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SDL_video.c

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2675 lines (2340 loc) · 66.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "SDL_rect_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
#endif /* SDL_VIDEO_OPENGL */
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL_ES2
#include "SDL_opengles2.h"
#endif /* SDL_VIDEO_OPENGL_ES2 */
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#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
SDL_SetError("displayIndex must be in the range 0 - %d", \
_this->num_displays - 1); \
return retval; \
}
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
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/* If the user has specified a software renderer we can't use a
texture framebuffer, or renderer creation will go recursive.
*/
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
if (hint && SDL_strcasecmp(hint, "software") == 0) {
return SDL_FALSE;
}
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/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
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window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL|SDL_WINDOW_HIDDEN);
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if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
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SDL_Renderer *renderer = NULL;
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SDL_RendererInfo info;
int i;
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const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
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break;
}
}
}
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if (!renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
}
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if (!renderer) {
return -1;
}
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/* Create the data after we successfully create the renderer (bug #1116) */
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_DestroyRenderer(renderer);
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
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data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
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if (SDL_GetRendererInfo(data->renderer, &info) < 0) {
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return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
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if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) &&
!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
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*format = info.texture_formats[i];
break;
}
}
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data->texture = SDL_CreateTexture(data->renderer, *format,
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SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
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/* Make sure we're not double-scaling the viewport */
SDL_RenderSetViewport(data->renderer, NULL);
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return 0;
}
static int
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SDL_UpdateWindowTexture(_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
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{
SDL_WindowTextureData *data;
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SDL_Rect rect;
void *src;
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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/* Update a single rect that contains subrects for best DMA performance */
if (SDL_GetSpanEnclosingRect(window->w, window->h, numrects, rects, &rect)) {
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src = (void *)((Uint8 *)data->pixels +
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rect.y * data->pitch +
rect.x * data->bytes_per_pixel);
if (SDL_UpdateTexture(data->texture, &rect, src, data->pitch) < 0) {
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return -1;
}
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
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}
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SDL_RenderPresent(data->renderer);
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}
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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#if SDL_VIDEO_OPENGL
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
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#endif
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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}
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const char *
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SDL_GetCurrentVideoDriver()
{
Sep 15, 2008
Sep 15, 2008
523
524
525
526
527
if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
Jul 10, 2006
Jul 10, 2006
528
}
Apr 26, 2001
Apr 26, 2001
529
Jul 10, 2006
Jul 10, 2006
530
SDL_VideoDevice *
Jun 26, 2010
Jun 26, 2010
531
SDL_GetVideoDevice(void)
