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SDL_video.c

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2498 lines (2198 loc) · 62.7 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "SDL_rect_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
#endif /* SDL_VIDEO_OPENGL */
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL_ES2
#include "SDL_opengles2.h"
#endif /* SDL_VIDEO_OPENGL_ES2 */
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#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
SDL_SetError("displayIndex must be in the range 0 - %d", \
_this->num_displays - 1); \
return retval; \
}
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
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/* If the user has specified a software renderer we can't use a
texture framebuffer, or renderer creation will go recursive.
*/
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
if (hint && SDL_strcasecmp(hint, "software") == 0) {
return SDL_FALSE;
}
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/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
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SDL_Renderer *renderer = NULL;
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SDL_RendererInfo info;
int i;
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const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
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break;
}
}
}
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if (!renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
}
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if (!renderer) {
return -1;
}
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/* Create the data after we successfully create the renderer (bug #1116) */
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_DestroyRenderer(renderer);
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
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data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
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if (SDL_GetRendererInfo(data->renderer, &info) < 0) {
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return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
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if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) &&
!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
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*format = info.texture_formats[i];
break;
}
}
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data->texture = SDL_CreateTexture(data->renderer, *format,
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SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
return 0;
}
static int
SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects)
{
SDL_WindowTextureData *data;
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SDL_Rect rect;
void *src;
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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/* Update a single rect that contains subrects for best DMA performance */
if (SDL_GetSpanEnclosingRect(window->w, window->h, numrects, rects, &rect)) {
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src = (void *)((Uint8 *)data->pixels +
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rect.y * data->pitch +
rect.x * data->bytes_per_pixel);
if (SDL_UpdateTexture(data->texture, &rect, src, data->pitch) < 0) {
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return -1;
}
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
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}
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SDL_RenderPresent(data->renderer);
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}
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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#if SDL_VIDEO_OPENGL
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
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#endif
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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}
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const char *
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SDL_GetCurrentVideoDriver()
{
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if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
Jul 10, 2006
Jul 10, 2006
527
}
Apr 26, 2001
Apr 26, 2001
528
Jul 10, 2006
Jul 10, 2006
529
SDL_VideoDevice *
Jun 26, 2010
Jun 26, 2010
530
SDL_GetVideoDevice(void)
Jul 10, 2006
Jul 10, 2006
531
{
Sep 15, 2008
Sep 15, 2008
532
return _this;
Apr 26, 2001
Apr 26, 2001
533
534
}
Jul 10, 2006
Jul 10, 2006
535
536
int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
Apr 26, 2001
Apr 26, 2001
537
{
Sep 15, 2008
Sep 15, 2008
538
SDL_VideoDisplay display;
Jul 10, 2006
Jul 10, 2006
539
Sep 15, 2008
Sep 15, 2008
540
541
542
543
544
SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
Jul 10, 2006
Jul 10, 2006
545
Sep 15, 2008
Sep 15, 2008
546
return SDL_AddVideoDisplay(&display);
Apr 26, 2001
Apr 26, 2001
547
548
}
Jul 10, 2006
Jul 10, 2006
549
550
int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
Apr 26, 2001
Apr 26, 2001
551
{
Sep 15, 2008
Sep 15, 2008
552
553
SDL_VideoDisplay *displays;
int index = -1;
Jul 10, 2006
Jul 10, 2006
554
Sep 15, 2008
Sep 15, 2008
555
556
557
558
559
560
561
562
563
564
565
566
displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
Jul 10, 2006
Jul 10, 2006
567
}
Apr 26, 2001
Apr 26, 2001
568
Jul 10, 2006
Jul 10, 2006
569
570
571
int
SDL_GetNumVideoDisplays(void)
{
Sep 15, 2008
Sep 15, 2008
572
573
574
575
576
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
577
578
}
Dec 6, 2009
Dec 6, 2009
579
int
Feb 10, 2011
Feb 10, 2011
580
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
Dec 6, 2009
Dec 6, 2009
581
{
Feb 10, 2011
Feb 10, 2011
582
583
CHECK_DISPLAY_INDEX(displayIndex, -1);
Dec 6, 2009
Dec 6, 2009
584
if (rect) {
Feb 10, 2011
Feb 10, 2011
585
SDL_VideoDisplay *display = &_this->displays[displayIndex];
Dec 6, 2009
Dec 6, 2009
586
587
if (_this->GetDisplayBounds) {
Feb 11, 2011
Feb 11, 2011
588
589
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
return 0;
Dec 6, 2009
Dec 6, 2009
590
}
Feb 11, 2011
Feb 11, 2011
591
592
593
594
595
596
}
/* Assume that the displays are left to right */
if (displayIndex == 0) {
rect->x = 0;
rect->y = 0;
Dec 6, 2009
Dec 6, 2009
597
} else {
Feb 11, 2011
Feb 11, 2011
598
599
SDL_GetDisplayBounds(displayIndex-1, rect);
rect->x += rect->w;
Dec 6, 2009
Dec 6, 2009
600
}
Feb 11, 2011
Feb 11, 2011
601
602
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
Dec 6, 2009
Dec 6, 2009
603
604
605
606
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
607
SDL_bool
Dec 1, 2009
Dec 1, 2009
608
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
609
{
Sep 15, 2008
Sep 15, 2008
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
636
637
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
638
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
639
Sep 15, 2008
Sep 15, 2008
640
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
641
642
}
Feb 10, 2011
Feb 10, 2011
643
644
645
646
647
648
SDL_VideoDisplay *
SDL_GetFirstDisplay(void)
{
return &_this->displays[0];
}
Feb 10, 2011
Feb 10, 2011
649
static int
Dec 1, 2009
Dec 1, 2009
650
651
652
653
654
655
656
657
658
659
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
660
int
Feb 10, 2011
Feb 10, 2011
661
SDL_GetNumDisplayModes(int displayIndex)
Apr 26, 2001
Apr 26, 2001
662
{
Feb 10, 2011
Feb 10, 2011
663
664
665
CHECK_DISPLAY_INDEX(displayIndex, -1);
return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
Jul 10, 2006
Jul 10, 2006
666
}
Apr 26, 2001
Apr 26, 2001
667
Aug 5, 2006
Aug 5, 2006
668
int
Feb 10, 2011
Feb 10, 2011
669
SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
670
{
Feb 10, 2011
Feb 10, 2011
671
672
673
674
675
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
676
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
677
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
678
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
679
680
681
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
682
683
684
685
686
687
*mode = display->display_modes[index];
}
return 0;
}
int
Feb 10, 2011
Feb 10, 2011
688
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
689
{
Feb 10, 2011
Feb 10, 2011
690
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
691
Feb 10, 2011
Feb 10, 2011
692
693
694
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
695
696
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
697
698
}
return 0;
Apr 26, 2001
Apr 26, 2001
699
700
}
Aug 5, 2006
Aug 5, 2006
701
int
Feb 10, 2011
Feb 10, 2011
702
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
703
{
Feb 10, 2011
Feb 10, 2011
704
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
705
Feb 10, 2011
Feb 10, 2011
706
707
708
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Sep 15, 2008
Sep 15, 2008
709
if (mode) {
Dec 1, 2009
Dec 1, 2009
710
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
711
712
}
return 0;
Jul 10, 2006
Jul 10, 2006
713
}
Apr 26, 2001
Apr 26, 2001
714
Feb 10, 2011
Feb 10, 2011
715
static SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
716
717
718
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
719
720
721
722
723
724
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
725
726
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
727
728
return NULL;
}
Dec 1, 2009
Dec 1, 2009
729
Sep 15, 2008
Sep 15, 2008
730
731
732
733
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
734
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
735
736
737
738
739
740
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
741
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
742
743
744
