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SDL_QuartzVideo.m

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1639 lines (1349 loc) · 53.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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/* These APIs aren't just deprecated; they're gone from the headers in the
10.7 SDK. If we're using a >= 10.7 SDK, but targeting < 10.7, then we
force these function declarations. */
#if ((MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070))
CG_EXTERN void *CGDisplayBaseAddress(CGDirectDisplayID display)
CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_6,
__IPHONE_NA, __IPHONE_NA);
CG_EXTERN size_t CGDisplayBytesPerRow(CGDirectDisplayID display)
CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_6,
__IPHONE_NA, __IPHONE_NA);
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060) /* Fixed in Snow Leopard */
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/*
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Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
[nsscreen setFrame:frame];
}
#else
static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
}
#endif
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* absent in 10.3.9. */
CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef);
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop);
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
#endif
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static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Disable compiler warnings we can't avoid. */
#if (defined(__GNUC__) && (__GNUC__ >= 4))
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# if (MAC_OS_X_VERSION_MAX_ALLOWED <= 1070)
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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# endif
#endif
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static inline BOOL IS_LION_OR_LATER(_THIS)
{
return (system_version >= 0x1070);
}
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static inline BOOL IS_SNOW_LEOPARD_OR_LATER(_THIS)
{
return (system_version >= 0x1060);
}
static void QZ_ReleaseDisplayMode(_THIS, const void *moderef)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CGDisplayModeRelease((CGDisplayModeRef) moderef);
}
#endif
}
static void QZ_ReleaseDisplayModeList(_THIS, CFArrayRef mode_list)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CFRelease(mode_list);
}
#endif
}
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/* Bootstrap functions */
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static int QZ_Available ()
{
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return 1;
}
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static SDL_VideoDevice* QZ_CreateDevice (int device_index)
{
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
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/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
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device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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/*
* This is a big hassle, needing QuickDraw and QuickTime on older
* systems, and god knows what on 10.6, so we immediately fail here,
* which causes SDL to make an RGB surface and manage the YUV overlay
* in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
* shader. :)
*/
/*device->CreateYUVOverlay = QZ_CreateYUVOverlay;*/
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device->free = QZ_DeleteDevice;
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return device;
}
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static void QZ_DeleteDevice (SDL_VideoDevice *device)
{
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_THIS = device;
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QZ_ReleaseDisplayMode(this, save_mode);
QZ_ReleaseDisplayMode(this, mode);
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SDL_free (device->hidden);
SDL_free (device);
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static void QZ_GetModeInfo(_THIS, const void *_mode, Uint32 *w, Uint32 *h, Uint32 *bpp)
{
*w = *h = *bpp = 0;
if (_mode == NULL) {
return;
}
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CGDisplayModeRef vidmode = (CGDisplayModeRef) _mode;
CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
*w = (Uint32) CGDisplayModeGetWidth(vidmode);
*h = (Uint32) CGDisplayModeGetHeight(vidmode);
/* we only care about the 32-bit modes... */
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
*bpp = 32;
}
CFRelease(fmt);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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CFDictionaryRef vidmode = (CFDictionaryRef) _mode;
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, bpp);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayWidth),
kCFNumberSInt32Type, w);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayHeight),
kCFNumberSInt32Type, h);
}
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#endif
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/* we only care about the 32-bit modes... */
if (*bpp != 32) {
*bpp = 0;
}
}
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static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format)
{
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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use_new_mode_apis = NO;
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
use_new_mode_apis = IS_SNOW_LEOPARD_OR_LATER(this);
#endif
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
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#if 0 /* The mouse event code needs to take this into account... */
env = getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( env ) {
int monitor = SDL_atoi(env);
CGDirectDisplayID activeDspys [3];
CGDisplayCount dspyCnt;
CGGetActiveDisplayList (3, activeDspys, &dspyCnt);
if ( monitor >= 0 && monitor < dspyCnt ) {
display_id = activeDspys[monitor];
}
}
