slouken@1936
|
1 |
/*
|
slouken@5535
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2 |
Simple DirectMedia Layer
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slouken@8149
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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slouken@1936
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slouken@5535
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This software is provided 'as-is', without any express or implied
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slouken@5535
|
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warranty. In no event will the authors be held liable for any damages
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slouken@5535
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arising from the use of this software.
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slouken@1936
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slouken@5535
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Permission is granted to anyone to use this software for any purpose,
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slouken@5535
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including commercial applications, and to alter it and redistribute it
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slouken@5535
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freely, subject to the following restrictions:
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slouken@1936
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12 |
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slouken@5535
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13 |
1. The origin of this software must not be misrepresented; you must not
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slouken@5535
|
14 |
claim that you wrote the original software. If you use this software
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slouken@5535
|
15 |
in a product, an acknowledgment in the product documentation would be
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slouken@5535
|
16 |
appreciated but is not required.
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slouken@5535
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2. Altered source versions must be plainly marked as such, and must not be
|
slouken@5535
|
18 |
misrepresented as being the original software.
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slouken@5535
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3. This notice may not be removed or altered from any source distribution.
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slouken@1936
|
20 |
*/
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icculus@8093
|
21 |
#include "../../SDL_internal.h"
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slouken@1936
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22 |
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slouken@1936
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23 |
/* NSOpenGL implementation of SDL OpenGL support */
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slouken@1936
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24 |
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slouken@1952
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#if SDL_VIDEO_OPENGL_CGL
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slouken@6044
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#include "SDL_cocoavideo.h"
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jorgen@7594
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#include "SDL_cocoaopengl.h"
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slouken@6044
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slouken@1936
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#include <OpenGL/CGLTypes.h>
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slouken@2738
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#include <OpenGL/OpenGL.h>
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slouken@3570
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#include <OpenGL/CGLRenderers.h>
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slouken@1936
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slouken@1936
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#include "SDL_loadso.h"
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slouken@1936
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#include "SDL_opengl.h"
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slouken@1936
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icculus@6567
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#define DEFAULT_OPENGL "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
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slouken@1936
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icculus@8276
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#ifndef NSOpenGLPFAOpenGLProfile
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icculus@8276
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#define NSOpenGLPFAOpenGLProfile 99
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slouken@6952
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#endif
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icculus@8276
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#ifndef NSOpenGLProfileVersionLegacy
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icculus@8276
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#define NSOpenGLProfileVersionLegacy 0x1000
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icculus@7894
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#endif
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icculus@8276
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#ifndef NSOpenGLProfileVersion3_2Core
