Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
233 lines (207 loc) · 6.44 KB

SDL_gamma.c

File metadata and controls

233 lines (207 loc) · 6.44 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Feb 1, 2006
Feb 1, 2006
3
Copyright (C) 1997-2006 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
*/
Feb 21, 2006
Feb 21, 2006
22
#include "SDL_config.h"
Apr 26, 2001
Apr 26, 2001
23
24
25
/* Gamma correction support */
Feb 6, 2006
Feb 6, 2006
26
#ifdef HAVE_MATH_H
May 28, 2006
May 28, 2006
27
#include <math.h> /* Used for calculating gamma ramps */
Feb 6, 2006
Feb 6, 2006
28
29
#else
/* Math routines from uClibc: http://www.uclibc.org */
Feb 6, 2006
Feb 6, 2006
30
31
32
33
34
35
36
37
#include "math_private.h"
#include "e_sqrt.h"
#include "e_pow.h"
#include "e_log.h"
#define pow(x, y) __ieee754_pow(x, y)
#define log(x) __ieee754_log(x)
#endif
Feb 6, 2006
Feb 6, 2006
38
39
40
#include "SDL_sysvideo.h"
May 28, 2006
May 28, 2006
41
static void
May 29, 2006
May 29, 2006
42
CalculateGammaRamp(float gamma, Uint16 * ramp)
Apr 26, 2001
Apr 26, 2001
43
{
May 28, 2006
May 28, 2006
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
int i;
/* 0.0 gamma is all black */
if (gamma <= 0.0f) {
for (i = 0; i < 256; ++i) {
ramp[i] = 0;
}
return;
} else
/* 1.0 gamma is identity */
if (gamma >= 1.0f) {
for (i = 0; i < 256; ++i) {
ramp[i] = (i << 8) | i;
}
return;
} else
/* Calculate a real gamma ramp */
{
int value;
gamma = 1.0f / gamma;
for (i = 0; i < 256; ++i) {
May 29, 2006
May 29, 2006
65
value = (int) (pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
May 28, 2006
May 28, 2006
66
67
68
69
70
71
if (value > 65535) {
value = 65535;
}
ramp[i] = (Uint16) value;
}
}
Apr 26, 2001
Apr 26, 2001
72
}
May 28, 2006
May 28, 2006
73
static void
May 29, 2006
May 29, 2006
74
CalculateGammaFromRamp(float *gamma, Uint16 * ramp)
Apr 26, 2001
Apr 26, 2001
75
{
May 28, 2006
May 28, 2006
76
77
78
79
80
81
82
83
84
85
86
/* The following is adapted from a post by Garrett Bass on OpenGL
Gamedev list, March 4, 2000.
*/
float sum = 0.0f;
int i, count = 0;
*gamma = 1.0;
for (i = 1; i < 256; ++i) {
if ((ramp[i] != 0) && (ramp[i] != 65535)) {
double B = (double) i / 256.0;
double A = ramp[i] / 65535.0;
May 29, 2006
May 29, 2006
87
sum += (float) (log(A) / log(B));
May 28, 2006
May 28, 2006
88
89
90
91
92
93
count++;
}
}
if (count && sum > 0.0f) {
*gamma = 1.0f / (sum / count);
}
Apr 26, 2001
Apr 26, 2001
94
95
}
May 28, 2006
May 28, 2006
96
int
May 29, 2006
May 29, 2006
97
SDL_SetGamma(float red, float green, float blue)
Apr 26, 2001
Apr 26, 2001
98
{
May 29, 2006
May 29, 2006
99
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
100
101
102
103
104
105
106
int succeeded;
succeeded = -1;
/* Prefer using SetGammaRamp(), as it's more flexible */
{
Uint16 ramp[3][256];
May 29, 2006
May 29, 2006
107
108
109
110
CalculateGammaRamp(red, ramp[0]);
CalculateGammaRamp(green, ramp[1]);
CalculateGammaRamp(blue, ramp[2]);
succeeded = SDL_SetGammaRamp(ramp[0], ramp[1], ramp[2]);
May 28, 2006
May 28, 2006
111
112
}
if ((succeeded < 0) && _this->SetGamma) {
May 29, 2006
May 29, 2006
113
114
SDL_ClearError();
succeeded = _this->SetGamma(_this, red, green, blue);
May 28, 2006
May 28, 2006
115
116
}
return succeeded;
Apr 26, 2001
Apr 26, 2001
117
118
119
120
121
}
/* Calculating the gamma by integrating the gamma ramps isn't exact,
so this function isn't officially supported.
*/
May 28, 2006
May 28, 2006
122
int
May 29, 2006
May 29, 2006
123
SDL_GetGamma(float *red, float *green, float *blue)
Apr 26, 2001
Apr 26, 2001
124
{
May 29, 2006
May 29, 2006
125
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
126
127
128
129
130
131
132
int succeeded;
succeeded = -1;
/* Prefer using GetGammaRamp(), as it's more flexible */
{
Uint16 ramp[3][256];
May 29, 2006
May 29, 2006
133
succeeded = SDL_GetGammaRamp(ramp[0], ramp[1], ramp[2]);
