TODO
author Michael Sartain <mikesart@valvesoftware.com>
Thu, 11 Oct 2012 09:41:43 -0700
changeset 6570 45855398762c
parent 6568 1a6b0ae81937
child 6571 bbf4d53d9e37
permissions -rw-r--r--
Add GLX_X_VISUAL_TYPE_EXT so created window will use DirectColor if available (instead of TrueColor).
Our new X11 window was being created with the TrueColor attribute, and trying to set the gamma
on that would fail. This change checks for the visual_info extension, and uses that to ask for
DirectColor if available.
slouken@6251
     1
2.0 release checklist:
slouken@3702
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 * http://wiki.libsdl.org/moin.cgi/Roadmap
slouken@3563
     3
slouken@3544
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 * See why windows are being rearranged.  Is the shield window not up?
slouken@3544
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 * Make sure you can create and show a fullscreen window in one step
slouken@3562
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 * Write automated test case for multi-draw APIs
slouken@3690
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 * Implement assertion code on iPhone
slouken@3690
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 * Add __WINDOWS__ in addition to __WIN32__
mikesart@6568
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 * Write test for fullscreen gamma to check X11 colormap handling
slouken@3544
    10
slouken@3632
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 * Check 1.2 revisions:
slouken@3632
    12
	3554 - Need to resolve semantics for locking keys on different platforms
slouken@3632
    13
	4874 - Do we want screen rotation?  At what level?
slouken@3632
    14
	4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
slouken@3632
    15
	4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
slouken@3632
    16
	4865 - See if this is still needed (mouse coordinate clamping)
slouken@3632
    17
	4866 - See if this is still needed (blocking window repositioning)