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icculus@8276
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#define NSOpenGLProfileVersion3_2Core 0x3200
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icculus@6567
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#endif
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icculus@6567
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jorgen@7594
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@implementation SDLOpenGLContext : NSOpenGLContext
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jorgen@7594
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- (id)initWithFormat:(NSOpenGLPixelFormat *)format
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shareContext:(NSOpenGLContext *)share
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{
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jorgen@7595
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self = [super initWithFormat:format shareContext:share];
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jorgen@7595
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if (self) {
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jorgen@7595
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SDL_AtomicSet(&self->dirty, 0);
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jorgen@7595
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self->window = NULL;
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jorgen@7595
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}
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return self;
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}
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jorgen@7594
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jorgen@7594
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- (void)scheduleUpdate
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jorgen@7594
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{
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jorgen@7594
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SDL_AtomicAdd(&self->dirty, 1);
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jorgen@7594
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}
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jorgen@7594
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jorgen@7594
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/* This should only be called on the thread on which a user is using the context. */
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jorgen@7594
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- (void)updateIfNeeded
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jorgen@7594
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{
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jorgen@7594
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int value = SDL_AtomicSet(&self->dirty, 0);
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jorgen@7594
|
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if (value > 0) {
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jorgen@7594
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/* We call the real underlying update here, since -[SDLOpenGLContext update] just calls us. */
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jorgen@7594
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[super update];
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jorgen@7594
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}
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jorgen@7594
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}
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jorgen@7594
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jorgen@7594
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/* This should only be called on the thread on which a user is using the context. */
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jorgen@7594
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- (void)update
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jorgen@7594
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{
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jorgen@7594
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/* This ensures that regular 'update' calls clear the atomic dirty flag. */
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jorgen@7594
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[self scheduleUpdate];
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jorgen@7594
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[self updateIfNeeded];
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jorgen@7594
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}
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jorgen@7594
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jorgen@7595
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/* Updates the drawable for the contexts and manages related state. */
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jorgen@7595
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- (void)setWindow:(SDL_Window *)newWindow
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jorgen@7595
|
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{
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jorgen@7595
|
87 |
if (self->window) {
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jorgen@7595
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SDL_WindowData *oldwindowdata = (SDL_WindowData *)self->window->driverdata;
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jorgen@7595
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jorgen@7595
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/* Make sure to remove us from the old window's context list, or we'll get scheduled updates from it too. */
