dludwig@8327
|
1 |
/*
|
dludwig@8327
|
2 |
Simple DirectMedia Layer
|
dludwig@8327
|
3 |
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
dludwig@8327
|
4 |
|
dludwig@8327
|
5 |
This software is provided 'as-is', without any express or implied
|
dludwig@8327
|
6 |
warranty. In no event will the authors be held liable for any damages
|
dludwig@8327
|
7 |
arising from the use of this software.
|
dludwig@8327
|
8 |
|
dludwig@8327
|
9 |
Permission is granted to anyone to use this software for any purpose,
|
dludwig@8327
|
10 |
including commercial applications, and to alter it and redistribute it
|
dludwig@8327
|
11 |
freely, subject to the following restrictions:
|
dludwig@8327
|
12 |
|
dludwig@8327
|
13 |
1. The origin of this software must not be misrepresented; you must not
|
dludwig@8327
|
14 |
claim that you wrote the original software. If you use this software
|
dludwig@8327
|
15 |
in a product, an acknowledgment in the product documentation would be
|
dludwig@8327
|
16 |
appreciated but is not required.
|
dludwig@8327
|
17 |
2. Altered source versions must be plainly marked as such, and must not be
|
dludwig@8327
|
18 |
misrepresented as being the original software.
|
dludwig@8327
|
19 |
3. This notice may not be removed or altered from any source distribution.
|
dludwig@8327
|
20 |
*/
|
dludwig@8327
|
21 |
#include "SDL_config.h"
|
dludwig@8327
|
22 |
|
dludwig@8327
|
23 |
#if SDL_VIDEO_DRIVER_WINRT
|
dludwig@8327
|
24 |
|
dludwig@8327
|
25 |
/* WinRT SDL video driver implementation
|
dludwig@8327
|
26 |
|
dludwig@8327
|
27 |
Initial work on this was done by David Ludwig (dludwig@pobox.com), and
|
dludwig@8327
|
28 |
was based off of SDL's "dummy" video driver.
|
dludwig@8327
|
29 |
*/
|
dludwig@8327
|
30 |
|
dludwig@8494
|
31 |
/* Windows includes */
|
dludwig@8494
|
32 |
#include <agile.h>
|
dludwig@8494
|
33 |
using namespace Windows::UI::Core;
|
dludwig@8494
|
34 |
|
dludwig@8494
|
35 |
|
dludwig@8494
|
36 |
/* SDL includes */
|
dludwig@8329
|
37 |
extern "C" {
|
dludwig@8327
|
38 |
#include "SDL_video.h"
|
dludwig@8327
|
39 |
#include "SDL_mouse.h"
|
dludwig@8327
|
40 |
#include "../SDL_sysvideo.h"
|
dludwig@8327
|
41 |
#include "../SDL_pixels_c.h"
|
dludwig@8327
|
42 |
#include "../../events/SDL_events_c.h"
|
dludwig@8400
|
43 |
#include "../../render/SDL_sysrender.h"
|
dludwig@8411
|
44 |
#include "SDL_syswm.h"
|
dludwig@8329
|
45 |
}
|
dludwig@8327
|
46 |
|
dludwig@8483
|
47 |
#include "../../core/winrt/SDL_winrtapp.h"
|
dludwig@8327
|
48 |
#include "SDL_winrtevents_c.h"
|
dludwig@8374
|
49 |
#include "SDL_winrtmouse.h"
|
dludwig@8327
|
50 |
|
dludwig@8332
|
51 |
extern SDL_WinRTApp ^ SDL_WinRTGlobalApp;
|
dludwig@8332
|
52 |
|
dludwig@8327
|
53 |
|
dludwig@8327
|
54 |
/* Initialization/Query functions */
|
dludwig@8327
|
55 |
static int WINRT_VideoInit(_THIS);
