDMODE_BLEND:
case SDL_BLENDMODE_ADD:
case SDL_BLENDMODE_MOD:
Aug 28, 2006
Aug 28, 2006
955
956
957
return 0;
default:
SDL_Unsupported();
Dec 20, 2008
Dec 20, 2008
958
texture->blendMode = SDL_BLENDMODE_NONE;
Aug 28, 2006
Aug 28, 2006
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
return -1;
}
}
static int
GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->scaleMode) {
case SDL_TEXTURESCALEMODE_NONE:
case SDL_TEXTURESCALEMODE_FAST:
case SDL_TEXTURESCALEMODE_SLOW:
return 0;
case SDL_TEXTURESCALEMODE_BEST:
SDL_Unsupported();
texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW;
return -1;
default:
SDL_Unsupported();
texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
return -1;
}
}
Jul 19, 2006
Jul 19, 2006
982
983
984
985
static int
GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
Jul 22, 2006
Jul 22, 2006
986
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
Jul 19, 2006
Jul 19, 2006
987
GL_TextureData *data = (GL_TextureData *) texture->driverdata;
Jul 22, 2006
Jul 22, 2006
988
GLenum result;
Jul 19, 2006
Jul 19, 2006
989
Jul 22, 2006
Jul 22, 2006
990
991
renderdata->glGetError();
SetupTextureUpdate(renderdata, texture, pitch);
Dec 20, 2008
Dec 20, 2008
992
renderdata->glEnable(data->type);
Jul 22, 2006
Jul 22, 2006
993
994
995
996
renderdata->glBindTexture(data->type, data->texture);
renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
rect->h, data->format, data->formattype,
pixels);
Jan 14, 2009
Jan 14, 2009
997
renderdata->glDisable(data->type);
Jul 22, 2006
Jul 22, 2006
998
result = renderdata->glGetError();
Jul 22, 2006
Jul 22, 2006
999
1000
if (result != GL_NO_ERROR) {
GL_SetError("glTexSubImage2D()", result);