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jorgen@7595
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NSMutableArray *contexts = oldwindowdata->nscontexts;
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jorgen@7595
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@synchronized (contexts) {
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jorgen@7595
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[contexts removeObject:self];
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jorgen@7595
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}
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jorgen@7595
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}
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jorgen@7595
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jorgen@7595
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self->window = newWindow;
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jorgen@7595
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jorgen@7595
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if (newWindow) {
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jorgen@7595
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SDL_WindowData *windowdata = (SDL_WindowData *)newWindow->driverdata;
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jorgen@7595
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jorgen@7595
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/* Now sign up for scheduled updates for the new window. */
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jorgen@7595
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NSMutableArray *contexts = windowdata->nscontexts;
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jorgen@7595
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@synchronized (contexts) {
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jorgen@7595
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[contexts addObject:self];
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jorgen@7595
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}
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jorgen@7595
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jorgen@7595
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if ([self view] != [windowdata->nswindow contentView]) {
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jorgen@7595
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109 |
[self setView:[windowdata->nswindow contentView]];
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jorgen@8258
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if (self == [NSOpenGLContext currentContext]) {
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jorgen@8258
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111 |
[self update];
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jorgen@8258
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112 |
} else {
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jorgen@8258
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113 |
[self scheduleUpdate];
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jorgen@8258
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114 |
}
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jorgen@7595
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}
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jorgen@7595
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116 |
} else {
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jorgen@7595
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[self clearDrawable];
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jorgen@8258
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118 |
if (self == [NSOpenGLContext currentContext]) {
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jorgen@8258
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[self update];
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jorgen@8258
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120 |
} else {
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jorgen@8258
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121 |
[self scheduleUpdate];
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jorgen@8258
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122 |
}
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jorgen@7595
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123 |
}
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jorgen@7595
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124 |
}
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jorgen@7595
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jorgen@7594
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@end
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jorgen@7594
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127 |
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slouken@1936
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slouken@1936
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129 |
int
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slouken@1936
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130 |
Cocoa_GL_LoadLibrary(_THIS, const char *path)
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slouken@1936
|
131 |
{
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slouken@3057
|
132 |
/* Load the OpenGL library */
|
slouken@1936
|
133 |
if (path == NULL) {
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slouken@1952
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134 |
path = SDL_getenv("SDL_OPENGL_LIBRARY");
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slouken@1952
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135 |
