src/video/SDL_pixels_c.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 04 Jan 2009 17:14:27 +0000
changeset 2990 502adab079a4
parent 2967 e4a469d6ddab
child 3697 f7b03b6838cb
permissions -rw-r--r--
indent
slouken@0
     1
/*
slouken@0
     2
    SDL - Simple DirectMedia Layer
slouken@2859
     3
    Copyright (C) 1997-2009 Sam Lantinga
slouken@0
     4
slouken@0
     5
    This library is free software; you can redistribute it and/or
slouken@1312
     6
    modify it under the terms of the GNU Lesser General Public
slouken@0
     7
    License as published by the Free Software Foundation; either
slouken@1312
     8
    version 2.1 of the License, or (at your option) any later version.
slouken@0
     9
slouken@0
    10
    This library is distributed in the hope that it will be useful,
slouken@0
    11
    but WITHOUT ANY WARRANTY; without even the implied warranty of
slouken@0
    12
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
slouken@1312
    13
    Lesser General Public License for more details.
slouken@0
    14
slouken@1312
    15
    You should have received a copy of the GNU Lesser General Public
slouken@1312
    16
    License along with this library; if not, write to the Free Software
slouken@1312
    17
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
slouken@0
    18
slouken@0
    19
    Sam Lantinga
slouken@252
    20
    slouken@libsdl.org
slouken@0
    21
*/
slouken@1402
    22
#include "SDL_config.h"
slouken@0
    23
slouken@0
    24
/* Useful functions and variables from SDL_pixel.c */
slouken@0
    25
slouken@0
    26
#include "SDL_blit.h"
slouken@0
    27
slouken@0
    28
/* Pixel format functions */
slouken@0
    29
extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
slouken@1895
    30
                                        Uint32 Rmask, Uint32 Gmask,
slouken@1895
    31
                                        Uint32 Bmask, Uint32 Amask);
slouken@2990
    32
extern SDL_PixelFormat *SDL_InitFormat(SDL_PixelFormat * format, int bpp,
slouken@2990
    33
                                       Uint32 Rmask, Uint32 Gmask,
slouken@2990
    34
                                       Uint32 Bmask, Uint32 Amask);
slouken@1895
    35
extern void SDL_FormatChanged(SDL_Surface * surface);
slouken@1895
    36
extern void SDL_FreeFormat(SDL_PixelFormat * format);
slouken@0
    37
slouken@0
    38
/* Blit mapping functions */
slouken@0
    39
extern SDL_BlitMap *SDL_AllocBlitMap(void);
slouken@1895
    40
extern void SDL_InvalidateMap(SDL_BlitMap * map);
slouken@1895
    41
extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst);
slouken@1895
    42
extern void SDL_FreeBlitMap(SDL_BlitMap * map);
slouken@0
    43
slouken@0
    44
/* Miscellaneous functions */
slouken@1895
    45
extern int SDL_CalculatePitch(SDL_Surface * surface);
slouken@1895
    46
extern void SDL_DitherColors(SDL_Color * colors, int bpp);
slouken@1895
    47
extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
slouken@1895
    48
extern void SDL_ApplyGamma(Uint16 * gamma, SDL_Color * colors,
slouken@1895
    49
                           SDL_Color * output, int ncolors);
slouken@1895
    50
/* vi: set ts=4 sw=4 expandtab: */