#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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save_mode = CGDisplayCopyDisplayMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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save_mode = CGDisplayCurrentMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if (!IS_LION_OR_LATER(this)) {
palette = CGPaletteCreateDefaultColorPalette();
}
#endif
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if (save_mode == NULL) {
SDL_SetError("Couldn't figure out current display mode.");
return -1;
}
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
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/* Gather some information that is useful to know about the display */
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QZ_GetModeInfo(this, save_mode, &device_width, &device_height, &device_bpp);
if (device_bpp == 0) {
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QZ_ReleaseDisplayMode(this, save_mode);
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save_mode = NULL;
SDL_SetError("Unsupported display mode");
return -1;
}
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags)
{
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CFArrayRef mode_list = NULL; /* list of available fullscreen modes */
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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mode_list = CGDisplayAvailableModes(display_id);
}
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#endif
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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Uint32 width, height, bpp;
const void *onemode = CFArrayGetValueAtIndex(mode_list, i);
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QZ_GetModeInfo(this, onemode, &width, &height, &bpp);
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if (bpp && (bpp == format->BitsPerPixel)) {
int hasMode = SDL_FALSE;
int i;
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/* Check if mode is already in the list */
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for (i = 0; i < list_size; i++) {
if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else {
/* !!! FIXME: this leaks memory if SDL_realloc() fails! */
client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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}
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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QZ_ReleaseDisplayModeList(this, mode_list);
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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QZ_ReleaseDisplayModeList(this, mode_list);
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
Jun 1, 2002
Jun 1, 2002
488
Aug 19, 2001
Aug 19, 2001
489
int area1, area2;
Oct 5, 2002
Oct 5, 2002
490
491
area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
Jun 1, 2002
Jun 1, 2002
492
Aug 19, 2001
Aug 19, 2001
493
if (area1 < area2) {
Oct 5, 2002
Oct 5, 2002
494
495
496
SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
Aug 19, 2001
Aug 19, 2001
497
498
499
500
}
}
}
}
Aug 22, 2011
Aug 22, 2011
501
Oct 5, 2002
Oct 5, 2002
502
return client_mode_list;
Jul 23, 2003
Jul 23, 2003
505
506
507
508
509
510
511
512
513
514
515
static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
Aug 22, 2011
Aug 22, 2011
516
517
static CGError QZ_SetDisplayMode(_THIS, const void *vidmode)
{
Aug 25, 2011
Aug 25, 2011
518
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Sep 16, 2011
Sep 16, 2011
519
if (use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
520
return CGDisplaySetDisplayMode(display_id, (CGDisplayModeRef) vidmode, NULL);
Aug 23, 2011
Aug 23, 2011
521
}
Aug 22, 2011
Aug 22, 2011
522
#endif
Aug 23, 2011
Aug 23, 2011
523
Aug 25, 2011
Aug 25, 2011
524
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Sep 16, 2011
Sep 16, 2011
525
if (!use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
526
527
return CGDisplaySwitchToMode(display_id, (CFDictionaryRef) vidmode);
}
Aug 23, 2011
Aug 23, 2011
528
#endif
Aug 22, 2011
Aug 22, 2011
529
530
531
532
533
534
535
536
537
return kCGErrorFailure;
}
static inline CGError QZ_RestoreDisplayMode(_THIS)
{
return QZ_SetDisplayMode(this, save_mode);
}
Oct 10, 2009
Oct 10, 2009
538
539
static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop)
{
540
/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
541
this->info.blit_fill = 0;
Sep 14, 2011
Sep 14, 2011
542
543
544
545
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Jul 17, 2011
Jul 17, 2011
546
Sep 21, 2009
Sep 21, 2009
547
548
549
550
551
552
if (cg_context) {
CGContextFlush (cg_context);
CGContextRelease (cg_context);
cg_context = nil;
}
Jan 22, 2002
Jan 22, 2002
553
/* Release fullscreen resources */
554
if ( mode_flags & SDL_FULLSCREEN ) {
Jan 22, 2002
Jan 22, 2002
555
Aug 12, 2002
Aug 12, 2002
556
NSRect screen_rect;
Jul 17, 2011
Jul 17, 2011
557
Sep 14, 2011
Sep 14, 2011
558
559
560
561
562
563
564
565
566
567
568
569
/* Release double buffer stuff */
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !IS_LION_OR_LATER(this) && (mode_flags & SDL_DOUBLEBUF) ) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
SDL_free (sw_buffers[0]);
}
#endif
Jul 14, 2007
Jul 14, 2007
570
571
/* If we still have a valid window, close it. */
if ( qz_window ) {
Jul 24, 2007
Jul 24, 2007
572
573
NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
Jul 14, 2007
Jul 14, 2007
574
575
576
qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
577
578
579
580
581
582
/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
Jan 22, 2002
583
QZ_TearDownOpenGL (this);
Aug 10, 2011
Aug 10, 2011
584
#ifdef __powerpc__ /* we only use this for pre-10.3 compatibility. */
Oct 5, 2002
Oct 5, 2002
585
CGLSetFullScreen (NULL);
Aug 10, 2011
Aug 10, 2011
586
#endif
Oct 5, 2002
Oct 5, 2002
587
}
Feb 7, 2006
Feb 7, 2006
588
if (to_desktop) {
Oct 13, 2011
Oct 13, 2011
589
590
591
592
593
594
595
596
597
598
599
/* !!! FIXME: keep an eye on this.