Jul 10, 2006
Jul 10, 2006
532
{
Sep 15, 2008
Sep 15, 2008
533
return _this;
Apr 26, 2001
Apr 26, 2001
534
535
}
Jul 10, 2006
Jul 10, 2006
536
537
int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
Apr 26, 2001
Apr 26, 2001
538
{
Sep 15, 2008
Sep 15, 2008
539
SDL_VideoDisplay display;
Jul 10, 2006
Jul 10, 2006
540
Sep 15, 2008
Sep 15, 2008
541
542
543
544
545
SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
Jul 10, 2006
Jul 10, 2006
546
Sep 15, 2008
Sep 15, 2008
547
return SDL_AddVideoDisplay(&display);
Apr 26, 2001
Apr 26, 2001
548
549
}
Jul 10, 2006
Jul 10, 2006
550
551
int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
Apr 26, 2001
Apr 26, 2001
552
{
Sep 15, 2008
Sep 15, 2008
553
554
SDL_VideoDisplay *displays;
int index = -1;
Jul 10, 2006
Jul 10, 2006
555
Sep 15, 2008
Sep 15, 2008
556
557
558
559
560
561
562
563
564
565
566
567
displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
Jul 10, 2006
Jul 10, 2006
568
}
Apr 26, 2001
Apr 26, 2001
569
Jul 10, 2006
Jul 10, 2006
570
571
572
int
SDL_GetNumVideoDisplays(void)
{
Sep 15, 2008
Sep 15, 2008
573
574
575
576
577
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
578
579
}
Feb 22, 2011
Feb 22, 2011
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
int
SDL_GetIndexOfDisplay(SDL_VideoDisplay *display)
{
int displayIndex;
for (displayIndex = 0; displayIndex < _this->num_displays; ++displayIndex) {
if (display == &_this->displays[displayIndex]) {
return displayIndex;
}
}
/* Couldn't find the display, just use index 0 */
return 0;
}
Dec 6, 2009
Dec 6, 2009
595
int
Feb 10, 2011
Feb 10, 2011
596
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
Dec 6, 2009
Dec 6, 2009
597
{
Feb 10, 2011
Feb 10, 2011
598
599
CHECK_DISPLAY_INDEX(displayIndex, -1);
Dec 6, 2009
Dec 6, 2009
600
if (rect) {
Feb 10, 2011
Feb 10, 2011
601
SDL_VideoDisplay *display = &_this->displays[displayIndex];
Dec 6, 2009
Dec 6, 2009
602
603
if (_this->GetDisplayBounds) {
Feb 11, 2011
Feb 11, 2011
604
605
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
return 0;
Dec 6, 2009
Dec 6, 2009
606
}
Feb 11, 2011
Feb 11, 2011
607
608
609
610
611
612
}
/* Assume that the displays are left to right */
if (displayIndex == 0) {
rect->x = 0;
rect->y = 0;
Dec 6, 2009
Dec 6, 2009
613
} else {
Feb 11, 2011
Feb 11, 2011
614
615
SDL_GetDisplayBounds(displayIndex-1, rect);
rect->x += rect->w;
Dec 6, 2009
Dec 6, 2009
616
}
Feb 11, 2011
Feb 11, 2011
617
618
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
Dec 6, 2009
Dec 6, 2009
619
620
621
622
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
623
SDL_bool
Dec 1, 2009
Dec 1, 2009
624
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
625
{
Sep 15, 2008
Sep 15, 2008
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
652
653
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
654
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
655
Sep 15, 2008
Sep 15, 2008
656
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
657
658
}
Feb 10, 2011
Feb 10, 2011
659
660
661
662
663
664
SDL_VideoDisplay *
SDL_GetFirstDisplay(void)
{
return &_this->displays[0];
}
Feb 10, 2011
Feb 10, 2011
665
static int
Dec 1, 2009
Dec 1, 2009
666
667
668
669
670
671
672
673
674
675
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
676
int
Feb 10, 2011
Feb 10, 2011
677
SDL_GetNumDisplayModes(int displayIndex)
Apr 26, 2001
Apr 26, 2001
678
{
Feb 10, 2011
Feb 10, 2011
679
680
681
CHECK_DISPLAY_INDEX(displayIndex, -1);
return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
Jul 10, 2006
Jul 10, 2006
682
}
Apr 26, 2001
Apr 26, 2001
683
Aug 5, 2006
Aug 5, 2006
684
int
Feb 10, 2011
Feb 10, 2011
685
SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
686
{
Feb 10, 2011
Feb 10, 2011
687
688
689
690
691
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
692
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
693
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
694
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
695
696
697
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
698
699
700
701
702
703
*mode = display->display_modes[index];
}
return 0;
}
int
Feb 10, 2011
Feb 10, 2011
704
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
705
{
Feb 10, 2011
Feb 10, 2011
706
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
707
Feb 10, 2011
Feb 10, 2011
708
709
710
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
711
712
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
713
714
}
return 0;
Apr 26, 2001
Apr 26, 2001
715
716
}
Aug 5, 2006
Aug 5, 2006
717
int
Feb 10, 2011
Feb 10, 2011
718
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
719
{
Feb 10, 2011
Feb 10, 2011
720
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
721
Feb 10, 2011
Feb 10, 2011
722
723
724
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Sep 15, 2008
Sep 15, 2008
725
if (mode) {
Dec 1, 2009
Dec 1, 2009
726
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
727
728
}
return 0;
Jul 10, 2006
Jul 10, 2006
729
}
Apr 26, 2001
Apr 26, 2001
730
Feb 10, 2011
Feb 10, 2011
731
static SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
