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SDL_DirectFB_video.h
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_DirectFB_video_h
#define _SDL_DirectFB_video_h
#include <directfb.h>
#include "SDL_mouse.h"
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#include "../SDL_sysvideo.h"
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#define _THIS SDL_VideoDevice *this
/* Private display data */
struct SDL_PrivateVideoData
{
int initialized;
IDirectFB *dfb;
IDirectFBDisplayLayer *layer;
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IDirectFBEventBuffer *eventbuffer;
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int nummodes;
SDL_Rect **modelist;
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/* MGA CRTC2 support */
int enable_mga_crtc2;
int mga_crtc2_stretch;
float mga_crtc2_stretch_overscan;
IDirectFBDisplayLayer *c2layer;
IDirectFBSurface *c2frame;
DFBRectangle c2ssize; /* Real screen size */
DFBRectangle c2dsize; /* Stretched screen size */
DFBRectangle c2framesize; /* CRTC2 screen size */
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};
#define HIDDEN (this->hidden)
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void SetDirectFBerror (const char *function, DFBResult code);
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#endif /* _SDL_DirectFB_video_h */