* This API is officially unavailable for 64-bit binaries.
* It happens to work, as of 10.7, but we're going to see if
* we can just simply do without it on newer OSes...
*/
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
if ( !IS_LION_OR_LATER(this) ) {
ShowMenuBar ();
}
#endif
Feb 7, 2006
Feb 7, 2006
600
/* Restore original screen resolution/bpp */
Aug 22, 2011
Aug 22, 2011
601
QZ_RestoreDisplayMode (this);
Feb 7, 2006
Feb 7, 2006
602
603
604
605
606
607
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
Sep 21, 2009
Sep 21, 2009
608
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Feb 7, 2006
Feb 7, 2006
609
}
Jan 22, 2002
Jan 22, 2002
611
/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
612
else {
Jul 24, 2007
Jul 24, 2007
613
614
615
id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
Jun 1, 2002
Jun 1, 2002
616
qz_window = nil;
Oct 5, 2002
Oct 5, 2002
617
window_view = nil;
Oct 13, 2005
Oct 13, 2005
618
Jan 22, 2002
Jan 22, 2002
619
620
621
/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
Jan 22, 2002
Jan 22, 2002
623
Aug 19, 2001
Aug 19, 2001
624
625
/* Signal successful teardown */
video_set = SDL_FALSE;
Aug 22, 2011
Aug 22, 2011
628
629
630
631
632
633
634
635
static const void *QZ_BestMode(_THIS, const int bpp, const int w, const int h)
{
const void *best = NULL;
if (bpp == 0) {
return NULL;
}
Aug 25, 2011
Aug 25, 2011
636
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Sep 16, 2011
Sep 16, 2011
637
if (use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
/* apparently, we have to roll our own now. :/ */
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
if (mode_list != NULL) {
const CFIndex num_modes = CFArrayGetCount(mode_list);
CFIndex i;
for (i = 0; i < num_modes; i++) {
const void *vidmode = CFArrayGetValueAtIndex(mode_list, i);
Uint32 thisw, thish, thisbpp;
QZ_GetModeInfo(this, vidmode, &thisw, &thish, &thisbpp);
/* We only care about exact matches, apparently. */
if ((thisbpp == bpp) && (thisw == w) && (thish == h)) {
best = vidmode;
break; /* got it! */
}
}
CGDisplayModeRetain((CGDisplayModeRef) best); /* NULL is ok */
CFRelease(mode_list);
}
Aug 23, 2011
Aug 23, 2011
657
}
Aug 22, 2011
Aug 22, 2011
658
#endif
Aug 23, 2011
Aug 23, 2011
659
Aug 25, 2011
Aug 25, 2011
660
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Sep 16, 2011
Sep 16, 2011
661
if (!use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
662
663
664
665
666
667
boolean_t exact = 0;
best = CGDisplayBestModeForParameters(display_id, bpp, w, h, &exact);
if (!exact) {
best = NULL;
}
}
Aug 23, 2011
Aug 23, 2011
668
669
#endif
Aug 22, 2011
Aug 22, 2011
670
671
672
return best;
}
673
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
Oct 10, 2009
Oct 10, 2009
674
675
int height, int bpp, Uint32 flags)
{
Sep 14, 2011
Sep 14, 2011
676
const BOOL isLion = IS_LION_OR_LATER(this);
Aug 12, 2002
Aug 12, 2002
677
NSRect screen_rect;
Feb 1, 2003
Feb 1, 2003
678
CGError error;
Jul 14, 2007
Jul 14, 2007
679
NSRect contentRect;
Feb 7, 2006
Feb 7, 2006
680
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Sep 21, 2009
Sep 21, 2009
681
Jul 17, 2011
Jul 17, 2011
682
683
684
685
current->flags = SDL_FULLSCREEN;
current->w = width;
current->h = height;
Apr 26, 2010
Apr 26, 2010
686
687
contentRect = NSMakeRect (0, 0, width, height);
Feb 7, 2006
Feb 7, 2006
688
689
690
691
692
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
Aug 12, 2002
Aug 12, 2002
693
Oct 5, 2002
Oct 5, 2002
694
695
/* Destroy any previous mode */
if (video_set == SDL_TRUE)
Feb 7, 2006
Feb 7, 2006
696
QZ_UnsetVideoMode (this, FALSE);
Oct 5, 2002
Oct 5, 2002
697
Sep 21, 2009
Sep 21, 2009
698
699
700
701
702
703