}
|
slouken@1952
|
136 |
if (path == NULL) {
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slouken@1952
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137 |
path = DEFAULT_OPENGL;
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slouken@1936
|
138 |
}
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slouken@1936
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139 |
_this->gl_config.dll_handle = SDL_LoadObject(path);
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slouken@1936
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140 |
if (!_this->gl_config.dll_handle) {
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slouken@1936
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141 |
return -1;
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slouken@1936
|
142 |
}
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slouken@1936
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143 |
SDL_strlcpy(_this->gl_config.driver_path, path,
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slouken@1936
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144 |
SDL_arraysize(_this->gl_config.driver_path));
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slouken@1936
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145 |
return 0;
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slouken@1936
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146 |
}
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slouken@1936
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147 |
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slouken@1936
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148 |
void *
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slouken@1936
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149 |
Cocoa_GL_GetProcAddress(_THIS, const char *proc)
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slouken@1936
|
150 |
{
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slouken@1936
|
151 |
return SDL_LoadFunction(_this->gl_config.dll_handle, proc);
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slouken@1936
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152 |
}
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slouken@1936
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153 |
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slouken@3057
|
154 |
void
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slouken@1936
|
155 |
Cocoa_GL_UnloadLibrary(_THIS)
|
slouken@1936
|
156 |
{
|
slouken@3057
|
157 |
SDL_UnloadObject(_this->gl_config.dll_handle);
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slouken@3057
|
158 |
_this->gl_config.dll_handle = NULL;
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slouken@1936
|
159 |
}
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slouken@1936
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160 |
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slouken@1936
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161 |
SDL_GLContext
|
slouken@1936
|
162 |
Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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slouken@1936
|
163 |
{
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icculus@6567
|
164 |
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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slouken@6848
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165 |
NSAutoreleasePool *pool;
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slouken@5246
|
166 |
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
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slouken@1936
|
167 |
SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
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slouken@1936
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168 |
NSOpenGLPixelFormatAttribute attr[32];
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slouken@1936
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169 |
NSOpenGLPixelFormat *fmt;
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jorgen@7594
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170 |
SDLOpenGLContext *context;
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flibitijibibo@7152
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171 |
NSOpenGLContext *share_context = nil;
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slouken@1936
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172 |
int i = 0;
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icculus@8276
|
173 |
const char *glversion;
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icculus@8276
|
174 |
int glversion_major;
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icculus@8276
|
175 |
int glversion_minor;
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slouken@1936
|
176 |
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icculus@6567
|
177 |
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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icculus@7894
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178 |
SDL_SetError ("OpenGL ES is not supported on this platform");
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icculus@6567
|
179 |
return NULL;
|
icculus@6567
|
180 |
}
|
icculus@8276
|
181 |
if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) && (data->osversion < 0x1070)) {
|
icculus@8276
|
182 |
SDL_SetError ("OpenGL Core Profile is not supported on this platform version");
|
icculus@6567
|
183 |
return NULL;
|
icculus@6567
|
184 |
}
|
icculus@6567
|
185 |
|
slouken@6848
|
186 |
pool = [[NSAutoreleasePool alloc] init];
|
slouken@6848
|
187 |
|
slouken@6848
|
188 |
/* specify a profile if we're on Lion (10.7) or later. */
|
slouken@6848
|
189 |
if (data->osversion >= 0x1070) {
|
icculus@8276
|
190 |