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
745
746
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
747
Nov 25, 2008
Nov 25, 2008
748
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
749
750
751
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
752
753
754
755
756
757
758
759
760
761
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
820
}
Feb 24, 2004
Feb 24, 2004
821
Dec 1, 2009
Dec 1, 2009
822
SDL_DisplayMode *
Feb 10, 2011
Feb 10, 2011
823
824
SDL_GetClosestDisplayMode(int displayIndex,
const SDL_DisplayMode * mode,
Dec 1, 2009
Dec 1, 2009
825
826
SDL_DisplayMode * closest)
{
Feb 10, 2011
Feb 10, 2011
827
828
829
830
831
832
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, NULL);
display = &_this->displays[displayIndex];
return SDL_GetClosestDisplayModeForDisplay(display, mode, closest);
Dec 1, 2009
Dec 1, 2009
833
834
}
Jul 10, 2006
Jul 10, 2006
835
int
Dec 1, 2009
Dec 1, 2009
836
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
837
{
Sep 15, 2008
Sep 15, 2008
838
839
840
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
841
842
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
843
Dec 1, 2009
Dec 1, 2009
844
845
846
847
848
849
850
851
852
853
854
855
856
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
857
Dec 1, 2009
Dec 1, 2009
858
859
860
861
862
863
864
865
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
866
}
Dec 1, 2009
Dec 1, 2009
867
Sep 15, 2008
Sep 15, 2008
868
/* See if there's anything left to do */
Feb 10, 2011
Feb 10, 2011
869
current_mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
870
871
872
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
873
Sep 15, 2008
Sep 15, 2008
874
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
875
876
877
878
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
879
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
880
881
882
883
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
884
885
}
Feb 10, 2011
Feb 10, 2011
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
int
SDLCALL SDL_GetWindowDisplay(SDL_Window * window)
{
int displayIndex;
int i, dist;
int closest = -1;
int closest_dist = 0x7FFFFFFF;
SDL_Point center;
SDL_Point delta;
SDL_Rect rect;
CHECK_WINDOW_MAGIC(window, -1);
if (SDL_WINDOWPOS_ISUNDEFINED(window->x) ||
SDL_WINDOWPOS_ISCENTERED(window->x)) {
displayIndex = (window->x & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
if (SDL_WINDOWPOS_ISUNDEFINED(window->y) ||
SDL_WINDOWPOS_ISCENTERED(window->y)) {
displayIndex = (window->y & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
/* Find the display containing the window */
center.x = window->x + window->w / 2;
center.y = window->y + window->h / 2;
for (i = 0; i < _this->num_displays; ++i) {
SDL_VideoDisplay *display = &_this->displays[i];
SDL_GetDisplayBounds(i, &rect);
if (display->fullscreen_window == window || SDL_EnclosePoints(&center, 1, &rect, NULL)) {
return i;
}
delta.x = center.x - (rect.x + rect.w / 2);
delta.y = center.y - (rect.y + rect.h / 2);
dist = (delta.x*delta.x + delta.y*delta.y);
if (dist < closest_dist) {
closest = i;
closest_dist = dist;
}
}
if (closest < 0) {
SDL_SetError("Couldn't find any displays");
}
return closest;
}
SDL_VideoDisplay *
SDL_GetDisplayForWindow(SDL_Window *window)
{
return &_this->displays[SDL_GetWindowDisplay(window)];
}
Dec 1, 2009
Dec 1, 2009
947
int
Jan 21, 2010
Jan 21, 2010
948
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
949
{
Jan 24, 2010
Jan 24, 2010
950
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
951
Dec 1, 2009
Dec 1, 2009
952
953
954
955
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
956
}
Dec 5, 2009
Dec 5, 2009
957
return 0;
Apr 26, 2001
Apr 26, 2001
958
959
}
Aug 5, 2006
Aug 5, 2006
960
int
Jan 21, 2010
Jan 21, 2010
961
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
962
{
Dec 1, 2009
Dec 1, 2009
963
964
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
965
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
966
967
968
969
970
971
972
973
974
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Feb 10, 2011
Feb 10, 2011
975
if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
Dec 1, 2009
Dec 1, 2009
976
977
978
979
980
981
&fullscreen_mode,
&fullscreen_mode)) {
SDL_SetError("Couldn't find display mode match");
return -1;
}
Sep 15, 2008
Sep 15, 2008
982
if (mode) {
Dec 1, 2009
Dec 1, 2009
983
*mode = fullscreen_mode;
Sep 15, 2008
Sep 15, 2008
984
985
}
return 0;
Jul 10, 2006
Jul 10, 2006
986
}
Jul 18, 2004
Jul 18, 2004
987
Feb 2, 2011
Feb 2, 2011
988
989
990
Uint32
SDL_GetWindowPixelFormat(SDL_Window * window)
{
Feb 10, 2011
Feb 10, 2011
991
992
993
994
995
996
SDL_VideoDisplay *display;
CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN);
display = SDL_GetDisplayForWindow(window);
return display->current_mode.format;
Feb 2, 2011
Feb 2, 2011
997
998
}
Dec 1, 2009
Dec 1, 2009
999
1000
static void
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)