|
dludwig@8374
|
56 |
static int WINRT_InitModes(_THIS);
|
dludwig@8327
|
57 |
static int WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
dludwig@8327
|
58 |
static void WINRT_VideoQuit(_THIS);
|
dludwig@8327
|
59 |
|
dludwig@8494
|
60 |
|
dludwig@8333
|
61 |
/* Window functions */
|
dludwig@8333
|
62 |
static int WINRT_CreateWindow(_THIS, SDL_Window * window);
|
dludwig@8333
|
63 |
static void WINRT_DestroyWindow(_THIS, SDL_Window * window);
|
dludwig@8411
|
64 |
static SDL_bool WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info);
|
dludwig@8333
|
65 |
|
dludwig@8494
|
66 |
|
dludwig@8494
|
67 |
/* Internal window data */
|
dludwig@8494
|
68 |
struct SDL_WindowData
|
dludwig@8494
|
69 |
{
|
dludwig@8494
|
70 |
SDL_Window *sdlWindow;
|
dludwig@8494
|
71 |
Platform::Agile<Windows::UI::Core::CoreWindow> coreWindow;
|
dludwig@8494
|
72 |
};
|
dludwig@8494
|
73 |
|
dludwig@8494
|
74 |
|
dludwig@8327
|
75 |
/* WinRT driver bootstrap functions */
|
dludwig@8327
|
76 |
|
dludwig@8327
|
77 |
static int
|
dludwig@8327
|
78 |
WINRT_Available(void)
|
dludwig@8327
|
79 |
{
|
dludwig@8328
|
80 |
return (1);
|
dludwig@8327
|
81 |
}
|
dludwig@8327
|
82 |
|
dludwig@8327
|
83 |
static void
|
dludwig@8327
|
84 |
WINRT_DeleteDevice(SDL_VideoDevice * device)
|
dludwig@8327
|
85 |
{
|
dludwig@8433
|
86 |
SDL_WinRTGlobalApp->SetSDLVideoDevice(NULL);
|
dludwig@8327
|
87 |
SDL_free(device);
|
dludwig@8327
|
88 |
}
|
dludwig@8327
|
89 |
|
dludwig@8327
|
90 |
static SDL_VideoDevice *
|
dludwig@8327
|
91 |
WINRT_CreateDevice(int devindex)
|
dludwig@8327
|
92 |
{
|
dludwig@8327
|
93 |
SDL_VideoDevice *device;
|
dludwig@8327
|
94 |
|
dludwig@8327
|
95 |
/* Initialize all variables that we clean on shutdown */
|
dludwig@8327
|
96 |
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
|
dludwig@8327
|
97 |
if (!device) {
|
dludwig@8327
|
98 |
SDL_OutOfMemory();
|
dludwig@8327
|
99 |
if (device) {
|
dludwig@8327
|
100 |
SDL_free(device);
|
dludwig@8327
|
101 |
}
|
dludwig@8327
|
102 |
return (0);
|
dludwig@8327
|
103 |
}
|
dludwig@8327
|
104 |
|
dludwig@8327
|
105 |
/* Set the function pointers */
|
dludwig@8327
|
106 |
device->VideoInit = WINRT_VideoInit;
|
dludwig@8327
|
107 |
device->VideoQuit = WINRT_VideoQuit;
|
dludwig@8333
|
108 |
device->CreateWindow = WINRT_CreateWindow;
|
dludwig@8333
|
109 |
device->DestroyWindow = WINRT_DestroyWindow;
|
dludwig@8327
|
110 |
device->SetDisplayMode = WINRT_SetDisplayMode;
|
dludwig@8327
|
111 |
device->PumpEvents = WINRT_PumpEvents;
|
dludwig@8411
|
112 |
device->GetWindowWMInfo = WINRT_GetWindowWMInfo;
|
dludwig@8433
|
113 |
device->free = WINRT_DeleteDevice;
|
dludwig@8433
|
114 |
SDL_WinRTGlobalApp->SetSDLVideoDevice(device);
|
dludwig@8327
|
115 |
|
dludwig@8327
|
116 |
return device;
|
dludwig@8327
|
117 |
}
|
dludwig@8327
|
118 |
|
