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SDL_cocoashape.h

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45 lines (34 loc) · 1.39 KB
 
Aug 3, 2010
Aug 3, 2010
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 2010 Eli Gottlieb
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Eli Gottlieb
eligottlieb@gmail.com
*/
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#include "SDL_config.h"
#ifndef _SDL_cocoashape_h
#define _SDL_cocoashape_h
#include "SDL_stdinc.h"
#include "SDL_video.h"
#include "SDL_shape.h"
#include "SDL_shape_internals.h"
#include "../SDL_sysvideo.h"
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typedef struct {
NSGraphicsContext* context;
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SDL_bool saved;
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SDL_ShapeTree* shape;
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} SDL_ShapeData;
extern SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window);
extern int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
extern int Cocoa_ResizeWindowShape(SDL_Window *window);
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#endif