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
goto ERR_NO_MATCH;
}
Aug 23, 2011
Aug 23, 2011
704
QZ_ReleaseDisplayMode(this, mode); /* NULL is okay. */
Aug 22, 2011
Aug 22, 2011
705
706
/* See if requested mode exists */
Aug 22, 2011
Aug 22, 2011
707
mode = QZ_BestMode(this, bpp, width, height);
Jun 1, 2002
Jun 1, 2002
708
709
/* Require an exact match to the requested mode */
Aug 22, 2011
Aug 22, 2011
710
if ( mode == NULL ) {
Oct 5, 2002
Oct 5, 2002
711
SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
712
713
goto ERR_NO_MATCH;
}
Aug 19, 2001
Aug 19, 2001
714
715
/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
716
717
718
719
720
721
if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
722
723
724
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
725
726
/* Do the physical switch */
Aug 22, 2011
Aug 22, 2011
727
if ( CGDisplayNoErr != QZ_SetDisplayMode(this, mode) ) {
728
729
730
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
731
Sep 14, 2011
Sep 14, 2011
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion ) {
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
current->flags |= SDL_HWSURFACE;
current->flags |= SDL_PREALLOC;
/* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = SDL_malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
}
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
}
#endif
Jul 14, 2007
Jul 14, 2007
786
787
788
789
790
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
Sep 14, 2011
Sep 14, 2011
791
styleMask:(isLion ? NSBorderlessWindowMask : 0)
Jul 14, 2007
Jul 14, 2007
792
793
794
795
796
797
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Sep 14, 2011
Sep 14, 2011
798
799
800
if (isLion) {
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
}
Jul 14, 2007
Jul 14, 2007
801
802
803
804
}
}
/* We already have a window, just change its size */
else {
Sep 29, 2009
Sep 29, 2009
805
806
807
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
Jul 14, 2007
Jul 14, 2007
808
809
}
810
811
812
813
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
814
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
816
Jul 14, 2007
Jul 14, 2007
817
818
819
820
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Sep 14, 2011
Sep 14, 2011
821
822
823
824
825
if ( isLion ) {
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
}
[ [ qz_window contentView ] addSubview:window_view ];
Aug 10, 2011
Aug 10, 2011
826
Sep 16, 2011
Sep 16, 2011
827
828
829
/* Apparently Lion checks some version flag set by the linker
and changes API behavior. Annoying. */
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 1070)
Nov 4, 2011
Nov 4, 2011
830
831
832
833
834
835
836
{
CGLError err;
CGLContextObj ctx;
[ qz_window setLevel:NSNormalWindowLevel ];
ctx = QZ_GetCGLContextObj (gl_context);
err = CGLSetFullScreen (ctx);
Sep 14, 2011
Sep 14, 2011
837
Nov 4, 2011
Nov 4, 2011
838
839
840
841
if (err) {
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
goto ERR_NO_GL;
}
Sep 14, 2011
Sep 14, 2011
842
}
Sep 16, 2011
Sep 16, 2011
843
844
845
846
847
#else
[ qz_window setLevel:CGShieldingWindowLevel() ];
[ gl_context setView: window_view ];
[ gl_context setFullScreen ];
[ gl_context update ];
Sep 14, 2011
Sep 14, 2011
848
849
850
#endif
[ window_view release ];
851
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
852
853
854
855
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
856
857
current->flags |= SDL_OPENGL;
Sep 14, 2011
Sep 14, 2011
858
} else if (isLion) { /* For 2D, we build a CGBitmapContext */
Jul 17, 2011
Jul 17, 2011
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
CGColorSpaceRef cgColorspace;
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