732
733
734
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
735
736
737
738
739
740
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
741
742
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
743
744
return NULL;
}
Dec 1, 2009
Dec 1, 2009
745
Sep 15, 2008
Sep 15, 2008
746
747
748
749
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
750
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
751
752
753
754
755
756
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
757
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
758
759
760
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
761
762
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
763
Nov 25, 2008
Nov 25, 2008
764
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
765
766
767
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
768
769
770
771
772
773
774
775
776
777
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
836
}
Feb 24, 2004
Feb 24, 2004
837
Dec 1, 2009
Dec 1, 2009
838
SDL_DisplayMode *
Feb 10, 2011
Feb 10, 2011
839
840
SDL_GetClosestDisplayMode(int displayIndex,
const SDL_DisplayMode * mode,
Dec 1, 2009
Dec 1, 2009
841
842
SDL_DisplayMode * closest)
{
Feb 10, 2011
Feb 10, 2011
843
844
845
846
847
848
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, NULL);
display = &_this->displays[displayIndex];
return SDL_GetClosestDisplayModeForDisplay(display, mode, closest);
Dec 1, 2009
Dec 1, 2009
849
850
}
Jul 10, 2006
Jul 10, 2006
851
int
Dec 1, 2009
Dec 1, 2009
852
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
853
{
Sep 15, 2008
Sep 15, 2008
854
855
856
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
857
858
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
859
Dec 1, 2009
Dec 1, 2009
860
861
862
863
864
865
866
867
868
869
870
871
872
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
873
Dec 1, 2009
Dec 1, 2009
874
875
876
877
878
879
880
881
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
882
}
Dec 1, 2009
Dec 1, 2009
883
Sep 15, 2008
Sep 15, 2008
884
/* See if there's anything left to do */
Feb 10, 2011
Feb 10, 2011
885
current_mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
886
887
888
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
889
Sep 15, 2008
Sep 15, 2008
890
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
891
892
893
894
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
895
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
896
897
898
899
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
900
901
}
Feb 10, 2011
Feb 10, 2011
902
int
Feb 21, 2011
Feb 21, 2011
903
SDL_GetWindowDisplay(SDL_Window * window)
Feb 10, 2011
Feb 10, 2011
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
{
int displayIndex;
int i, dist;
int closest = -1;
int closest_dist = 0x7FFFFFFF;
SDL_Point center;
SDL_Point delta;
SDL_Rect rect;
CHECK_WINDOW_MAGIC(window, -1);
if (SDL_WINDOWPOS_ISUNDEFINED(window->x) ||
SDL_WINDOWPOS_ISCENTERED(window->x)) {
displayIndex = (window->x & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
if (SDL_WINDOWPOS_ISUNDEFINED(window->y) ||
SDL_WINDOWPOS_ISCENTERED(window->y)) {
displayIndex = (window->y & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
/* Find the display containing the window */
center.x = window->x + window->w / 2;
center.y = window->y + window->h / 2;
for (i = 0; i < _this->num_displays; ++i) {
SDL_VideoDisplay *display = &_this->displays[i];
SDL_GetDisplayBounds(i, &rect);
if (display->fullscreen_window == window || SDL_EnclosePoints(&center, 1, &rect, NULL)) {
return i;
}
delta.x = center.x - (rect.x + rect.w / 2);
delta.y = center.y - (rect.y + rect.h / 2);
dist = (delta.x*delta.x + delta.y*delta.y);
if (dist < closest_dist) {
closest = i;
closest_dist = dist;
}
}
if (closest < 0) {
SDL_SetError("Couldn't find any displays");
}
return closest;
}
SDL_VideoDisplay *
SDL_GetDisplayForWindow(SDL_Window *window)
{
Feb 21, 2011
Feb 21, 2011
960
961
962
963
964
965
int displayIndex = SDL_GetWindowDisplay(window);
if (displayIndex >= 0) {
return &_this->displays[displayIndex];
} else {
return NULL;
}
Feb 10, 2011
Feb 10, 2011
966
967
}
Dec 1, 2009
Dec 1, 2009
968
int
Jan 21, 2010
Jan 21, 2010
969
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
970
{
Jan 24, 2010
Jan 24, 2010
971
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
972
Dec 1, 2009
Dec 1, 2009
973
974
975
976
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
977
}
Dec 5, 2009
Dec 5, 2009
978
return 0;
Apr 26, 2001
Apr 26, 2001
979
980
}
Aug 5, 2006
Aug 5, 2006
981
int
Jan 21, 2010
Jan 21, 2010
982
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
983
{
Dec 1, 2009
Dec 1, 2009
984
985
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
986
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
987
988
989
990
991
992
993
994
995
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Feb 10, 2011
Feb 10, 2011
996
if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
Dec 1, 2009
Dec 1, 2009
997
998
999
1000
&fullscreen_mode,
&fullscreen_mode)) {
SDL_SetError("Couldn't find display mode match");
return -1;