May 28, 2006
May 28, 2006
134
if (succeeded >= 0) {
May 29, 2006
May 29, 2006
135
136
137
CalculateGammaFromRamp(red, ramp[0]);
CalculateGammaFromRamp(green, ramp[1]);
CalculateGammaFromRamp(blue, ramp[2]);
May 28, 2006
May 28, 2006
138
139
140
}
}
if ((succeeded < 0) && _this->GetGamma) {
May 29, 2006
May 29, 2006
141
142
SDL_ClearError();
succeeded = _this->GetGamma(_this, red, green, blue);
May 28, 2006
May 28, 2006
143
144
}
return succeeded;
Apr 26, 2001
Apr 26, 2001
145
146
}
May 28, 2006
May 28, 2006
147
int
May 29, 2006
May 29, 2006
148
149
SDL_SetGammaRamp(const Uint16 * red, const Uint16 * green,
const Uint16 * blue)
Apr 26, 2001
Apr 26, 2001
150
{
May 29, 2006
May 29, 2006
151
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
152
153
154
155
156
int succeeded;
SDL_Surface *screen = SDL_PublicSurface;
/* Verify the screen parameter */
if (!screen) {
May 29, 2006
May 29, 2006
157
SDL_SetError("No video mode has been set");
May 28, 2006
May 28, 2006
158
159
160
161
162
return -1;
}
/* Lazily allocate the gamma tables */
if (!SDL_CurrentWindow.gamma) {
May 29, 2006
May 29, 2006
163
SDL_GetGammaRamp(0, 0, 0);
May 28, 2006
May 28, 2006
164
165
166
167
}
/* Fill the gamma table with the new values */
if (red) {
May 29, 2006
May 29, 2006
168
169
SDL_memcpy(&SDL_CurrentWindow.gamma[0 * 256], red,
256 * sizeof(*SDL_CurrentWindow.gamma));
May 28, 2006
May 28, 2006
170
171
}
if (green) {
May 29, 2006
May 29, 2006
172
173
SDL_memcpy(&SDL_CurrentWindow.gamma[1 * 256], green,
256 * sizeof(*SDL_CurrentWindow.gamma));
May 28, 2006
May 28, 2006
174
175
}
if (blue) {
May 29, 2006
May 29, 2006
176
177
SDL_memcpy(&SDL_CurrentWindow.gamma[2 * 256], blue,
256 * sizeof(*SDL_CurrentWindow.gamma));
May 28, 2006
May 28, 2006
178
179
180
181
182
}
/* Try to set the gamma ramp in the driver */
succeeded = -1;
if (_this->SetGammaRamp) {
May 29, 2006
May 29, 2006
183
succeeded = _this->SetGammaRamp(_this, SDL_CurrentWindow.gamma);
May 28, 2006
May 28, 2006
184
} else {
May 29, 2006
May 29, 2006
185
SDL_SetError("Gamma ramp manipulation not supported");
May 28, 2006
May 28, 2006
186
187
}
return succeeded;
Apr 26, 2001
Apr 26, 2001
188
189
}
May 28, 2006
May 28, 2006
190
int
May 29, 2006
May 29, 2006
191
SDL_GetGammaRamp(Uint16 * red, Uint16 * green, Uint16 * blue)
Apr 26, 2001
Apr 26, 2001
192
{
May 29, 2006
May 29, 2006
193
SDL_VideoDevice *_this = SDL_GetVideoDevice();
May 28, 2006
May 28, 2006
194
195
196
197
/* Lazily allocate the gamma table */
if (!SDL_CurrentWindow.gamma) {
SDL_CurrentWindow.gamma =
May 29, 2006
May 29, 2006
198
SDL_malloc(3 * 256 * sizeof(*SDL_CurrentWindow.gamma));
May 28, 2006
May 28, 2006
199
if (!SDL_CurrentWindow.gamma) {
May 29, 2006
May 29, 2006
200
SDL_OutOfMemory();
May 28, 2006
May 28, 2006
201
202
203
204
return -1;
}
if (_this->GetGammaRamp) {
/* Get the real hardware gamma */
May 29, 2006
May 29, 2006
205
_this->GetGammaRamp(_this, SDL_CurrentWindow.gamma);
May 28, 2006
May 28, 2006
206
207
208
209
210
211
212
213
214
215
216
217
218
} else {
/* Assume an identity gamma */
int i;
for (i = 0; i < 256; ++i) {
SDL_CurrentWindow.gamma[0 * 256 + i] = (i << 8) | i;
SDL_CurrentWindow.gamma[1 * 256 + i] = (i << 8) | i;
SDL_CurrentWindow.gamma[2 * 256 + i] = (i << 8) | i;
}
}
}
/* Just copy from our internal table */
if (red) {
May 29, 2006
May 29, 2006
219
220
SDL_memcpy(red, &SDL_CurrentWindow.gamma[0 * 256],
256 * sizeof(*red));
May 28, 2006
May 28, 2006
221
222
}
if (green) {
May 29, 2006
May 29, 2006
223
224
SDL_memcpy(green, &SDL_CurrentWindow.gamma[1 * 256],
256 * sizeof(*green));
May 28, 2006
May 28, 2006
225
226
}
if (blue) {
May 29, 2006
May 29, 2006
227
228
SDL_memcpy(blue, &SDL_CurrentWindow.gamma[2 * 256],
256 * sizeof(*blue));
May 28, 2006
May 28, 2006
229
230
}
return 0;
Apr 26, 2001
Apr 26, 2001
231
}
May 28, 2006
May 28, 2006
232
233
/* vi: set ts=4 sw=4 expandtab: */