dludwig@8494
|
119 |
#define WINRTVID_DRIVER_NAME "winrt"
|
dludwig@8327
|
120 |
VideoBootStrap WINRT_bootstrap = {
|
dludwig@8327
|
121 |
WINRTVID_DRIVER_NAME, "SDL Windows RT video driver",
|
dludwig@8327
|
122 |
WINRT_Available, WINRT_CreateDevice
|
dludwig@8327
|
123 |
};
|
dludwig@8327
|
124 |
|
dludwig@8327
|
125 |
int
|
dludwig@8327
|
126 |
WINRT_VideoInit(_THIS)
|
dludwig@8327
|
127 |
{
|
dludwig@8476
|
128 |
// TODO, WinRT: consider adding a hack to wait (here) for the app's orientation to finish getting set (before the initial display mode is set up)
|
dludwig@8475
|
129 |
|
dludwig@8374
|
130 |
if (WINRT_InitModes(_this) < 0) {
|
dludwig@8374
|
131 |
return -1;
|
dludwig@8374
|
132 |
}
|
dludwig@8374
|
133 |
WINRT_InitMouse(_this);
|
dludwig@8374
|
134 |
|
dludwig@8374
|
135 |
return 0;
|
dludwig@8374
|
136 |
}
|
dludwig@8374
|
137 |
|
dludwig@8374
|
138 |
static int
|
dludwig@8374
|
139 |
WINRT_InitModes(_THIS)
|
dludwig@8374
|
140 |
{
|
dludwig@8492
|
141 |
SDL_DisplayMode mode = SDL_WinRTGlobalApp->CalcCurrentDisplayMode();
|
dludwig@8329
|
142 |
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
|
dludwig@8329
|
143 |
return -1;
|
dludwig@8374
|
144 |
}
|
dludwig@8374
|
145 |
|
dludwig@8374
|
146 |
SDL_AddDisplayMode(&_this->displays[0], &mode);
|
dludwig@8327
|
147 |
return 0;
|
dludwig@8327
|
148 |
}
|
dludwig@8327
|
149 |
|
dludwig@8327
|
150 |
static int
|
dludwig@8327
|
151 |
WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
|
dludwig@8327
|
152 |
{
|
dludwig@8327
|
153 |
return 0;
|
dludwig@8327
|
154 |
}
|
dludwig@8327
|
155 |
|
dludwig@8327
|
156 |
void
|
dludwig@8327
|
157 |
WINRT_VideoQuit(_THIS)
|
dludwig@8327
|
158 |
{
|
dludwig@8374
|
159 |
WINRT_QuitMouse(_this);
|
dludwig@8327
|
160 |
}
|
dludwig@8327
|
161 |
|
dludwig@8333
|
162 |
int
|
dludwig@8333
|
163 |
WINRT_CreateWindow(_THIS, SDL_Window * window)
|
dludwig@8333
|
164 |
{
|
dludwig@8334
|
165 |
// Make sure that only one window gets created, at least until multimonitor
|
dludwig@8334
|
166 |
// support is added.
|
dludwig@8494
|
167 |
if (SDL_WinRTGlobalApp->GetSDLWindow() != NULL) {
|
dludwig@8334
|
168 |
SDL_SetError("WinRT only supports one window");
|
dludwig@8334
|
169 |
return -1;
|
dludwig@8334
|
170 |
}
|
dludwig@8333
|
171 |
|
dludwig@8411
|
172 |
SDL_WindowData *data = new SDL_WindowData;
|
dludwig@8333
|
173 |
if (!data) {
|
dludwig@8333
|
174 |
SDL_OutOfMemory();
|
dludwig@8333
|
175 |
return -1;
|
dludwig@8333
|
176 |
}
|
dludwig@8417
|
177 |
window->driverdata = data;
|
dludwig@8333
|
178 |
data->sdlWindow = window;
|
dludwig@8463
|
179 |
data->coreWindow = CoreWindow::GetForCurrentThread();
|
dludwig@8333
|
180 |
|
dludwig@8367
|
181 |
/* Make sure the window is considered to be positioned at {0,0},
|
dludwig@8367
|
182 |
and is considered fullscreen, shown, and the like.