}
cgColorspace = CGColorSpaceCreateDeviceRGB();
current->pitch = 4 * current->w;
current->pixels = SDL_malloc (current->h * current->pitch);
cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
8, current->pitch, cgColorspace,
kCGImageAlphaNoneSkipFirst);
CGColorSpaceRelease (cgColorspace);
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_ASYNCBLIT;
current->hwdata = (void *) cg_context;
/* Force this window to draw above _everything_. */
[ qz_window setLevel:CGShieldingWindowLevel() ];
Sep 14, 2011
Sep 14, 2011
884
885
886
887
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Jul 17, 2011
Jul 17, 2011
888
889
}
Sep 14, 2011
Sep 14, 2011
890
891
892
893
894
if (isLion) {
[ qz_window setHasShadow:NO];
[ qz_window setOpaque:YES];
[ qz_window makeKeyAndOrderFront:nil ];
}
Oct 13, 2011
Oct 13, 2011
896
897
898
899
900
901
902
903
904
905
906
/* !!! FIXME: keep an eye on this.
* This API is officially unavailable for 64-bit binaries.
* It happens to work, as of 10.7, but we're going to see if
* we can just simply do without it on newer OSes...
*/
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
if ( !IS_LION_OR_LATER(this) ) {
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
}
#endif
Jan 22, 2002
Jan 22, 2002
907
Feb 7, 2006
Feb 7, 2006
908
909
910
911
912
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
913
Aug 12, 2002
Aug 12, 2002
914
/*
Oct 5, 2002
Oct 5, 2002
915
916
917
918
919
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
920
921
*/
screen_rect = NSMakeRect(0,0,width,height);
Sep 21, 2009
Sep 21, 2009
922
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Aug 12, 2002
Aug 12, 2002
923
924
925
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
926
Apr 13, 2006
Apr 13, 2006
927
928
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
929
930
931
return current;
Jun 1, 2002
Jun 1, 2002
932
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Sep 14, 2011
Sep 14, 2011
933
934
ERR_NO_GL:
ERR_DOUBLEBUF: QZ_RestoreDisplayMode(this);
Feb 1, 2003
Feb 1, 2003
935
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
936
937
938
939
940
941
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
942
943
944
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Oct 10, 2009
Oct 10, 2009
945
946
int height, int *bpp, Uint32 flags)
{
Jun 11, 2001
Jun 11, 2001
947
unsigned int style;
Oct 5, 2002
Oct 5, 2002
948
NSRect contentRect;
Jul 23, 2003
Jul 23, 2003
949
950
int center_window = 1;
int origin_x, origin_y;
Feb 7, 2006
Feb 7, 2006
951
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Jun 1, 2002
Jun 1, 2002
952
Jun 11, 2001
Jun 11, 2001
953
954
current->flags = 0;
current->w = width;
955
current->h = height;
Oct 5, 2002
Oct 5, 2002
956
957
contentRect = NSMakeRect (0, 0, width, height);
Sep 29, 2009
Sep 29, 2009
958
Oct 5, 2002
Oct 5, 2002
959
960
961
962
963
964
965
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
Feb 7, 2006
Feb 7, 2006
966
967
968
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971
972
973
974
975
976
977
978
979
980
if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
QZ_UnsetVideoMode (this, TRUE);
}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
QZ_UnsetVideoMode (this, TRUE);
}
}
Aug 10, 2003
Aug 10, 2003
981
Sep 21, 2009
Sep 21, 2009
982
983
984
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986
987
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
Aug 10, 2003
Aug 10, 2003
988
}
Sep 21, 2009
Sep 21, 2009
989
return NULL;
Aug 10, 2003
Aug 10, 2003
990
}
Sep 21, 2009
Sep 21, 2009
991
Oct 5, 2002
Oct 5, 2002
992
993
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1000
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;