NSOpenGLPixelFormatAttribute profile = NSOpenGLProfileVersionLegacy;
|
slouken@6848
|
191 |
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) {
|
icculus@8276
|
192 |
profile = NSOpenGLProfileVersion3_2Core;
|
alexey@6832
|
193 |
}
|
icculus@8276
|
194 |
attr[i++] = NSOpenGLPFAOpenGLProfile;
|
slouken@6848
|
195 |
attr[i++] = profile;
|
slouken@6848
|
196 |
}
|
slouken@6848
|
197 |
|
slouken@6848
|
198 |
attr[i++] = NSOpenGLPFAColorSize;
|
slouken@6848
|
199 |
attr[i++] = SDL_BYTESPERPIXEL(display->current_mode.format)*8;
|
slouken@6848
|
200 |
|
slouken@6848
|
201 |
attr[i++] = NSOpenGLPFADepthSize;
|
slouken@6848
|
202 |
attr[i++] = _this->gl_config.depth_size;
|
slouken@6848
|
203 |
|
slouken@6848
|
204 |
if (_this->gl_config.double_buffer) {
|
slouken@6848
|
205 |
attr[i++] = NSOpenGLPFADoubleBuffer;
|
slouken@6848
|
206 |
}
|
slouken@6848
|
207 |
|
slouken@6848
|
208 |
if (_this->gl_config.stereo) {
|
slouken@6848
|
209 |
attr[i++] = NSOpenGLPFAStereo;
|
slouken@6848
|
210 |
}
|
slouken@6848
|
211 |
|
slouken@6848
|
212 |
if (_this->gl_config.stencil_size) {
|
slouken@6848
|
213 |
attr[i++] = NSOpenGLPFAStencilSize;
|
slouken@6848
|
214 |
attr[i++] = _this->gl_config.stencil_size;
|
slouken@6848
|
215 |
}
|
slouken@6848
|
216 |
|
slouken@6848
|
217 |
if ((_this->gl_config.accum_red_size +
|
slouken@6848
|
218 |
_this->gl_config.accum_green_size +
|
slouken@6848
|
219 |
_this->gl_config.accum_blue_size +
|
slouken@6848
|
220 |
_this->gl_config.accum_alpha_size) > 0) {
|
slouken@6848
|
221 |
attr[i++] = NSOpenGLPFAAccumSize;
|
slouken@6848
|
222 |
attr[i++] = _this->gl_config.accum_red_size + _this->gl_config.accum_green_size + _this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size;
|
slouken@6848
|
223 |
}
|
slouken@6848
|
224 |
|
slouken@6848
|
225 |
if (_this->gl_config.multisamplebuffers) {
|
slouken@6848
|
226 |
attr[i++] = NSOpenGLPFASampleBuffers;
|
slouken@6848
|
227 |
attr[i++] = _this->gl_config.multisamplebuffers;
|
slouken@6848
|
228 |
}
|
alexey@6832
|
229 |
|
slouken@6848
|
230 |
if (_this->gl_config.multisamplesamples) {
|
slouken@6848
|
231 |
attr[i++] = NSOpenGLPFASamples;
|
slouken@6848
|
232 |
attr[i++] = _this->gl_config.multisamplesamples;
|
slouken@6848
|
233 |
attr[i++] = NSOpenGLPFANoRecovery;
|
slouken@6848
|
234 |
}
|
slouken@6848
|
235 |
|
slouken@6848
|
236 |
if (_this->gl_config.accelerated >= 0) {
|
slouken@6848
|
237 |
if (_this->gl_config.accelerated) {
|
slouken@6848
|
238 |
attr[i++] = NSOpenGLPFAAccelerated;
|
slouken@6848
|
239 |
} else {
|
slouken@6848
|
240 |
attr[i++] = NSOpenGLPFARendererID;
|
slouken@6848
|
241 |
attr[i++] = kCGLRendererGenericFloatID;
|
alexey@6832
|
242 |
}
|
slouken@6848
|
243 |
}
|
slouken@6848
|
244 |
|
slouken@6848
|
245 |
attr[i++] = NSOpenGLPFAScreenMask;
|
slouken@6848
|
246 |
attr[i++] = CGDisplayIDToOpenGLDisplayMask(displaydata->display);
|
slouken@6848
|
247 |
attr[i] = 0;
|
slouken@6848
|
248 |
|
slouken@6848
|
249 |
fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr];
|
slouken@6848
|
250 |
if (fmt == nil) {
|
slouken@8601
|
251 |
SDL_SetError("Failed creating OpenGL pixel format");
|
slouken@6848
|
252 |
[pool release];
|
slouken@6848
|
253 |
return NULL;
|
slouken@6848
|
254 |
}
|
slouken@6848
|
255 |
|
flibitijibibo@7152
|
256 |
if (_this->gl_config.share_with_current_context) {
|
slouken@7412
|
257 |
share_context = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
flibitijibibo@7152
|
258 |
}
|
flibitijibibo@7152
|
259 |
|
jorgen@7594
|
260 |
context = [[SDLOpenGLContext alloc] initWithFormat:fmt shareContext:share_context];
|
slouken@6848
|
261 |
|
slouken@6848
|
262 |
[fmt release];
|
slouken@6848
|
263 |
|
slouken@6848
|
264 |
if (context == nil) {
|
slouken@8601
|
265 |
SDL_SetError("Failed creating OpenGL context");
|
slouken@6848
|
266 |
[pool release];
|
slouken@6848
|
267 |
return NULL;
|
slouken@6848
|
268 |
}
|
slouken@6848
|
269 |
|
slouken@6848
|
270 |
[pool release];
|
slouken@1936
|
271 |
|
slouken@2178
|
272 |
if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) {
|
slouken@2178
|
273 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8601
|
274 |
SDL_SetError("Failed making OpenGL context current");
|
icculus@8276
|
275 |
return NULL;
|
icculus@8276
|
276 |
}
|
icculus@8276
|
277 |
|
slouken@8604
|
278 |
if (_this->gl_config.major_version < 3 &&
|
slouken@8604
|
279 |
_this->gl_config.profile_mask == 0 &&
|
slouken@8604
|
280 |
_this->gl_config.flags == 0) {
|
slouken@8604
|
281 |
/* This is a legacy profile, so to match other backends, we're done. */
|
slouken@8604
|
282 |
} else {
|
slouken@8604
|
283 |
const GLubyte *(APIENTRY * glGetStringFunc)(GLenum);
|
slouken@8601
|
284 |
|
slouken@8604
|
285 |
glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString");
|
slouken@8604
|
286 |
if (!glGetStringFunc) {
|
slouken@8604
|
287 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
288 |
SDL_SetError ("Failed getting OpenGL glGetString entry point");
|
slouken@8604
|
289 |
return NULL;
|
slouken@8604
|
290 |
}
|
icculus@8278
|
291 |
|
slouken@8604
|
292 |
glversion = (const char *)glGetStringFunc(GL_VERSION);
|
slouken@8604
|
293 |
if (glversion == NULL) {
|
slouken@8604
|
294 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
295 |
SDL_SetError ("Failed getting OpenGL context version");
|
slouken@8604
|
296 |
return NULL;
|
slouken@8604
|
297 |
}
|
slouken@8604
|
298 |
|
slouken@8604
|
299 |
if (SDL_sscanf(glversion, "%d.%d", &glversion_major, &glversion_minor) != 2) {
|
slouken@8604
|
300 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
301 |
SDL_SetError ("Failed parsing OpenGL context version");
|
slouken@8604
|
302 |
return NULL;
|
slouken@8604
|
303 |
}
|
slouken@2178
|
304 |
|
slouken@8604
|
305 |
if ((glversion_major < _this->gl_config.major_version) ||
|
slouken@8604
|
306 |
((glversion_major == _this->gl_config.major_version) && (glversion_minor < _this->gl_config.minor_version))) {