|
dludwig@8367
|
183 |
*/
|
dludwig@8333
|
184 |
window->x = 0;
|
dludwig@8333
|
185 |
window->y = 0;
|
dludwig@8367
|
186 |
window->flags =
|
dludwig@8367
|
187 |
SDL_WINDOW_FULLSCREEN |
|
dludwig@8367
|
188 |
SDL_WINDOW_SHOWN |
|
dludwig@8367
|
189 |
SDL_WINDOW_BORDERLESS |
|
dludwig@8367
|
190 |
SDL_WINDOW_MAXIMIZED |
|
dludwig@8367
|
191 |
SDL_WINDOW_INPUT_GRABBED;
|
dludwig@8333
|
192 |
|
dludwig@8491
|
193 |
/* WinRT does not, as of this writing, appear to support app-adjustable
|
dludwig@8491
|
194 |
window sizes. Set the window size to whatever the native WinRT
|
dludwig@8491
|
195 |
CoreWindow is set at.
|
dludwig@8491
|
196 |
|
dludwig@8491
|
197 |
TODO, WinRT: if and when non-fullscreen XAML control support is added to SDL, consider making those resizable via SDL_Window's interfaces.
|
dludwig@8367
|
198 |
*/
|
dludwig@8491
|
199 |
window->w = _this->displays[0].current_mode.w;
|
dludwig@8491
|
200 |
window->h = _this->displays[0].current_mode.h;
|
dludwig@8367
|
201 |
|
dludwig@8367
|
202 |
/* Make sure the WinRT app's IFramworkView can post events on
|
dludwig@8367
|
203 |
behalf of SDL:
|
dludwig@8367
|
204 |
*/
|
dludwig@8494
|
205 |
SDL_WinRTGlobalApp->SetSDLWindow(window);
|
dludwig@8333
|
206 |
|
dludwig@8367
|
207 |
/* All done! */
|
dludwig@8333
|
208 |
return 0;
|
dludwig@8333
|
209 |
}
|
dludwig@8333
|
210 |
|
dludwig@8333
|
211 |
void
|
dludwig@8333
|
212 |
WINRT_DestroyWindow(_THIS, SDL_Window * window)
|
dludwig@8333
|
213 |
{
|
dludwig@8411
|
214 |
SDL_WindowData * data = (SDL_WindowData *) window->driverdata;
|
dludwig@8411
|
215 |
|
dludwig@8494
|
216 |
if (SDL_WinRTGlobalApp->GetSDLWindow() == window) {
|
dludwig@8494
|
217 |
SDL_WinRTGlobalApp->SetSDLWindow(NULL);
|
dludwig@8424
|
218 |
}
|
dludwig@8424
|
219 |
|
dludwig@8411
|
220 |
if (data) {
|
dludwig@8411
|
221 |
// Delete the internal window data:
|
dludwig@8411
|
222 |
delete data;
|
dludwig@8411
|
223 |
data = NULL;
|
dludwig@8411
|
224 |
}
|
dludwig@8333
|
225 |
}
|
dludwig@8333
|
226 |
|
dludwig@8411
|
227 |
SDL_bool
|
dludwig@8411
|
228 |
WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
dludwig@8411
|
229 |
{
|
dludwig@8411
|
230 |
SDL_WindowData * data = (SDL_WindowData *) window->driverdata;
|
dludwig@8411
|
231 |
|
dludwig@8411
|
232 |
if (info->version.major <= SDL_MAJOR_VERSION) {
|
dludwig@8411
|
233 |
info->subsystem = SDL_SYSWM_WINDOWSRT;
|
dludwig@8463
|
234 |
info->info.winrt.window = reinterpret_cast<IUnknown *>(data->coreWindow.Get());
|
dludwig@8411
|
235 |
return SDL_TRUE;
|
dludwig@8411
|
236 |
} else {
|
dludwig@8411
|
237 |
SDL_SetError("Application not compiled with SDL %d.%d\n",
|
dludwig@8411
|
238 |
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
dludwig@8411
|
239 |
return SDL_FALSE;
|
dludwig@8411
|
240 |
}
|
dludwig@8411
|
241 |
return SDL_FALSE;
|
dludwig@8411
|
242 |
}
|
dludwig@8333
|
243 |
|
dludwig@8327
|
244 |
#endif /* SDL_VIDEO_DRIVER_WINRT */
|
dludwig@8327
|
245 |
|
dludwig@8327
|
246 |
/* vi: set ts=4 sw=4 expandtab: */
|