slouken@0
|
1 |
|
slouken@0
|
2 |
Simple DirectMedia Layer CREDITS
|
slouken@0
|
3 |
Thanks to everyone who made this possible, including:
|
slouken@0
|
4 |
|
slouken@0
|
5 |
* Cliff Matthews, for giving me a reason to start this project. :)
|
slouken@0
|
6 |
-- Executor rocks! *grin*
|
slouken@0
|
7 |
|
slouken@159
|
8 |
* Scott Call, for making a home for SDL on the 'Net... Thanks! :)
|
slouken@0
|
9 |
|
slouken@470
|
10 |
* The Linux Fund, C Magazine, and Gareth Noyce for financial contributions
|
slouken@159
|
11 |
|
slouken@470
|
12 |
* Gaëtan de Menten for writing the PHP and SQL behind the SDL website
|
slouken@470
|
13 |
|
slouken@470
|
14 |
* Martin Donlon for his work on the SDL Documentation Project
|
slouken@470
|
15 |
|
slouken@470
|
16 |
* Ryan Gordon for helping everybody out and keeping the dream alive. :)
|
slouken@470
|
17 |
|
slouken@470
|
18 |
* Mattias Engdegård, for help with the Solaris port and lots of other help
|
slouken@159
|
19 |
|
slouken@159
|
20 |
* Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port
|
slouken@159
|
21 |
|
slouken@159
|
22 |
* Stan Shebs, for the initial MacOS X port
|
slouken@159
|
23 |
|
slouken@159
|
24 |
* Max Horn and Darrell Walisser for unflagging work on the MacOS X port
|
slouken@0
|
25 |
|
slouken@470
|
26 |
* Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port
|
slouken@0
|
27 |
|
slouken@281
|
28 |
* Carsten Griwodz for the AIX port
|
slouken@250
|
29 |
|
slouken@0
|
30 |
* Gabriele Greco, for the Amiga port
|
slouken@0
|
31 |
|
slouken@281
|
32 |
* Patrice Mandin, for the Atari port
|
slouken@281
|
33 |
|
slouken@281
|
34 |
* Hannu Viitala for the EPOC port
|
slouken@0
|
35 |
|
slouken@159
|
36 |
* Peter Valchev for nagging me about the OpenBSD port until I got it right. :)
|
slouken@0
|
37 |
|
slouken@0
|
38 |
* Kent B Mein, for a place to do the IRIX port
|
slouken@0
|
39 |
|
slouken@0
|
40 |
* Ash, for a place to do the OSF/1 Alpha port
|
slouken@0
|
41 |
|
slouken@0
|
42 |
* David Sowsy, for help with the BeOS port
|
slouken@0
|
43 |
|
slouken@159
|
44 |
* Eugenia Loli, for endless work on porting SDL games to BeOS
|
slouken@0
|
45 |
|
slouken@0
|
46 |
* Jon Taylor for the GGI front-end
|
slouken@0
|
47 |
|
slouken@0
|
48 |
* Paulus Esterhazy, for the Visual C++ testing and libraries
|
slouken@0
|
49 |
|
slouken@0
|
50 |
* Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
|
slouken@0
|
51 |
|
slouken@0
|
52 |
* Chris Nentwich, for the Hermes assembly blitters
|
slouken@0
|
53 |
|
slouken@0
|
54 |
* Michael Vance and Jim Kutter for the X11 OpenGL support
|
slouken@0
|
55 |
|
slouken@470
|
56 |
* Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
|
slouken@470
|
57 |
|
slouken@470
|
58 |
* Jon Atkins for great SDL_net and SDL_mixer documentation
|
slouken@470
|
59 |
|
slouken@0
|
60 |
* Peter Wiklund, for the 1998 winning SDL logo,
|
slouken@0
|
61 |
and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
|
slouken@0
|
62 |
|
slouken@470
|
63 |
* Everybody at Loki Software, Inc. for their great contributions!
|
slouken@0
|
64 |
|
slouken@0
|
65 |
And a big hand to everyone else who gave me appreciation, advice,
|
slouken@0
|
66 |
and suggestions, especially the good folks on the SDL mailing list.
|
slouken@0
|
67 |
|
slouken@0
|
68 |
THANKS! :)
|
slouken@0
|
69 |
|
slouken@0
|
70 |
-- Sam Lantinga <slouken@libsdl.org>
|
slouken@0
|
71 |
|