|
slouken@8604
|
307 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
308 |
SDL_SetError ("Failed creating OpenGL context at version requested");
|
slouken@8604
|
309 |
return NULL;
|
slouken@8604
|
310 |
}
|
slouken@8604
|
311 |
|
slouken@8604
|
312 |
/* In the future we'll want to do this, but to match other platforms
|
slouken@8604
|
313 |
we'll leave the OpenGL version the way it is for now
|
slouken@8604
|
314 |
*/
|
slouken@8604
|
315 |
/*_this->gl_config.major_version = glversion_major;*/
|
slouken@8604
|
316 |
/*_this->gl_config.minor_version = glversion_minor;*/
|
icculus@8276
|
317 |
}
|
slouken@2178
|
318 |
return context;
|
slouken@1936
|
319 |
}
|
slouken@1936
|
320 |
|
slouken@1936
|
321 |
int
|
slouken@1936
|
322 |
Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
slouken@1936
|
323 |
{
|
slouken@6848
|
324 |
NSAutoreleasePool *pool;
|
slouken@6848
|
325 |
|
slouken@6848
|
326 |
pool = [[NSAutoreleasePool alloc] init];
|
slouken@6848
|
327 |
|
slouken@6848
|
328 |
if (context) {
|
jorgen@7594
|
329 |
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
|
jorgen@7595
|
330 |
[nscontext setWindow:window];
|
jorgen@7594
|
331 |
[nscontext updateIfNeeded];
|
slouken@6848
|
332 |
[nscontext makeCurrentContext];
|
slouken@6848
|
333 |
} else {
|
slouken@6848
|
334 |
[NSOpenGLContext clearCurrentContext];
|
slouken@1936
|
335 |
}
|
slouken@1936
|
336 |
|
slouken@6848
|
337 |
[pool release];
|
slouken@1936
|
338 |
return 0;
|
slouken@1936
|
339 |
}
|
slouken@1936
|
340 |
|
urkle@7746
|
341 |
void
|
urkle@7746
|
342 |
Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
|
urkle@7746
|
343 |
{
|
urkle@7746
|
344 |
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
|
urkle@7746
|
345 |
NSView *contentView = [windata->nswindow contentView];
|
urkle@7746
|
346 |
NSRect viewport = [contentView bounds];
|
urkle@7746
|
347 |
|
urkle@7746
|
348 |
/* This gives us the correct viewport for a Retina-enabled view, only
|
urkle@7746
|
349 |
* supported on 10.7+. */
|
urkle@7746
|
350 |
if ([contentView respondsToSelector:@selector(convertRectToBacking:)]) {
|
urkle@7746
|
351 |
viewport = [contentView convertRectToBacking:viewport];
|
urkle@7746
|
352 |
}
|
urkle@7746
|
353 |
|
urkle@7746
|
354 |
if (w) {
|
urkle@7746
|
355 |
*w = viewport.size.width;
|
urkle@7746
|
356 |
}
|
urkle@7746
|
357 |
|
urkle@7746
|
358 |
if (h) {
|
urkle@7746
|
359 |
*h = viewport.size.height;
|
urkle@7746
|
360 |
}
|
urkle@7746
|
361 |
}
|
urkle@7746
|
362 |
|
slouken@1936
|
363 |
int
|
slouken@1936
|
364 |
Cocoa_GL_SetSwapInterval(_THIS, int interval)
|
slouken@1936
|
365 |
{
|
slouken@6848
|
366 |
NSAutoreleasePool *pool;
|
slouken@1936
|
367 |
NSOpenGLContext *nscontext;
|
slouken@2703
|
368 |
GLint value;
|
slouken@1936
|
369 |
int status;
|
slouken@1936
|
370 |
|
icculus@7743
|
371 |
if (interval < 0) { /* no extension for this on Mac OS X at the moment. */
|
icculus@7743
|
372 |
return SDL_SetError("Late swap tearing currently unsupported");
|
icculus@7743
|
373 |
}
|
icculus@7743
|
374 |
|
slouken@6848
|
375 |
pool = [[NSAutoreleasePool alloc] init];
|
slouken@6848
|
376 |
|
jorgen@7594
|
377 |
nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
slouken@6848
|
378 |
if (nscontext != nil) {
|
slouken@6848
|
379 |
value = interval;
|
slouken@6848
|
380 |
[nscontext setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
slouken@6848
|
381 |
status = 0;
|
slouken@6848
|
382 |
} else {
|
icculus@7037
|
383 |
status = SDL_SetError("No current OpenGL context");
|
slouken@1936
|
384 |
}
|
slouken@1936
|
385 |
|
slouken@6848
|
386 |
[pool release];
|
slouken@1936
|
387 |
return status;
|
slouken@1936
|
388 |
}
|
slouken@1936
|
389 |
|
slouken@1936
|
390 |
int
|
slouken@1936
|
391 |
Cocoa_GL_GetSwapInterval(_THIS)
|
slouken@1936
|
392 |
{
|
slouken@6848
|
393 |
NSAutoreleasePool *pool;
|
slouken@1936
|
394 |
NSOpenGLContext *nscontext;
|
slouken@2703
|
395 |
GLint value;
|
icculus@6382
|
396 |
int status = 0;
|
slouken@1936
|
397 |
|
slouken@6848
|
398 |
pool = [[NSAutoreleasePool alloc] init];
|
slouken@6848
|
399 |
|
jorgen@7594
|
400 |
nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
slouken@6848
|
401 |
if (nscontext != nil) {
|
slouken@6848
|
402 |
[nscontext getValues:&value forParameter:NSOpenGLCPSwapInterval];
|
slouken@6848
|
403 |
status = (int)value;
|
slouken@1936
|
404 |
}
|
slouken@1936
|
405 |
|
slouken@6848
|
406 |
[pool release];
|
slouken@1936
|
407 |
return status;
|
slouken@1936
|
408 |
}
|
slouken@1936
|
409 |
|
slouken@1936
|
410 |
void
|
slouken@1936
|
411 |
Cocoa_GL_SwapWindow(_THIS, SDL_Window * window)
|
slouken@1936
|
412 |
{
|
slouken@6848
|
413 |
NSAutoreleasePool *pool;
|
slouken@1936
|
414 |
|
slouken@6848
|
415 |
pool = [[NSAutoreleasePool alloc] init];
|
slouken@6848
|
416 |
|
slouken@7738
|
417 |
SDLOpenGLContext* nscontext = (SDLOpenGLContext*)SDL_GL_GetCurrentContext();
|
slouken@7408
|
418 |
[nscontext flushBuffer];
|
jorgen@7594
|
419 |
[nscontext updateIfNeeded];
|
slouken@6848
|
420 |
|
slouken@6848
|
421 |
[pool release];
|
slouken@1936
|
422 |
}
|
slouken@1936
|
423 |
|
slouken@1936
|
424 |
void
|
slouken@1936
|
425 |
Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context)
|
slouken@1936
|
426 |
{
|
slouken@6848
|
427 |
NSAutoreleasePool *pool;
|
jorgen@7595
|
428 |
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
|
slouken@1936
|
429 |
|
slouken@6848
|
430 |
pool = [[NSAutoreleasePool alloc] init];
|
slouken@6848
|
431 |
|
jorgen@7595
|
432 |
[nscontext setWindow:NULL];
|
slouken@6848
|
433 |
[nscontext release];
|
slouken@6848
|
434 |
|
slouken@6848
|
435 |
[pool release];
|
slouken@1936
|
436 |
}
|
slouken@1936
|
437 |
|
slouken@1952
|
438 |
#endif /* SDL_VIDEO_OPENGL_CGL */
|
slouken@1936
|
439 |
|
slouken@1936
|
440 |
/* vi: set ts=4 sw=4 expandtab: */
|